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Decompiled source of CompanyCruiserFix v1.0.5
BepInEx/plugins/CompanyCruiserFix/CompanyCruiserFix.dll
Decompiled 2 years agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using LethalLevelLoader; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.Audio; using UnityEngine.Pool; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("CompanyCruiserFix")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.2.0")] [assembly: AssemblyInformationalVersion("1.0.2+2c6be0d63f3cacd1e2294ec0fa9e4f018fb80f40")] [assembly: AssemblyProduct("CompanyCruiserFix")] [assembly: AssemblyTitle("CompanyCruiserFix")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.2.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace CompanyCruiserFix { [BepInPlugin("CompanyCruiserFix", "CompanyCruiserFix", "1.0.2")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class CompanyCruiserFixPlugin : BaseUnityPlugin { private Harmony? m_Harmony; public static CompanyCruiserFixPlugin Instance { get; private set; } public ManualLogSource Logger { get; private set; } public GameObject RopesPrefab { get; private set; } public GameObject TruckDeliveryMusicPrefab { get; private set; } public GameObject TruckPointPrefab { get; private set; } public AudioClip CruiserCutRopesAudio { get; private set; } public RuntimeAnimatorController ItemShipController { get; private set; } private void Awake() { //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Expected O, but got Unknown Instance = this; Logger = ((BaseUnityPlugin)this).Logger; string directoryName = new FileInfo(((BaseUnityPlugin)this).Info.Location).DirectoryName; LoadAssets(directoryName); m_Harmony = new Harmony("CompanyCruiserFix"); m_Harmony.PatchAll(typeof(CompanyCruiserFixPlugin).Assembly); } private void LoadAssets(string workingDirectory) { AssetBundle val = AssetBundle.LoadFromFile(Path.Combine(workingDirectory, "fixitemship.assetbundle")); ItemShipController = val.LoadAsset<RuntimeAnimatorController>("Assets/ItemDropship/ItemShip.controller"); CruiserCutRopesAudio = val.LoadAsset<AudioClip>("Assets/ItemDropship/Cruiser_CutRopes.ogg"); RopesPrefab = val.LoadAsset<GameObject>("Assets/ItemDropship/Ropes.prefab"); TruckDeliveryMusicPrefab = val.LoadAsset<GameObject>("Assets/ItemDropship/TruckDeliveryMusic.prefab"); TruckPointPrefab = val.LoadAsset<GameObject>("Assets/ItemDropship/TruckPoint.prefab"); val.Unload(false); } } public static class MyPluginInfo { public const string PLUGIN_GUID = "CompanyCruiserFix"; public const string PLUGIN_NAME = "CompanyCruiserFix"; public const string PLUGIN_VERSION = "1.0.2"; } } namespace CompanyCruiserFix.Patches { [HarmonyPatch(typeof(ItemDropship))] internal static class Patch_ItemDropship { [HarmonyPrefix] [HarmonyPatch("Start")] public static void FixDropship(ItemDropship __instance) { //IL_0012: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)LevelManager.CurrentExtendedLevel == (Object)null) && (int)((ExtendedContent)LevelManager.CurrentExtendedLevel).ContentType != 0 && (__instance.ropes == null || __instance.ropeDestinations == null || __instance.ropes.Length != __instance.ropeDestinations.Length || !((Object)(object)__instance.deliverVehiclePoint != (Object)null))) { PlayAudioAnimationEvent component = ((Component)__instance).GetComponent<PlayAudioAnimationEvent>(); component.audioClip3 = CompanyCruiserFixPlugin.Instance.CruiserCutRopesAudio; Transform transform = ((Component)__instance).transform; GameObject val = Object.Instantiate<GameObject>(CompanyCruiserFixPlugin.Instance.RopesPrefab, transform); GameObject val2 = Object.Instantiate<GameObject>(CompanyCruiserFixPlugin.Instance.TruckDeliveryMusicPrefab, transform); Transform transform2 = Object.Instantiate<GameObject>(CompanyCruiserFixPlugin.Instance.TruckPointPrefab, transform).transform; ((Object)val2).name = "TruckDeliveryMusic"; ((Object)val).name = "Ropes"; ((Object)transform2).name = "TruckPoint"; __instance.ropes = val.GetComponentsInChildren<LineRenderer>(true); __instance.deliverVehiclePoint = transform2; Transform[] array = (Transform[])(object)new Transform[transform2.childCount]; for (int i = 0; i < array.Length; i++) { array[i] = transform2.GetChild(i); } __instance.ropeDestinations = array; __instance.shipAnimator.runtimeAnimatorController = CompanyCruiserFixPlugin.Instance.ItemShipController; } } } [HarmonyPatch(typeof(StartOfRound))] internal static class Patch_StartOfRound { private static bool s_IsAudioMixerFixed; [HarmonyPatch("Start")] [HarmonyPostfix] public static void FixAudioMixers(StartOfRound __instance) { //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) if (s_IsAudioMixerFixed) { return; } AudioMixerGroup outputAudioMixerGroup = __instance.shipAmbianceAudio.outputAudioMixerGroup.audioMixer.FindMatchingGroups("Master")[0]; try { List<AudioSource> list = default(List<AudioSource>); PooledObject<List<AudioSource>> val = CollectionPool<List<AudioSource>, AudioSource>.Get(ref list); try { CompanyCruiserFixPlugin.Instance.TruckDeliveryMusicPrefab.GetComponentsInChildren<AudioSource>(true, list); foreach (AudioSource item in list) { item.outputAudioMixerGroup = outputAudioMixerGroup; } s_IsAudioMixerFixed = true; } finally { ((IDisposable)val).Dispose(); } } catch (Exception ex) { CompanyCruiserFixPlugin.Instance.Logger.LogError((object)ex); } } } }