using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using LethalLib.Modules;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("LethalGlowStick")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LethalGlowStick")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("de3d06dd-8137-4b80-852c-630a8c049b8b")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace LethalGlowStick;
[BepInPlugin("DeziorsGlowstickMod", "LethalGlowStick", "1.0.0")]
public class GlowStick : BaseUnityPlugin
{
private const string modGUID = "DeziorsGlowstickMod";
private const string modName = "LethalGlowStick";
private const string modVersion = "1.0.0";
private static GlowStick instance;
private void Awake()
{
instance = this;
string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "glowstickmod");
AssetBundle val = AssetBundle.LoadFromFile(text);
Item val2 = val.LoadAsset<Item>("Assets/MyGlowStick/GlowStickItem.asset");
NetworkPrefabs.RegisterNetworkPrefab(val2.spawnPrefab);
Utilities.FixMixerGroups(val2.spawnPrefab);
TerminalNode val3 = ScriptableObject.CreateInstance<TerminalNode>();
val3.clearPreviousText = true;
val3.displayText = "A stick that glows. Don\u00b4t mikroWahfe it!\n\n";
Items.RegisterShopItem(val2, (TerminalNode)null, (TerminalNode)null, val3, 3);
((BaseUnityPlugin)this).Logger.LogInfo((object)"Loaded Item Glowstick");
}
}