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DuskWise-WiseWeapons-2.0.1 icon

WiseWeapons

Expands the weapons of Lethal Company with more variety, now with grenades!

Date uploaded 2 weeks ago
Version 2.0.1
Download link DuskWise-WiseWeapons-2.0.1.zip
Downloads 2737
Dependency string DuskWise-WiseWeapons-2.0.1

This mod requires the following mods to function

IAmBatby-LethalLevelLoader-1.6.8 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v73 Compatible)

Preferred version: 1.6.8
JacobG5-JLL-1.9.9 icon
JacobG5-JLL

Jacob's Lethal Libraries - For Jacob's Mods

Preferred version: 1.9.9

README

WISEWEAPONS

Thunderstore Downloads Thunderstore Likes Thunderstore Version

Check out this mod's sequel, WiseWilderness !

WiseWeapons adds new melee weapons to widen the variety of combat within Lethal Company.

This mod is very light, and optimized, so no need to worry about performance!

WEAPONS

Axe

A classic metal axe with a wooden frame.

Crowbar

Slim, generic but iconic, be your own freeman.

Metal Pipe

Solid, heavy and rare, it's loud.

Hand Grenade

(no picture) Tiny, deadly, and expensive, an item that can be bought from the terminal with the price of 150.

Recommended Mods

NOTE: These are not dependencies, they aren't required, but are recommended for a better experience.

  • MeleeFixes - Fixes some audio issues with defensive items.
  • RuntimeIcons - Generates icons for items during runtime.

Support

Credits

CHANGELOG

Changelog

2.0.2 - Post Rework Patch 2

  • Added an inventory icon for the Hand grenade. (contributed by debbicar)
  • Reimplemented the bloody axe variant.
  • Fixed the Wooden axe's scan node using an incorrect name.
  • Added spawn weights for specific interiors, which includes spawn weights for modded interiors.
  • Changelog/README Improvements.

2.0.1 - Post Rework Patch 1

  • Improved README.
  • Improved in-game inventory icon consistency.

2.0.0 - 2026 Rework

Balancing has not been tested for this update, please suggest improvements if needed in the mod's discord thread.

  • Reworked the entire mod from the ground up.
  • Reimplemented the Hand grenade. (placeholder model)
  • The Wooden axe has received a new model. (bloody variant will be reimplemented at a later date)
  • All spawn chances have been improved, with more realistic and logical values.
  • Fixed the long-standing issue with the Hand grenade desyncing the terminal shop.

1.3.6

  • Temporarily removed the grenade. (will be added back when i fix it)

1.3.4/1.3.5

  • README update hahahahahahah

1.3.3

  • Changed values to be more realistic.
  • Changelog improvements.

1.3.2/1.3.1

  • Added weight for the Crowbar.
  • Fixed some internal typos.

1.3.0

  • Replaced the axe model.
  • Added a bloody variant of the axe.
  • Added values for Wesley's Moons.
  • Major buffs to the grenade.

1.2.7

  • Redid the README a little.

1.2.5/1.2.6

  • Fixed the grenade being broken in the terminal.

1.2.4

  • Lowered the price of the M67-Grenade even more.

1.2.0/1.2.3

  • Adds a new unique item, M67-Grenade.
  • Lowered price for the Axe.
  • Lowered the M67-Grenade's price from 450 to 235.

1.0.8/1.0.6

  • Adds 1 new item, Crowbar.
  • Fixed a ton of typos in the README & Changelog.

1.0.5

  • Lowered the Metal Pipe's damage back to 1 to avoid any issues.

1.0.4/1.0.3

  • Fixed Metal Pipe not being tagged as a PhysicsProp.

1.0.2

  • Adds 1 new item, Metal Pipe.
  • Improved audio for the Axe.

1.0.1

  • Improved Icon and README.

1.0.0

  • Adds 1 new item, Axe.