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DemonMae-Praetor_moon-1.0.3 icon

Praetor moon

A lategame moon ravaged by its proximity to its planet, scorched and barely held together.

Date uploaded 2 weeks ago
Version 1.0.3
Download link DemonMae-Praetor_moon-1.0.3.zip
Downloads 672
Dependency string DemonMae-Praetor_moon-1.0.3

This mod requires the following mods to function

Evaisa-LethalLib-0.16.1 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 0.16.1
IAmBatby-LethalLevelLoader-1.3.9 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)

Preferred version: 1.3.9
AudioKnight-StarlancerAIFix-3.8.0 icon
AudioKnight-StarlancerAIFix

Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!

Preferred version: 3.8.0
BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-HookGenPatcher-0.0.5 icon
Evaisa-HookGenPatcher

Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.

Preferred version: 0.0.5
MaxWasUnavailable-LethalModDataLib-1.2.2 icon
MaxWasUnavailable-LethalModDataLib

A library for Lethal Company, providing a standardised way to save and load modded data.

Preferred version: 1.2.2

README

Praetor orbits its host planet dangerously close, literally being pulled apart from the inside out. What stable regions not baked by the heat of its sun and drowned in magma have been turned into mining facilities. The original Miners however, seem to have disappeared.

  • Hazard Rating: S
  • Cruiser Drivability: UNDRIVABLE
  • Fire Exits: 2
  • LLL Tags: Volcanic, Canyon, Paid
  • "THEY GO BALLISTIC IN THE AFTERNOON!!1!"

Moon Icons made by BBAPepsiMan

Related

CHANGELOG

1.0.5

  • Fixed and incorrectly Assigned Extendedmod Entry.

1.0.4

  • Both of the Fire Exits had the same ID, this is no longer the case.
  • There are 3 methods to reach the Main entrance, but only 1 good way back. There is now a ladder on the other side of the platform entrance you can take to get back to the ship.
  • Decreased the maximum outside power count. (10 => 9)
  • Lowered the maximum inside power count. (18 => 15)

1.0.3

  • Praetors Map hazards take after titan, but not it's dungeon multiplier, so the max and minimum count for turrets and Spike traps have been reduced by 28% to be more in line with them. (Land mines are staying where they are >:) )
  • Added Small space navmesh effectors under bridges and Platforms. This should prevent most cases of Eyeless Dogs biting Players through walls and Platforms.
  • Enemies won't pathfind behind the main entrance building.

1.0.2

  • Adjusted Outside Spawn weights
Show

Mouthdogs (100 => 80)

Coil Head (13 => 15)

Old bird (37 => 30)

Baboon Hawk (0 => 10)

- Reduced Outside Power count (11 => 10) - Increased Maximum scrap count (33 => 34)

1.0.1

  • Increased maximum indoor power count. (17 => 18)
  • Removed Rainy weather, it was left in by accident.
  • Added Navmesh volumes to the Gazebo Platforms, Old birds shouldn't be able to walk in them anymore.
  • Updated the Icon, made by BBAPepsiMan

1.0.0

  • Release Version.