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SubSystems Interior

A Facility-like dungeon with elements of Hydro plants.

CHANGELOG

1.0.1

  • Fixed an offmeshlink I forgot to fix before release.
  • Metal surfaces have the correct footstep noises.
  • Blocked off the Navmesh generating under the grating in the entry room.
  • The Catwalk in the Pit Tiles mesh was smoothed, making it consistent with the rest of the interior.
  • Reassigned some inconsistent textures in various tiles.
  • Fixed the near plane on the Ceiling lights in the big 2 story catwalk room.
  • Water randomly drips from some pipes.
  • Added a ladder interaction to the Water filled pipe in case you ran out of stamina and can't jump up the steps.

1.0.0

  • Release Version.