DemonMae-Rockwell_moon icon

Rockwell moon

An alpine moon with a cruiser friendly drive.

CHANGELOG

1.3.3

  • Rockwell has been decorated for the Hollidays.
  • Nutcracker spawnrate increased slightly, Bracken weight decreased slightly.
  • Extended the Main Entrance scan node range.

1.3.2

  • Using Chameleon won't softlock the game anymore.

1.3.1

  • Fixed an old material that was configured improperly on grass patches.

1.3.0

  • Project Reimporting neccesitated fixing a multitude of broken references, I've forgotten what's been changed, added and fixed.

1.2.5

  • Updated internal LLL dependencies.

1.2.4

  • Fixed some incorrectly assigned reverb triggers.

1.2.3

  • New moon model when in orbit.

1.2.2

  • Removed colliders from tree branches, as they keep causing navmesh issues.

1.2.1

  • Quicksand should be visible again.

1.2.0

  • Terrain has been Meshified thanks to Voxx

1.1.1

  • Improvements to the Trees.
  • Increased maximum night power. (8 => 9)
  • Increased Eyeless dog weight (8 => 20)
  • Increased Baboon hawk weight (32 => 44)
  • The Nighttime spawn curve dips harder in the afternoon.

1.1.0

  • Made things a bit prettier generally.
  • Shrunk the tables, they were a little ridiculous in size.
  • Further measures to prevent Navmesh errors.
  • Readme Changes.

1.0.3

  • Fixed and incorrectly Assigned Extendedmod Entry.
  • Added some map details.

1.0.2

  • Increased scrap count. (11-14 => 13-15)
  • Spruced up the navmesh.
  • changed the icon, Made by BBAPepsiMan
  • Fixed a navmesh issue where Manticoils would get stuck in trees.
  • Raised the water trigger to be more consistent.
  • Smoothed out the dip near the river on the main path to be less treacherous for the cruiser.

1.0.1

  • Moon entry displays the correct difficulty level.
  • You can now properly drown in the water

1.0.0

  • Release Version.