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LethalGargoyles

My first project and enemy for Lethal Company! This is an attempt to create an enemy that roams the map taunting you.

CHANGELOG

0.0.1

  • Initial release

0.0.2

  • Fixed Gargoyle not wandering
  • Added voice line sync between clients
  • Increased idle range
  • Added a more dynamic approach to animations. This should hopefully stop the walking in place.
  • Added more logic to finding a hiding spot to hopefully prevent him from getting permanently angry.

0.0.3

  • Another fix for him getting angry permanently.
  • Seperated enemy taunts from the general list and made it a seperate chance to play a false enemy taunt. They were playing too frequently.
  • Decreased the chance of a true enemy taunt.
  • Animation dysnc fix
  • Fix for small chance of taunt desyncs.
  • Increased aggro taunt timer.
  • Hopefully fixed the swing attack.
  • Fixed gargoyles talking at the same time.

0.0.4

  • Fixed Read Me name spellings

0.0.5

  • Some pathing and code optimizations.
  • Fixed a lot of pathing issues.