Decompiled source of Lethal Company WFJS v1.0.2

Lethal_Company_WFJS.dll

Decompiled a day ago
using System;
using System.Collections;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using LethalCompanyInputUtils.Api;
using Microsoft.CodeAnalysis;
using NAudio.Wave;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("Lethal_Company_WFJS")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Lethal_Company_WFJS")]
[assembly: AssemblyCopyright("Copyright ©  2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("EF7E9066-B55A-460D-9DCA-BF6E76D44CAB")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8.1", FrameworkDisplayName = ".NET Framework 4.8.1")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace Lethal_Company_WFJS
{
	public class JumpscareHandler
	{
		private const int Frames = 14;

		private const int Framerate = 60;

		private const float Offset = 6f;

		private readonly GameObject _canvasContainer;

		private readonly RectTransform _imageTransform;

		private readonly float _baseWidth;

		private readonly float _baseHeight;

		private float _stopwatch;

		public JumpscareHandler(AudioSource audioSource)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			_canvasContainer = new GameObject
			{
				name = "JumpscareCanvasContainer"
			};
			_canvasContainer.AddComponent<Canvas>().renderMode = (RenderMode)0;
			GameObject val = new GameObject
			{
				name = "JumpscareImageContainer"
			};
			val.transform.parent = _canvasContainer.transform;
			RawImage val2 = val.AddComponent<RawImage>();
			val2.texture = (Texture)(object)WFJS_Main.JumpscareTexture;
			_imageTransform = ((Graphic)val2).rectTransform;
			_imageTransform.sizeDelta = new Vector2((float)Screen.width, (float)(Screen.height * 14));
			_baseWidth = (float)Screen.width / 2f;
			_baseHeight = (float)(-Screen.height) * 6f;
			((Transform)_imageTransform).position = new Vector3(_baseWidth, _baseHeight);
			audioSource.PlayOneShot(WFJS_Main.JumpscareAudio);
		}

		public bool Tick(float deltaTime)
		{
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			_stopwatch += deltaTime;
			int num = (int)(_stopwatch / (1f / 60f));
			((Transform)_imageTransform).position = new Vector3(_baseWidth, _baseHeight + (float)(Screen.height * Mathf.Min(num, 13)));
			return num < 74;
		}

		public void Destroy()
		{
			Object.Destroy((Object)(object)_canvasContainer);
		}
	}
	public class JumpscareTriggerManager : MonoBehaviour
	{
		private const float Chance = 0.0002f;

		private static JumpscareHandler _jumpscare;

		private void Awake()
		{
			((MonoBehaviour)this).StartCoroutine(RollCoroutine());
		}

		private void Update()
		{
			JumpscareHandler jumpscare = _jumpscare;
			if (jumpscare != null && !jumpscare.Tick(Time.deltaTime))
			{
				_jumpscare.Destroy();
				_jumpscare = null;
			}
		}

		private static IEnumerator RollCoroutine()
		{
			yield return (object)new WaitForSeconds(60f);
			while (true)
			{
				if (CanRollForJumpscare() && Random.value <= 0.0002f)
				{
					_jumpscare = new JumpscareHandler(HUDManager.Instance.UIAudio);
				}
				yield return (object)new WaitForSeconds(1f);
			}
		}

		private static bool CanRollForJumpscare()
		{
			if (WFJS_Main.Enabled && _jumpscare == null && !GameNetworkManager.Instance.localPlayerController.isPlayerDead && StartOfRound.Instance.shipHasLanded && !StartOfRound.Instance.shipIsLeaving)
			{
				return StartOfRound.Instance.currentLevel.PlanetName != "71 Gordion";
			}
			return false;
		}
	}
	public class WFJS_Inputs : LcInputActions
	{
		[InputAction(/*Could not decode attribute arguments.*/)]
		public InputAction Toggle { get; set; }
	}
	[BepInPlugin("esegn.wfjs", "WFJS", "1.0.2")]
	public class WFJS_Main : BaseUnityPlugin
	{
		public const string PluginGuid = "esegn.wfjs";

		public const string PluginName = "WFJS";

		public const string PluginVersion = "1.0.2";

		internal static WFJS_Inputs Inputs;

		internal static string AssetsPath = "";

		public static WFJS_Main Instance;

		public static bool Enabled = true;

		public static AudioClip JumpscareAudio;

		public static Texture2D JumpscareTexture = new Texture2D(1, 1);

		public ManualLogSource Log;

		public WFJS_Main()
		{
			Instance = this;
		}

		private void Awake()
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Expected O, but got Unknown
			Log = ((BaseUnityPlugin)this).Logger;
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			new Harmony("esegn.wfjs").PatchAll(executingAssembly);
			Inputs = new WFJS_Inputs();
			AssetsPath = Path.Combine(executingAssembly.Location, "..");
			WaveFileReader val = new WaveFileReader(Path.Combine(AssetsPath, "jumpscare.wav"));
			try
			{
				JumpscareAudio = AudioClip.Create("WFJS_Jumpscare", (int)val.SampleCount, 2, 44100, false);
				float[] array = new float[val.SampleCount * 2];
				int num = 0;
				while (true)
				{
					float[] array2 = val.ReadNextSampleFrame();
					if (array2 == null)
					{
						break;
					}
					array[num] = array2[0];
					array[num + 1] = array2[1];
					num += 2;
				}
				JumpscareAudio.SetData(array, 0);
				ImageConversion.LoadImage(JumpscareTexture, File.ReadAllBytes(Path.Combine(AssetsPath, "jumpscare.png")));
			}
			finally
			{
				((IDisposable)val)?.Dispose();
			}
		}
	}
}
namespace Lethal_Company_WFJS.Patches
{
	[HarmonyPatch(typeof(HUDManager))]
	public static class Patch_HUDManager
	{
		private static GameObject _jumpscareTriggerContainer;

		[HarmonyPatch("OnEnable")]
		[HarmonyPostfix]
		public static void Postfix_OnEnable()
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Expected O, but got Unknown
			_jumpscareTriggerContainer = new GameObject
			{
				name = "JumpscareTriggerContainer"
			};
			_jumpscareTriggerContainer.AddComponent<JumpscareTriggerManager>();
		}

		[HarmonyPatch("OnDisable")]
		[HarmonyPostfix]
		public static void Postfix_OnDisable()
		{
			Object.Destroy((Object)(object)_jumpscareTriggerContainer);
		}
	}
	[HarmonyPatch(typeof(MenuManager))]
	public static class Patch_MenuManager
	{
		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		public static void Postfix_Update(MenuManager __instance)
		{
			if (WFJS_Main.Inputs.Toggle.WasReleasedThisFrame())
			{
				WFJS_Main.Enabled = !WFJS_Main.Enabled;
				WFJS_Main.Instance.Log.LogInfo((object)(WFJS_Main.Enabled ? "Functionality enabled." : "Functionality disabled."));
			}
		}
	}
}