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Decompiled source of EypoNoiseSuppression v1.0.0
BepInEx/plugins/EypoNoiseRemoval.dll
Decompiled 2 years agousing System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using Dissonance.Config; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("EypoNoiseRemoval")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("EypoNoiseRemoval")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("e936bbd2-f177-4265-a11d-583d12f31d70")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace EypoSuits; [BepInPlugin("EypoRage.EypoNoiseRemoval", "Eypo Noise Removal", "1.0.0")] public class EypoNoiseRemoval : BaseUnityPlugin { private const string modGUID = "EypoRage.EypoNoiseRemoval"; private const string modName = "Eypo Noise Removal"; private const string modVersion = "1.0.0"; private readonly Harmony harmony = new Harmony("EypoRage.EypoNoiseRemoval"); private static EypoNoiseRemoval Instance; public static bool ActivateSupression; public static float SuppressionAmount; public static List<Material> customMaterials = new List<Material>(); private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } ActivateSupression = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enable Noise Suppression", true, "Activates Noise removal").Value; SuppressionAmount = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Suppression Amount", 1f, "Sets the amount of Noise Suppression from 0 to 1 floating point").Value; VoiceSettings.Instance.BackgroundSoundRemovalEnabled = ActivateSupression; VoiceSettings.Instance.BackgroundSoundRemovalAmount = SuppressionAmount; ((BaseUnityPlugin)this).Logger.LogInfo((object)$"Eypo Noise suppression is {getSuppression()}"); ((BaseUnityPlugin)this).Logger.LogInfo((object)$"Eypo Noise suppression amount is {getSuppressionAmount()}"); harmony.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Eypo Noise Removal is loaded!"); } internal static bool getSuppression() { return VoiceSettings.Instance.BackgroundSoundRemovalEnabled; } internal static void setSuppression(bool state) { VoiceSettings.Instance.BackgroundSoundRemovalEnabled = state; } internal static float getSuppressionAmount() { return VoiceSettings.Instance.BackgroundSoundRemovalAmount; } internal static void setSuppressionAmount(float amount) { VoiceSettings.Instance.BackgroundSoundRemovalAmount = amount; } internal static void increaseSuppressionAmount() { VoiceSettings.Instance.BackgroundSoundRemovalAmount = VoiceSettings.Instance.BackgroundSoundRemovalAmount + 0.1f; } internal static void decreaseSuppressionAmount() { VoiceSettings.Instance.BackgroundSoundRemovalAmount = VoiceSettings.Instance.BackgroundSoundRemovalAmount - 0.1f; } }