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CHANGELOG
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1.0.6
- Fixed weird offset
- Fixed changelog
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1.0.5
- Updated for version 0.7.3 of Dawnlib
- Various backend changes, some of it due to me having to remake the Unity project after the old one got corrupted. Hopefully nothing has broken
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1.0.4
- After waiting about 14 hours for samboy.dev to stop error 502'ing, I've finally updated the mod
- Updated the mod to work with 0.4.10 of DawnLib - This might break compatibility with with earlier versions of DL. Custom configs will also need to be updated.
- Rewrote a lot of the code
- More special case moons - Eventually I'm going to look into adding a config for this, or a smarter prefab lookup.
- Now compatible with Celestial Tint's non-vanilla mode - Celestial Tint overrides the planet preview prefabs so its awkward to get the original prefab, so I've done the next best thing and have globe textures assigned by content tags
- Globe spinning now syncs between players, I think?
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1.0.3
- Config update
- Artifice and Embrion globes are now consistent with the planet preview if Chameleon is enabled
- Added a couple new moons to the special conditions list
- Fixed a bug where globes would appear empty if they spawned in certain mansion drawers
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1.0.2
- Saving and loading hopefully works now
- Now with spinning
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1.0.1
- Fixed unregistered Network object
- Added some special condition moons
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1.0.0
- Initial Release.