Decompiled source of Thick44LogoMapObject v1.0.3

ThickLogo.dll

Decompiled 3 months ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using ThickLogo.Patches;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("ThickLogo")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ThickLogo")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("4300da66-5286-4298-858f-cc1e5ebface4")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace ThickLogo
{
	[BepInPlugin("Ex.Thick44LogoMod", "Ex Thick 44 homage Mod", "1.0.0")]
	public class ThickLogoBase : BaseUnityPlugin
	{
		private const string modGUID = "Ex.Thick44LogoMod";

		private const string modName = "Ex Thick 44 homage Mod";

		private const string modVersion = "1.0.0";

		private readonly Harmony harmony = new Harmony("Ex.Thick44LogoMod");

		private static ThickLogoBase Instance;

		internal ManualLogSource mls;

		internal static GameObject Thick44;

		internal static SpawnableOutsideObject Thick44S;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("Ex.Thick44LogoMod");
			mls.LogInfo((object)"I Am The Wyvern King!");
			string location = ((BaseUnityPlugin)Instance).Info.Location;
			string text = "ThickLogo.dll";
			string text2 = location.TrimEnd(text.ToCharArray());
			string text3 = text2 + "thickAssets";
			AssetBundle val = AssetBundle.LoadFromFile(text3);
			if ((Object)(object)val == (Object)null)
			{
				mls.LogError((object)"Failed to load audio assets!");
				return;
			}
			Thick44 = val.LoadAsset<GameObject>("Assets/Thick44.prefab");
			Thick44S = val.LoadAsset<SpawnableOutsideObject>("Assets/Thick44S.asset");
			harmony.PatchAll(typeof(ThickLogoBase));
			harmony.PatchAll(typeof(ThickPatch));
			mls.LogInfo((object)"You're nobody!.");
		}
	}
}
namespace ThickLogo.Patches
{
	internal class ThickPatch
	{
		[HarmonyPatch(typeof(RoundManager))]
		[HarmonyPatch("SpawnOutsideHazards")]
		[HarmonyPostfix]
		public static void SpawnableObjectsPatch(RoundManager __instance)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Expected O, but got Unknown
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Expected O, but got Unknown
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Expected O, but got Unknown
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			SpawnableOutsideObject thick44S = ThickLogoBase.Thick44S;
			AnimationCurve val = new AnimationCurve();
			SpawnableOutsideObjectWithRarity val2 = new SpawnableOutsideObjectWithRarity();
			val2.spawnableObject = thick44S;
			val2.randomAmount = val;
			SpawnableOutsideMapObject val3 = new SpawnableOutsideMapObject();
			val3.prefabToSpawn = ThickLogoBase.Thick44;
			val3.numberToSpawn = val;
			val3.spawnableFloorTag = "Grass";
			val3.spawnableFloorTag = "Gravel";
			val3.spawnableFloorTag = "Snow";
			val3.spawnFacingAwayFromWall = false;
			val3.objectWidth = 9;
			val3.rotationOffset = new Vector3(-90f, 0f, 0f);
			Debug.Log((object)("Thick44 Instance " + (object)Object.Instantiate<GameObject>(ThickLogoBase.Thick44)));
			__instance.currentLevel.spawnableOutsideObjects[__instance.currentLevel.spawnableOutsideObjects.Length - 1] = val2;
		}
	}
}