CHANGELOG
1.2.1
- Restored Colliders to Fences.
- Old birds are ever so slightly less common. (25 => 20)
- Worms are ever so slightly more common. (15 => 20)
- Jester spawnrate decresed. (44 => 30)
- Scrap count modified. (15-24 => 16-22)
- Gold Bar weight slightly increased. (36 => 39)
- Cash Register weight slightly decreased. (12 => 4)
- Slightly tilted the first broken platform up slightly to make the jump a little more forgiving.
- Covered an exposed seam in the world geometry.
- Fixed the scaling on some fences outside the playable area.
1.2.0
- Project Reimporting neccesitated fixing a multitude of broken references, I've forgotten what's been changed, added and fixed.
1.1.4
- Updated internal LLL dependencies.
1.1.3
- New in orbit Moon model.
1.1.2
- Adjusted a problematic AI node.
1.1.1
- Quicksand should be visible again.
- Fixed the terrains Tags.
1.1.0
- The Moons terrain has been Meshified thanks to Voxx's tool.
1.0.3
- Nerfed early daytime spawn rate for nightime monsters. They should rarely spawn before noon now.
- Placed a few spawn blockers in narrow regions of the map to prevent unpassable quicksand.
1.0.2
- Smoothed a section of terrain to make Extension Ladder bypassing viable.
1.0.1
- Added the 'Beans' LLL tag for Wesleys Grand Armory interior.
1.0.0
- Release Version.