SCDucock
This mod adds 2 custom moons based on the ruins of a university.
CHANGELOG
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1.1.5
- The dungeon size multiplier was reduced from 5 to 2 (Prime 5 to 2.1)
- Adjustments to scrap generation
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1.1.4
- Fixed Ducock lighting issues (transition daytime and night) solved
- Stormy weather was superimposed on Prime
- Increased loot: - Ducock: 1500(Max looting) to 2500 - 25 to 30 max objects - Prime: 2500(Max looting) to 4500 - 45 to 60 max objects
- Size dungeon Prime decreased: x5.5 to x5.3
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1.1.3
- Detected an issue that prevented light from changing over time in Ducock
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1.1.2
- Major performance issues fixed!
- Compatibility with V62
- Added chance of Mineshaft interior and Maneater
- Max enemy power count Outside Ducock increased from 35 to 45
- Max enemy power count Outside Prime 40 to 50
- Power count inside 37 (Both)
- Dungeon size multiplier increased from x2 to x5 (Prime x5.5)
- Adjustments to turret, mine and loot generation on both planets
- Some emergency doors were removed (11 -> 7)
- Fixed some animations of the giant Old Birds on the Prime map
- Some adjustments to fog and lighting Ducock/Prime
- Due to the LC-Patcher and Lethal Assets update, assets for both maps have been removed and some changes have been made.
- Many minor cosmetic and performance fixes
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1.0.0
- New moons: SC Ducock - SC Ducock Prime