YesFox
Re-enables vain shroud spawning and the kidnapper fox
CHANGELOG
1.0.9
- Config setting to cap the number of weed iterations generated
- Corrected logic for nesting in biggest weed patch
1.0.8
- Fixed the spawn chance percentages not working as expected
- The vanilla dynamic chance adjustments for Embrion, Rend, Dine, and Artifice now dynamically apply to the user's config values
- Fixed vain shrouds being able to spawn too close to the the ship
- The Kidnapper Fox's spawn chance no longer includes destroyed weeds in the calculation
1.0.7
- Fixed a vanilla issue where the aggressivePosition doesn't get set if the moon has no mold attraction points
- Added various config options
- Fixed multiple foxes being able to spawn
1.0.6
- Small correction for the changelog
1.0.5
- Fixed the kidnapper fox not spawning properly in v64
- The mod is now required by all players on v64+
1.0.4
- Small performance improvement
1.0.3
- Added weed enemy spawning code back to v64
1.0.2
- Added Nikki to the credits on the README
1.0.1
- Corrected Icon
1.0.0
- Initial Release