FeralBright
A simple plugin with various methods of lighting up the facility
CHANGELOG
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[Unreleased]
- Nothing, yet.
Version [v1.1.2] (2024-07-07)
- Deprecate
Version [v1.1.1] (2024-04-23)
Fixed
- Use proper
FeralCommon
version inthunderstore.toml
Version [v1.1.0] (2024-04-23)
Changed
- Better looking mod icon.
- Updated
FeralCommon
tov0.1.3
Fixed
- Fixed the sun having a preference for where you were looking.
- Fixed the sun blasting your minimap with light.
- Your flashlight no longer shows up on the minimap.
- Fixed your flashlight sometimes shining behind you.
Version [v1.0.0] (2024-04-19)
Changed
- Use custom sun object instead of
sunIndirect
.- This allows for much better control over the appearance, in my opinion. Seems more reliable, as well.
- Patch
ConnectClientToPlayerObject
instead of Coroutine for detecting player assignment. - Updated defaults for Sun Intensity config.
- Updated
FeralCommon
tov0.1.0
- Updated
LethalConfig
tov1.4.1
Trivial
- Pull
CONTRIBUTING.md
andthunderstore.toml
into solution view. - Specify
LethalConfig
andInputUtils
as dependencies instead of allowing them to be transitive. - Strip some outdated and unnecessary information from README.md
Version [v0.0.1] (2024-04-14)
Added
- Initial release
- Ability to toggle indoor sun visibility
- Ability to toggle a "hands-free" flashlight
- Each feature is very configurable