LethalGargoyles
My first project and enemy for Lethal Company! This is an attempt to create an enemy that roams the map taunting you.
CHANGELOG
0.0.1
- Initial release
0.0.2
- Fixed Gargoyle not wandering
- Added voice line sync between clients
- Increased idle range
- Added a more dynamic approach to animations. This should hopefully stop the walking in place.
- Added more logic to finding a hiding spot to hopefully prevent him from getting permanently angry.
0.0.3
- Another fix for him getting angry permanently.
- Seperated enemy taunts from the general list and made it a seperate chance to play a false enemy taunt. They were playing too frequently.
- Decreased the chance of a true enemy taunt.
- Animation dysnc fix
- Fix for small chance of taunt desyncs.
- Increased aggro taunt timer.
- Hopefully fixed the swing attack.
- Fixed gargoyles talking at the same time.
0.0.4
- Fixed Read Me name spellings
0.0.5
- Some pathing and code optimizations.
- Fixed a lot of pathing issues.