using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("FillyScrap")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("FillyScrap")]
[assembly: AssemblyTitle("FillyScrap")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace FillyScrap
{
[BepInPlugin("FillyScrap", "PonyScrapReborn", "1.0.4")]
public class Plugin : BaseUnityPlugin
{
private const string GUID = "FillyScrap";
private const string NAME = "PonyScrapReborn";
private const string VERSION = "1.0.4";
public static Plugin instance;
internal static ModConfig config { get; private set; }
private void Awake()
{
instance = this;
config = new ModConfig(((BaseUnityPlugin)this).Config);
string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "FillyScrap");
AssetBundle val = AssetBundle.LoadFromFile(text);
Item val2 = val.LoadAsset<Item>("Assets/Mods/AnonFilly/AnonFilly.asset");
NetworkPrefabs.RegisterNetworkPrefab(val2.spawnPrefab);
Items.RegisterScrap(val2, config.anonFillySpawnWeight.Value, (LevelTypes)(-1));
Item val3 = val.LoadAsset<Item>("Assets/Mods/AnonFilly/SwagFilly.asset");
NetworkPrefabs.RegisterNetworkPrefab(val3.spawnPrefab);
Items.RegisterScrap(val3, config.coolFillySpawnWeight.Value, (LevelTypes)(-1));
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin FillyScrap is loaded!");
}
}
internal class ModConfig
{
public readonly ConfigEntry<int> anonFillySpawnWeight;
public readonly ConfigEntry<int> coolFillySpawnWeight;
public ModConfig(ConfigFile cfg)
{
cfg.SaveOnConfigSet = false;
anonFillySpawnWeight = cfg.Bind<int>("Anon Filly", "Item Weight", 25, (ConfigDescription)null);
coolFillySpawnWeight = cfg.Bind<int>("Cool Filly", "Item Weight", 10, (ConfigDescription)null);
ClearOrphanedEntries(cfg);
cfg.Save();
cfg.SaveOnConfigSet = true;
}
private static void ClearOrphanedEntries(ConfigFile cfg)
{
PropertyInfo propertyInfo = AccessTools.Property(typeof(ConfigFile), "OrphanedEntries");
Dictionary<ConfigDefinition, string> dictionary = (Dictionary<ConfigDefinition, string>)propertyInfo.GetValue(cfg);
dictionary.Clear();
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "FillyScrap";
public const string PLUGIN_NAME = "FillyScrap";
public const string PLUGIN_VERSION = "1.0.0";
}
}