DemonMae-oneshotmoons icon

oneshotmoons

A mod that adds 3 of Oneshots major locations as playable moons, complete with matching custom interiors and Scrap!

CHANGELOG

1.5.0

Additions

  • ???

  • All Dungeons have a Unique Stinger.

Changes

  • Changed Dungeon Structure for Blue Mines, Green Ruins and Red Apartments.
Show

Blue Mines is largely divided into two sections, with a more maze like structure in the starting area, with the factory floors appearing more frequently in the second section. The Stairwell marks the point where the two halves of the dungeon meet.

Green Ruins is much more sprawled out. Side Paths branch out less, but deeper.

Red Apartments is mostly the same with a little adjustments to rooms

- Barrens has received a new look.

Fixes

  • One of the factory tiles in the Blue Mines had the wrong doors assigned, this has been fixed.

1.4.1

Additions

  • A couple more AI Nodes added to the Barrens.

Changes

  • Fixed some typos and formatting quirks in the Readme

Fixes

  • The Old Bird (and probably maybe also Worms) in the Barrens can't chase you into the shack anymore.

1.4.0

Additions

  • Another scrap spawn point was added in the Big Library room in Red Apartments.
  • Props added to the Red Apartments Starting Room.

Changes

  • The entirety of the Moons Indoor and Outdoor spawns have been reworked, too many changes to list individually.
  • Factory Size Multiplier for The Barrens Increased. (1.1 => 1.15)
  • Barrens has the LLL Wasteland, and free Tags.
  • Glen has the LLL Marsh, and free Tags.
  • Refuge has the LLL Paid Tag.
  • Red Apartments now has a weight of 100 on moons tagged with Paid.
  • Updated the Readme and screenshots on the Mods Page.

1.3.0

Additions

  • Added prop detailing to many Red Apartments Rooms.
  • Added prop detailing to Green Ruins Homes.
  • A whole lot more detail was added to the Barrens to make it feel, Ironically, Less Barren.
  • 2 New Glen and Refuge exclusive Scrap Items, the Music Box for Glen, and a Roomba for Refuge.
  • Vendor Carts placed outside in Refuge.

Changes

  • Boat Tunnel tile in Green Ruins Dungeon is now Unique and won't repeat anymore.
  • Red Apartments Dungeon generations Structure Redesigned (again, but better).
  • Increased all Moons Dungeon size multiplier a little.
  • The Barrens spawns scrap total increased, Average value slightly increased.
  • Refuge street lamps are tied to the facilities power.
  • Various Lighting Changes on all Moons.
  • Flooding should work differently on the Barrens.

Fixes

  • Tiles on Refuges streets fixed. (again)
  • Green Ruins Entry room navmesh oddities fixed.

1.2.1

Fixes

  • Items won't get stuck inside walls in the Green Ruins Dungeon maze hall tiles.
  • Fixed AI node positions in the Red Apartments Generator room tile.
  • Fixed the missing texture in the Refuge Moon.
  • Fixed the Red Apartments Atrium hallways walls jutting out when blocked off.

1.2.0

Additions

  • Added an unlit, narrow side path in Glen leading from the Ship to the Ruins Entrance.
  • 2 new Tiles in the Blue Mines Dungeon, a factory floor and a drop pit room.
  • 1 New Tile in the Green Ruins Dungeon, The Boat Tunnel.
  • 3 New Tiles in the Red Apartments Dungeon, Lings Cafe, a Generator Room, and an Atrium Hallway.
  • 1 New Glen exclusive Scrap, a Fishing Pole.

Changes

  • Blue Mines Grand Stairwell room No longer have fire exits, and will only have boarded up doors if blocked off. It is also more likely to appear on the main path.
  • Green Ruins and Red Apartments Dungeon generations Structure Redesigned.
  • Lowered the height of Refuges Catwalks to be easier to access with an extension ladder.
  • Minor Details changed in Refuge.
  • Holy Dark Knight Rising Batman, Stormy weather was way too dim and it's a bit brighter now.
  • Removed Whoopie cushion from Glen Scrap Pool, Replaced with Bottle Bin. Magpie would be happy.
  • Removed Easter egg and Steering Wheel Scrap from Refuge Scrap pool.
  • Decreased the size of the bolt of wool and pancakes items.
  • Yellow Phosphor Scrap emit a small amount of light now.
  • Added Experimental Content matching Settings.
Show

Blue Mines can be chosen on moons tagged with Wasteland, Canyon, and Rocky

Green Ruins can be chosen on moons tagged with Valley

Red Apartments can be chosen on moons tagged with Tundra

Dungeons retain dominant picking choice on their respective moons.

Fixes

  • 3 of the 4 Blue Mines interior starting room doors were improperly defined, leading to only one of them working this whole time. This has been fixed, Oopsie doopsie
  • Enemies couldn't enter the ship because I forgot to adjust Navmesh offlinks, this has been fixed.
  • Fixed various items resting positions when dropped and held.

1.1.0

Additions

  • Added Unique Sun and Weather effects.
  • Added some phosphor jars in the Barrens Valley leading to the fire exit.
  • Minecarts can sometimes spawn in the Barrens.
  • A Secret in Refuge.

Changes

  • Increased outside power count in the Barrens. (3 => 4)
  • Decreased Daytime power count in the Barrens. (3 => 1)
  • Adjustments to Green Ruins Interior Lighting. Hopefully looking in certain directions won't make the game sad now.
  • Breaker Box spawns removed from Green Ruins.
  • Adjusted Barrens Spawn Weights
Show

Worm (6 => 3)

Spider (60 => 42)

Nutcracker (1 => 0)

Thumper (5 => 0)

Yippee bug (30 => 36)

  • Adjusted Glen Spawn Weights
Show

Coil Head (37 => 40)

Snare Flea (39 => 45)

Nutcracker (27 => 5)

Butler (16 => 7)

Masked (9 => 10)

Jester (6 => 5)

Thumper (0 => 10)

Forest Giant (72 => 82)

Old Bird (0 => 8)

  • Adjusted Refuge Spawn Weights
Show

Inside Jester (85 => 100)

Outside Jester (20 => 12)

Inside Spider (40 => 20)

Hygrodere (33 => 40)

Nutcracker (50 => 35)

Bracken (32 => 30)

Yippee bug (30 => 40)

Masked (18 => 23)

Ghost Girl (10 => 12)

  • Bolt of Wool sells for more now. (8-40) => (24-56)
  • Bolt of Wool is heavier. (7 lbs) => (12 lbs)
  • Bottle of Ink is Lighter (17 lbs) => (10 lbs)
  • Green Ruins Scrap spawn adjustments.
  • Minor changes to Glens southern island.
  • General changes to each environments lighting and fog.
  • New Ambient Track for Glen, and should be audible from anywhere on the surface now.

Fixes

  • Fixed Typo in Mod Description.
  • Ship shouldn't clip through Barrens Terrain anymore.
  • Blue Mines Dungeon won't have Extra Vents in some rooms.
  • Blue Mines Computer Corridor room no longer has duplicate Mini Breaker Boxes.
  • Blue Mines Cave with 2 minecarts don't have weird textures anymore.
  • Green Ruins Dungeon won't have Extra Vents in some rooms.
  • Green Ruins 4 way hallway tile boundary adjusted, the roof shouldn't pop into rooms above it now.
  • Fixed the Hole in the Green Ruins Home Ceiling tiles.
  • Lower path in Refuge correctly tagged, and the railing texture fixed.

1.0.0

  • Release Version