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DemonMae-Nali_Haven_Interior-1.1.3 icon

Nali Haven Interior

An Unreal Interior modeled after the Nali Sunspire.

Date uploaded 3 weeks ago
Version 1.1.3
Download link DemonMae-Nali_Haven_Interior-1.1.3.zip
Downloads 1014
Dependency string DemonMae-Nali_Haven_Interior-1.1.3

This mod requires the following mods to function

Evaisa-LethalLib-0.16.1 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 0.16.1
IAmBatby-LethalLevelLoader-1.3.9 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)

Preferred version: 1.3.9
BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-HookGenPatcher-0.0.5 icon
Evaisa-HookGenPatcher

Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.

Preferred version: 0.0.5
MaxWasUnavailable-LethalModDataLib-1.2.2 icon
MaxWasUnavailable-LethalModDataLib

A library for Lethal Company, providing a standardised way to save and load modded data.

Preferred version: 1.2.2

README

Nali Haven

Based off the 19th, and 21st, and 28th levels in the Original Unreal Campaign (The Sunspire, Sky Town, and Nali Castle) along with a bit of dmRadikus. The Nali once lived amongst these stone halls, but no longer. the abandoned homes, bars and places of Worship now lie empty, now only the sound of Monstrous entities echo through these lost halls.

This Dungeon has pre-configured Weights for the following moons,

You can change these settings in Lethal Level Loaders Configs by setting "Enable Content Configuration" to true, and manually changing the values to your liking.

All Dungeons have an 'Unreal' Content tag for Lethal Level loader.

CHANGELOG

1.1.7

  • Removed Fray and Cambrian from the Moon preset list, increased Temper to 100.
  • Decreased Rockwell Weight to 50.

1.1.6

  • Fixed an oversight with blocker placements in the big Librawryry room.

1.1.5

  • Added Rockwell to the list of moon Presets.

1.1.4

  • New Icon

1.1.3

  • Fixed the entry teleporter placement in the alternate entry room.

1.1.2

  • Updated the Readme slightly.
  • Crunched File sizes into a singularity

1.1.1

  • Added an alternative entry room. Both can still spawn, but only 1 will contain the Main Entrance.
  • Further increased Bedroom Tile weight.
  • Generation Changes.

1.1.0

  • Ported to V60
  • Ported to LLL V.1.3.9
  • Added a Breaker box spawn to Elevator rooms.
  • Fixed an incorrectly tagged Carpet.
  • The Treasure room should spawn more frequently in the last third, and usually never in the first third.

1.0.4

  • Fixed some missing references.

1.0.3

  • Reduced the min and max Lamp count. (15-20 => 14-19)
  • The Lamp light above the Main Entrance is more Bluish in color and always spawns.
  • Home room tiles. are more common.
  • Added Fray, Cambrian, and Temper to the list of Default moon assignments.
  • Shuffled Hazard spawns.

1.0.2

  • Adjustements to table collisions, this should hopefully stop items spawning inside tables

1.0.1

  • Expanded scrap and Hazard spawn ranges in some rooms.
  • 2 New Tile, A big Library and Diagonal Hallway.
  • An unused Bar Tile has been reimplemented, so that technically means 3 new tiles?
  • Reduced the door Spawning chances in Hallways.

1.0.0

  • Release Version.