using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using ModelReplacement;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("ocarinaoftime3dyounglink")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ocarinaoftime3dyounglink")]
[assembly: AssemblyTitle("ocarinaoftime3dyounglink")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace oot3dyounglink
{
public class MR3DSYLINKGRIZZ : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinkgrizz";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINKSANITIZED : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinksanitized";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINKDM : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinkdm";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINK : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylink";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINKGRDM : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinkgrdm";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINKSM : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinksm";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINKKAFEIKTNM : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinkkafeiktnm";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINKK : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinkk";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINKMOTN64 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinkmotn64";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINKKM : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinkkm";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINKGAROM : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinkgarom";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINKCH : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinkch";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINKPMH : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinkpmh";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINKBM : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinkbm";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINKIKANA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinkikana";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINKSPKYM : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinkspkym";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINKLINKM : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinklinkm";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINKLC : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinklc";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINKMM : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinkmm";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINKMOS : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinkmos";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINKDGM : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinkdgm";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINKKTNM : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinkktnm";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINKS : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinks";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINKW : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinkw";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINKZ : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinkz";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINKMOT : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinkmot";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINKSKLLM : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinkskllm";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINKGM : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinkgm";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINKGBDM : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinkgbdm";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINKUSABRM : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinkusabrm";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINKCM : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinkcm";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINKDL : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinkdl";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINKUSA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinkusa";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINKZM : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinkzm";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINKRM : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinkrm";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINKGARO : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinkgaro";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINKBRM : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinkbrm";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINKANM : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinkanm";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSLINKGIANTM : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dslinkgiantm";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINKLCM : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinklcm";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINKHEX : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinkhex";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINKBH : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinkbh";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINKTLM : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinktlm";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINKFDM : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinkfdm";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINKGFM : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinkgfm";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINKKAFEI : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinkkafei";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINKGRIZZBLACK : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinkgrizzblack";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINKKAFEIM : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinkkafeim";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR3DSYLINKG : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "3dsylinkg";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
[BepInPlugin("com.estalfos.oot3dyounglink", "OoT 3D Young Link", "0.1.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
private void Awake()
{
//IL_0411: Unknown result type (might be due to invalid IL or missing references)
//IL_0417: Expected O, but got Unknown
Assets.PopulateAssets();
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link", typeof(MR3DSYLINK));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link N64 Kokiri Tunic", typeof(MR3DSYLINKK));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link Goron Tunic", typeof(MR3DSYLINKG));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link Zora Tunic", typeof(MR3DSYLINKZ));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link White Tunic", typeof(MR3DSYLINKW));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link Black Tunic", typeof(MR3DSYLINKS));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link N64 Dark Link", typeof(MR3DSYLINKDL));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link Deku Mask", typeof(MR3DSYLINKDM));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link Goron Mask", typeof(MR3DSYLINKGM));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link Zora Mask", typeof(MR3DSYLINKZM));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link Fierce Deity Mask", typeof(MR3DSYLINKFDM));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link Keaton Mask", typeof(MR3DSYLINKKTNM));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link Skull Mask", typeof(MR3DSYLINKSKLLM));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link Spooky Mask", typeof(MR3DSYLINKSPKYM));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link Bunny Hood", typeof(MR3DSYLINKBH));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link Mask of Truth", typeof(MR3DSYLINKMOT));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link Mask of Truth N64", typeof(MR3DSYLINKMOTN64));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link Gerudo Mask", typeof(MR3DSYLINKGRDM));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link Postman's Hat", typeof(MR3DSYLINKPMH));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link All-Night Mask", typeof(MR3DSYLINKANM));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link Blast Mask", typeof(MR3DSYLINKBM));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link Stone Mask", typeof(MR3DSYLINKSM));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link Great Fairy's Mask", typeof(MR3DSYLINKGFM));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link Bremen Mask", typeof(MR3DSYLINKBRM));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link Don Gero's Mask", typeof(MR3DSYLINKDGM));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link Mask of Scents", typeof(MR3DSYLINKMOS));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link Romani's Mask", typeof(MR3DSYLINKRM));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link Kafei's Keaton Mask", typeof(MR3DSYLINKKAFEIKTNM));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link Kafei's Mask", typeof(MR3DSYLINKKAFEIM));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link Kafei's Tunic", typeof(MR3DSYLINKKAFEI));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link Troupe Leader's Mask", typeof(MR3DSYLINKTLM));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link Couple's Mask", typeof(MR3DSYLINKCM));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link Kamaro's Mask", typeof(MR3DSYLINKKM));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link Gibdo Mask", typeof(MR3DSYLINKGBDM));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link Garo's Mask", typeof(MR3DSYLINKGAROM));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link Captain's Hat", typeof(MR3DSYLINKCH));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link Giant's Mask", typeof(MR3DSLINKGIANTM));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link Majora's Mask", typeof(MR3DSYLINKMM));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link Link Mask", typeof(MR3DSYLINKLINKM));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link Ikana Tunic", typeof(MR3DSYLINKIKANA));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link Garo's Tunic", typeof(MR3DSYLINKGARO));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link Lethal Company Tunic", typeof(MR3DSYLINKLC));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link Lethal Company Tunic Masked", typeof(MR3DSYLINKLCM));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link Grizzco Tunic", typeof(MR3DSYLINKGRIZZ));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link Grizzco Tunic Black", typeof(MR3DSYLINKGRIZZBLACK));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link Sanitized", typeof(MR3DSYLINKSANITIZED));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link USA Tunic", typeof(MR3DSYLINKUSA));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link USA Masked", typeof(MR3DSYLINKUSABRM));
ModelReplacementAPI.RegisterSuitModelReplacement("Young Link Hexed", typeof(MR3DSYLINKHEX));
Harmony val = new Harmony("com.estalfos.oot3dyounglink");
val.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.estalfos.oot3dyounglink is loaded!");
}
}
public static class Assets
{
public static string mainAssetBundleName = "oot3dyounglink";
public static AssetBundle MainAssetBundle = null;
private static string GetAssemblyName()
{
return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_");
}
public static void PopulateAssets()
{
if ((Object)(object)MainAssetBundle == (Object)null)
{
Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName);
using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName);
MainAssetBundle = AssetBundle.LoadFromStream(stream);
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}