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Evaisa-LethalThings-0.7.0 icon

LethalThings

Adds 7 scrap, 5 store items, 1 enemy, 3 decor, 1 map hazard, and 1 game mechanic.

By Evaisa
Date uploaded 11 months ago
Version 0.7.0
Download link Evaisa-LethalThings-0.7.0.zip
Downloads 50533
Dependency string Evaisa-LethalThings-0.7.0

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-HookGenPatcher-0.0.5 icon
Evaisa-HookGenPatcher

Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.

Preferred version: 0.0.5
Evaisa-LethalLib-0.11.2 icon
Evaisa-LethalLib

My modding tools for Lethal Company

Preferred version: 0.11.2

README

LethalThings

A content mod for Lethal Company
List of included content below

Scrap items

  • Plushy named Arson

    • May set your house on fire if you displease her.
      Arson
  • Plushy named arson (Dirty)

    • Ew stinky
      Arson
  • Toimari plushy

    • Noita reference
      Toimari
  • Hämis plushy

    • Very soft.
    • May nibble you a little.
      Hämis
  • Cookie Fumo

    • Says strange things when you squeeze her.
      Cookie
  • Maxwell

    • Purrs loudly.
    • Meows.
    • Plays a silly little song.
    • Does a silly little dance.
      Maxwell
  • Glizzy

    • Can be thrown at colleagues.
      Glizzy

Store items

  • Toy Hammer

    • Good for bonking unruly employees.
    • We are not responsible for any fatalities related to this item.
    • Clowns are known to love this one.
      Hammer
  • Rocket Launcher

    • For if you want to go on the offense.
    • Only has 4 shots.
    • Highly fatal to team members.
      RocketLauncher
  • Utility Belt

    • Additional storage for scrap.
    • +10 charisma.
      Belt
  • Remote Radar

    • Access the ship radar system remotely.
    • Very limited battery life.
    • May piss off anyone actively watching the radar terminal.
      RemoteRadar
  • Hacking Tool

    • Unlock gates, disable turrets and mines, from up close.
    • Requires basic math skills.
      HackingTool

Decor

  • Small/Large Rug

    • Improve your living space!
      Rugs
  • Fatalities Sign

    • A sign which reflects the efficacity of your crew.
    • Automatically updates.
      FatalitiesSign

Enemies

  • Boomba
    • A cute little robot.
      Boomba

Map Hazards

  • Teleporter Trap
    • Teleports you to a random place in the facility when you step on it.
      TeleporterTrap

Miscelaneous

  • Improved Item Charger.
    • Stuffing conductive items in the charger will now electrocute you.

Credits:

  • Bobilka
    • Models
    • Ideas
    • Textures
    • Testing
  • Antlers
    • Models
    • Cookie
  • LocalHyena
    • Models
    • Textures

Latest Changes

  • Glizzy gobbler update.
  • Arson go chompy
  • Recompiled assets against latest update.

CHANGELOG

LethalThings 0.10.6

Improvements

  • Better compatibility for Utility Belt, should cause less probably with some other mods probably.

LethalThings 0.10.5

  • Recompiled for latest version.

LethalThings 0.10.4

Bugfixes

  • Maybe fixed issue with remote radar by making the code way worse. (idc)

LethalThings 0.10.3

Bugfixes

  • Mod works on v50 now i think.

LethalThings 0.10.2

Bugfixes

  • Unbroke the remote radar.

LethalThings 0.10.1

Bugfixes

  • Maxwell can no longer explode when loading a save.
  • Fixed null reference error when other mods register network prefabs incorrectly or something. (Thanks DBJ)
  • Fixed error when dying from gremlin energy.

(probably other things i forgor about)

LethalThings 0.10.0

Bugfixes

  • Zapgun laser is no longer permanently active.
  • Radar camera is only active if any player is holding Remote Radar and said radar is turned on.

LethalThings 0.9.4

Bugfixes

  • Pinger was breaking the escape menu while turned on.
  • Pinger ping animation was not playing.

Lethal Things 0.9.3

  • Updated dependency version of LethalLib to 0.11.2
    • If you want to LethalThings to work please update LethalLib to that version.

Lethal Things 0.9.2

  • Updated used NetcodePatcher version to v3.3.3
  • Removed unfinished content from config, accidental leak moment lmao

Lethal Things 0.9.1

Bugfixes

  • Fixed crash to desktop on launch, caused by NetcodePatcher update.

Lethal Things 0.9.0

Content

  • Added Shop Item: Pinger
  • Added Scrap: Gnarpy Plush

Systems

  • Completely rewrite of Content Loader and Config system.
  • Config files are now synced between host and client.
  • Changed how utility belt adds slots for potential compatibility improvement.

Bugfixes

  • Lethal Things content should now spawn on modded moons
  • Boomba improvements.
  • Power outlet stun damage config is now working.
  • Added null check to tracking point which should fix one of the dartboard errors.
  • Fixed flare desync
  • Rocket launcher laser turns off when pocketed.
  • Evil maxwell desync.
  • Flare gun client aim issue.
  • Remote radar was able to switch target while turned off.
  • Toy hammer was broken because of lethal company v47 update.
  • Darts are no longer pingable while held.
  • Maxwell becomes evil sometimes when loading a save :(

Changes

  • Toyhammer is now a scrap item by default
    • Added config option to add Toyhammer to store.
    • Added config option to make Toyhammer spawn as scrap.
  • Cookie is now throwable.
    • Note: Batteries may spontaneously combust

Lethal Things 0.8.8

  • Glizzy is no longer called "Training Manual" (idk how the heck that happened because it was called glizzy before.)
  • Custom items / scraps no longer receive decals from spraypaint, in order to fix a transparency bug.
  • Added version check for Reserved Item Slots compatibility, if it is installed, please make sure you are running version 1.6.6 or newer.

Lethal Things 0.8.0 - 0.8.7

Features

  • Crimas vibes!!!
  • Dirty stinky arsons can be showered.

Items

  • Added Scrap: Gremlin Energy Drink
  • Added Scrap: Revolver
  • Added Item: Flaregun
    • Attracts certain enemies.
    • Flares are automatically pinged by nearby players.
    • Ammo can be bought from store.

Decor

  • Added Decor: Dartboard
    • Usable dartboard for passing time.

Improvements

  • Utility belt slot distance and positioning was improved
  • Rocket launcher now has a tooltip for "Fire : [LMB]"
  • Maxwell no longer weights 42 lbs
  • Removed conductiveness of various items
  • Improved weight of various items
  • Removed red tint from rocket launcher lights.
  • Custom items should no longer phase through the floor when ship takes off or lands.
  • Added version check for InputUtils, in case it is installed and the wrong version is present.

Bugfixes

  • Hämis plush not longer glitches out price screen due to ä character.
  • Rocket launcher lights no longer break when multiple rocket launchers are present.
  • Rocket launcher ammo is now saved properly with the game and synced between players.
  • Arson no longer kills items in other player's hotbars when she munchy.
  • Fakewell is not synchronized between clients
  • Fakewell can no longer be activated multiple times.
  • Electrocution config setting now works.
  • Rocket launcher aim direction is no longer wrong when shot from clients.
  • Fatalities sign now shows the correct value, and is saved properly between games.
  • Decor items now show up in shop decor rotation and are no longer always buyable.
  • Fixed bug with Hacking Tool not initializing properly, caused by a change for preventing item switching.

Compatibility

  • Quickswap mods not longer switch items when using hacking tool.
  • Utility belt should now work properly alongside the reserved item slot mods.
  • Added support for InputUtils, which when installed allows you to bind belt slots to hotkeys.