BellMonster
Adds the Bell Monster to the game, a slow moving invisible creature that you must avoid by sound or by scanning it.
Date uploaded | 5 months ago |
Version | 1.0.6 |
Download link | Drak-BellMonster-1.0.6.zip |
Downloads | 8375 |
Dependency string | Drak-BellMonster-1.0.6 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
A mod that adds a simple invisible enemy named the Bell Monster which the player must avoid.
The Bell Monster makes bell noises frequently while walking, which will change to a lower pitch and more frequent while chasing.
Players must listen out for these sounds to avoid the Bell Monster, or alternatively use the scanner at closer ranges to avoid it.
It cannot see very far and will stop chasing if the player gets a moderate distance away and cuts line of sight with it, but be aware that if it does catch you it hurts like a truck (1-2 shot).
Bell Monster made by Drak.
Credits
Based off of the ExampleEnemy template from Hamunii.
Big thanks to Xu Xiaolan's tutorial on YouTube, it helped a LOT with beginning to understand how to mod Lethal Company (and just how to mod in general).
To-do
Add custom ragdoll with head replaced by bell prop.
Notes
Feel free to suggest any changes, fixes, etc.
This is my first (a) mod (for any game), (b) time working with unity, (c) time publishing anything, so please don't be too harsh on me.
This mod mayyyyyyy have been inspired by a certain bald streamer/peloton athlete.
CHANGELOG
v1.0.0
- Initial release.
v1.0.1
- Might help to add the assets LMAO (Added bellmonsterassets file)
v1.0.4
- Added CHANGELOG.md
v1.0.5
- Updated description to better explain how the Bell Monster behaves.
v1.0.6
-
Slightly reduced Bell sound frequency when searching.
-
Updated description further.