using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using UnityEngine;
using YaHochuKakat.Patches;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("YaHochuKakat")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("YaHochuKakat")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("e95fd323-850a-4bb2-8eb9-482282507f2b")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace YaHochuKakat
{
public static class ModInfo
{
public const string GUID = "Eyellen.YaHochuKakat";
public const string NAME = "Ya Hochu Kakat";
public const string VERSION = "1.0.0";
}
[BepInPlugin("Eyellen.YaHochuKakat", "Ya Hochu Kakat", "1.0.0")]
internal class YaHochuKakat : BaseUnityPlugin
{
private Harmony _harmony = new Harmony("Eyellen.YaHochuKakat");
private ManualLogSource _logger;
private const string BUNDLE_NAME = "i_want_to_poop";
internal static AudioClip[] NewSFX;
private void Awake()
{
_logger = Logger.CreateLogSource("Eyellen.YaHochuKakat");
_logger.LogInfo((object)"Ya Hochu Kakat is loading.");
string location = ((BaseUnityPlugin)this).Info.Location;
string text = "YaHochuKakat.dll";
string text2 = location.TrimEnd(text.ToCharArray());
string text3 = text2 + "i_want_to_poop";
AssetBundle val = AssetBundle.LoadFromFile(text3);
if ((Object)(object)val != (Object)null)
{
NewSFX = val.LoadAllAssets<AudioClip>();
_harmony.PatchAll(typeof(HoarderBugPatch));
_logger.LogInfo((object)"Ya Hochu Kakat is successfully loaded.");
}
else
{
_logger.LogError((object)"Failed to load asset bundle!");
}
}
}
}
namespace YaHochuKakat.Patches
{
[HarmonyPatch(typeof(HoarderBugAI))]
internal class HoarderBugPatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
public static void OverrideSFX(ref AudioClip[] ___chitterSFX)
{
AudioClip[] newSFX = YaHochuKakat.NewSFX;
___chitterSFX = newSFX;
}
}
}