using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("PM_Chat_Suits_Project")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("PM_Chat_Suits_Project")]
[assembly: AssemblyTitle("PM_Chat_Suits_Project")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace ModelReplacement
{
public class MRYELLOWBLOCKHEAD : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Yellow Blockhead";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRBLUEBLOCKHEAD : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Blue Blockhead";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRGREENBLOCKHEAD : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Green Blockhead";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRMASK_BLUE_BLOCKHEAD : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Mask_Blue_Blockhead";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRMASK_GREENBLOCKHEAD : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Mask_Green Blockhead";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRMASK_ORANGEBLOCKHEAD : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Mask_Orange Blockhead";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRMASK_PURPLEBLOCKHEAD : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Mask_Purple Blockhead";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRMASK_REDBLOCKHEAD : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Mask_Red Blockhead";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRMASK_YELLOWBLOCKHEAD : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Mask_Yellow Blockhead";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRORANGEBLOCKHEAD : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Orange Blockhead";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRPURPLEBLOCKHEAD : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Purple Blockhead";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRREDBLOCKHEAD : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Red Blockhead";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
[BepInPlugin("com.naqibam.porcelainmaid_chat_suits", "Porcelainmaid_Chat_Suits", "0.1.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
private void Awake()
{
//IL_0108: Unknown result type (might be due to invalid IL or missing references)
//IL_010e: Expected O, but got Unknown
Assets.PopulateAssets();
ModelReplacementAPI.RegisterSuitModelReplacement("Orange Blockhead", typeof(MRORANGEBLOCKHEAD));
ModelReplacementAPI.RegisterSuitModelReplacement("Blue Blockhead", typeof(MRBLUEBLOCKHEAD));
ModelReplacementAPI.RegisterSuitModelReplacement("Green Blockhead", typeof(MRGREENBLOCKHEAD));
ModelReplacementAPI.RegisterSuitModelReplacement("Purple Blockhead", typeof(MRPURPLEBLOCKHEAD));
ModelReplacementAPI.RegisterSuitModelReplacement("Red Blockhead", typeof(MRREDBLOCKHEAD));
ModelReplacementAPI.RegisterSuitModelReplacement("Yellow Blockhead", typeof(MRYELLOWBLOCKHEAD));
ModelReplacementAPI.RegisterSuitModelReplacement("Orange Mask Blockhead", typeof(MRMASK_ORANGEBLOCKHEAD));
ModelReplacementAPI.RegisterSuitModelReplacement("Blue Mask Blockhead", typeof(MRMASK_BLUE_BLOCKHEAD));
ModelReplacementAPI.RegisterSuitModelReplacement("Green Mask Blockhead", typeof(MRMASK_GREENBLOCKHEAD));
ModelReplacementAPI.RegisterSuitModelReplacement("Purple Mask Blockhead", typeof(MRMASK_PURPLEBLOCKHEAD));
ModelReplacementAPI.RegisterSuitModelReplacement("Red Mask Blockhead", typeof(MRMASK_REDBLOCKHEAD));
ModelReplacementAPI.RegisterSuitModelReplacement("Yellow Mask Blockhead", typeof(MRMASK_YELLOWBLOCKHEAD));
Harmony val = new Harmony("com.naqibam.porcelainmaid_chat_suits");
val.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.naqibam.porcelainmaid_chat_suits is loaded!");
}
}
public static class Assets
{
public static string mainAssetBundleName = "Porcelainmaid_Chat_suits";
public static AssetBundle MainAssetBundle = null;
private static string GetAssemblyName()
{
return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_");
}
public static void PopulateAssets()
{
if ((Object)(object)MainAssetBundle == (Object)null)
{
Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName);
using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName);
MainAssetBundle = AssetBundle.LoadFromStream(stream);
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}