Last updated | 3 months ago |
Total downloads | 8731 |
Total rating | 11 |
Categories | Mods Misc Audio BepInEx Client-side Server-side Equipment Monsters |
Dependency string | DrFeederino-AndysMods-1.8.9 |
Dependants | 7 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Rune580-LethalCompany_InputUtils
API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.
Preferred version: 0.7.4README
Andy's Mods
Personal list of custom-made mods for Lethal Company, currently we serve:
Command in chat - what you need to type in the ingame chat in order to disable/enable the particular mod.
[ServerSide] Lethal Turrets
Turrets can target enemies too. Hell let loose!
Command in chat: "/turrets".
[ClientSide] Enable/Disable Mod
Lets the player enable/disable mods from this collection.
Command in chat: N/A.
[ClientSide/ServerSide] Quick Switch With 1/2/3/4
Quickly switch between item slots with 1/2/3/4 buttons! No more scrolling with the mouse.
Command in chat: "/quick".
[ServerSide] Lethal Landmines
Landmines can be triggered (read - exploded) by enemies. Nobody is safe!
Command in chat: "/mines"
[ClientSide] Rare Bonk
10% chance to bonk anyone with shovel. With power comes great responsibility!
Command in chat: "/bonk"
[ClientSide] One Of Us, Kinda
Masks now provide protection against enemies (no detection, no damage), but beware, don't become one of them!
Command in chat: "/mask"
[ServerSide] Optimal Sells
New terminal command to optimize one's scrap sells to the company! Type sell in the terminal to quickly place minimum required scrap on the counter and hit the quota. Type sell -all to quickly place all your items on the desk counter of the the company for sell.
Command in chat: "/sell"
Note
If you are using this mod with GameMasters, be aware chat commands won't work. This is due to how GameMasters work.
By default, all mods are enabled.
For users of original LC_API:
Please disable or remove the mod as it can lead to issues with provided release of this mod.
Release v1.8.9:
- Updates:
- Bumped up version of LC_API_V50 to 3.4.11.
Release v1.8.8:
- Updates:
- Bumped up version of LC_API_V50 to 3.4.10.
Release v1.8.7:
- Updates:
- LC_API has been updated to v3.4.9 and this version has been recompiled with the latest in-game libraries._
- This mod has been tested with the latest V56 update.
Release v1.8.6:
- Fixes:
- Bumped up version of LC_API_V50 and fixed issue that would result in player not able to move.
Release v1.8.5:
- Fixes:
- Bumped up version of LC_API_V50.
Release v1.8.4:
- Fixes:
- Lethal Turrets now aims at enemies properly respecting walls and doesn't trigger on nearby enemies through walls;
- Landmines has seen some behind-the-scenes re-work to better detect enemies now and in the future;
- This version uses custom re-built version of LC_API for now that works with V50.
Release v1.8.3:
- Fixes:
- Lethal Turrets should now aim and shoot at enemies properly at expense of it being done through walls, more work will be done in the later patches.
Release v1.8.2:
- Fixes:
- Mod supports latest beta (v50);
- Lethal Turrets should now disable properly when firing at enemy;
- Optimal Sells wouldn't work when no scrap was found;
- Optimal Sells will now sell stickies and clipboard;
- Quick Switch now supports latest InputUtils mod (v0.7.3).
Release v1.8.1:
- Fixes:
- Lethal Turrets wouldn't target enemies;
- Removed debug messages that would spam the console when Lethal Turret was active.
Release v1.8.0:
- Updates:
- Mod Manager now supports configuration file and displays a neat little message when mod is either enabled/disabled. Plugin configuration file can be found under "BepInEx\config" folder. Look for the file "AndysModsPlugin.cfg" (make sure to launch the game at least once, otherwise it won't be there);
- Completely new icon for the mod, made by my dear friend @bunnymoon!
- Fixes:
- Optimize Sells will now sell scrap that lies in the ship and not in the player's hands or inventory. This addresses the issue when selling all stuff causes the player to have corrupted inventory state, and inability to drop the phantom scrap item.
- Lethal Turrets has a new layer mask for physics casting. This should address the issue when turret targets the enemy through the wall.
- Optimal Sells was incorrectly marked as ClientSide mod due to copy-paste error. It is ServerSide mod.
Release v1.7.0:
- [ServerSide] Optimal Sells
New terminal command to optimize one's scrap sells to the company! Type sell in the terminal to quickly place minimum required scrap on the counter and hit the quota. Type sell -all to quickly place all your items on the desk counter of the the company for sell. - Fixes:
- Command chat for One Of Us, Kinda was expected "/masked" instead of "/mask". Oops.
Release v1.6.0:
- [ClientSide] One Of Us, Kinda
Masks now provide protection against enemies (no detection, no damage), but beware, don't become one of them! - Fixes:
- As per suggestion in Github, Lethal Mines now don't trigger on the ghosty girls. Thank you for the feedback, Diffle!
Release v1.5.2:
- Fixes:
- This mod is fully compatible with v47 (aka v49 in game).
- Lethal Landmines has seen some reworks under the hood.
Release v1.5.1 (Happy New Year update):
- Fixes:
- Lethal Turrets now synchronize between server and clients properly and should work flawlessly.
- Quick Switch has been reworked to synchronize item switching between clients.
Release v1.5.0 (Happy New Year update):
- [ServerSide] Lethal Turrets (previously known as Turrets Are No Joke)
Turrets can target enemies too. Hell let loose! - Fixes:
- Rare Bonk has seen some tweaks under the hood. As a a result, it now plays the original shovel sound as well as bonk sound.
- Quick Switch was causing player's desynchronization among host <-> client and client <-> client (e.g. Player A could have a shovel in hands, but nobody would see that because due to internal game network logic). This was resolved.
- Mods for turrets and landmines have been renamed to "Lethal Turrets" and "Lethal Landmines" respectively.
Release v1.4.0:
- [ClientSide] Enable/Disable Mod
Let the player enable/disable mods. To enable/disable mod, type in the chat:
/quickswitch - toggles quick item switch mod,
/bonk - toggles Rare Bonk mod,
/landmine - toggles landmine mod. - Fixes:
- Rare Bonk is now [ServerSide] and all players can now hear it! Let the BONK begin!
Release v1.3.0:
- [ClientSide] Quick Switch With 1/2/3/4
Added ability to quickly switch between item slots with 1/2/3/4 buttons! No more scrolling with the mouse.
Release v1.2.1:
- Fixes:
- Markdown and typos are fixed here and there.
- Rare Bonk failed to hook up to shovels, resulting in the broken game. Apologies.
- Known issues:
Rare bonk not playing for other players. Investigating possible solutions. For now, it is marked as [ClientSide].Fixed in 1.4.0 and above.
Release v1.2.0:
- [ClientSide] Rare Bonk
10% chance to bonk anyone with shovel. With power comes great responsibility! - [ServerSide] Landmines Are No Joke
Landmines can be triggered (read - exploded) by enemies. Nobody is safe!