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SavageCompany

Savage Company is a Brutal Company-inspired mod that takes the original concept and runs a mile with it, adding many new features and much more replayablity.

CHANGELOG

Changelog

v1.1.3 (Bug Fixes)

  • Fixed an issue where Nutcrackers wouldn't spawn correctly
  • Fixed an issue where the tutorial wouldn't show up correctly

v1.1.2 (New Points System / UI Improvements)

  • Reworked points system... again. This time, it's more configurable and ramps up much differently.
  • Added fading in and out animations to the UI.
  • Added two new config entries: Starting Points Multiplier and Difficulty Scaling (both relate to the new points system)
  • Many default config values were increased, such as max and min points and event costs, so I recommend resetting your config file once again.

v1.1.1 (Bug Fixes / Tutorial No More!)

  • Fixed an issue where points were being generated WAY too high.
  • Fixed tutorial staying on the screen when you land.
  • Added a config option to disable the tutorial appearing.

v1.1.0 (First Major Update)

  • Due to some of the config changes, I recommend saving a copy of your old config values and deleting your old config file. Otherwise, the config may look weird and some values may reset.
  • Added 2 new events: Weapons of Mass Destruction and Stronk Monsters
  • Completely revamped how points are calculated. Now they are more random, but are affected by factors such as moon heat, days until the deadline, and total days that have passed. (this should fix problems such as the game being generally too difficult and points sticking at the maximum)
  • Changed how some of the config is worded to be less confusing. Also added server/client side indicators to the top few sections.
  • Added two new config entries: Random Points (makes the points completely random besides applying a moon heat multiplier) and UI Text Alignment (aligns the UI text along a specific side. make sure you spell everything correctly when entering a value here!)
  • Setting Starting Credits or Scrap Spawns Multiplier to 0 no longer applies the setting. This has no effect on gameplay besides adding mod compatibility.
  • Scrap Spawns Multiplier is now based on a percentage increase. (i.e., 1.5 = 150% MORE scrap spawns rather than 1.5x normal scrap spawns)
  • Changed cost of most events and changed default min and max points.
  • Changed default toggle UI hotkey to Y so that it wouldn't interfere with the default PTT key.
  • Fixed events that spawned monsters such as Jesters, Masked, and Ghost Girls from not being able to happen before you went to a high-level planet. This also may have fixed "ghost monsters" from spawning sometimes.
  • Fixed an issue with heat calculations.
  • Fixed the Ship Defense System turret not spawning sometimes.
  • And more things that I probably forgot and didn't list here.

v1.0.2 (Hotkey Changes)

  • Added new dependency: InputUtils
  • This allows the UI hotkey to be changed via the ingame keybinds menu. It also makes the keybind register as pressed far more accurately.
  • Added 4 new hotkeys to allow moving the UI up, down, left, and right while in-game.
  • Changed when the moon heat multiplier was applied slightly. (this makes moon heat work with the funny planets config setting)
  • Added some fun new pictures to the README!

v1.0.1 (Small Changes / Fixes)

  • Completely changed how the config looks. I still recommend using the Thunderstore Mod Manager config editor though, it helps a lot!
  • Added a config option to disable sending UI syncing messages through chat. Enabling this will make the UI unusable, though!
  • Added a config option to not clear the chat when sending UI syncing messages. This can help with mod compatibility. (I may make this better later)
  • Added a config option to not send moon heat messages.
  • Removed some of the console spam.
  • Changed Planet Heat to Moon Heat because it broke my immersion >:(
  • Fixed Moon Heat not working early in the game. Also made Moon Heat a bit more lethal, especially at high heats.

v1.0.0 (Release)

  • Released the mod.
  • Added every feature.
  • Wow! So impressive!