Decompiled source of InstantItemSlotsFixed v1.0.0

InstantItemSlotsFixed.dll

Decompiled a day ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using InstantItemSlotsFixed.Utils;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("InstantItemSlotsFixed")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("InstantItemSlotsFixed")]
[assembly: AssemblyTitle("InstantItemSlotsFixed")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace InstantItemSlotsFixed
{
	[BepInPlugin("InstantItemSlotsFixed", "Instant Item Slots Fixed", "1.0.0")]
	public class InstantItemSlotsFixed : BaseUnityPlugin
	{
		public const string PluginName = "Instant Item Slots Fixed";

		public const string PluginVersion = "1.0.0";

		public const string PluginGUID = "InstantItemSlotsFixed";

		public static InstantItemSlotsFixed? Instance;

		public ManualLogSource? Logger;

		public Harmony? harmony;

		private ConfigEntry<bool>? allowTwoHandedObjects;

		public bool AllowTwoHandedObjects;

		public InputAction? itemSlotOneInputAction;

		public InputAction? itemSlotTwoInputAction;

		public InputAction? itemSlotThreeInputAction;

		public InputAction? itemSlotFourInputAction;

		public void Awake()
		{
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Expected O, but got Unknown
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Expected O, but got Unknown
			//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Expected O, but got Unknown
			//IL_0100: Unknown result type (might be due to invalid IL or missing references)
			//IL_010a: Expected O, but got Unknown
			//IL_0131: Unknown result type (might be due to invalid IL or missing references)
			//IL_013b: Expected O, but got Unknown
			Instance = this;
			Logger = ((BaseUnityPlugin)this).Logger;
			harmony = new Harmony("InstantItemSlotsFixed");
			harmony.PatchAll(Assembly.GetExecutingAssembly());
			Logger.LogInfo((object)"Instant Item Slots Fixed 1.0.0 is loaded!");
			allowTwoHandedObjects = ((BaseUnityPlugin)this).Config.Bind<bool>("Instant Item Slots Fixed", "Allow Two Handed Objects", false, "Allows Two Handed Objects to be swapped from");
			AllowTwoHandedObjects = allowTwoHandedObjects.Value;
			allowTwoHandedObjects.SettingChanged += delegate
			{
				AllowTwoHandedObjects = allowTwoHandedObjects.Value;
			};
			itemSlotOneInputAction = new InputAction("ItemSlot1", (InputActionType)1, "<Keyboard>/1", (string)null, (string)null, (string)null);
			itemSlotOneInputAction.performed += delegate
			{
				SwitchToItemSlot(0);
			};
			itemSlotTwoInputAction = new InputAction("ItemSlot2", (InputActionType)1, "<Keyboard>/2", (string)null, (string)null, (string)null);
			itemSlotTwoInputAction.performed += delegate
			{
				SwitchToItemSlot(1);
			};
			itemSlotThreeInputAction = new InputAction("ItemSlot3", (InputActionType)1, "<Keyboard>/3", (string)null, (string)null, (string)null);
			itemSlotThreeInputAction.performed += delegate
			{
				SwitchToItemSlot(2);
			};
			itemSlotFourInputAction = new InputAction("ItemSlot4", (InputActionType)1, "<Keyboard>/4", (string)null, (string)null, (string)null);
			itemSlotFourInputAction.performed += delegate
			{
				SwitchToItemSlot(3);
			};
			itemSlotOneInputAction.Enable();
			itemSlotTwoInputAction.Enable();
			itemSlotThreeInputAction.Enable();
			itemSlotFourInputAction.Enable();
		}

		public void SwitchToItemSlot(int slot)
		{
			PlayerControllerB val = GameNetworkManager.Instance?.localPlayerController;
			if ((Object)(object)val == (Object)null)
			{
				return;
			}
			GrabbableObject[] itemSlots = val.ItemSlots;
			int num = ((itemSlots != null) ? itemSlots.Length : (-1));
			if (slot < 0 || slot >= num)
			{
				return;
			}
			int currentItemSlot = val.currentItemSlot;
			if (currentItemSlot != slot)
			{
				Item val2 = val.currentlyHeldObjectServer?.itemProperties;
				if (!((Object)(object)val2 != (Object)null) || !val2.twoHanded || AllowTwoHandedObjects)
				{
					val.Reflect<PlayerControllerB>().Invoke("SwitchToItemSlot", slot, null);
				}
			}
		}
	}
}
namespace InstantItemSlotsFixed.Utils
{
	public class ReflectionUtil<R>
	{
		private const BindingFlags privateInst = BindingFlags.Instance | BindingFlags.NonPublic;

		private const BindingFlags privateStatic = BindingFlags.Static | BindingFlags.NonPublic;

		private const BindingFlags privateField = BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.GetField;

		private const BindingFlags privateProp = BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.GetProperty;

		private const BindingFlags privateMethod = BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.InvokeMethod;

		private const BindingFlags staticField = BindingFlags.Static | BindingFlags.NonPublic | BindingFlags.GetField;

		private const BindingFlags staticProp = BindingFlags.Static | BindingFlags.NonPublic | BindingFlags.GetProperty;

		private const BindingFlags staticMethod = BindingFlags.Static | BindingFlags.NonPublic | BindingFlags.InvokeMethod;

		private R @object { get; }

		private Type type { get; }

		internal ReflectionUtil(R obj)
		{
			@object = obj;
			type = typeof(R);
		}

		private T? GetValue<T>(string variableName, BindingFlags flags)
		{
			try
			{
				return (T)type.GetField(variableName, flags).GetValue(@object);
			}
			catch (InvalidCastException)
			{
				return default(T);
			}
		}

		private T? GetProperty<T>(string propertyName, BindingFlags flags)
		{
			try
			{
				return (T)type.GetProperty(propertyName, flags).GetValue(@object);
			}
			catch (InvalidCastException)
			{
				return default(T);
			}
		}

		private ReflectionUtil<R>? SetValue(string variableName, object value, BindingFlags flags)
		{
			try
			{
				type.GetField(variableName, flags).SetValue(@object, value);
				return this;
			}
			catch (Exception)
			{
				return null;
			}
		}

		private ReflectionUtil<R>? SetProperty(string propertyName, object value, BindingFlags flags)
		{
			try
			{
				type.GetProperty(propertyName, flags).SetValue(@object, value);
				return this;
			}
			catch (Exception)
			{
				return null;
			}
		}

		private T? Invoke<T>(string methodName, BindingFlags flags, params object[] args)
		{
			try
			{
				return (T)type.GetMethod(methodName, flags).Invoke(@object, args);
			}
			catch (InvalidCastException)
			{
				return default(T);
			}
		}

		public T? GetValue<T>(string fieldName, bool isStatic = false, bool isProperty = false)
		{
			BindingFlags flags = ((!isProperty) ? (isStatic ? (BindingFlags.Static | BindingFlags.NonPublic | BindingFlags.GetField) : (BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.GetField)) : (isStatic ? (BindingFlags.Static | BindingFlags.NonPublic | BindingFlags.GetProperty) : (BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.GetProperty)));
			return isProperty ? GetProperty<T>(fieldName, flags) : GetValue<T>(fieldName, flags);
		}

		public ReflectionUtil<R>? SetValue(string fieldName, object value, bool isStatic = false, bool isProperty = false)
		{
			BindingFlags flags = ((!isProperty) ? (isStatic ? (BindingFlags.Static | BindingFlags.NonPublic | BindingFlags.GetField) : (BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.GetField)) : (isStatic ? (BindingFlags.Static | BindingFlags.NonPublic | BindingFlags.GetProperty) : (BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.GetProperty)));
			return isProperty ? SetProperty(fieldName, value, flags) : SetValue(fieldName, value, flags);
		}

		private T? Invoke<T>(string methodName, bool isStatic = false, params object[] args)
		{
			return Invoke<T>(methodName, isStatic ? (BindingFlags.Static | BindingFlags.NonPublic | BindingFlags.InvokeMethod) : (BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.InvokeMethod), args);
		}

		public object? GetValue(string fieldName, bool isStatic = false, bool isProperty = false)
		{
			return GetValue<R>(fieldName, isStatic, isProperty);
		}

		public ReflectionUtil<R>? Invoke(string methodName, bool isStatic = false, params object[] args)
		{
			R val = Invoke<R>(methodName, isStatic, args);
			return (val != null) ? val.Reflect() : null;
		}

		public ReflectionUtil<R>? Invoke(string methodName, params object[] args)
		{
			R val = Invoke<R>(methodName, isStatic: false, args);
			return (val != null) ? val.Reflect() : null;
		}
	}
	public static class ReflectorExtensions
	{
		public static ReflectionUtil<R> Reflect<R>(this R obj)
		{
			return new ReflectionUtil<R>(obj);
		}
	}
}
namespace InstantItemSlotsFixed.Patches
{
	[HarmonyPatch(typeof(PlayerControllerB))]
	public class PlayerControllerBPatches
	{
		[HarmonyPatch("OnEnable")]
		[HarmonyPostfix]
		public static void OnEnable(PlayerControllerB __instance)
		{
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			IngamePlayerSettings instance = IngamePlayerSettings.Instance;
			object obj;
			if (instance == null)
			{
				obj = null;
			}
			else
			{
				PlayerInput playerInput = instance.playerInput;
				obj = ((playerInput != null) ? playerInput.actions : null);
			}
			InputActionAsset val = (InputActionAsset)obj;
			if ((Object)(object)val != (Object)null)
			{
				InputAction val2 = val.FindAction("Emote1", false);
				if (val2 != null)
				{
					InputActionSetupExtensions.AddBinding(val2, "<Keyboard>/upArrow", (string)null, (string)null, (string)null);
				}
				InputAction val3 = val.FindAction("Emote2", false);
				if (val3 != null)
				{
					InputActionSetupExtensions.AddBinding(val3, "<Keyboard>/downArrow", (string)null, (string)null, (string)null);
				}
			}
		}

		[HarmonyPatch("PerformEmote")]
		[HarmonyPrefix]
		public static bool PerformEmote(PlayerControllerB __instance, CallbackContext context)
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Invalid comparison between Unknown and I4
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Invalid comparison between Unknown and I4
			if (((CallbackContext)(ref context)).performed)
			{
				Key keyCode = ((KeyControl)((CallbackContext)(ref context)).control).keyCode;
				if ((int)keyCode == 63 || (int)keyCode == 64)
				{
					return true;
				}
			}
			return false;
		}
	}
}