Decompiled source of Caprisun v1.0.0

CapriSunReplacer.dll

Decompiled a year ago
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using GameNetcodeStuff;
using HarmonyLib;
using LethalLib.Modules;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("CapriSunReplacer")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("CapriSunReplacer")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("cd148226-4604-45af-a09c-62e71c1fc8fc")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace CapriSunReplacer
{
	[BepInPlugin("Poseidon.CapriSunReplacer", "CapriSunReplacer", "1.0.0")]
	public class CapriSunReplacer : BaseUnityPlugin
	{
		private const string modGUID = "Poseidon.CapriSunReplacer";

		private const string modName = "CapriSunReplacer";

		private const string modVersion = "1.0.0";

		private static CapriSunReplacer Instance;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "caprisun");
			AssetBundle val = AssetBundle.LoadFromFile(text);
			Item val2 = val.LoadAsset<Item>("Assets/CapriSun.asset");
			NetworkPrefabs.RegisterNetworkPrefab(val2.spawnPrefab);
			Utilities.FixMixerGroups(val2.spawnPrefab);
			Items.RegisterScrap(val2, 30, (LevelTypes)(-1));
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Patched CapriSun Item");
		}
	}
}
namespace CapriSunReplacer.Patches
{
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class PlayerControllerBPatch
	{
		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		private static void infiniteSprintPatch(ref float ___sprintMeter)
		{
			___sprintMeter = 1f;
		}
	}
}