Decompiled source of AoOniEnemyVariety v10.10.10

plugins/AoOniEnemyVariety/AoOniEnemyVariety.dll

Decompiled a month ago
using System.CodeDom.Compiler;
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using AntlerShed.EnemySkinKit.Vanilla;
using AntlerShed.SkinRegistry;
using BepInEx;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyVersion("0.0.0.0")]
[CompilerGenerated]
[EditorBrowsable(EditorBrowsableState.Never)]
[GeneratedCode("Unity.MonoScriptGenerator.MonoScriptInfoGenerator", null)]
internal class UnitySourceGeneratedAssemblyMonoScriptTypes_v1
{
	private struct MonoScriptData
	{
		public byte[] FilePathsData;

		public byte[] TypesData;

		public int TotalTypes;

		public int TotalFiles;

		public bool IsEditorOnly;
	}

	[MethodImpl(MethodImplOptions.AggressiveInlining)]
	private static MonoScriptData Get()
	{
		MonoScriptData result = default(MonoScriptData);
		result.FilePathsData = new byte[93]
		{
			0, 0, 0, 1, 0, 0, 0, 85, 92, 65,
			115, 115, 101, 116, 115, 92, 65, 111, 79, 110,
			105, 69, 110, 101, 109, 121, 86, 97, 114, 105,
			101, 116, 121, 83, 116, 97, 103, 105, 110, 103,
			92, 112, 108, 117, 103, 105, 110, 115, 92, 65,
			111, 79, 110, 105, 69, 110, 101, 109, 121, 86,
			97, 114, 105, 101, 116, 121, 92, 65, 111, 79,
			110, 105, 69, 110, 101, 109, 121, 86, 97, 114,
			105, 101, 116, 121, 80, 108, 117, 103, 105, 110,
			46, 99, 115
		};
		result.TypesData = new byte[74]
		{
			0, 0, 0, 0, 69, 68, 105, 115, 116, 105,
			110, 99, 116, 66, 108, 97, 122, 101, 46, 76,
			101, 116, 104, 97, 108, 67, 111, 109, 112, 97,
			110, 121, 46, 65, 111, 79, 110, 105, 69, 110,
			101, 109, 121, 86, 97, 114, 105, 101, 116, 121,
			124, 65, 111, 79, 110, 105, 69, 110, 101, 109,
			121, 86, 97, 114, 105, 101, 116, 121, 80, 108,
			117, 103, 105, 110
		};
		result.TotalFiles = 1;
		result.TotalTypes = 1;
		result.IsEditorOnly = false;
		return result;
	}
}
namespace DistinctBlaze.LethalCompany.AoOniEnemyVariety;

[BepInPlugin("DistinctBlaze.AoOniEnemyVariety", "AoOniEnemyVariety", "9.9.9")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class AoOniEnemyVarietyPlugin : BaseUnityPlugin
{
	public const string modGUID = "DistinctBlaze.AoOniEnemyVariety";

	public const string modName = "AoOniEnemyVariety";

	public const string modVersion = "9.9.9";

	private void Awake()
	{
		//IL_003a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0064: Unknown result type (might be due to invalid IL or missing references)
		//IL_008e: Unknown result type (might be due to invalid IL or missing references)
		//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
		//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
		//IL_010c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0146: Unknown result type (might be due to invalid IL or missing references)
		//IL_0170: Unknown result type (might be due to invalid IL or missing references)
		//IL_019a: Unknown result type (might be due to invalid IL or missing references)
		//IL_01c4: Unknown result type (might be due to invalid IL or missing references)
		//IL_01ee: Unknown result type (might be due to invalid IL or missing references)
		//IL_0218: Unknown result type (might be due to invalid IL or missing references)
		//IL_0242: Unknown result type (might be due to invalid IL or missing references)
		//IL_026c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0296: Unknown result type (might be due to invalid IL or missing references)
		//IL_02c0: Unknown result type (might be due to invalid IL or missing references)
		//IL_02ea: Unknown result type (might be due to invalid IL or missing references)
		//IL_0324: Unknown result type (might be due to invalid IL or missing references)
		//IL_034e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0378: Unknown result type (might be due to invalid IL or missing references)
		//IL_03a2: Unknown result type (might be due to invalid IL or missing references)
		//IL_03cc: Unknown result type (might be due to invalid IL or missing references)
		AssetBundle val = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "AssetBundles/DistinctBlaze_AoOniEnemyVariety_SkinAssets"));
		EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<BaboonHawkSkin>("Assets/Work/Ao Oni/New Folder/Baboon Hawk/OniHawk.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[0], 1f, 1f));
		EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<BarberSkin>("Assets/Work/Ao Oni/New Folder/Barber/OniBarber.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[0], 1f, 1f));
		EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<BrackenSkin>("Assets/Work/Ao Oni/New Folder/Bracken/OniBracken.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[0], 1f, 1f));
		EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<BunkerSpiderSkin>("Assets/Work/Ao Oni/New Folder/Bunker Spider/OniSpider.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[0], 1f, 1f));
		EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<CircuitBeesSkin>("Assets/Work/Ao Oni/New Folder/Circuit Bees/OniBee.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[0], 1f, 1f));
		EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<CoilheadSkin>("Assets/Work/Ao Oni/New Folder/Coilhead/OniCoilhead.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[0], 1f, 1f));
		EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<EarthLeviathanSkin>("Assets/Work/Ao Oni/New Folder/Earth Leviathan/OniLeviathan.asset"));
		EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<EyelessDogSkin>("Assets/Work/Ao Oni/New Folder/Eyeless Dog/OniDog.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[0], 1f, 1f));
		EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<ForestKeeperSkin>("Assets/Work/Ao Oni/New Folder/Forest Keeper/OniKeeper.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[0], 1f, 1f));
		EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<GhostGirlSkin>("Assets/Work/Ao Oni/New Folder/Ghost Girl/OniGirl.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[0], 1f, 1f));
		EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<HoarderBugSkin>("Assets/Work/Ao Oni/New Folder/Hoarding Bug/OniBug.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[0], 1f, 1f));
		EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<HygrodereSkin>("Assets/Work/Ao Oni/New Folder/Hydrogere/OniSlime.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[0], 1f, 1f));
		EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<JesterSkin>("Assets/Work/Ao Oni/New Folder/Jester/OniJester.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[0], 1f, 1f));
		EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<KidnapperFoxSkin>("Assets/Work/Ao Oni/New Folder/Kidnapper Fox/OniFox.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[0], 1f, 1f));
		EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<ManeaterSkin>("Assets/Work/Ao Oni/New Folder/Maneater/OniManeater.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[0], 1f, 1f));
		EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<ManticoilSkin>("Assets/Work/Ao Oni/New Folder/Manticoil/OniManticoil.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[0], 1f, 1f));
		EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<NutcrackerSkin>("Assets/Work/Ao Oni/New Folder/Nutcracker/OniNutcracker.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[0], 1f, 1f));
		EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<OldBirdSkin>("Assets/Work/Ao Oni/New Folder/Old Bird/OniBird.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[0], 1f, 1f));
		EnemySkinRegistry.RegisterNestSkin((NestSkin)(object)val.LoadAsset<OldBirdSkin>("Assets/Work/Ao Oni/New Folder/Old Bird/OniBird.asset"));
		EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<RoamingLocustSkin>("Assets/Work/Ao Oni/New Folder/Roaming Locust/OniLocust.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[0], 1f, 1f));
		EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<SnareFleaSkin>("Assets/Work/Ao Oni/New Folder/Snare Flea/OniFlea.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[0], 1f, 1f));
		EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<SporeLizardSkin>("Assets/Work/Ao Oni/New Folder/Spore Lizard/OniLizard.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[0], 1f, 1f));
		EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<ThumperSkin>("Assets/Work/Ao Oni/New Folder/Thumper/OniThumper.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[0], 1f, 1f));
		EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<TulipSnakeSkin>("Assets/Work/Ao Oni/New Folder/Tulip Snake/OniTulip.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[0], 1f, 1f));
	}
}