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ReadyCompany

Adds a Ready Check system during the ship phase to let players make sure everyone is ready.

CHANGELOG

Changelog

1.1.1

  • Fixed an issue where the player would erroniously toggle ready state while pressing the bind in a pause menu or in the terminal using the Hold interaction

1.1.0

  • Fixed many bugs associated with the ship lever and it's tooltips
  • MagicWesley's Galetry starts a vote just like Gordion (along with any other custom moon that 1. Does not have time and 2. Does not spawn scrap)
  • Ready status text disappears almost immediately on the client as well as the server

1.0.0

  • Added colored checkmark/cross to indicate readiness
  • Ready check disappears at the same time for clients and server
  • Fixed bug where rebinding an input would cause interactions to be lost
  • Show gamepad bindings when it's active
  • Fixed a few bugs regarding incorrect hover tips on start match lever
  • Fixed start match lever hover tips showing when they should not
  • Prevent voting when special menus are open (belt bag)
  • Only update and verify the ready status if you are the host player.

0.4.0 (1.0.RC6)

  • Fixed issue where keybinds are not setup until a save is loaded
  • Fixed issue where changing interaction preset through an external mod manager like Gale would not update the interaction string
  • Fixed issue where all players were assumed dead when DeadPlayersCanVote is disabled
  • Fixed issue where the ship doesn't autostart when the host is dead
  • Fixed a handful of misc bugs that I can't remember the specifics of.

0.3.1 (1.0.RC5)

  • Fixed bug with Ship Lever tips not resetting
  • Changed default keybind for ready/unready to 'c'
  • Don't allow the player to vote under certain conditions
  • Show different header text in popup when lobby is ready
  • Add config option to not allow dead players to vote (Forces them to be ready)

Version 0.3.0 (1.0.RC4)

  • Ready Checking is now enabled on Gordion to leave the moon.
  • LethalConfig is now an optional/soft dependency

Version 0.2.7 (1.0.RC2)

Considered feature complete; New updates will likely slow down once 1.0 is out.

  • Added presets for different interaction methods with the ready and unready binds
  • The position of the ready status text is now configurable
  • Added changelog to package