SellBodiesFixed
Sell the bodies of dead enemies. This is an updated version of the SellBodies mod
Last updated | 2 weeks ago |
Total downloads | 1640833 |
Total rating | 33 |
Categories | Mods BepInEx Client-side Server-side Monsters |
Dependency string | Entity378-SellBodiesFixed-1.10.3 |
Dependants | 687 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5README
Sell Bodies Fixed
This is an updated and fixed version of the Sell Bodies mod.
Original author of the mod: https://thunderstore.io/c/lethal-company/p/malco/SellBodies/
Support Me
If you like this mod and feel generous you can support me through "Buy Me a Coffee": https://buymeacoffee.com/entity378
Config
In the config you can change the amount of credits the bodies are worth, the weight of the bodies, if the bodies are one-handed or two-handed and which mobs can spawn bodies (modded enemies are supported).
This mod does not and will never support the following enemies: Masked, Butler and Earth Leviathan.
Even enemies that aren't normally killable have bodies/drops, this was done in case someone created a mod capable of killing those enemies.
If you don't have ways to kill the vanilla unkillable enemies, those bodies/drops will be unobtainable.
Something To Say
It's been 6 months since I started updating the mod and now we are at almost 1M downloads, first of all I wanted to thank all the people who downloaded and supported the mod. However I wanted to communicate that from now on the mod will not provide updates that are not bugfixes (or if the vanilla game updates), the choice comes from the fact that I have other projects in development and I would like to focus on those.
Known Issues
- The configs are not fully synced, so please make sure all players have the same configs.