using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("SilentTeleporter")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.5.0")]
[assembly: AssemblyInformationalVersion("1.0.5+f9e1fe120a5cf01317001ff6aa65e5d19830c332")]
[assembly: AssemblyProduct("SilentTeleporter")]
[assembly: AssemblyTitle("SilentTeleporter")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace SilentTeleporter
{
[BepInPlugin("Dev1A3.SilentTeleporter", "SilentTeleporter", "1.0.0")]
internal class PluginLoader : BaseUnityPlugin
{
internal const string modGUID = "Dev1A3.SilentTeleporter";
private readonly Harmony harmony = new Harmony("Dev1A3.SilentTeleporter");
private const string modVersion = "1.0.0";
private static bool initialized;
internal static ManualLogSource logSource;
public static PluginLoader Instance { get; private set; }
private void Awake()
{
if (!initialized)
{
initialized = true;
Instance = this;
logSource = Logger.CreateLogSource("Dev1A3.SilentTeleporter");
Assembly executingAssembly = Assembly.GetExecutingAssembly();
harmony.PatchAll(executingAssembly);
logSource.LogInfo((object)"Loaded SilentTeleporter");
}
}
}
[HarmonyPatch]
internal static class TeleportPatch
{
[HarmonyPatch(/*Could not decode attribute arguments.*/)]
[HarmonyTranspiler]
public static IEnumerable<CodeInstruction> TranspileMoveNext(IEnumerable<CodeInstruction> instructions)
{
List<CodeInstruction> list = new List<CodeInstruction>();
bool flag = false;
bool flag2 = false;
bool flag3 = false;
foreach (CodeInstruction instruction in instructions)
{
if (!flag && instruction.opcode == OpCodes.Call && instruction.operand.ToString() == "Void SetPlayerTeleporterId(GameNetcodeStuff.PlayerControllerB, Int32)")
{
flag2 = true;
}
else if (!flag && flag2 && instruction.opcode == OpCodes.Ldarg_0)
{
flag3 = true;
flag = true;
}
else if (instruction.opcode == OpCodes.Ldstr && instruction.operand.ToString() == "Teleport A")
{
flag3 = false;
}
if (!flag3)
{
list.Add(instruction);
}
}
return list.AsEnumerable();
}
}
internal static class MyPluginInfo
{
public const string PLUGIN_GUID = "SilentTeleporter";
public const string PLUGIN_NAME = "SilentTeleporter";
public const string PLUGIN_VERSION = "1.0.5";
}
}