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BepInEx MonoMod Debug Patcher
Makes exception easier to debug
| Date uploaded | 2 years ago |
| Version | 0.0.2 |
| Download link | DiFFoZ-BepInEx_MonoMod_Debug_Patcher-0.0.2.zip |
| Downloads | 357 |
| Dependency string | DiFFoZ-BepInEx_MonoMod_Debug_Patcher-0.0.2 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
BepInExMonoModDebug
Makes exception easier to debug
What it does
By installing this mod, your exception will now show IL offset, even if some mod patched the method.
Before:
[Error : Unity Log] IndexOutOfRangeException: Index was outside the bounds of the array.
Stack trace:
(wrapper dynamic-method) HUDManager.DMD<HUDManager::AddPlayerChatMessageClientRpc>(HUDManager,string,int)
...
After:
[Error : Unity Log] IndexOutOfRangeException: Index was outside the bounds of the array.
Stack trace:
HUDManager.AddPlayerChatMessageClientRpc (System.String chatMessage, System.Int32 playerId) (at <af9b1eec498a45aebd42601d6ab85015>:IL_012E)
...
Caution
Currently some mods may to break if they using Transpiler wrong, e.g. returning invalid instructions.
For developers
For debugging further, you will need to dump all patches by enabling [Dumps] Save in BepInExMonoModDebugPatcher.cfg. After running, the directory BepInEx/dumps will contain all patched assemblies.
Links
https://thunderstore.io/c/lethal-company/p/DiFFoZ/BepInEx_MonoMod_Debug_Patcher/
CHANGELOG
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[1.1.1] 2025-04-03
Added
- REPO community support.
[1.1.0] 2024-08-16
Changed
- Moved generation of method from Cecil to MethodBuilder for potential performance improvement.
Removed
- Patch of Unity StackTraceUtilities because it's not needed.
[1.0.2] 2024-04-10
Changed
- Patch of
StackFrame.AddFramesto make it compatible with other mods (like LethalLib).
Fixed
- MonoMod patches was breaking IL offset.
[1.0.1] 2024-04-06
Changed
- Wrap patching with try/catch if some mod already patching the same method.
[1.0.0] 2024-04-06
Added
- IL offset printing on exception.
Changed
- Dumping patches to make them really fast.
[0.0.3] 2024-03-21
Fixed
- Exception that thrown if
Dump.Savewas disabled
[0.0.2] 2024-03-21
Changed
- Updated README.md to show what it does
[0.0.1] 2024-03-21
Added
- Project files