using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using LethalLevelLoader;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.Audio;
using UnityEngine.Pool;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("CompanyCruiserFix")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.2.0")]
[assembly: AssemblyInformationalVersion("1.0.2+2c6be0d63f3cacd1e2294ec0fa9e4f018fb80f40")]
[assembly: AssemblyProduct("CompanyCruiserFix")]
[assembly: AssemblyTitle("CompanyCruiserFix")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace CompanyCruiserFix
{
[BepInPlugin("CompanyCruiserFix", "CompanyCruiserFix", "1.0.2")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class CompanyCruiserFixPlugin : BaseUnityPlugin
{
private Harmony? m_Harmony;
public static CompanyCruiserFixPlugin Instance { get; private set; }
public ManualLogSource Logger { get; private set; }
public GameObject RopesPrefab { get; private set; }
public GameObject TruckDeliveryMusicPrefab { get; private set; }
public GameObject TruckPointPrefab { get; private set; }
public AudioClip CruiserCutRopesAudio { get; private set; }
public RuntimeAnimatorController ItemShipController { get; private set; }
private void Awake()
{
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Expected O, but got Unknown
Instance = this;
Logger = ((BaseUnityPlugin)this).Logger;
string directoryName = new FileInfo(((BaseUnityPlugin)this).Info.Location).DirectoryName;
LoadAssets(directoryName);
m_Harmony = new Harmony("CompanyCruiserFix");
m_Harmony.PatchAll(typeof(CompanyCruiserFixPlugin).Assembly);
}
private void LoadAssets(string workingDirectory)
{
AssetBundle val = AssetBundle.LoadFromFile(Path.Combine(workingDirectory, "fixitemship.assetbundle"));
ItemShipController = val.LoadAsset<RuntimeAnimatorController>("Assets/ItemDropship/ItemShip.controller");
CruiserCutRopesAudio = val.LoadAsset<AudioClip>("Assets/ItemDropship/Cruiser_CutRopes.ogg");
RopesPrefab = val.LoadAsset<GameObject>("Assets/ItemDropship/Ropes.prefab");
TruckDeliveryMusicPrefab = val.LoadAsset<GameObject>("Assets/ItemDropship/TruckDeliveryMusic.prefab");
TruckPointPrefab = val.LoadAsset<GameObject>("Assets/ItemDropship/TruckPoint.prefab");
val.Unload(false);
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "CompanyCruiserFix";
public const string PLUGIN_NAME = "CompanyCruiserFix";
public const string PLUGIN_VERSION = "1.0.2";
}
}
namespace CompanyCruiserFix.Patches
{
[HarmonyPatch(typeof(ItemDropship))]
internal static class Patch_ItemDropship
{
[HarmonyPrefix]
[HarmonyPatch("Start")]
public static void FixDropship(ItemDropship __instance)
{
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
if (!((Object)(object)LevelManager.CurrentExtendedLevel == (Object)null) && (int)((ExtendedContent)LevelManager.CurrentExtendedLevel).ContentType != 0 && (__instance.ropes == null || __instance.ropeDestinations == null || __instance.ropes.Length != __instance.ropeDestinations.Length || !((Object)(object)__instance.deliverVehiclePoint != (Object)null)))
{
PlayAudioAnimationEvent component = ((Component)__instance).GetComponent<PlayAudioAnimationEvent>();
component.audioClip3 = CompanyCruiserFixPlugin.Instance.CruiserCutRopesAudio;
Transform transform = ((Component)__instance).transform;
GameObject val = Object.Instantiate<GameObject>(CompanyCruiserFixPlugin.Instance.RopesPrefab, transform);
GameObject val2 = Object.Instantiate<GameObject>(CompanyCruiserFixPlugin.Instance.TruckDeliveryMusicPrefab, transform);
Transform transform2 = Object.Instantiate<GameObject>(CompanyCruiserFixPlugin.Instance.TruckPointPrefab, transform).transform;
((Object)val2).name = "TruckDeliveryMusic";
((Object)val).name = "Ropes";
((Object)transform2).name = "TruckPoint";
__instance.ropes = val.GetComponentsInChildren<LineRenderer>(true);
__instance.deliverVehiclePoint = transform2;
Transform[] array = (Transform[])(object)new Transform[transform2.childCount];
for (int i = 0; i < array.Length; i++)
{
array[i] = transform2.GetChild(i);
}
__instance.ropeDestinations = array;
__instance.shipAnimator.runtimeAnimatorController = CompanyCruiserFixPlugin.Instance.ItemShipController;
}
}
}
[HarmonyPatch(typeof(StartOfRound))]
internal static class Patch_StartOfRound
{
private static bool s_IsAudioMixerFixed;
[HarmonyPatch("Start")]
[HarmonyPostfix]
public static void FixAudioMixers(StartOfRound __instance)
{
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
if (s_IsAudioMixerFixed)
{
return;
}
AudioMixerGroup outputAudioMixerGroup = __instance.shipAmbianceAudio.outputAudioMixerGroup.audioMixer.FindMatchingGroups("Master")[0];
try
{
List<AudioSource> list = default(List<AudioSource>);
PooledObject<List<AudioSource>> val = CollectionPool<List<AudioSource>, AudioSource>.Get(ref list);
try
{
CompanyCruiserFixPlugin.Instance.TruckDeliveryMusicPrefab.GetComponentsInChildren<AudioSource>(true, list);
foreach (AudioSource item in list)
{
item.outputAudioMixerGroup = outputAudioMixerGroup;
}
s_IsAudioMixerFixed = true;
}
finally
{
((IDisposable)val).Dispose();
}
}
catch (Exception ex)
{
CompanyCruiserFixPlugin.Instance.Logger.LogError((object)ex);
}
}
}
}