using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.SceneManagement;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("EliteMasterEric")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Rework the Performance Report with new info, including cause of death.")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+35a1f8a4c8f54bad8d6a7fb4d03e5372c79ed9ef")]
[assembly: AssemblyProduct("GarageDoorFix")]
[assembly: AssemblyTitle("GarageDoorFix")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace GarageDoorFix
{
public static class PluginInfo
{
public const string PLUGIN_ID = "GarageDoorFix";
public const string PLUGIN_NAME = "GarageDoorFix";
public const string PLUGIN_VERSION = "1.0.0";
public const string PLUGIN_GUID = "com.elitemastereric.garagedoorfix";
}
[BepInPlugin("com.elitemastereric.garagedoorfix", "GarageDoorFix", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
public ManualLogSource PluginLogger;
public PluginConfig PluginConfig;
public static Plugin Instance { get; private set; }
private void Awake()
{
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Expected O, but got Unknown
Instance = this;
PluginLogger = ((BaseUnityPlugin)this).Logger;
Harmony val = new Harmony("com.elitemastereric.garagedoorfix");
val.PatchAll();
PluginLogger.LogInfo((object)"Plugin GarageDoorFix (com.elitemastereric.garagedoorfix) is loaded!");
LoadConfig();
}
private void LoadConfig()
{
PluginConfig = new PluginConfig();
PluginConfig.BindConfig(((BaseUnityPlugin)this).Config);
}
}
public class PluginConfig
{
private ConfigEntry<int> GarageDoorChance;
private ConfigEntry<bool> DoorDropOnlyOnce;
public void BindConfig(ConfigFile _config)
{
GarageDoorChance = _config.Bind<int>("General", "GarageDoorChance", 3, "The chance for the garage door to drop, as a percentage.");
DoorDropOnlyOnce = _config.Bind<bool>("General", "DoorDropOnlyOnce", true, "If true, the garage door will only drop once per round.");
}
public int GetGarageDoorChance()
{
return GarageDoorChance.Value;
}
public bool ShouldDoorDropOnlyOnce()
{
return DoorDropOnlyOnce.Value;
}
}
}
namespace GarageDoorFix.Patch
{
[HarmonyPatch(typeof(InteractTrigger))]
[HarmonyPatch("Start")]
internal class InteractTriggerStartPatch
{
private const string GARAGE_TRIGGER_SCENE = "Level1Experimentation";
private const string GARAGE_TRIGGER_NAME = "Cube";
private const string GARAGE_TRIGGER_PARENT_NAME = "Cutscenes";
public static void Postfix(InteractTrigger __instance)
{
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
try
{
Plugin.Instance.PluginLogger.LogDebug((object)"Interact Trigger spawned, querying...");
GameObject gameObject = ((Component)__instance).gameObject;
Scene scene = gameObject.scene;
if (((Scene)(ref scene)).name == "Level1Experimentation")
{
Plugin.Instance.PluginLogger.LogDebug((object)"Current stage is Experimentation, querying...");
if (((Object)gameObject).name == "Cube" && ((Object)gameObject.transform.parent).name == "Cutscenes")
{
Plugin.Instance.PluginLogger.LogInfo((object)"Found garage trigger! Modifying...");
__instance.triggerOnce = Plugin.Instance.PluginConfig.ShouldDoorDropOnlyOnce();
__instance.randomChancePercentage = Plugin.Instance.PluginConfig.GetGarageDoorChance();
}
}
}
catch (Exception ex)
{
Plugin.Instance.PluginLogger.LogError((object)("Error in InteractTriggerStartPatch.Postfix: " + ex));
Plugin.Instance.PluginLogger.LogError((object)ex.StackTrace);
}
}
}
}