Electric131-OuijaBoard icon

OuijaBoard

Give the dead the ability to communicate through a Ouija Board.

Last updated 10 months ago
Total downloads 1538020
Total rating 75 
Categories Mods Client-side Server-side Items
Dependency string Electric131-OuijaBoard-1.5.3
Dependants 2040 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-LethalLib-0.14.2 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 0.14.2
Rune580-LethalCompany_InputUtils-0.6.3 icon
Rune580-LethalCompany_InputUtils

API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.

Preferred version: 0.6.3

README

Quick TLDR

Do you want the ability to speak to the dead? Look no further! Dead players can now speak though ouija boards.

Features

Adds a UI message system that is used with a ouija board that can be found.

Press 'o' while dead to enable the message popup. With the UI open, you can type any message (up to 10 characters). (Spaces will not be counted and will not be written)

You can also use the following shortcut messages (1 movement vs 3/2/7 respectively) Shortcut messages included:

  • y / yes
  • n / no
  • bye / goodbye

Contact/Find

Thunderstore

PLEASE REPORT BUGS TO GITHUB!

Github

Unofficial Discord Forum Post

(btw I would love it if you sent clips of the Ouija Board in action in the forum post <3)

Changelog / Patchnotes

v0.1.0

First beta build.

  • Basic spawning and networking
  • Ability to use /ouija (Now Deprecated)
  • No check for if player dead

v0.1.1

  • README updated.. that's all

v1.0.0

  • OFFICIAL RELEASE!!
  • I decided to add a github url for issues and possible pull requests.
  • Changed system to use a UI instead of chat
  • No responsive feedback for message not sending (will fix in later UI changes)

v1.0.1

  • Fixed the tooltip on the Ouija Board item

v1.0.2

  • Fixed UI not opening
  • Removed attempt to keep menu open on Enter

v1.1.0

  • UI closes automatically when you respawn
  • Config options for scrap / shop items as well as weight / cost respectively.
  • Fixed minor bugs

v1.2.0

  • Scrap vs store versions of Ouija Board items are separated
  • Player insanity increases when near a moving Ouija Board
  • Updated importance of any word (not just yes/no/goodbye)

v1.2.1

  • Proper invalid character checking
  • Character limit fixed to not include spaces

v1.3.0 - DO NOT USE

  • Fixed scrap spawn being tied to store config (thanks karmaBonfire)
  • New config option to make enemies hear the sliding sound (Ex. Dogs)
  • Paddle stays where it is longer (moves then stays there longer)
  • Fixed sliding sound being global
  • LEFT DEBUG VAR ON (DO NOT USE THIS VERSION)

v1.3.1

  • Disabled dev var ._.

v1.4.0

  • Fixed timing of movements scaling to player count (now constant)
  • Added text in Text UI to show if boards are on cooldown before you hit enter

v1.5.0

  • Bypass interact checks when UI is open by making game temporarily think player is alive (WORKS WITH SPECTATE ENEMIES!!!)

v1.5.1

  • Config option to change menu keybind. (brought up by demosche)

v1.5.2

  • Added config options for min and max price
  • Fixed error logging when player was invalid

v1.5.3

  • Fixes compatibility with SpectateEnemies (Due to the changed input method)