
CHANGELOG
2.1.0
- Improved Water Shaders.
- Reduced Max Inside Power count. (16 => 14)
- Slight increase to the Inside spawn curve around the afternoon onward.
2.0.1
- Applied a smoothing feature on some objects to make them look less blocky.
2.0.0
- Added some Weather effects, it will always be slightly rainy regardless of the weather type.
- The Moons Weather is no longer overrided to Rainy.
- Mixed up the stuff on the Platforms.
- Some additional Environmental Details have been added.
- Platforms have railings on the inner End.
- Added an Outer ring along the edge of the Pylon platform. Tread these if you're brave.
- Added a subtle Bloom Effect.
- Not sure how long the Level ambience was absent but it's fixed now.
1.1.2
- LLL dependencies updated.
1.1.1
- Restored the Meshes on entrances.
- Interior spawn curve stays quiet longer earlier in the morning, but ramps up much faster and steeper by nightfall.
- Removed Butlers, Spore lizards, and the Maneater from the spawn list.
- Increased the weight of Snare fleas. (23 => 45)
- Increased the weight of Spiders (51 => 60)
- Decreased the Brackens weight (100 => 90)
1.1.0
- Project Reimporting neccesitated fixing a multitude of broken references, I've forgotten what's been changed, added and fixed.
1.0.6
- Added the 'Atomic' Tag.
1.0.5
- Updated internal LLL dependencies.
1.0.4
- New moon model when in Orbit.
1.0.3
- Fixed some sound and reverb trigger shenanigans causing errors and level ambiance not playing correctly.
1.0.2
- Inside spawnrate has been beefed up.
1.0.1
- New Icon by BBAPepsiMan
1.0.0
- Release Version.