using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using ReservedItemSlotCore.Data;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Enchanted Games")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Gives you an extra slot for the meme soundboard.")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ReservedSoundboardSlot")]
[assembly: AssemblyTitle("ReservedSoundboardSlot")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
public static class ReservedItemSlotsCompat
{
public static void AddItemsToReservedItemSlots()
{
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Expected O, but got Unknown
ReservedItemSlotData val = ReservedItemSlotData.CreateReservedItemSlotData("soundboard_item_slot", 20, 100);
ReservedItemData val2 = new ReservedItemData("Soundboard", (PlayerBone)0, default(Vector3), default(Vector3));
val.AddItemToReservedItemSlot(val2);
}
}
namespace ReservedSoundboardSlot
{
public static class PluginInfo
{
public const string PLUGIN_ID = "ReservedSoundboardSlot";
public const string PLUGIN_NAME = "ReservedSoundboardSlot";
public const string PLUGIN_VERSION = "1.0.0";
public const string PLUGIN_GUID = "games.enchanted.ReservedSoundboardSlot";
}
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("games.enchanted.ReservedSoundboardSlot", "ReservedSoundboardSlot", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
public ManualLogSource PluginLogger;
public static Plugin Instance { get; private set; }
private void Awake()
{
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Expected O, but got Unknown
Instance = this;
PluginLogger = ((BaseUnityPlugin)this).Logger;
Harmony val = new Harmony("games.enchanted.ReservedSoundboardSlot");
val.PatchAll();
PluginLogger.LogInfo((object)"Plugin ReservedSoundboardSlot (games.enchanted.ReservedSoundboardSlot) has been summoned!");
ReservedItemSlotsCompat.AddItemsToReservedItemSlots();
}
}
}