using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using ThickLogo.Patches;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("ThickLogo")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ThickLogo")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("4300da66-5286-4298-858f-cc1e5ebface4")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace ThickLogo
{
[BepInPlugin("Ex.Thick44LogoMod", "Ex Thick 44 homage Mod", "1.0.0")]
public class ThickLogoBase : BaseUnityPlugin
{
private const string modGUID = "Ex.Thick44LogoMod";
private const string modName = "Ex Thick 44 homage Mod";
private const string modVersion = "1.0.0";
private readonly Harmony harmony = new Harmony("Ex.Thick44LogoMod");
private static ThickLogoBase Instance;
internal ManualLogSource mls;
internal static GameObject Thick44;
internal static SpawnableOutsideObject Thick44S;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("Ex.Thick44LogoMod");
mls.LogInfo((object)"I Am The Wyvern King!");
string location = ((BaseUnityPlugin)Instance).Info.Location;
string text = "ThickLogo.dll";
string text2 = location.TrimEnd(text.ToCharArray());
string text3 = text2 + "thickAssets";
AssetBundle val = AssetBundle.LoadFromFile(text3);
if ((Object)(object)val == (Object)null)
{
mls.LogError((object)"Failed to load audio assets!");
return;
}
Thick44 = val.LoadAsset<GameObject>("Assets/Thick44.prefab");
Thick44S = val.LoadAsset<SpawnableOutsideObject>("Assets/Thick44S.asset");
harmony.PatchAll(typeof(ThickLogoBase));
harmony.PatchAll(typeof(ThickPatch));
mls.LogInfo((object)"You're nobody!.");
}
}
}
namespace ThickLogo.Patches
{
internal class ThickPatch
{
[HarmonyPatch(typeof(RoundManager))]
[HarmonyPatch("SpawnOutsideHazards")]
[HarmonyPostfix]
public static void SpawnableObjectsPatch(RoundManager __instance)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Expected O, but got Unknown
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0013: Expected O, but got Unknown
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
//IL_0027: Expected O, but got Unknown
//IL_0079: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
SpawnableOutsideObject thick44S = ThickLogoBase.Thick44S;
AnimationCurve val = new AnimationCurve();
SpawnableOutsideObjectWithRarity val2 = new SpawnableOutsideObjectWithRarity();
val2.spawnableObject = thick44S;
val2.randomAmount = val;
SpawnableOutsideMapObject val3 = new SpawnableOutsideMapObject();
val3.prefabToSpawn = ThickLogoBase.Thick44;
val3.numberToSpawn = val;
val3.spawnableFloorTag = "Grass";
val3.spawnableFloorTag = "Gravel";
val3.spawnableFloorTag = "Snow";
val3.spawnFacingAwayFromWall = false;
val3.objectWidth = 9;
val3.rotationOffset = new Vector3(-90f, 0f, 0f);
Debug.Log((object)("Thick44 Instance " + (object)Object.Instantiate<GameObject>(ThickLogoBase.Thick44)));
__instance.currentLevel.spawnableOutsideObjects[__instance.currentLevel.spawnableOutsideObjects.Length - 1] = val2;
}
}
}