Decompiled source of PecesitosModpack v2.0.1
BepInEx/plugins/2018-LC_API/LC_API.dll
Decompiled 10 months ago
The result has been truncated due to the large size, download it to view full contents!
using System; using System.Collections; using System.Collections.Concurrent; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using System.Text.RegularExpressions; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using LC_API.BundleAPI; using LC_API.ClientAPI; using LC_API.Comp; using LC_API.Data; using LC_API.Exceptions; using LC_API.Extensions; using LC_API.GameInterfaceAPI; using LC_API.GameInterfaceAPI.Events; using LC_API.GameInterfaceAPI.Events.Cache; using LC_API.GameInterfaceAPI.Events.EventArgs.Player; using LC_API.GameInterfaceAPI.Events.Handlers; using LC_API.GameInterfaceAPI.Features; using LC_API.ManualPatches; using LC_API.Networking; using LC_API.ServerAPI; using Microsoft.CodeAnalysis; using Newtonsoft.Json; using Steamworks; using Steamworks.Data; using TMPro; using Unity.Collections; using Unity.Netcode; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.InputSystem; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("")] [assembly: AssemblyCompany("2018")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("Utilities for plugin devs")] [assembly: AssemblyFileVersion("3.2.3.0")] [assembly: AssemblyInformationalVersion("3.2.3+5b8fba91ac002f8974f3ef61cd5e339a2c49c652")] [assembly: AssemblyProduct("Lethal Company API")] [assembly: AssemblyTitle("LC_API")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("3.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] internal class <Module> { static <Module>() { } } namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace LC_API { internal static class CheatDatabase { private const string SIG_REQ_GUID = "LC_API_ReqGUID"; private const string SIG_SEND_MODS = "LC_APISendMods"; private static Dictionary<string, PluginInfo> PluginsLoaded = new Dictionary<string, PluginInfo>(); public static void RunLocalCheatDetector() { PluginsLoaded = Chainloader.PluginInfos; using Dictionary<string, PluginInfo>.ValueCollection.Enumerator enumerator = PluginsLoaded.Values.GetEnumerator(); while (enumerator.MoveNext()) { switch (enumerator.Current.Metadata.GUID) { case "mikes.lethalcompany.mikestweaks": case "mom.llama.enhancer": case "Posiedon.GameMaster": case "LethalCompanyScalingMaster": case "verity.amberalert": ModdedServer.SetServerModdedOnly(); break; } } } public static void OtherPlayerCheatDetector() { Plugin.Log.LogWarning((object)"Asking all other players for their mod list.."); GameTips.ShowTip("Mod List:", "Asking all other players for installed mods.."); GameTips.ShowTip("Mod List:", "Check the logs for more detailed results.\n<size=13>(Note that if someone doesnt show up on the list, they may not have LC_API installed)</size>"); Network.Broadcast("LC_API_ReqGUID"); } [NetworkMessage("LC_APISendMods", false)] internal static void ReceivedModListHandler(ulong senderId, List<string> mods) { string text = LC_API.GameInterfaceAPI.Features.Player.Get(senderId).Username + " responded with these mods:\n" + string.Join("\n", mods); GameTips.ShowTip("Mod List:", text); Plugin.Log.LogWarning((object)text); } [NetworkMessage("LC_API_ReqGUID", false)] internal static void ReceivedModListHandler(ulong senderId) { List<string> list = new List<string>(); foreach (PluginInfo value in PluginsLoaded.Values) { list.Add(value.Metadata.GUID); } Network.Broadcast("LC_APISendMods", list); } } [BepInPlugin("LC_API", "Lethal Company API", "3.2.3")] public sealed class Plugin : BaseUnityPlugin { internal static ManualLogSource Log; private ConfigEntry<bool> configOverrideModServer; private ConfigEntry<bool> configLegacyAssetLoading; private ConfigEntry<bool> configDisableBundleLoader; internal static Harmony Harmony; internal static Plugin Instance { get; private set; } public static bool Initialized { get; private set; } private void Awake() { //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Expected O, but got Unknown //IL_0242: Unknown result type (might be due to invalid IL or missing references) //IL_0250: Expected O, but got Unknown //IL_0258: Unknown result type (might be due to invalid IL or missing references) //IL_0266: Expected O, but got Unknown //IL_0272: Unknown result type (might be due to invalid IL or missing references) //IL_027e: Expected O, but got Unknown //IL_0288: Unknown result type (might be due to invalid IL or missing references) //IL_0296: Expected O, but got Unknown //IL_02a1: Unknown result type (might be due to invalid IL or missing references) //IL_02ae: Expected O, but got Unknown //IL_02b9: Unknown result type (might be due to invalid IL or missing references) //IL_02c6: Expected O, but got Unknown //IL_02d1: Unknown result type (might be due to invalid IL or missing references) //IL_02de: Expected O, but got Unknown Instance = this; configOverrideModServer = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Force modded server browser", false, "Should the API force you into the modded server browser?"); configLegacyAssetLoading = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Legacy asset bundle loading", false, "Should the BundleLoader use legacy asset loading? Turning this on may help with loading assets from older plugins."); configDisableBundleLoader = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Disable BundleLoader", false, "Should the BundleLoader be turned off? Enable this if you are having problems with mods that load assets using a different method from LC_API's BundleLoader."); CommandHandler.commandPrefix = ((BaseUnityPlugin)this).Config.Bind<string>("General", "Prefix", "/", "Command prefix"); Log = ((BaseUnityPlugin)this).Logger; ((BaseUnityPlugin)this).Logger.LogWarning((object)"\n.____ _________ _____ __________ .___ \r\n| | \\_ ___ \\ / _ \\ \\______ \\| | \r\n| | / \\ \\/ / /_\\ \\ | ___/| | \r\n| |___\\ \\____ / | \\| | | | \r\n|_______ \\\\______ /______\\____|__ /|____| |___| \r\n \\/ \\//_____/ \\/ \r\n "); ((BaseUnityPlugin)this).Logger.LogInfo((object)"LC_API Starting up.."); if (configOverrideModServer.Value) { ModdedServer.SetServerModdedOnly(); } Harmony = new Harmony("ModAPI"); MethodInfo methodInfo = AccessTools.Method(typeof(GameNetworkManager), "SteamMatchmaking_OnLobbyCreated", (Type[])null, (Type[])null); AccessTools.Method(typeof(GameNetworkManager), "LobbyDataIsJoinable", (Type[])null, (Type[])null); MethodInfo methodInfo2 = AccessTools.Method(typeof(ServerPatch), "OnLobbyCreate", (Type[])null, (Type[])null); MethodInfo methodInfo3 = AccessTools.Method(typeof(MenuManager), "Awake", (Type[])null, (Type[])null); MethodInfo methodInfo4 = AccessTools.Method(typeof(ServerPatch), "CacheMenuManager", (Type[])null, (Type[])null); AccessTools.Method(typeof(HUDManager), "AddChatMessage", (Type[])null, (Type[])null); MethodInfo methodInfo5 = AccessTools.Method(typeof(HUDManager), "SubmitChat_performed", (Type[])null, (Type[])null); MethodInfo methodInfo6 = AccessTools.Method(typeof(CommandHandler.SubmitChatPatch), "Transpiler", (Type[])null, (Type[])null); MethodInfo methodInfo7 = AccessTools.Method(typeof(GameNetworkManager), "Awake", (Type[])null, (Type[])null); MethodInfo methodInfo8 = AccessTools.Method(typeof(ServerPatch), "GameNetworkManagerAwake", (Type[])null, (Type[])null); MethodInfo methodInfo9 = AccessTools.Method(typeof(NetworkManager), "StartClient", (Type[])null, (Type[])null); MethodInfo methodInfo10 = AccessTools.Method(typeof(NetworkManager), "StartHost", (Type[])null, (Type[])null); MethodInfo methodInfo11 = AccessTools.Method(typeof(NetworkManager), "Shutdown", (Type[])null, (Type[])null); MethodInfo methodInfo12 = AccessTools.Method(typeof(RegisterPatch), "Postfix", (Type[])null, (Type[])null); MethodInfo methodInfo13 = AccessTools.Method(typeof(UnregisterPatch), "Postfix", (Type[])null, (Type[])null); Harmony.Patch((MethodBase)methodInfo3, new HarmonyMethod(methodInfo4), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); Harmony.Patch((MethodBase)methodInfo, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); Harmony.Patch((MethodBase)methodInfo5, (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(methodInfo6), (HarmonyMethod)null, (HarmonyMethod)null); Harmony.Patch((MethodBase)methodInfo7, new HarmonyMethod(methodInfo8), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); Harmony.Patch((MethodBase)methodInfo9, (HarmonyMethod)null, new HarmonyMethod(methodInfo12), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); Harmony.Patch((MethodBase)methodInfo10, (HarmonyMethod)null, new HarmonyMethod(methodInfo12), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); Harmony.Patch((MethodBase)methodInfo11, (HarmonyMethod)null, new HarmonyMethod(methodInfo13), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); Network.Init(); Events.Patch(Harmony); } internal void Start() { Initialize(); } internal void OnDestroy() { Initialize(); } internal void Initialize() { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Expected O, but got Unknown if (!Initialized) { Initialized = true; if (!configDisableBundleLoader.Value) { BundleLoader.Load(configLegacyAssetLoading.Value); } GameObject val = new GameObject("API"); Object.DontDestroyOnLoad((Object)val); val.AddComponent<LC_APIManager>(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"LC_API Started!"); CheatDatabase.RunLocalCheatDetector(); } } internal static void PatchMethodManual(MethodInfo method, MethodInfo patch, Harmony harmony) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Expected O, but got Unknown harmony.Patch((MethodBase)method, new HarmonyMethod(patch), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } } public static class Utils { public static string ReplaceWithCase(this string input, string toReplace, string replacement) { Dictionary<string, string> map = new Dictionary<string, string> { { toReplace, replacement } }; return input.ReplaceWithCase(map); } public static string ReplaceWithCase(this string input, Dictionary<string, string> map) { string text = input; foreach (KeyValuePair<string, string> item in map) { string key = item.Key; string value = item.Value; text = Regex.Replace(text, key, delegate(Match match) { string value2 = match.Value; char[] array = value2.ToCharArray(); string[] source = value2.Split(' '); bool flag = char.IsUpper(array[0]); bool flag2 = source.All((string w) => char.IsUpper(w[0]) || !char.IsLetter(w[0])); if (array.All((char c) => char.IsUpper(c) || !char.IsLetter(c))) { return value.ToUpper(); } if (flag2) { return Regex.Replace(value, "\\b\\w", (Match charMatch) => charMatch.Value.ToUpper()); } char[] array2 = value.ToCharArray(); array2[0] = (flag ? char.ToUpper(array2[0]) : char.ToLower(array2[0])); return new string(array2); }, RegexOptions.IgnoreCase); } return text; } } public static class MyPluginInfo { public const string PLUGIN_GUID = "LC_API"; public const string PLUGIN_NAME = "Lethal Company API"; public const string PLUGIN_VERSION = "3.2.3"; } } namespace LC_API.ServerAPI { public static class ModdedServer { private static bool moddedOnly; [Obsolete("Use SetServerModdedOnly() instead. This will be removed/private in a future update.")] public static bool setModdedOnly; public static int GameVersion { get; internal set; } public static bool ModdedOnly => moddedOnly; public static void SetServerModdedOnly() { moddedOnly = true; Plugin.Log.LogMessage((object)"A plugin has set your game to only allow you to play with other people who have mods!"); } public static void OnSceneLoaded() { if (Object.op_Implicit((Object)(object)GameNetworkManager.Instance) && ModdedOnly) { GameNetworkManager instance = GameNetworkManager.Instance; instance.gameVersionNum += 16440; setModdedOnly = true; } } } [Obsolete("ServerAPI.Networking is obsolete and will be removed in future versions. Use LC_API.Networking.")] public static class Networking { public static Action<string, string> GetString = delegate { }; public static Action<List<string>, string> GetListString = delegate { }; public static Action<int, string> GetInt = delegate { }; public static Action<float, string> GetFloat = delegate { }; public static Action<Vector3, string> GetVector3 = delegate { }; private static Dictionary<string, string> syncStringVars = new Dictionary<string, string>(); public static void Broadcast(string data, string signature) { if (data.Contains("/")) { Plugin.Log.LogError((object)"Invalid character in broadcasted string event! ( / )"); return; } HUDManager.Instance.AddTextToChatOnServer("<size=0>NWE/" + data + "/" + signature + "/" + NetworkBroadcastDataType.BDstring.ToString() + "/" + GameNetworkManager.Instance.localPlayerController.playerClientId + "/</size>", -1); } public static void Broadcast(List<string> data, string signature) { string text = ""; foreach (string datum in data) { if (datum.Contains("/")) { Plugin.Log.LogError((object)"Invalid character in broadcasted string event! ( / )"); return; } if (datum.Contains("\n")) { Plugin.Log.LogError((object)"Invalid character in broadcasted string event! ( NewLine )"); return; } text = text + datum + "\n"; } HUDManager.Instance.AddTextToChatOnServer("<size=0>NWE/" + data?.ToString() + "/" + signature + "/" + NetworkBroadcastDataType.BDlistString.ToString() + "/" + GameNetworkManager.Instance.localPlayerController.playerClientId + "/</size>", -1); } public static void Broadcast(int data, string signature) { HUDManager.Instance.AddTextToChatOnServer("<size=0>NWE/" + data + "/" + signature + "/" + NetworkBroadcastDataType.BDint.ToString() + "/" + GameNetworkManager.Instance.localPlayerController.playerClientId + "/</size>", -1); } public static void Broadcast(float data, string signature) { HUDManager.Instance.AddTextToChatOnServer("<size=0>NWE/" + data + "/" + signature + "/" + NetworkBroadcastDataType.BDfloat.ToString() + "/" + GameNetworkManager.Instance.localPlayerController.playerClientId + "/</size>", -1); } public static void Broadcast(Vector3 data, string signature) { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) HUDManager instance = HUDManager.Instance; string[] obj = new string[9] { "<size=0>NWE/", null, null, null, null, null, null, null, null }; Vector3 val = data; obj[1] = ((object)(Vector3)(ref val)).ToString(); obj[2] = "/"; obj[3] = signature; obj[4] = "/"; obj[5] = NetworkBroadcastDataType.BDvector3.ToString(); obj[6] = "/"; obj[7] = GameNetworkManager.Instance.localPlayerController.playerClientId.ToString(); obj[8] = "/</size>"; instance.AddTextToChatOnServer(string.Concat(obj), -1); } public static void RegisterSyncVariable(string name) { if (!syncStringVars.ContainsKey(name)) { syncStringVars.Add(name, ""); } else { Plugin.Log.LogError((object)("Cannot register Sync Variable! A Sync Variable has already been registered with name " + name)); } } public static void SetSyncVariable(string name, string value) { if (syncStringVars.ContainsKey(name)) { syncStringVars[name] = value; Broadcast(new List<string> { name, value }, "LCAPI_NET_SYNCVAR_SET"); } else { Plugin.Log.LogError((object)("Cannot set the value of Sync Variable " + name + " as it is not registered!")); } } private static void SetSyncVariableB(string name, string value) { if (syncStringVars.ContainsKey(name)) { syncStringVars[name] = value; } else { Plugin.Log.LogError((object)("Cannot set the value of Sync Variable " + name + " as it is not registered!")); } } internal static void LCAPI_NET_SYNCVAR_SET(List<string> list, string arg2) { if (arg2 == "LCAPI_NET_SYNCVAR_SET") { SetSyncVariableB(list[0], list[1]); } } public static string GetSyncVariable(string name) { if (syncStringVars.ContainsKey(name)) { return syncStringVars[name]; } Plugin.Log.LogError((object)("Cannot get the value of Sync Variable " + name + " as it is not registered!")); return ""; } private static void GotString(string data, string signature) { } private static void GotInt(int data, string signature) { } private static void GotFloat(float data, string signature) { } private static void GotVector3(Vector3 data, string signature) { } internal static void SetupNetworking() { Type[] types = Assembly.GetExecutingAssembly().GetTypes(); for (int i = 0; i < types.Length; i++) { MethodInfo[] methods = types[i].GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic); foreach (MethodInfo methodInfo in methods) { if (methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false).Length != 0) { methodInfo.Invoke(null, null); } } } } } } namespace LC_API.Networking { public static class Network { [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static HandleNamedMessageDelegate <>9__35_2; public static Events.CustomEventHandler <>9__35_0; public static Events.CustomEventHandler <>9__35_1; internal void <Init>b__35_0() { //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Expected O, but got Unknown StartedNetworking = true; if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer) { CustomMessagingManager customMessagingManager = NetworkManager.Singleton.CustomMessagingManager; object obj = <>9__35_2; if (obj == null) { HandleNamedMessageDelegate val = delegate(ulong senderClientId, FastBufferReader reader) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) byte[] bytes = default(byte[]); ((FastBufferReader)(ref reader)).ReadValueSafe<byte>(ref bytes, default(ForPrimitives)); NetworkMessageWrapper networkMessageWrapper = bytes.ToObject<NetworkMessageWrapper>(); networkMessageWrapper.Sender = senderClientId; byte[] array = networkMessageWrapper.ToBytes(); FastBufferWriter val2 = default(FastBufferWriter); ((FastBufferWriter)(ref val2))..ctor(FastBufferWriter.GetWriteSize<byte>(array, -1, 0), (Allocator)2, -1); try { ((FastBufferWriter)(ref val2)).WriteValueSafe<byte>(array, default(ForPrimitives)); NetworkManager.Singleton.CustomMessagingManager.SendNamedMessageToAll(networkMessageWrapper.UniqueName, val2, (NetworkDelivery)3); } finally { ((IDisposable)(FastBufferWriter)(ref val2)).Dispose(); } }; <>9__35_2 = val; obj = (object)val; } customMessagingManager.RegisterNamedMessageHandler("LC_API_RELAY_MESSAGE", (HandleNamedMessageDelegate)obj); } RegisterAllMessages(); } internal void <Init>b__35_2(ulong senderClientId, FastBufferReader reader) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) byte[] bytes = default(byte[]); ((FastBufferReader)(ref reader)).ReadValueSafe<byte>(ref bytes, default(ForPrimitives)); NetworkMessageWrapper networkMessageWrapper = bytes.ToObject<NetworkMessageWrapper>(); networkMessageWrapper.Sender = senderClientId; byte[] array = networkMessageWrapper.ToBytes(); FastBufferWriter val = default(FastBufferWriter); ((FastBufferWriter)(ref val))..ctor(FastBufferWriter.GetWriteSize<byte>(array, -1, 0), (Allocator)2, -1); try { ((FastBufferWriter)(ref val)).WriteValueSafe<byte>(array, default(ForPrimitives)); NetworkManager.Singleton.CustomMessagingManager.SendNamedMessageToAll(networkMessageWrapper.UniqueName, val, (NetworkDelivery)3); } finally { ((IDisposable)(FastBufferWriter)(ref val)).Dispose(); } } internal void <Init>b__35_1() { StartedNetworking = false; if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer) { NetworkManager.Singleton.CustomMessagingManager.UnregisterNamedMessageHandler("LC_API_RELAY_MESSAGE"); } UnregisterAllMessages(); } } internal const string MESSAGE_RELAY_UNIQUE_NAME = "LC_API_RELAY_MESSAGE"; private static MethodInfo _registerInfo = null; private static MethodInfo _registerInfoGeneric = null; internal static Dictionary<string, NetworkMessageFinalizerBase> NetworkMessageFinalizers { get; } = new Dictionary<string, NetworkMessageFinalizerBase>(); internal static bool StartedNetworking { get; set; } = false; internal static MethodInfo RegisterInfo { get { if (_registerInfo == null) { MethodInfo[] methods = typeof(Network).GetMethods(); foreach (MethodInfo methodInfo in methods) { if (methodInfo.Name == "RegisterMessage" && !methodInfo.IsGenericMethod) { _registerInfo = methodInfo; break; } } } return _registerInfo; } } internal static MethodInfo RegisterInfoGeneric { get { if (_registerInfo == null) { MethodInfo[] methods = typeof(Network).GetMethods(); foreach (MethodInfo methodInfo in methods) { if (methodInfo.Name == "RegisterMessage" && methodInfo.IsGenericMethod) { _registerInfoGeneric = methodInfo; break; } } } return _registerInfoGeneric; } } public static event Events.CustomEventHandler RegisterNetworkMessages; internal static event Events.CustomEventHandler UnregisterNetworkMessages; internal static byte[] ToBytes(this object @object) { if (@object == null) { return null; } return Encoding.UTF8.GetBytes(JsonConvert.SerializeObject(@object)); } internal static T ToObject<T>(this byte[] bytes) where T : class { return JsonConvert.DeserializeObject<T>(Encoding.UTF8.GetString(bytes)); } internal static void OnRegisterNetworkMessages() { Network.RegisterNetworkMessages.InvokeSafely(); } internal static void OnUnregisterNetworkMessages() { Network.UnregisterNetworkMessages.InvokeSafely(); } internal static void RegisterAllMessages() { //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Expected O, but got Unknown foreach (NetworkMessageFinalizerBase value in NetworkMessageFinalizers.Values) { NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler(value.UniqueName, new HandleNamedMessageDelegate(value.Read)); } } internal static void UnregisterAllMessages() { string[] array = NetworkMessageFinalizers.Keys.ToArray(); for (int i = 0; i < array.Length; i++) { UnregisterMessage(array[i]); } } public static void RegisterAll() { Type[] typesFromAssembly = AccessTools.GetTypesFromAssembly(new StackTrace().GetFrame(1).GetMethod().ReflectedType.Assembly); for (int i = 0; i < typesFromAssembly.Length; i++) { RegisterAll(typesFromAssembly[i]); } } public static void RegisterAll(Type type) { if (!type.IsClass) { return; } NetworkMessage customAttribute = type.GetCustomAttribute<NetworkMessage>(); if (customAttribute != null) { if (type.BaseType.Name == "NetworkMessageHandler`1") { Type type2 = type.BaseType.GetGenericArguments()[0]; RegisterInfoGeneric.MakeGenericMethod(type2).Invoke(null, new object[3] { customAttribute.UniqueName, customAttribute.RelayToSelf, type.GetMethod("Handler").CreateDelegate(typeof(Action<, >).MakeGenericType(typeof(ulong), type2), Activator.CreateInstance(type)) }); } else if (type.BaseType.Name == "NetworkMessageHandler") { RegisterInfo.Invoke(null, new object[3] { customAttribute.UniqueName, customAttribute.RelayToSelf, type.GetMethod("Handler").CreateDelegate(typeof(Action<>).MakeGenericType(typeof(ulong)), Activator.CreateInstance(type)) }); } return; } MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic); foreach (MethodInfo methodInfo in methods) { customAttribute = methodInfo.GetCustomAttribute<NetworkMessage>(); if (customAttribute != null) { if (!methodInfo.IsStatic) { throw new Exception("Detected NetworkMessage attribute on non-static method. All NetworkMessages on methods must be static."); } if (methodInfo.GetParameters().Length == 1) { RegisterInfo.Invoke(null, new object[3] { customAttribute.UniqueName, customAttribute.RelayToSelf, methodInfo.CreateDelegate(typeof(Action<>).MakeGenericType(typeof(ulong))) }); } else { Type parameterType = methodInfo.GetParameters()[1].ParameterType; RegisterInfoGeneric.MakeGenericMethod(parameterType).Invoke(null, new object[3] { customAttribute.UniqueName, customAttribute.RelayToSelf, methodInfo.CreateDelegate(typeof(Action<, >).MakeGenericType(typeof(ulong), parameterType)) }); } } } } public static void UnregisterAll() { Type[] typesFromAssembly = AccessTools.GetTypesFromAssembly(new StackTrace().GetFrame(1).GetMethod().ReflectedType.Assembly); for (int i = 0; i < typesFromAssembly.Length; i++) { UnregisterAll(typesFromAssembly[i]); } } public static void UnregisterAll(Type type) { if (!type.IsClass) { return; } NetworkMessage customAttribute = type.GetCustomAttribute<NetworkMessage>(); if (customAttribute != null) { UnregisterMessage(customAttribute.UniqueName); return; } MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic); for (int i = 0; i < methods.Length; i++) { customAttribute = methods[i].GetCustomAttribute<NetworkMessage>(); if (customAttribute != null) { UnregisterMessage(customAttribute.UniqueName); } } } public static void RegisterMessage<T>(string uniqueName, bool relayToSelf, Action<ulong, T> onReceived) where T : class { //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Expected O, but got Unknown if (NetworkMessageFinalizers.ContainsKey(uniqueName)) { throw new Exception(uniqueName + " already registered"); } NetworkMessageFinalizer<T> networkMessageFinalizer = new NetworkMessageFinalizer<T>(uniqueName, relayToSelf, onReceived); NetworkMessageFinalizers.Add(uniqueName, networkMessageFinalizer); if (StartedNetworking) { NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler(uniqueName, new HandleNamedMessageDelegate(networkMessageFinalizer.Read)); } } public static void RegisterMessage(string uniqueName, bool relayToSelf, Action<ulong> onReceived) { //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Expected O, but got Unknown if (NetworkMessageFinalizers.ContainsKey(uniqueName)) { throw new Exception(uniqueName + " already registered"); } NetworkMessageFinalizer networkMessageFinalizer = new NetworkMessageFinalizer(uniqueName, relayToSelf, onReceived); NetworkMessageFinalizers.Add(uniqueName, networkMessageFinalizer); if (StartedNetworking) { NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler(uniqueName, new HandleNamedMessageDelegate(networkMessageFinalizer.Read)); } } public static void UnregisterMessage(string uniqueName) { if (NetworkMessageFinalizers.Remove(uniqueName)) { NetworkManager.Singleton.CustomMessagingManager.UnregisterNamedMessageHandler(uniqueName); } } public static void Broadcast<T>(string uniqueName, T @object) where T : class { if (NetworkMessageFinalizers.TryGetValue(uniqueName, out var value)) { if (!(value is NetworkMessageFinalizer<T> networkMessageFinalizer)) { throw new Exception("Network handler for " + uniqueName + " was not broadcast with the right type!"); } networkMessageFinalizer.Send(@object); } } public static void Broadcast(string uniqueName) { if (NetworkMessageFinalizers.TryGetValue(uniqueName, out var value)) { if (!(value is NetworkMessageFinalizer networkMessageFinalizer)) { throw new Exception("Network handler for " + uniqueName + " was not broadcast with the right type!"); } networkMessageFinalizer.Send(); } } internal static void Init() { RegisterNetworkMessages += delegate { //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Expected O, but got Unknown StartedNetworking = true; if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer) { CustomMessagingManager customMessagingManager = NetworkManager.Singleton.CustomMessagingManager; object obj = <>c.<>9__35_2; if (obj == null) { HandleNamedMessageDelegate val = delegate(ulong senderClientId, FastBufferReader reader) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) byte[] bytes = default(byte[]); ((FastBufferReader)(ref reader)).ReadValueSafe<byte>(ref bytes, default(ForPrimitives)); NetworkMessageWrapper networkMessageWrapper = bytes.ToObject<NetworkMessageWrapper>(); networkMessageWrapper.Sender = senderClientId; byte[] array = networkMessageWrapper.ToBytes(); FastBufferWriter val2 = default(FastBufferWriter); ((FastBufferWriter)(ref val2))..ctor(FastBufferWriter.GetWriteSize<byte>(array, -1, 0), (Allocator)2, -1); try { ((FastBufferWriter)(ref val2)).WriteValueSafe<byte>(array, default(ForPrimitives)); NetworkManager.Singleton.CustomMessagingManager.SendNamedMessageToAll(networkMessageWrapper.UniqueName, val2, (NetworkDelivery)3); } finally { ((IDisposable)(FastBufferWriter)(ref val2)).Dispose(); } }; <>c.<>9__35_2 = val; obj = (object)val; } customMessagingManager.RegisterNamedMessageHandler("LC_API_RELAY_MESSAGE", (HandleNamedMessageDelegate)obj); } RegisterAllMessages(); }; UnregisterNetworkMessages += delegate { StartedNetworking = false; if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer) { NetworkManager.Singleton.CustomMessagingManager.UnregisterNamedMessageHandler("LC_API_RELAY_MESSAGE"); } UnregisterAllMessages(); }; SetupNetworking(); RegisterAll(); } internal static void SetupNetworking() { Type[] types = Assembly.GetExecutingAssembly().GetTypes(); for (int i = 0; i < types.Length; i++) { MethodInfo[] methods = types[i].GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic); foreach (MethodInfo methodInfo in methods) { if (methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false).Length != 0) { methodInfo.Invoke(null, null); } } } } } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Method, AllowMultiple = false, Inherited = false)] public class NetworkMessage : Attribute { public string UniqueName { get; } public bool RelayToSelf { get; } public NetworkMessage(string uniqueName, bool relayToSelf = false) { UniqueName = uniqueName; RelayToSelf = relayToSelf; } } public abstract class NetworkMessageHandler<T> where T : class { public abstract void Handler(ulong sender, T message); } public abstract class NetworkMessageHandler { public abstract void Handler(ulong sender); } internal abstract class NetworkMessageFinalizerBase { internal abstract string UniqueName { get; } internal abstract bool RelayToSelf { get; } public abstract void Read(ulong sender, FastBufferReader reader); } internal class NetworkMessageFinalizer : NetworkMessageFinalizerBase { internal override string UniqueName { get; } internal override bool RelayToSelf { get; } internal Action<ulong> OnReceived { get; } public NetworkMessageFinalizer(string uniqueName, bool relayToSelf, Action<ulong> onReceived) { UniqueName = uniqueName; RelayToSelf = relayToSelf; OnReceived = onReceived; } public void Send() { //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)LC_API.GameInterfaceAPI.Features.Player.LocalPlayer == (Object)null || (Object)(object)LC_API.GameInterfaceAPI.Features.Player.HostPlayer == (Object)null) { ((MonoBehaviour)NetworkManager.Singleton).StartCoroutine(SendLater()); return; } byte[] array = new NetworkMessageWrapper(UniqueName, LC_API.GameInterfaceAPI.Features.Player.LocalPlayer.ClientId).ToBytes(); FastBufferWriter val = default(FastBufferWriter); ((FastBufferWriter)(ref val))..ctor(FastBufferWriter.GetWriteSize<byte>(array, -1, 0), (Allocator)2, -1); try { ((FastBufferWriter)(ref val)).WriteValueSafe<byte>(array, default(ForPrimitives)); if (NetworkManager.Singleton.IsServer || NetworkManager.Singleton.IsHost) { NetworkManager.Singleton.CustomMessagingManager.SendNamedMessageToAll(UniqueName, val, (NetworkDelivery)3); } else { NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("LC_API_RELAY_MESSAGE", LC_API.GameInterfaceAPI.Features.Player.HostPlayer.ClientId, val, (NetworkDelivery)3); } } finally { ((IDisposable)(FastBufferWriter)(ref val)).Dispose(); } } public override void Read(ulong fakeSender, FastBufferReader reader) { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)LC_API.GameInterfaceAPI.Features.Player.LocalPlayer == (Object)null || (Object)(object)LC_API.GameInterfaceAPI.Features.Player.HostPlayer == (Object)null) { ((MonoBehaviour)NetworkManager.Singleton).StartCoroutine(ReadLater(fakeSender, reader)); return; } byte[] bytes = default(byte[]); ((FastBufferReader)(ref reader)).ReadValueSafe<byte>(ref bytes, default(ForPrimitives)); NetworkMessageWrapper networkMessageWrapper = bytes.ToObject<NetworkMessageWrapper>(); if (RelayToSelf || LC_API.GameInterfaceAPI.Features.Player.LocalPlayer.ClientId != networkMessageWrapper.Sender) { OnReceived(networkMessageWrapper.Sender); } } private IEnumerator SendLater() { int timesWaited = 0; while ((Object)(object)LC_API.GameInterfaceAPI.Features.Player.LocalPlayer == (Object)null || (Object)(object)LC_API.GameInterfaceAPI.Features.Player.HostPlayer == (Object)null) { yield return (object)new WaitForSeconds(0.1f); timesWaited++; if (timesWaited % 20 == 0) { Plugin.Log.LogWarning((object)$"Waiting to send network message. Waiting on host?: {(Object)(object)LC_API.GameInterfaceAPI.Features.Player.HostPlayer == (Object)null} Waiting on local player?: {(Object)(object)LC_API.GameInterfaceAPI.Features.Player.LocalPlayer == (Object)null}"); } if (timesWaited >= 100) { Plugin.Log.LogError((object)"Dropping network message"); yield return null; } } Send(); } private IEnumerator ReadLater(ulong fakeSender, FastBufferReader reader) { //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) int timesWaited = 0; while ((Object)(object)LC_API.GameInterfaceAPI.Features.Player.LocalPlayer == (Object)null || (Object)(object)LC_API.GameInterfaceAPI.Features.Player.HostPlayer == (Object)null) { yield return (object)new WaitForSeconds(0.1f); timesWaited++; if (timesWaited % 20 == 0) { Plugin.Log.LogWarning((object)$"Waiting to read network message. Waiting on host?: {(Object)(object)LC_API.GameInterfaceAPI.Features.Player.HostPlayer == (Object)null} Waiting on local player?: {(Object)(object)LC_API.GameInterfaceAPI.Features.Player.LocalPlayer == (Object)null}"); } if (timesWaited >= 100) { Plugin.Log.LogError((object)"Dropping network message"); yield return null; } } Read(fakeSender, reader); } } internal class NetworkMessageFinalizer<T> : NetworkMessageFinalizerBase where T : class { internal override string UniqueName { get; } internal override bool RelayToSelf { get; } internal Action<ulong, T> OnReceived { get; } public NetworkMessageFinalizer(string uniqueName, bool relayToSelf, Action<ulong, T> onReceived) { UniqueName = uniqueName; RelayToSelf = relayToSelf; OnReceived = onReceived; } public void Send(T obj) { //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)LC_API.GameInterfaceAPI.Features.Player.LocalPlayer == (Object)null || (Object)(object)LC_API.GameInterfaceAPI.Features.Player.HostPlayer == (Object)null) { ((MonoBehaviour)NetworkManager.Singleton).StartCoroutine(SendLater(obj)); return; } byte[] array = new NetworkMessageWrapper(UniqueName, LC_API.GameInterfaceAPI.Features.Player.LocalPlayer.ClientId, obj.ToBytes()).ToBytes(); FastBufferWriter val = default(FastBufferWriter); ((FastBufferWriter)(ref val))..ctor(FastBufferWriter.GetWriteSize<byte>(array, -1, 0), (Allocator)2, -1); try { ((FastBufferWriter)(ref val)).WriteValueSafe<byte>(array, default(ForPrimitives)); if (NetworkManager.Singleton.IsServer || NetworkManager.Singleton.IsHost) { NetworkManager.Singleton.CustomMessagingManager.SendNamedMessageToAll(UniqueName, val, (NetworkDelivery)3); } else { NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("LC_API_RELAY_MESSAGE", LC_API.GameInterfaceAPI.Features.Player.HostPlayer.ClientId, val, (NetworkDelivery)3); } } finally { ((IDisposable)(FastBufferWriter)(ref val)).Dispose(); } } public override void Read(ulong fakeSender, FastBufferReader reader) { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)LC_API.GameInterfaceAPI.Features.Player.LocalPlayer == (Object)null || (Object)(object)LC_API.GameInterfaceAPI.Features.Player.HostPlayer == (Object)null) { ((MonoBehaviour)NetworkManager.Singleton).StartCoroutine(ReadLater(fakeSender, reader)); return; } byte[] bytes = default(byte[]); ((FastBufferReader)(ref reader)).ReadValueSafe<byte>(ref bytes, default(ForPrimitives)); NetworkMessageWrapper networkMessageWrapper = bytes.ToObject<NetworkMessageWrapper>(); if (RelayToSelf || LC_API.GameInterfaceAPI.Features.Player.LocalPlayer.ClientId != networkMessageWrapper.Sender) { OnReceived(networkMessageWrapper.Sender, networkMessageWrapper.Message.ToObject<T>()); } } private IEnumerator SendLater(T obj) { int timesWaited = 0; while ((Object)(object)LC_API.GameInterfaceAPI.Features.Player.LocalPlayer == (Object)null || (Object)(object)LC_API.GameInterfaceAPI.Features.Player.HostPlayer == (Object)null) { yield return (object)new WaitForSeconds(0.1f); timesWaited++; if (timesWaited % 20 == 0) { Plugin.Log.LogWarning((object)$"Waiting to send network message. Waiting on host?: {(Object)(object)LC_API.GameInterfaceAPI.Features.Player.HostPlayer == (Object)null} Waiting on local player?: {(Object)(object)LC_API.GameInterfaceAPI.Features.Player.LocalPlayer == (Object)null}"); } if (timesWaited >= 100) { Plugin.Log.LogError((object)"Dropping network message"); yield return null; } } Send(obj); } private IEnumerator ReadLater(ulong fakeSender, FastBufferReader reader) { //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) int timesWaited = 0; while ((Object)(object)LC_API.GameInterfaceAPI.Features.Player.LocalPlayer == (Object)null || (Object)(object)LC_API.GameInterfaceAPI.Features.Player.HostPlayer == (Object)null) { yield return (object)new WaitForSeconds(0.1f); timesWaited++; if (timesWaited % 20 == 0) { Plugin.Log.LogWarning((object)$"Waiting to read network message. Waiting on host?: {(Object)(object)LC_API.GameInterfaceAPI.Features.Player.HostPlayer == (Object)null} Waiting on local player?: {(Object)(object)LC_API.GameInterfaceAPI.Features.Player.LocalPlayer == (Object)null}"); } if (timesWaited >= 100) { Plugin.Log.LogError((object)"Dropping network message"); yield return null; } } Read(fakeSender, reader); } } internal class NetworkMessageWrapper { public string UniqueName { get; set; } public ulong Sender { get; set; } public byte[] Message { get; set; } internal NetworkMessageWrapper(string uniqueName, ulong sender) { UniqueName = uniqueName; Sender = sender; } internal NetworkMessageWrapper(string uniqueName, ulong sender, byte[] message) { UniqueName = uniqueName; Sender = sender; Message = message; } internal NetworkMessageWrapper() { } } internal static class RegisterPatch { internal static void Postfix() { Network.OnRegisterNetworkMessages(); } } internal static class UnregisterPatch { internal static void Postfix() { Network.OnUnregisterNetworkMessages(); } } } namespace LC_API.Networking.Serializers { public struct Vector2S { private Vector2? v2; public float x { get; set; } public float y { get; set; } [JsonIgnore] public Vector2 vector2 { get { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) if (!v2.HasValue) { v2 = new Vector2(x, y); } return v2.Value; } } public Vector2S(float x, float y) { v2 = null; this.x = x; this.y = y; } public static implicit operator Vector2(Vector2S vector2S) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) return vector2S.vector2; } public static implicit operator Vector2S(Vector2 vector2) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) return new Vector2S(vector2.x, vector2.y); } } public struct Vector2IntS { private Vector2Int? v2; public int x { get; set; } public int y { get; set; } [JsonIgnore] public Vector2Int vector2 { get { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) if (!v2.HasValue) { v2 = new Vector2Int(x, y); } return v2.Value; } } public Vector2IntS(int x, int y) { v2 = null; this.x = x; this.y = y; } public static implicit operator Vector2Int(Vector2IntS vector2S) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) return vector2S.vector2; } public static implicit operator Vector2IntS(Vector2Int vector2) { return new Vector2IntS(((Vector2Int)(ref vector2)).x, ((Vector2Int)(ref vector2)).y); } } public struct Vector3S { private Vector3? v3; public float x { get; set; } public float y { get; set; } public float z { get; set; } [JsonIgnore] public Vector3 vector3 { get { //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) if (!v3.HasValue) { v3 = new Vector3(x, y, z); } return v3.Value; } } public Vector3S(float x, float y, float z) { v3 = null; this.x = x; this.y = y; this.z = z; } public static implicit operator Vector3(Vector3S vector3S) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) return vector3S.vector3; } public static implicit operator Vector3S(Vector3 vector3) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) return new Vector3S(vector3.x, vector3.y, vector3.z); } } public struct Vector3IntS { private Vector3Int? v3; public int x { get; set; } public int y { get; set; } public int z { get; set; } [JsonIgnore] public Vector3Int vector3 { get { //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) if (!v3.HasValue) { v3 = new Vector3Int(x, y, z); } return v3.Value; } } public Vector3IntS(int x, int y, int z) { v3 = null; this.x = x; this.y = y; this.z = z; } public static implicit operator Vector3Int(Vector3IntS vector3S) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) return vector3S.vector3; } public static implicit operator Vector3IntS(Vector3Int vector3) { return new Vector3IntS(((Vector3Int)(ref vector3)).x, ((Vector3Int)(ref vector3)).y, ((Vector3Int)(ref vector3)).z); } } public struct Vector4S { private Vector4? v4; public float x { get; set; } public float y { get; set; } public float z { get; set; } public float w { get; set; } [JsonIgnore] public Vector4 Vector4 { get { //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) if (!v4.HasValue) { v4 = new Vector4(x, y, z, w); } return v4.Value; } } public Vector4S(float x, float y, float z, float w) { v4 = null; this.x = x; this.y = y; this.z = z; this.w = w; } public static implicit operator Vector4(Vector4S vector4S) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) return vector4S.Vector4; } public static implicit operator Vector4S(Vector4 vector4) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) return new Vector4S(vector4.x, vector4.y, vector4.z, vector4.w); } } public struct QuaternionS { private Quaternion? q; public float x { get; set; } public float y { get; set; } public float z { get; set; } public float w { get; set; } [JsonIgnore] public Quaternion Quaternion { get { //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) if (!q.HasValue) { q = new Quaternion(x, y, z, w); } return q.Value; } } public QuaternionS(float x, float y, float z, float w) { q = null; this.x = x; this.y = y; this.z = z; this.w = w; } public static implicit operator Quaternion(QuaternionS quaternionS) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) return quaternionS.Quaternion; } public static implicit operator QuaternionS(Quaternion quaternion) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) return new QuaternionS(quaternion.x, quaternion.y, quaternion.z, quaternion.w); } } public struct ColorS { private Color? c; public float r { get; set; } public float g { get; set; } public float b { get; set; } public float a { get; set; } [JsonIgnore] public Color Color { get { //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) if (!c.HasValue) { c = new Color(r, g, b, a); } return c.Value; } } public ColorS(float r, float g, float b, float a) { c = null; this.r = r; this.g = g; this.b = b; this.a = a; } public static implicit operator Color(ColorS colorS) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) return colorS.Color; } public static implicit operator ColorS(Color color) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) return new ColorS(color.r, color.g, color.b, color.a); } } public struct Color32S { private Color32? c; public byte r { get; set; } public byte g { get; set; } public byte b { get; set; } public byte a { get; set; } [JsonIgnore] public Color32 Color { get { //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) if (!c.HasValue) { c = new Color32(r, g, b, a); } return c.Value; } } public Color32S(byte r, byte g, byte b, byte a) { c = null; this.r = r; this.g = g; this.b = b; this.a = a; } public static implicit operator Color32(Color32S colorS) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) return colorS.Color; } public static implicit operator Color32S(Color32 color) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) return new Color32S(color.r, color.g, color.b, color.a); } } public struct RayS { private Ray? r; public Vector3S origin { get; set; } public Vector3S direction { get; set; } [JsonIgnore] public Ray Ray { get { //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) if (!r.HasValue) { r = new Ray((Vector3)origin, (Vector3)direction); } return r.Value; } } public RayS(Vector3 origin, Vector3 direction) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) r = null; this.origin = origin; this.direction = direction; } public static implicit operator Ray(RayS rayS) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) return rayS.Ray; } public static implicit operator RayS(Ray ray) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Unknown result type (might be due to invalid IL or missing references) return new RayS(((Ray)(ref ray)).origin, ((Ray)(ref ray)).direction); } } public struct Ray2DS { private Ray2D? r; public Vector2S origin { get; set; } public Vector2S direction { get; set; } [JsonIgnore] public Ray2D Ray { get { //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) if (!r.HasValue) { r = new Ray2D((Vector2)origin, (Vector2)direction); } return r.Value; } } public Ray2DS(Vector2 origin, Vector2 direction) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) r = null; this.origin = origin; this.direction = direction; } public static implicit operator Ray2D(Ray2DS ray2DS) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) return ray2DS.Ray; } public static implicit operator Ray2DS(Ray2D ray2D) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Unknown result type (might be due to invalid IL or missing references) return new Ray2DS(((Ray2D)(ref ray2D)).origin, ((Ray2D)(ref ray2D)).direction); } } } namespace LC_API.ManualPatches { internal static class ServerPatch { internal static bool OnLobbyCreate(GameNetworkManager __instance, Result result, Lobby lobby) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Invalid comparison between Unknown and I4 //IL_0009: Unknown result type (might be due to invalid IL or missing references) if ((int)result != 1) { Debug.LogError((object)$"Lobby could not be created! {result}", (Object)(object)__instance); } __instance.lobbyHostSettings.lobbyName = "[MODDED]" + __instance.lobbyHostSettings.lobbyName.ToString(); Plugin.Log.LogMessage((object)"server pre-setup success"); return true; } internal static bool CacheMenuManager(MenuManager __instance) { LC_APIManager.MenuManager = __instance; return true; } internal static bool ChatCommands(HUDManager __instance, CallbackContext context) { if (__instance.chatTextField.text.ToLower().Contains("/modcheck")) { CheatDatabase.OtherPlayerCheatDetector(); return false; } return true; } internal static void GameNetworkManagerAwake(GameNetworkManager __instance) { if ((Object)(object)GameNetworkManager.Instance == (Object)null) { ModdedServer.GameVersion = __instance.gameVersionNum; } } } } namespace LC_API.GameInterfaceAPI { public static class GameState { private static readonly Action NothingAction = delegate { }; public static int AlivePlayerCount { get; private set; } public static ShipState ShipState { get; private set; } public static event Action PlayerDied; public static event Action LandOnMoon; public static event Action WentIntoOrbit; public static event Action ShipStartedLeaving; internal static void GSUpdate() { if (!((Object)(object)StartOfRound.Instance == (Object)null)) { if (StartOfRound.Instance.shipHasLanded && ShipState != ShipState.OnMoon) { ShipState = ShipState.OnMoon; GameState.LandOnMoon.InvokeActionSafe(); } if (StartOfRound.Instance.inShipPhase && ShipState != 0) { ShipState = ShipState.InOrbit; GameState.WentIntoOrbit.InvokeActionSafe(); } if (StartOfRound.Instance.shipIsLeaving && ShipState != ShipState.LeavingMoon) { ShipState = ShipState.LeavingMoon; GameState.ShipStartedLeaving.InvokeActionSafe(); } if (AlivePlayerCount < StartOfRound.Instance.livingPlayers) { GameState.PlayerDied.InvokeActionSafe(); } AlivePlayerCount = StartOfRound.Instance.livingPlayers; } } static GameState() { GameState.PlayerDied = NothingAction; GameState.LandOnMoon = NothingAction; GameState.WentIntoOrbit = NothingAction; GameState.ShipStartedLeaving = NothingAction; } } public class GameTips { private static List<string> tipHeaders = new List<string>(); private static List<string> tipBodys = new List<string>(); private static float lastMessageTime; public static void ShowTip(string header, string body) { tipHeaders.Add(header); tipBodys.Add(body); } public static void UpdateInternal() { lastMessageTime -= Time.deltaTime; if ((tipHeaders.Count > 0) & (lastMessageTime < 0f)) { lastMessageTime = 5f; if ((Object)(object)HUDManager.Instance != (Object)null) { HUDManager.Instance.DisplayTip(tipHeaders[0], tipBodys[0], false, false, "LC_Tip1"); } tipHeaders.RemoveAt(0); tipBodys.RemoveAt(0); } } } } namespace LC_API.GameInterfaceAPI.Features { public class Item : NetworkBehaviour { private bool hasNewProps; internal static GameObject ItemNetworkPrefab { get; set; } public static Dictionary<GrabbableObject, Item> Dictionary { get; } = new Dictionary<GrabbableObject, Item>(); public static IReadOnlyCollection<Item> List => Dictionary.Values; public GrabbableObject GrabbableObject { get; private set; } public Item ItemProperties => GrabbableObject.itemProperties; public ScanNodeProperties ScanNodeProperties { get; set; } public bool IsHeld => GrabbableObject.isHeld; public bool IsTwoHanded => ItemProperties.twoHanded; public Player Holder { get { if (!IsHeld) { return null; } if (!Player.Dictionary.TryGetValue(GrabbableObject.playerHeldBy, out var value)) { return null; } return value; } } public string Name { get { return ItemProperties.itemName; } set { if (!NetworkManager.Singleton.IsServer && !NetworkManager.Singleton.IsHost) { throw new NoAuthorityException("Tried to set item name on client."); } string oldName = ItemProperties.itemName.ToLower(); CloneProperties(); ItemProperties.itemName = value; OverrideTooltips(oldName, value.ToLower()); ScanNodeProperties.headerText = value; SetGrabbableNameClientRpc(value); } } public Vector3 Position { get { //IL_000b: Unknown result type (might be due to invalid IL or missing references) return ((Component)GrabbableObject).transform.position; } set { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) if (!NetworkManager.Singleton.IsServer && !NetworkManager.Singleton.IsHost) { throw new NoAuthorityException("Tried to set item position on client."); } GrabbableObject.startFallingPosition = value; GrabbableObject.targetFloorPosition = value; ((Component)GrabbableObject).transform.position = value; SetItemPositionClientRpc(value); } } public Quaternion Rotation { get { //IL_000b: Unknown result type (might be due to invalid IL or missing references) return ((Component)GrabbableObject).transform.rotation; } set { //IL_000b: Unknown result type (might be due to invalid IL or missing references) ((Component)GrabbableObject).transform.rotation = value; } } public Vector3 Scale { get { //IL_000b: Unknown result type (might be due to invalid IL or missing references) return ((Component)GrabbableObject).transform.localScale; } set { //IL_000b: Unknown result type (might be due to invalid IL or missing references) ((Component)GrabbableObject).transform.localScale = value; } } public bool IsScrap { get { return ItemProperties.isScrap; } set { if (!NetworkManager.Singleton.IsServer && !NetworkManager.Singleton.IsHost) { throw new NoAuthorityException("Tried to set item name on client."); } CloneProperties(); ItemProperties.isScrap = value; SetIsScrapClientRpc(value); } } public int ScrapValue { get { return GrabbableObject.scrapValue; } set { if (!NetworkManager.Singleton.IsServer && !NetworkManager.Singleton.IsHost) { throw new NoAuthorityException("Tried to set scrap value on client."); } GrabbableObject.SetScrapValue(value); SetScrapValueClientRpc(value); } } [ClientRpc] private void SetGrabbableNameClientRpc(string name) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(66243798u, val, (RpcDelivery)0); bool flag = name != null; ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives)); if (flag) { ((FastBufferWriter)(ref val2)).WriteValueSafe(name, false); } ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 66243798u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { string oldName = ItemProperties.itemName.ToLower(); CloneProperties(); ItemProperties.itemName = name; OverrideTooltips(oldName, name.ToLower()); ScanNodeProperties.headerText = name; } } private void OverrideTooltips(string oldName, string newName) { for (int i = 0; i < ItemProperties.toolTips.Length; i++) { ItemProperties.toolTips[i] = ItemProperties.toolTips[i].ReplaceWithCase(oldName, newName); } if (IsHeld && (Object)(object)Holder == (Object)(object)Player.LocalPlayer) { GrabbableObject.SetControlTipsForItem(); } } [ClientRpc] private void SetItemPositionClientRpc(Vector3 pos) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00eb: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(949135576u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref pos); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 949135576u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { GrabbableObject.startFallingPosition = pos; GrabbableObject.targetFloorPosition = pos; ((Component)GrabbableObject).transform.position = pos; } } } public void SetAndSyncRotation(Quaternion rotation) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) if (!NetworkManager.Singleton.IsServer && !NetworkManager.Singleton.IsHost) { throw new NoAuthorityException("Tried to sync item rotation from client."); } SetItemRotationClientRpc(rotation); } [ClientRpc] private void SetItemRotationClientRpc(Quaternion rotation) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1528367091u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref rotation); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1528367091u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { Rotation = rotation; } } } public void SetAndSyncScale(Vector3 scale) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) if (!NetworkManager.Singleton.IsServer && !NetworkManager.Singleton.IsHost) { throw new NoAuthorityException("Tried to sync item scale from client."); } SetItemScaleClientRpc(scale); } [ClientRpc] private void SetItemScaleClientRpc(Vector3 scale) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2688253945u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref scale); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2688253945u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { Scale = scale; } } } [ClientRpc] private void SetIsScrapClientRpc(bool isScrap) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(4227417717u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref isScrap, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 4227417717u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { CloneProperties(); ItemProperties.isScrap = isScrap; } } } [ClientRpc] private void SetScrapValueClientRpc(int scrapValue) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3866863385u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, scrapValue); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3866863385u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { GrabbableObject.SetScrapValue(scrapValue); } } } public void RemoveFromHolder(Vector3 position = default(Vector3), Quaternion rotation = default(Quaternion)) { //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) if (!NetworkManager.Singleton.IsServer && !NetworkManager.Singleton.IsHost) { throw new NoAuthorityException("Tried to remove item from player on client."); } if (IsHeld) { ((NetworkBehaviour)this).NetworkObject.RemoveOwnership(); Holder.Inventory.RemoveItem(this); RemoveFromHolderClientRpc(); Position = position; Rotation = rotation; } } [ClientRpc] private void RemoveFromHolderClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1050513218u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1050513218u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && IsHeld) { Holder.Inventory.RemoveItem(this); } } } public void EnablePhysics(bool enable) { GrabbableObject.EnablePhysics(enable); } public void EnableMeshes(bool enable) { GrabbableObject.EnableItemMeshes(enable); } public void FallToGround(bool randomizePosition = false) { GrabbableObject.FallToGround(randomizePosition); } public bool PocketItem() { if (!IsHeld || (Object)(object)Holder.HeldItem != (Object)(object)this || IsTwoHanded) { return false; } GrabbableObject.PocketItem(); return true; } public bool GiveTo(Player player, bool switchTo = true) { if (!NetworkManager.Singleton.IsServer && !NetworkManager.Singleton.IsHost) { throw new NoAuthorityException("Tried to give item to player on client."); } return player.Inventory.TryAddItem(this, switchTo); } public void InitializeScrap() { if (RoundManager.Instance.AnomalyRandom != null) { InitializeScrap((int)((float)RoundManager.Instance.AnomalyRandom.Next(ItemProperties.minValue, ItemProperties.maxValue) * RoundManager.Instance.scrapValueMultiplier)); } else { InitializeScrap((int)((float)Random.Range(ItemProperties.minValue, ItemProperties.maxValue) * RoundManager.Instance.scrapValueMultiplier)); } } public void InitializeScrap(int scrapValue) { if (!NetworkManager.Singleton.IsServer && !NetworkManager.Singleton.IsHost) { throw new NoAuthorityException("Tried to initialize scrap on client."); } ScrapValue = scrapValue; InitializeScrapClientRpc(); } [ClientRpc] private void InitializeScrapClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1334565671u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1334565671u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost)) { return; } MeshFilter val3 = default(MeshFilter); if (((Component)GrabbableObject).gameObject.TryGetComponent<MeshFilter>(ref val3) && ItemProperties.meshVariants != null && ItemProperties.meshVariants.Length != 0) { if (RoundManager.Instance.ScrapValuesRandom != null) { val3.mesh = ItemProperties.meshVariants[RoundManager.Instance.ScrapValuesRandom.Next(ItemProperties.meshVariants.Length)]; } else { val3.mesh = ItemProperties.meshVariants[0]; } } MeshRenderer val4 = default(MeshRenderer); if (((Component)GrabbableObject).gameObject.TryGetComponent<MeshRenderer>(ref val4) && ItemProperties.materialVariants != null && ItemProperties.materialVariants.Length != 0) { if (RoundManager.Instance.ScrapValuesRandom != null) { ((Renderer)val4).sharedMaterial = ItemProperties.materialVariants[RoundManager.Instance.ScrapValuesRandom.Next(ItemProperties.materialVariants.Length)]; } else { ((Renderer)val4).sharedMaterial = ItemProperties.materialVariants[0]; } } } public static Item CreateAndSpawnItem(string itemName, bool andInitialize = true, Vector3 position = default(Vector3), Quaternion rotation = default(Quaternion)) { //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) if (!NetworkManager.Singleton.IsServer && !NetworkManager.Singleton.IsHost) { throw new NoAuthorityException("Tried to create and spawn item on client."); } string name = itemName.ToLower(); GameObject val = ((IEnumerable<Item>)StartOfRound.Instance.allItemsList.itemsList).FirstOrDefault((Func<Item, bool>)((Item i) => i.itemName.ToLower().Contains(name)))?.spawnPrefab; if ((Object)(object)val != (Object)null) { GameObject obj = Object.Instantiate<GameObject>(val, position, rotation); obj.GetComponent<NetworkObject>().Spawn(false); Item component = obj.GetComponent<Item>(); if (component.IsScrap && andInitialize) { component.InitializeScrap(); } return component; } return null; } public static Item CreateAndGiveItem(string itemName, Player player, bool andInitialize = true, bool switchTo = true) { //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) if (!NetworkManager.Singleton.IsServer && !NetworkManager.Singleton.IsHost) { throw new NoAuthorityException("Tried to create and give item on client."); } string name = itemName.ToLower(); GameObject val = ((IEnumerable<Item>)StartOfRound.Instance.allItemsList.itemsList).FirstOrDefault((Func<Item, bool>)((Item i) => i.itemName.ToLower().Contains(name)))?.spawnPrefab; if ((Object)(object)val != (Object)null) { GameObject obj = Object.Instantiate<GameObject>(val, Vector3.zero, default(Quaternion)); obj.GetComponent<NetworkObject>().Spawn(false); Item component = obj.GetComponent<Item>(); if (component.IsScrap && andInitialize) { component.InitializeScrap(); } component.GiveTo(player, switchTo); return component; } return null; } private void Awake() { GrabbableObject = ((Component)this).GetComponent<GrabbableObject>(); ScanNodeProperties = ((Component)GrabbableObject).gameObject.GetComponentInChildren<ScanNodeProperties>(); Dictionary.Add(GrabbableObject, this); } private void CloneProperties() { Item itemProperties = Object.Instantiate<Item>(ItemProperties); if (hasNewProps) { Object.Destroy((Object)(object)ItemProperties); } GrabbableObject.itemProperties = itemProperties; hasNewProps = true; } public override void OnDestroy() { Dictionary.Remove(GrabbableObject); ((NetworkBehaviour)this).OnDestroy(); } protected override void __initializeVariables() { ((NetworkBehaviour)this).__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_Item() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Expected O, but got Unknown //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Expected O, but got Unknown //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Expected O, but got Unknown //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Expected O, but got Unknown //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Expected O, but got Unknown //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(66243798u, new RpcReceiveHandler(__rpc_handler_66243798)); NetworkManager.__rpc_func_table.Add(949135576u, new RpcReceiveHandler(__rpc_handler_949135576)); NetworkManager.__rpc_func_table.Add(1528367091u, new RpcReceiveHandler(__rpc_handler_1528367091)); NetworkManager.__rpc_func_table.Add(2688253945u, new RpcReceiveHandler(__rpc_handler_2688253945)); NetworkManager.__rpc_func_table.Add(4227417717u, new RpcReceiveHandler(__rpc_handler_4227417717)); NetworkManager.__rpc_func_table.Add(3866863385u, new RpcReceiveHandler(__rpc_handler_3866863385)); NetworkManager.__rpc_func_table.Add(1050513218u, new RpcReceiveHandler(__rpc_handler_1050513218)); NetworkManager.__rpc_func_table.Add(1334565671u, new RpcReceiveHandler(__rpc_handler_1334565671)); } private static void __rpc_handler_66243798(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool flag = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives)); string grabbableNameClientRpc = null; if (flag) { ((FastBufferReader)(ref reader)).ReadValueSafe(ref grabbableNameClientRpc, false); } target.__rpc_exec_stage = (__RpcExecStage)2; ((Item)(object)target).SetGrabbableNameClientRpc(grabbableNameClientRpc); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_949135576(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { Vector3 itemPositionClientRpc = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref itemPositionClientRpc); target.__rpc_exec_stage = (__RpcExecStage)2; ((Item)(object)target).SetItemPositionClientRpc(itemPositionClientRpc); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1528367091(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { Quaternion itemRotationClientRpc = default(Quaternion); ((FastBufferReader)(ref reader)).ReadValueSafe(ref itemRotationClientRpc); target.__rpc_exec_stage = (__RpcExecStage)2; ((Item)(object)target).SetItemRotationClientRpc(itemRotationClientRpc); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2688253945(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { Vector3 itemScaleClientRpc = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref itemScaleClientRpc); target.__rpc_exec_stage = (__RpcExecStage)2; ((Item)(object)target).SetItemScaleClientRpc(itemScaleClientRpc); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_4227417717(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool isScrapClientRpc = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref isScrapClientRpc, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)2; ((Item)(object)target).SetIsScrapClientRpc(isScrapClientRpc); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3866863385(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int scrapValueClientRpc = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref scrapValueClientRpc); target.__rpc_exec_stage = (__RpcExecStage)2; ((Item)(object)target).SetScrapValueClientRpc(scrapValueClientRpc); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1050513218(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)2; ((Item)(object)target).RemoveFromHolderClientRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1334565671(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)2; ((Item)(object)target).InitializeScrapClientRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } [MethodImpl(MethodImplOptions.NoInlining)] protected internal override string __getTypeName() { return "Item"; } } public class Player : NetworkBehaviour { public class PlayerInventory : NetworkBehaviour { public Player Player { get; private set; } public Item[] Items => Player.PlayerController.ItemSlots.Select((GrabbableObject i) => (!((Object)(object)i != (Object)null)) ? null : Item.Dictionary[i]).ToArray(); public int CurrentSlot { get { return Player.PlayerController.currentItemSlot; } set { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) if (Player.IsLocalPlayer) { SetSlotServerRpc(value); } else if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer) { SetSlotClientRpc(value); } } } [ServerRpc] private void SetSlotServerRpc(int slot, ServerRpcParams serverRpcParams = default(ServerRpcParams)) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00df: Unknown result type (might be due to invalid IL or missing references) //IL_00e9: Invalid comparison between Unknown and I4 //IL_010e: Unknown result type (might be due to invalid IL or missing references) //IL_010f: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Invalid comparison between Unknown and I4 NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId) { if ((int)networkManager.LogLevel <= 1) { Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!"); } return; } FastBufferWriter val = ((NetworkBehaviour)this).__beginSendServerRpc(1475903090u, serverRpcParams, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val, slot); ((NetworkBehaviour)this).__endSendServerRpc(ref val, 1475903090u, serverRpcParams, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost) && serverRpcParams.Receive.SenderClientId == Player.ClientId) { SetSlotClientRpc(slot); } } [ClientRpc] private void SetSlotClientRpc(int slot) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2977994897u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, slot); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2977994897u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { Player.PlayerController.SwitchToItemSlot(slot, (GrabbableObject)null); } } } public int GetFirstEmptySlot() { return Player.PlayerController.FirstEmptyItemSlot(); } public bool TryGetFirstEmptySlot(out int slot) { slot = Player.PlayerController.FirstEmptyItemSlot(); return slot != -1; } public bool TryAddItem(Item item, bool switchTo = true) { //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) if (!NetworkManager.Singleton.IsServer && !NetworkManager.Singleton.IsHost) { throw new NoAuthorityException("Tried to add item from client."); } if (TryGetFirstEmptySlot(out var slot)) { if (item.IsTwoHanded && !Player.HasFreeHands) { return false; } if (item.IsHeld) { item.RemoveFromHolder(); } ((NetworkBehaviour)item).NetworkObject.ChangeOwnership(Player.ClientId); if (item.IsTwoHanded) { SetSlotAndItemClientRpc(slot, ((NetworkBehaviour)item).NetworkObjectId); } else if (switchTo && Player.HasFreeHands) { SetSlotAndItemClientRpc(slot, ((NetworkBehaviour)item).NetworkObjectId); } else if (Player.PlayerController.currentItemSlot == slot) { SetSlotAndItemClientRpc(slot, ((NetworkBehaviour)item).NetworkObjectId); } else { SetItemInSlotClientRpc(slot, ((NetworkBehaviour)item).NetworkObjectId); } return true; } return false; } public bool TryAddItemToSlot(Item item, int slot, bool switchTo = true) { //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) if (!NetworkManager.Singleton.IsServer && !NetworkManager.Singleton.IsHost) { throw new NoAuthorityException("Tried to add item from client."); } if (slot < Player.PlayerController.ItemSlots.Length && (Object)(object)Player.PlayerController.ItemSlots[slot] == (Object)null) { if (item.IsTwoHanded && !Player.HasFreeHands) { return false; } if (item.IsHeld) { item.RemoveFromHolder(); } ((NetworkBehaviour)item).NetworkObject.ChangeOwnership(Player.ClientId); if (item.IsTwoHanded) { SetSlotAndItemClientRpc(slot, ((NetworkBehaviour)item).NetworkObjectId); } else if (switchTo && Player.HasFreeHands) { SetSlotAndItemClientRpc(slot, ((NetworkBehaviour)item).NetworkObjectId); } else if (Player.PlayerController.currentItemSlot == slot) { SetSlotAndItemClientRpc(slot, ((NetworkBehaviour)item).NetworkObjectId); } else { SetItemInSlotClientRpc(slot, ((NetworkBehaviour)item).NetworkObjectId); } return true; } return false; } [ClientRpc] private void SetItemInSlotClientRpc(int slot, ulong itemId) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might b
BepInEx/plugins/anormaltwig-LateCompany/LateCompanyV1.0.9.dll
Decompiled 10 months agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using Microsoft.CodeAnalysis; using Unity.Netcode; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = ".NET Framework 4.6")] [assembly: AssemblyCompany("LateCompany")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+45a32594ae7b3615a3d1703738f777272caa8e30")] [assembly: AssemblyProduct("LateCompany")] [assembly: AssemblyTitle("LateCompany")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace LateCompany { public static class PluginInfo { public const string GUID = "twig.latecompany"; public const string PrintName = "Late Company"; public const string Version = "1.0.9"; } [BepInPlugin("twig.latecompany", "Late Company", "1.0.9")] internal class Plugin : BaseUnityPlugin { private ConfigEntry<bool> configLateJoinOrbitOnly; public static bool AllowJoiningWhileLanded = false; public static bool LobbyJoinable = true; public void Awake() { //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Expected O, but got Unknown configLateJoinOrbitOnly = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Allow joining while landed", false, "Allow players to join while the ship is landed. (Will probably break some things)"); AllowJoiningWhileLanded = configLateJoinOrbitOnly.Value; Harmony val = new Harmony("twig.latecompany"); val.PatchAll(typeof(Plugin).Assembly); ((BaseUnityPlugin)this).Logger.Log((LogLevel)16, (object)"Late Company loaded!"); } public static void SetLobbyJoinable(bool joinable) { LobbyJoinable = joinable; GameNetworkManager.Instance.SetLobbyJoinable(joinable); QuickMenuManager val = Object.FindObjectOfType<QuickMenuManager>(); if (Object.op_Implicit((Object)(object)val)) { val.inviteFriendsTextAlpha.alpha = (joinable ? 1f : 0.2f); } } } } namespace LateCompany.Patches { [HarmonyPatch(typeof(GameNetworkManager), "LeaveLobbyAtGameStart")] [HarmonyWrapSafe] internal static class LeaveLobbyAtGameStart_Patch { [HarmonyPrefix] private static bool Prefix() { return false; } } [HarmonyPatch(typeof(GameNetworkManager), "ConnectionApproval")] [HarmonyWrapSafe] internal static class ConnectionApproval_Patch { [HarmonyPostfix] private static void Postfix(ConnectionApprovalRequest request, ConnectionApprovalResponse response) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) if (request.ClientNetworkId != NetworkManager.Singleton.LocalClientId && response.Reason.Contains("Game has already started") && Plugin.LobbyJoinable) { response.Reason = ""; response.CreatePlayerObject = false; response.Approved = true; response.Pending = false; } } } [HarmonyPatch(typeof(QuickMenuManager), "DisableInviteFriendsButton")] internal static class DisableInviteFriendsButton_Patch { [HarmonyPrefix] private static bool Prefix() { return false; } } [HarmonyPatch(typeof(QuickMenuManager), "InviteFriendsButton")] internal static class InviteFriendsButton_Patch { [HarmonyPrefix] private static bool Prefix() { if (Plugin.LobbyJoinable) { GameNetworkManager.Instance.InviteFriendsUI(); } return false; } } internal class RpcEnum : NetworkBehaviour { public static int None => 0; public static int Client => 2; public static int Server => 1; } internal static class WeatherSync { public static bool DoOverride = false; public static LevelWeatherType CurrentWeather = (LevelWeatherType)(-1); } [HarmonyPatch(typeof(RoundManager), "__rpc_handler_1193916134")] [HarmonyWrapSafe] internal static class __rpc_handler_1193916134_Patch { public static FieldInfo RPCExecStage = typeof(NetworkBehaviour).GetField("__rpc_exec_stage", BindingFlags.Instance | BindingFlags.NonPublic); [HarmonyPrefix] private static bool Prefix(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if ((Object)(object)networkManager != (Object)null && networkManager.IsListening && !networkManager.IsHost) { try { int num = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref num); int num2 = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref num2); if (((FastBufferReader)(ref reader)).Position < ((FastBufferReader)(ref reader)).Length) { int num3 = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref num3); num3 -= 255; if (num3 < 0) { throw new Exception("In case of emergency, break glass."); } WeatherSync.CurrentWeather = (LevelWeatherType)num3; WeatherSync.DoOverride = true; } RPCExecStage.SetValue(target, RpcEnum.Client); ((RoundManager)((target is RoundManager) ? target : null)).GenerateNewLevelClientRpc(num, num2); RPCExecStage.SetValue(target, RpcEnum.None); return false; } catch { WeatherSync.DoOverride = false; ((FastBufferReader)(ref reader)).Seek(0); return true; } } return true; } } [HarmonyPatch(typeof(RoundManager), "SetToCurrentLevelWeather")] internal static class SetToCurrentLevelWeather_Patch { [HarmonyPrefix] private static void Prefix() { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) if (WeatherSync.DoOverride) { RoundManager.Instance.currentLevel.currentWeather = WeatherSync.CurrentWeather; WeatherSync.DoOverride = false; } } } [HarmonyPatch(typeof(StartOfRound), "OnPlayerConnectedClientRpc")] [HarmonyWrapSafe] internal static class OnPlayerConnectedClientRpc_Patch { public static MethodInfo BeginSendClientRpc = typeof(RoundManager).GetMethod("__beginSendClientRpc", BindingFlags.Instance | BindingFlags.NonPublic); public static MethodInfo EndSendClientRpc = typeof(RoundManager).GetMethod("__endSendClientRpc", BindingFlags.Instance | BindingFlags.NonPublic); [HarmonyPostfix] private static void Postfix(ulong clientId, int connectedPlayers, ulong[] connectedPlayerIdsOrdered, int assignedPlayerObjectId, int serverMoneyAmount, int levelID, int profitQuota, int timeUntilDeadline, int quotaFulfilled, int randomSeed) { //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00c8: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Unknown result type (might be due to invalid IL or missing references) //IL_00fc: Unknown result type (might be due to invalid IL or missing references) //IL_0106: Unknown result type (might be due to invalid IL or missing references) //IL_010c: Expected I4, but got Unknown //IL_011c: Unknown result type (might be due to invalid IL or missing references) //IL_0133: Unknown result type (might be due to invalid IL or missing references) //IL_0168: Unknown result type (might be due to invalid IL or missing references) //IL_017e: Unknown result type (might be due to invalid IL or missing references) //IL_0183: Unknown result type (might be due to invalid IL or missing references) //IL_0194: Unknown result type (might be due to invalid IL or missing references) //IL_01ab: Unknown result type (might be due to invalid IL or missing references) StartOfRound instance = StartOfRound.Instance; PlayerControllerB val = instance.allPlayerScripts[assignedPlayerObjectId]; if (instance.connectedPlayersAmount + 1 >= instance.allPlayerScripts.Length) { Plugin.SetLobbyJoinable(joinable: false); } val.DisablePlayerModel(instance.allPlayerObjects[assignedPlayerObjectId], true, true); if (((NetworkBehaviour)instance).IsServer && !instance.inShipPhase) { RoundManager instance2 = RoundManager.Instance; ClientRpcParams val2 = default(ClientRpcParams); val2.Send = new ClientRpcSendParams { TargetClientIds = new List<ulong> { clientId } }; ClientRpcParams val3 = val2; FastBufferWriter val4 = (FastBufferWriter)BeginSendClientRpc.Invoke(instance2, new object[3] { 1193916134u, val3, 0 }); BytePacker.WriteValueBitPacked(val4, StartOfRound.Instance.randomMapSeed); BytePacker.WriteValueBitPacked(val4, StartOfRound.Instance.currentLevelID); BytePacker.WriteValueBitPacked(val4, instance2.currentLevel.currentWeather + 255); EndSendClientRpc.Invoke(instance2, new object[4] { val4, 1193916134u, val3, 0 }); FastBufferWriter val5 = (FastBufferWriter)BeginSendClientRpc.Invoke(instance2, new object[3] { 2729232387u, val3, 0 }); EndSendClientRpc.Invoke(instance2, new object[4] { val5, 2729232387u, val3, 0 }); } instance.livingPlayers = instance.connectedPlayersAmount + 1; for (int i = 0; i < instance.allPlayerScripts.Length; i++) { PlayerControllerB val6 = instance.allPlayerScripts[i]; if (val6.isPlayerControlled && val6.isPlayerDead) { instance.livingPlayers--; } } } } [HarmonyPatch(typeof(StartOfRound), "OnPlayerDC")] [HarmonyWrapSafe] internal static class OnPlayerDC_Patch { [HarmonyPostfix] private static void Postfix() { if (StartOfRound.Instance.inShipPhase || (Plugin.AllowJoiningWhileLanded && StartOfRound.Instance.shipHasLanded)) { Plugin.SetLobbyJoinable(joinable: true); } } } [HarmonyPatch(typeof(StartOfRound), "SetShipReadyToLand")] internal static class SetShipReadyToLand_Patch { [HarmonyPostfix] private static void Postfix() { if (StartOfRound.Instance.connectedPlayersAmount + 1 < StartOfRound.Instance.allPlayerScripts.Length) { Plugin.SetLobbyJoinable(joinable: true); } } } [HarmonyPatch(typeof(StartOfRound), "StartGame")] internal static class StartGame_Patch { [HarmonyPrefix] private static void Prefix() { Plugin.SetLobbyJoinable(joinable: false); } } [HarmonyPatch(typeof(StartOfRound), "OnShipLandedMiscEvents")] internal static class OnShipLandedMiscEvents_Patch { [HarmonyPostfix] private static void Postfix() { if (Plugin.AllowJoiningWhileLanded && StartOfRound.Instance.connectedPlayersAmount + 1 < StartOfRound.Instance.allPlayerScripts.Length) { Plugin.SetLobbyJoinable(joinable: true); } } } [HarmonyPatch(typeof(StartOfRound), "ShipLeave")] internal static class ShipLeave_Patch { [HarmonyPostfix] private static void Postfix() { Plugin.SetLobbyJoinable(joinable: false); } } }
BepInEx/plugins/BunyaPineTree-ModelReplacementAPI/ModelReplacementAPI.dll
Decompiled 10 months ago
The result has been truncated due to the large size, download it to view full contents!
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using LCThirdPerson; using Microsoft.CodeAnalysis; using ModelReplacement; using ModelReplacement.AvatarBodyUpdater; using ModelReplacement.Modules; using MoreCompany.Cosmetics; using Steamworks.Data; using TooManyEmotes; using TooManyEmotes.Patches; using UnityEngine; using UnityEngine.LowLevel; using UnityEngine.PlayerLoop; using UnityEngine.Pool; using UnityEngine.Rendering; using UnityEngine.Rendering.HighDefinition; using UnityEngine.Serialization; using _3rdPerson.Helper; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("ModelReplacementAPI")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("https://github.com/BunyaPineTree/LethalCompany_ModelReplacementAPI")] [assembly: AssemblyProduct("meow.ModelReplacementAPI")] [assembly: AssemblyCopyright("Copyright © meow 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("6390E70C-AB5E-42ED-BA29-F173942DC3A9")] [assembly: AssemblyFileVersion("2.2.0")] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("2.2.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } [HarmonyPatch(typeof(GrabbableObject))] public class LocateHeldObjectsOnModelReplacementPatch { [HarmonyPatch("LateUpdate")] [HarmonyPostfix] public static void LateUpdatePatch(ref GrabbableObject __instance) { //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Unknown result type (might be due to invalid IL or missing references) //IL_00e4: Unknown result type (might be due to invalid IL or missing references) //IL_00e8: Unknown result type (might be due to invalid IL or missing references) //IL_00ed: Unknown result type (might be due to invalid IL or missing references) //IL_00ef: Unknown result type (might be due to invalid IL or missing references) //IL_00f4: Unknown result type (might be due to invalid IL or missing references) //IL_00fe: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_0105: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)__instance.parentObject == (Object)null) && !((Object)(object)__instance.playerHeldBy == (Object)null)) { BodyReplacementBase component = ((Component)__instance.playerHeldBy).gameObject.GetComponent<BodyReplacementBase>(); if (!((Object)(object)component == (Object)null) && component.viewState.GetViewState() == ViewState.ThirdPerson) { Transform itemHolder = component.avatar.itemHolder; itemHolder.localPosition = component.avatar.itemHolderPositionOffset; Transform playerItemHolder = component.avatar.GetPlayerItemHolder(); ((Component)__instance).transform.rotation = playerItemHolder.rotation; ((Component)__instance).transform.Rotate(__instance.itemProperties.rotationOffset); ((Component)__instance).transform.position = itemHolder.position; Vector3 positionOffset = __instance.itemProperties.positionOffset; positionOffset = playerItemHolder.rotation * positionOffset; Transform transform = ((Component)__instance).transform; transform.position += positionOffset; } } } } [HarmonyPatch(typeof(StartOfRound))] public class RepairBrokenBodyReplacementsPatch { [HarmonyPatch("ReviveDeadPlayers")] [HarmonyPostfix] public static void ReviveDeadPlayersPatch(ref StartOfRound __instance) { PlayerControllerB[] allPlayerScripts = __instance.allPlayerScripts; foreach (PlayerControllerB val in allPlayerScripts) { if (val.isPlayerDead && !((Object)(object)((Component)val).gameObject.GetComponent<BodyReplacementBase>() == (Object)null)) { Console.WriteLine("Reinstantiating model replacement for " + val.playerUsername + " "); Type type = ((object)((Component)val).gameObject.GetComponent<BodyReplacementBase>()).GetType(); Object.Destroy((Object)(object)((Component)val).gameObject.GetComponent<BodyReplacementBase>()); ((Component)val).gameObject.AddComponent(type); } } } } namespace JigglePhysics { public static class CachedSphereCollider { private class DestroyListener : MonoBehaviour { private void OnDestroy() { _hasSphere = false; } } private static bool _hasSphere; private static SphereCollider _sphereCollider; public static void StartPass() { if (TryGet(out var collider)) { ((Collider)collider).enabled = true; } } public static void FinishedPass() { if (TryGet(out var collider)) { ((Collider)collider).enabled = false; } } public static bool TryGet(out SphereCollider collider) { //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Expected O, but got Unknown if (_hasSphere) { collider = _sphereCollider; return true; } try { GameObject val = new GameObject("JiggleBoneSphereCollider", new Type[2] { typeof(SphereCollider), typeof(DestroyListener) }) { hideFlags = (HideFlags)61 }; if (Application.isPlaying) { Object.DontDestroyOnLoad((Object)(object)val); } _sphereCollider = val.GetComponent<SphereCollider>(); collider = _sphereCollider; ((Collider)collider).enabled = false; _hasSphere = true; return true; } catch { if ((Object)(object)_sphereCollider != (Object)null) { if (Application.isPlaying) { Object.Destroy((Object)(object)((Component)_sphereCollider).gameObject); } else { Object.DestroyImmediate((Object)(object)((Component)_sphereCollider).gameObject); } } _hasSphere = false; collider = null; throw; } } } public class JiggleBone { private readonly bool hasTransform; private readonly PositionSignal targetAnimatedBoneSignal; private Vector3 currentFixedAnimatedBonePosition; public readonly JiggleBone parent; private JiggleBone child; private Quaternion boneRotationChangeCheck; private Vector3 bonePositionChangeCheck; private Quaternion lastValidPoseBoneRotation; private float projectionAmount; private Vector3 lastValidPoseBoneLocalPosition; private float normalizedIndex; public readonly Transform transform; private readonly PositionSignal particleSignal; private Vector3 workingPosition; private Vector3? preTeleportPosition; private Vector3 extrapolatedPosition; private float GetLengthToParent() { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) if (parent == null) { return 0.1f; } return Vector3.Distance(currentFixedAnimatedBonePosition, parent.currentFixedAnimatedBonePosition); } public JiggleBone(Transform transform, JiggleBone parent, float projectionAmount = 1f) { //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) this.transform = transform; this.parent = parent; this.projectionAmount = projectionAmount; Vector3 startPosition; if ((Object)(object)transform != (Object)null) { lastValidPoseBoneRotation = transform.localRotation; lastValidPoseBoneLocalPosition = transform.localPosition; startPosition = transform.position; } else { startPosition = GetProjectedPosition(); } targetAnimatedBoneSignal = new PositionSignal(startPosition, Time.timeAsDouble); particleSignal = new PositionSignal(startPosition, Time.timeAsDouble); hasTransform = (Object)(object)transform != (Object)null; if (parent != null) { this.parent.child = this; } } public void CalculateNormalizedIndex() { int num = 0; JiggleBone jiggleBone = this; while (jiggleBone.parent != null) { jiggleBone = jiggleBone.parent; num++; } int num2 = 0; jiggleBone = this; while (jiggleBone.child != null) { jiggleBone = jiggleBone.child; num2++; } int num3 = num + num2; float num4 = (float)num / (float)num3; normalizedIndex = num4; } public void VerletPass(JiggleSettingsData jiggleSettings, Vector3 wind, double time) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) currentFixedAnimatedBonePosition = targetAnimatedBoneSignal.SamplePosition(time); if (parent == null) { workingPosition = currentFixedAnimatedBonePosition; particleSignal.SetPosition(workingPosition, time); } else { Vector3 localSpaceVelocity = particleSignal.GetCurrent() - particleSignal.GetPrevious() - (parent.particleSignal.GetCurrent() - parent.particleSignal.GetPrevious()); workingPosition = NextPhysicsPosition(particleSignal.GetCurrent(), particleSignal.GetPrevious(), localSpaceVelocity, Time.fixedDeltaTime, jiggleSettings.gravityMultiplier, jiggleSettings.friction, jiggleSettings.airDrag); workingPosition += wind * (Time.fixedDeltaTime * jiggleSettings.airDrag); } } public void CollisionPreparePass(JiggleSettingsData jiggleSettings) { //IL_0004: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) workingPosition = ConstrainLengthBackwards(workingPosition, jiggleSettings.lengthElasticity * jiggleSettings.lengthElasticity * 0.5f); } public void ConstraintPass(JiggleSettingsData jiggleSettings) { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) if (parent != null) { workingPosition = ConstrainAngle(workingPosition, jiggleSettings.angleElasticity * jiggleSettings.angleElasticity, jiggleSettings.elasticitySoften); workingPosition = ConstrainLength(workingPosition, jiggleSettings.lengthElasticity * jiggleSettings.lengthElasticity); } } public void CollisionPass(JiggleSettingsBase jiggleSettings, List<Collider> colliders) { //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_00b6: Unknown result type (might be due to invalid IL or missing references) if (colliders.Count == 0 || !CachedSphereCollider.TryGet(out var collider)) { return; } Vector3 val = default(Vector3); float num = default(float); foreach (Collider collider2 in colliders) { collider.radius = jiggleSettings.GetRadius(normalizedIndex); if (!(collider.radius <= 0f) && Physics.ComputePenetration((Collider)(object)collider, workingPosition, Quaternion.identity, collider2, ((Component)collider2).transform.position, ((Component)collider2).transform.rotation, ref val, ref num)) { workingPosition += val * num; } } } public void SignalWritePosition(double time) { //IL_0008: Unknown result type (might be due to invalid IL or missing references) particleSignal.SetPosition(workingPosition, time); } private Vector3 GetProjectedPosition() { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) Vector3 position = parent.transform.position; return parent.transform.TransformPoint(parent.GetParentTransform().InverseTransformPoint(position) * projectionAmount); } private Vector3 GetTransformPosition() { //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) if (!hasTransform) { return GetProjectedPosition(); } return transform.position; } private Transform GetParentTransform() { if (parent != null) { return parent.transform; } return transform.parent; } private void CacheAnimationPosition() { //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) if (!hasTransform) { targetAnimatedBoneSignal.SetPosition(GetProjectedPosition(), Time.timeAsDouble); return; } targetAnimatedBoneSignal.SetPosition(transform.position, Time.timeAsDouble); lastValidPoseBoneRotation = transform.localRotation; lastValidPoseBoneLocalPosition = transform.localPosition; } private Vector3 ConstrainLengthBackwards(Vector3 newPosition, float elasticity) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) if (child == null) { return newPosition; } Vector3 val = newPosition - child.workingPosition; Vector3 normalized = ((Vector3)(ref val)).normalized; return Vector3.Lerp(newPosition, child.workingPosition + normalized * child.GetLengthToParent(), elasticity); } private Vector3 ConstrainLength(Vector3 newPosition, float elasticity) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) Vector3 val = newPosition - parent.workingPosition; Vector3 normalized = ((Vector3)(ref val)).normalized; return Vector3.Lerp(newPosition, parent.workingPosition + normalized * GetLengthToParent(), elasticity); } public void MatchAnimationInstantly() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) double timeAsDouble = Time.timeAsDouble; Vector3 transformPosition = GetTransformPosition(); targetAnimatedBoneSignal.FlattenSignal(timeAsDouble, transformPosition); particleSignal.FlattenSignal(timeAsDouble, transformPosition); } public void PrepareTeleport() { //IL_0003: Unknown result type (might be due to invalid IL or missing references) preTeleportPosition = GetTransformPosition(); } public void FinishTeleport() { //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) if (!preTeleportPosition.HasValue) { MatchAnimationInstantly(); return; } Vector3 transformPosition = GetTransformPosition(); Vector3 val = transformPosition - preTeleportPosition.Value; targetAnimatedBoneSignal.FlattenSignal(Time.timeAsDouble, transformPosition); particleSignal.OffsetSignal(val); workingPosition += val; } private Vector3 ConstrainAngleBackward(Vector3 newPosition, float elasticity, float elasticitySoften) { //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) //IL_00ef: Unknown result type (might be due to invalid IL or missing references) //IL_00f6: Unknown result type (might be due to invalid IL or missing references) //IL_00fb: Unknown result type (might be due to invalid IL or missing references) //IL_00fd: Unknown result type (might be due to invalid IL or missing references) //IL_0106: Unknown result type (might be due to invalid IL or missing references) //IL_010b: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_010f: Unknown result type (might be due to invalid IL or missing references) if (child == null || child.child == null) { return newPosition; } Vector3 val = child.child.currentFixedAnimatedBonePosition - child.currentFixedAnimatedBonePosition; Vector3 val2 = child.child.workingPosition - child.workingPosition; Quaternion val3 = Quaternion.FromToRotation(val, val2); Vector3 val4 = newPosition - child.workingPosition; Vector3 val5 = val3 * val4; Debug.DrawLine(newPosition, child.workingPosition + val5, Color.cyan); float num = Vector3.Distance(newPosition, child.workingPosition + val5); num /= child.GetLengthToParent(); num = Mathf.Clamp01(num); num = Mathf.Pow(num, elasticitySoften * 2f); return Vector3.Lerp(newPosition, child.workingPosition + val5, elasticity * num); } private Vector3 ConstrainAngle(Vector3 newPosition, float elasticity, float elasticitySoften) { //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_011d: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00c8: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00d1: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_0107: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_0109: Unknown result type (might be due to invalid IL or missing references) //IL_010b: Unknown result type (might be due to invalid IL or missing references) //IL_0114: Unknown result type (might be due to invalid IL or missing references) //IL_0119: Unknown result type (might be due to invalid IL or missing references) if (!hasTransform && projectionAmount == 0f) { return newPosition; } Vector3 val; Vector3 val2; if (parent.parent == null) { val = parent.currentFixedAnimatedBonePosition + (parent.currentFixedAnimatedBonePosition - currentFixedAnimatedBonePosition); val2 = val; } else { val2 = parent.parent.workingPosition; val = parent.parent.currentFixedAnimatedBonePosition; } Vector3 val3 = parent.currentFixedAnimatedBonePosition - val; Vector3 val4 = parent.workingPosition - val2; Quaternion val5 = Quaternion.FromToRotation(val3, val4); Vector3 val6 = currentFixedAnimatedBonePosition - val; Vector3 val7 = val5 * val6; float num = Vector3.Distance(newPosition, val2 + val7); num /= GetLengthToParent(); num = Mathf.Clamp01(num); num = Mathf.Pow(num, elasticitySoften * 2f); return Vector3.Lerp(newPosition, val2 + val7, elasticity * num); } public static Vector3 NextPhysicsPosition(Vector3 newPosition, Vector3 previousPosition, Vector3 localSpaceVelocity, float deltaTime, float gravityMultiplier, float friction, float airFriction) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) float num = deltaTime * deltaTime; Vector3 val = newPosition - previousPosition - localSpaceVelocity; return newPosition + val * (1f - airFriction) + localSpaceVelocity * (1f - friction) + Physics.gravity * (gravityMultiplier * num); } public void DebugDraw(Color simulateColor, Color targetColor, bool interpolated) { //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) if (parent != null) { if (interpolated) { Debug.DrawLine(extrapolatedPosition, parent.extrapolatedPosition, simulateColor, 0f, false); } else { Debug.DrawLine(workingPosition, parent.workingPosition, simulateColor, 0f, false); } Debug.DrawLine(currentFixedAnimatedBonePosition, parent.currentFixedAnimatedBonePosition, targetColor, 0f, false); } } public Vector3 DeriveFinalSolvePosition(Vector3 offset) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) extrapolatedPosition = offset + particleSignal.SamplePosition(Time.timeAsDouble); return extrapolatedPosition; } public Vector3 GetCachedSolvePosition() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) return extrapolatedPosition; } public void PrepareBone() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) if (hasTransform) { if (boneRotationChangeCheck == transform.localRotation) { transform.localRotation = lastValidPoseBoneRotation; } if (bonePositionChangeCheck == transform.localPosition) { transform.localPosition = lastValidPoseBoneLocalPosition; } } CacheAnimationPosition(); } public void OnDrawGizmos(JiggleSettingsBase jiggleSettings) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)transform != (Object)null && child != null && (Object)(object)child.transform != (Object)null) { Gizmos.DrawLine(transform.position, child.transform.position); } if ((Object)(object)transform != (Object)null && child != null && (Object)(object)child.transform == (Object)null) { Gizmos.DrawLine(transform.position, child.GetProjectedPosition()); } if ((Object)(object)transform != (Object)null && (Object)(object)jiggleSettings != (Object)null) { Gizmos.DrawWireSphere(transform.position, jiggleSettings.GetRadius(normalizedIndex)); } if ((Object)(object)transform == (Object)null && (Object)(object)jiggleSettings != (Object)null) { Gizmos.DrawWireSphere(GetProjectedPosition(), jiggleSettings.GetRadius(normalizedIndex)); } } public void PoseBone(float blend) { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Unknown result type (might be due to invalid IL or missing references) //IL_00eb: Unknown result type (might be due to invalid IL or missing references) //IL_00f0: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Unknown result type (might be due to invalid IL or missing references) if (child != null) { Vector3 val = Vector3.Lerp(targetAnimatedBoneSignal.SamplePosition(Time.timeAsDouble), extrapolatedPosition, blend); Vector3 val2 = Vector3.Lerp(child.targetAnimatedBoneSignal.SamplePosition(Time.timeAsDouble), child.extrapolatedPosition, blend); if (parent != null) { transform.position = val; } Vector3 transformPosition = child.GetTransformPosition(); Vector3 val3 = transformPosition - transform.position; Vector3 val4 = val2 - val; Quaternion val5 = Quaternion.FromToRotation(val3, val4); transform.rotation = val5 * transform.rotation; } if (hasTransform) { boneRotationChangeCheck = transform.localRotation; bonePositionChangeCheck = transform.localPosition; } } } [DefaultExecutionOrder(200)] public class JiggleRigBuilder : MonoBehaviour { [SerializeField] [Tooltip("The root bone from which an individual JiggleRig will be constructed. The JiggleRig encompasses all children of the specified root.")] [FormerlySerializedAs("target")] private Transform rootTransform; [Tooltip("The settings that the rig should update with, create them using the Create->JigglePhysics->Settings menu option.")] public JiggleSettingsBase jiggleSettings; [SerializeField] [Tooltip("The list of transforms to ignore during the jiggle. Each bone listed will also ignore all the children of the specified bone.")] private List<Transform> ignoredTransforms; public List<Collider> colliders; [Tooltip("An air force that is applied to the entire rig, this is useful to plug in some wind volumes from external sources.")] public Vector3 wind; [Tooltip("Level of detail manager. This system will control how the jiggle rig saves performance cost.")] public JiggleRigLOD levelOfDetail; [Tooltip("Draws some simple lines to show what the simulation is doing. Generally this should be disabled.")] [SerializeField] private bool debugDraw; private JiggleSettingsData data; private bool initialized; [HideInInspector] protected List<JiggleBone> simulatedPoints; private double accumulation; private bool dirtyFromEnable = false; private bool wasLODActive = true; public static float maxCatchupTime => Time.fixedDeltaTime * 4f; private bool NeedsCollisions => colliders.Count != 0; public Transform GetRootTransform() { return rootTransform; } public void PrepareBone(Vector3 position, JiggleRigLOD jiggleRigLOD) { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) if (!initialized) { throw new UnityException("JiggleRig was never initialized. Please call JiggleRig.Initialize() if you're going to manually timestep."); } foreach (JiggleBone simulatedPoint in simulatedPoints) { simulatedPoint.PrepareBone(); } data = jiggleSettings.GetData(); data = (((Object)(object)jiggleRigLOD != (Object)null) ? jiggleRigLOD.AdjustJiggleSettingsData(position, data) : data); } public void MatchAnimationInstantly() { foreach (JiggleBone simulatedPoint in simulatedPoints) { simulatedPoint.MatchAnimationInstantly(); } } public void UpdateJiggle(Vector3 wind, double time) { //IL_0020: Unknown result type (might be due to invalid IL or missing references) foreach (JiggleBone simulatedPoint in simulatedPoints) { simulatedPoint.VerletPass(data, wind, time); } if (NeedsCollisions) { for (int num = simulatedPoints.Count - 1; num >= 0; num--) { simulatedPoints[num].CollisionPreparePass(data); } } foreach (JiggleBone simulatedPoint2 in simulatedPoints) { simulatedPoint2.ConstraintPass(data); } if (NeedsCollisions) { foreach (JiggleBone simulatedPoint3 in simulatedPoints) { simulatedPoint3.CollisionPass(jiggleSettings, colliders); } } foreach (JiggleBone simulatedPoint4 in simulatedPoints) { simulatedPoint4.SignalWritePosition(time); } } public void DeriveFinalSolve() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) Vector3 val = simulatedPoints[0].DeriveFinalSolvePosition(Vector3.zero); Vector3 offset = simulatedPoints[0].transform.position - val; foreach (JiggleBone simulatedPoint in simulatedPoints) { simulatedPoint.DeriveFinalSolvePosition(offset); } } public void Pose(bool debugDraw) { //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) DeriveFinalSolve(); foreach (JiggleBone simulatedPoint in simulatedPoints) { simulatedPoint.PoseBone(data.blend); if (debugDraw) { simulatedPoint.DebugDraw(Color.red, Color.blue, interpolated: true); } } } public void PrepareTeleport() { foreach (JiggleBone simulatedPoint in simulatedPoints) { simulatedPoint.PrepareTeleport(); } } public void FinishTeleport() { foreach (JiggleBone simulatedPoint in simulatedPoints) { simulatedPoint.FinishTeleport(); } } protected virtual void CreateSimulatedPoints(ICollection<JiggleBone> outputPoints, ICollection<Transform> ignoredTransforms, Transform currentTransform, JiggleBone parentJiggleBone) { //IL_004e: Unknown result type (might be due to invalid IL or missing references) JiggleBone jiggleBone = new JiggleBone(currentTransform, parentJiggleBone); outputPoints.Add(jiggleBone); if (currentTransform.childCount == 0) { if (jiggleBone.parent == null) { if ((Object)(object)jiggleBone.transform.parent == (Object)null) { throw new UnityException("Can't have a singular jiggle bone with no parents. That doesn't even make sense!"); } outputPoints.Add(new JiggleBone(null, jiggleBone)); } else { outputPoints.Add(new JiggleBone(null, jiggleBone)); } return; } for (int i = 0; i < currentTransform.childCount; i++) { if (!ignoredTransforms.Contains(currentTransform.GetChild(i))) { CreateSimulatedPoints(outputPoints, ignoredTransforms, currentTransform.GetChild(i), jiggleBone); } } } private void Awake() { Initialize(); } private void OnEnable() { JiggleRigHandler.AddBuilder(this); dirtyFromEnable = true; } private void OnDisable() { JiggleRigHandler.RemoveBuilder(this); PrepareTeleport(); } public void Initialize() { accumulation = 0.0; simulatedPoints = new List<JiggleBone>(); if ((Object)(object)rootTransform == (Object)null) { return; } CreateSimulatedPoints(simulatedPoints, ignoredTransforms, rootTransform, null); foreach (JiggleBone simulatedPoint in simulatedPoints) { simulatedPoint.CalculateNormalizedIndex(); } initialized = true; } public virtual void Advance(float deltaTime) { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)levelOfDetail != (Object)null && !levelOfDetail.CheckActive(((Component)this).transform.position)) { if (wasLODActive) { PrepareTeleport(); } wasLODActive = false; return; } if (!wasLODActive) { FinishTeleport(); } PrepareBone(((Component)this).transform.position, levelOfDetail); if (dirtyFromEnable) { FinishTeleport(); dirtyFromEnable = false; } accumulation = Math.Min(accumulation + (double)deltaTime, maxCatchupTime); while (accumulation > (double)Time.fixedDeltaTime) { accumulation -= Time.fixedDeltaTime; double time = Time.timeAsDouble - accumulation; UpdateJiggle(wind, time); } Pose(debugDraw); wasLODActive = true; } private void OnDrawGizmos() { if (!initialized || simulatedPoints == null) { Initialize(); } foreach (JiggleBone simulatedPoint in simulatedPoints) { simulatedPoint.OnDrawGizmos(jiggleSettings); } } private void OnValidate() { if ((Object)(object)rootTransform == (Object)null) { rootTransform = ((Component)this).transform; } if (!Application.isPlaying) { Initialize(); } } } public static class JiggleRigHandler { [CompilerGenerated] private static class <>O { public static UpdateFunction <0>__UpdateJiggleRigs; } private static bool initialized = false; private static HashSet<JiggleRigBuilder> builders = new HashSet<JiggleRigBuilder>(); private static void Initialize() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Expected O, but got Unknown if (!initialized) { PlayerLoopSystem currentPlayerLoop = PlayerLoop.GetCurrentPlayerLoop(); PlayerLoopSystem self = currentPlayerLoop; PlayerLoopSystem systemToInject = default(PlayerLoopSystem); object obj = <>O.<0>__UpdateJiggleRigs; if (obj == null) { UpdateFunction val = UpdateJiggleRigs; <>O.<0>__UpdateJiggleRigs = val; obj = (object)val; } systemToInject.updateDelegate = (UpdateFunction)obj; systemToInject.type = typeof(JiggleRigHandler); currentPlayerLoop = self.InjectAt<PostLateUpdate>(systemToInject); PlayerLoop.SetPlayerLoop(currentPlayerLoop); initialized = true; } } private static void UpdateJiggleRigs() { CachedSphereCollider.StartPass(); foreach (JiggleRigBuilder builder in builders) { builder.Advance(Time.deltaTime); } CachedSphereCollider.FinishedPass(); } public static void AddBuilder(JiggleRigBuilder builder) { builders.Add(builder); Initialize(); } public static void RemoveBuilder(JiggleRigBuilder builder) { builders.Remove(builder); } private static PlayerLoopSystem InjectAt<T>(this PlayerLoopSystem self, PlayerLoopSystem systemToInject) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_0110: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00f4: Unknown result type (might be due to invalid IL or missing references) //IL_010b: Unknown result type (might be due to invalid IL or missing references) //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Expected O, but got Unknown int num = FindIndexOfSubsystem<T>(self.subSystemList); if (num == -1) { throw new UnityException($"Failed to find PlayerLoopSystem with type{typeof(T)}"); } List<PlayerLoopSystem> list = new List<PlayerLoopSystem>(self.subSystemList[num].subSystemList); foreach (PlayerLoopSystem item2 in list) { if (item2.type != typeof(JiggleRigBuilder)) { continue; } Debug.LogWarning((object)$"Tried to inject a PlayerLoopSystem ({systemToInject.type}) more than once! Ignoring the second injection."); return self; } PlayerLoopSystem item = default(PlayerLoopSystem); object obj = <>O.<0>__UpdateJiggleRigs; if (obj == null) { UpdateFunction val = UpdateJiggleRigs; <>O.<0>__UpdateJiggleRigs = val; obj = (object)val; } item.updateDelegate = (UpdateFunction)obj; item.type = typeof(JiggleRigHandler); list.Insert(0, item); self.subSystemList[num].subSystemList = list.ToArray(); return self; } private static int FindIndexOfSubsystem<T>(PlayerLoopSystem[] list, int index = -1) { if (list == null) { return -1; } for (int i = 0; i < list.Length; i++) { if (list[i].type == typeof(T)) { return i; } } return -1; } } public abstract class JiggleRigLOD : ScriptableObject { public abstract bool CheckActive(Vector3 position); public abstract JiggleSettingsData AdjustJiggleSettingsData(Vector3 position, JiggleSettingsData data); } [CreateAssetMenu(fileName = "JiggleRigSimpleLOD", menuName = "JigglePhysics/JiggleRigSimpleLOD", order = 1)] public class JiggleRigSimpleLOD : JiggleRigLOD { [Tooltip("Distance to disable the jiggle rig")] [SerializeField] private float distance; [Tooltip("Level of detail manager. This system will control how the jiggle rig saves performance cost.")] [SerializeField] private float blend; [NonSerialized] private Camera currentCamera; [NonSerialized] private Transform cameraTransform; private bool TryGetCamera(out Camera camera) { if ((Object)(object)currentCamera == (Object)null || !((Component)currentCamera).CompareTag("MainCamera")) { currentCamera = Camera.main; } camera = currentCamera; return (Object)(object)currentCamera != (Object)null; } public override bool CheckActive(Vector3 position) { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) if (!TryGetCamera(out var camera)) { return false; } return Vector3.Distance(((Component)camera).transform.position, position) < distance; } public override JiggleSettingsData AdjustJiggleSettingsData(Vector3 position, JiggleSettingsData data) { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) if (!TryGetCamera(out var camera)) { return data; } float num = (Vector3.Distance(((Component)camera).transform.position, position) - distance + blend) / blend; num = Mathf.Clamp01(1f - num); data.blend = num; return data; } } public struct JiggleSettingsData { public float gravityMultiplier; public float friction; public float angleElasticity; public float blend; public float airDrag; public float lengthElasticity; public float elasticitySoften; public float radiusMultiplier; public static JiggleSettingsData Lerp(JiggleSettingsData a, JiggleSettingsData b, float t) { JiggleSettingsData result = default(JiggleSettingsData); result.gravityMultiplier = Mathf.Lerp(a.gravityMultiplier, b.gravityMultiplier, t); result.friction = Mathf.Lerp(a.friction, b.friction, t); result.angleElasticity = Mathf.Lerp(a.angleElasticity, b.angleElasticity, t); result.blend = Mathf.Lerp(a.blend, b.blend, t); result.airDrag = Mathf.Lerp(a.airDrag, b.airDrag, t); result.lengthElasticity = Mathf.Lerp(a.lengthElasticity, b.lengthElasticity, t); result.elasticitySoften = Mathf.Lerp(a.elasticitySoften, b.elasticitySoften, t); result.radiusMultiplier = Mathf.Lerp(a.radiusMultiplier, b.radiusMultiplier, t); return result; } } [CreateAssetMenu(fileName = "JiggleSettings", menuName = "JigglePhysics/Settings", order = 1)] public class JiggleSettings : JiggleSettingsBase { [SerializeField] [Range(0f, 2f)] [Tooltip("How much gravity to apply to the simulation, it is a multiplier of the Physics.gravity setting.")] private float gravityMultiplier = 1f; [SerializeField] [Range(0f, 1f)] [Tooltip("How much mechanical friction to apply, this is specifically how quickly oscillations come to rest.")] private float friction = 0.4f; [SerializeField] [Range(0f, 1f)] [Tooltip("How much angular force is applied to bring it to the target shape.")] private float angleElasticity = 0.4f; [SerializeField] [Range(0f, 1f)] [Tooltip("How much of the simulation should be expressed. A value of 0 would make the jiggle have zero effect. A value of 1 gives the full movement as intended. 0.5 would ")] private float blend = 1f; [FormerlySerializedAs("airFriction")] [HideInInspector] [SerializeField] [Range(0f, 1f)] [Tooltip("How much jiggled objects should get dragged behind by moving through the air. Or how \"thick\" the air is.")] private float airDrag = 0.1f; [HideInInspector] [SerializeField] [Range(0f, 1f)] [Tooltip("How rigidly the rig holds its length. Low values cause lots of squash and stretch!")] private float lengthElasticity = 0.8f; [HideInInspector] [SerializeField] [Range(0f, 1f)] [Tooltip("How much to allow free bone motion before engaging elasticity.")] private float elasticitySoften = 0f; [HideInInspector] [SerializeField] [Tooltip("How much radius points have, only used for collisions. Set to 0 to disable collisions")] private float radiusMultiplier = 0f; [HideInInspector] [SerializeField] [Tooltip("How the radius is expressed as a curve along the bone chain from root to child.")] private AnimationCurve radiusCurve = new AnimationCurve((Keyframe[])(object)new Keyframe[2] { new Keyframe(0f, 1f), new Keyframe(1f, 0f) }); public override JiggleSettingsData GetData() { JiggleSettingsData result = default(JiggleSettingsData); result.gravityMultiplier = gravityMultiplier; result.friction = friction; result.airDrag = airDrag; result.blend = blend; result.angleElasticity = angleElasticity; result.elasticitySoften = elasticitySoften; result.lengthElasticity = lengthElasticity; result.radiusMultiplier = radiusMultiplier; return result; } public void SetData(JiggleSettingsData data) { gravityMultiplier = data.gravityMultiplier; friction = data.friction; angleElasticity = data.angleElasticity; blend = data.blend; airDrag = data.airDrag; lengthElasticity = data.lengthElasticity; elasticitySoften = data.elasticitySoften; radiusMultiplier = data.radiusMultiplier; } public override float GetRadius(float normalizedIndex) { return radiusMultiplier * radiusCurve.Evaluate(normalizedIndex); } public void SetRadiusCurve(AnimationCurve curve) { radiusCurve = curve; } } public class JiggleSettingsBase : ScriptableObject { public virtual JiggleSettingsData GetData() { return default(JiggleSettingsData); } public virtual float GetRadius(float normalizedIndex) { return 0f; } } [CreateAssetMenu(fileName = "JiggleSettingsBlend", menuName = "JigglePhysics/Blend Settings", order = 1)] public class JiggleSettingsBlend : JiggleSettingsBase { [Tooltip("The list of jiggle settings to blend between.")] public List<JiggleSettings> blendSettings; [Range(0f, 1f)] [Tooltip("A value from 0 to 1 that linearly blends between all of the blendSettings.")] public float normalizedBlend; public override JiggleSettingsData GetData() { int num = blendSettings.Count - 1; float num2 = Mathf.Clamp01(normalizedBlend); int num3 = Mathf.Clamp(Mathf.FloorToInt(num2 * (float)num), 0, num); int index = Mathf.Clamp(Mathf.FloorToInt(num2 * (float)num) + 1, 0, num); return JiggleSettingsData.Lerp(blendSettings[num3].GetData(), blendSettings[index].GetData(), Mathf.Clamp01(num2 * (float)num - (float)num3)); } public override float GetRadius(float normalizedIndex) { float num = Mathf.Clamp01(normalizedBlend); int num2 = Mathf.FloorToInt(num * (float)blendSettings.Count); int num3 = Mathf.FloorToInt(num * (float)blendSettings.Count) + 1; return Mathf.Lerp(blendSettings[Mathf.Clamp(num2, 0, blendSettings.Count - 1)].GetRadius(normalizedIndex), blendSettings[Mathf.Clamp(num3, 0, blendSettings.Count - 1)].GetRadius(normalizedIndex), Mathf.Clamp01(num * (float)blendSettings.Count - (float)num2)); } } public class PositionSignal { private struct Frame { public Vector3 position; public double time; } private Frame previousFrame; private Frame currentFrame; public PositionSignal(Vector3 startPosition, double time) { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) currentFrame = (previousFrame = new Frame { position = startPosition, time = time }); } public void SetPosition(Vector3 position, double time) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) previousFrame = currentFrame; currentFrame = new Frame { position = position, time = time }; } public void OffsetSignal(Vector3 offset) { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) previousFrame = new Frame { position = previousFrame.position + offset, time = previousFrame.time }; currentFrame = new Frame { position = currentFrame.position + offset, time = previousFrame.time }; } public void FlattenSignal(double time, Vector3 position) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) previousFrame = new Frame { position = position, time = time - (double)(JiggleRigBuilder.maxCatchupTime * 2f) }; currentFrame = new Frame { position = position, time = time - (double)JiggleRigBuilder.maxCatchupTime }; } public Vector3 GetCurrent() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) return currentFrame.position; } public Vector3 GetPrevious() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) return previousFrame.position; } public Vector3 SamplePosition(double time) { //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) double num = currentFrame.time - previousFrame.time; if (num == 0.0) { return previousFrame.position; } double num2 = (time - previousFrame.time) / num; return Vector3.Lerp(previousFrame.position, currentFrame.position, (float)num2); } } } namespace ModelReplacement { public static class PluginInfo { public const string GUID = "meow.ModelReplacementAPI"; public const string NAME = "ModelReplacementAPI"; public const string VERSION = "2.2.0"; public const string WEBSITE = "https://github.com/BunyaPineTree/LethalCompany_ModelReplacementAPI"; } [BepInPlugin("meow.ModelReplacementAPI", "ModelReplacementAPI", "2.2.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] public class ModelReplacementAPI : BaseUnityPlugin { [HarmonyPatch(typeof(PlayerControllerB))] public class PlayerControllerBPatch { [HarmonyPatch("Update")] [HarmonyPostfix] public static void ManageRegistryBodyReplacements(ref PlayerControllerB __instance) { try { BodyReplacementBase component = ((Component)__instance.thisPlayerBody).gameObject.GetComponent<BodyReplacementBase>(); if ((Object)(object)component != (Object)null && RegisteredModelReplacementExceptions.Contains(((object)component).GetType())) { return; } if (RegisteredModelReplacementOverride != null) { SetPlayerModelReplacement(__instance, RegisteredModelReplacementOverride); return; } int currentSuitID = __instance.currentSuitID; string unlockableName = StartOfRound.Instance.unlockablesList.unlockables[currentSuitID].unlockableName; unlockableName = unlockableName.ToLower().Replace(" ", ""); if (RegisteredModelReplacements.ContainsKey(unlockableName)) { SetPlayerModelReplacement(__instance, RegisteredModelReplacements[unlockableName]); } else if (RegisteredModelReplacementDefault != null) { SetPlayerModelReplacement(__instance, RegisteredModelReplacementDefault); } else { RemovePlayerModelReplacement(__instance); } } catch (Exception ex) { Instance.Logger.LogWarning((object)ex); } } } public static bool moreCompanyPresent; public static bool thirdPersonPresent; public static bool LCthirdPersonPresent; public static bool mirrorDecorPresent; public static bool tooManyEmotesPresent; public static bool recordingCameraPresent; public static ModelReplacementAPI Instance; public ManualLogSource Logger; private static List<Type> RegisteredModelReplacementExceptions = new List<Type>(); private static Dictionary<string, Type> RegisteredModelReplacements = new Dictionary<string, Type>(); private static Type RegisteredModelReplacementOverride = null; private static Type RegisteredModelReplacementDefault = null; private static int steamLobbyID { get { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) int result; if (!GameNetworkManager.Instance.currentLobby.HasValue) { result = -1; } else { Lobby value = GameNetworkManager.Instance.currentLobby.Value; result = (int)((Lobby)(ref value)).Id.Value; } return result; } } public static bool isLan => steamLobbyID == -1; private void Awake() { //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Expected O, but got Unknown Logger = Logger.CreateLogSource("meow.ModelReplacementAPI"); if ((Object)(object)Instance == (Object)null) { Instance = this; } moreCompanyPresent = Chainloader.PluginInfos.ContainsKey("me.swipez.melonloader.morecompany"); thirdPersonPresent = Chainloader.PluginInfos.ContainsKey("verity.3rdperson"); LCthirdPersonPresent = Chainloader.PluginInfos.ContainsKey("LCThirdPerson"); mirrorDecorPresent = Chainloader.PluginInfos.ContainsKey("quackandcheese.mirrordecor"); tooManyEmotesPresent = Chainloader.PluginInfos.ContainsKey("FlipMods.TooManyEmotes"); recordingCameraPresent = Chainloader.PluginInfos.ContainsKey("com.graze.gorillatag.placeablecamera"); Harmony val = new Harmony("meow.ModelReplacementAPI"); val.PatchAll(); Logger.LogInfo((object)"Plugin meow.ModelReplacementAPI is loaded!"); } public static void RegisterModelReplacementDefault(Type type) { if (!type.IsSubclassOf(typeof(BodyReplacementBase))) { Instance.Logger.LogError((object)$"Cannot register body replacement default type {type}, must inherit from BodyReplacementBase"); return; } if (RegisteredModelReplacementOverride != null) { Instance.Logger.LogError((object)$"Cannot register body replacement default, already registered to {RegisteredModelReplacementDefault}."); return; } Instance.Logger.LogInfo((object)$"Registering body replacement default type {type}."); RegisteredModelReplacementDefault = type; } public static void RegisterModelReplacementOverride(Type type) { if (!type.IsSubclassOf(typeof(BodyReplacementBase))) { Instance.Logger.LogError((object)$"Cannot register body replacement override type {type}, must inherit from BodyReplacementBase"); return; } if (RegisteredModelReplacementOverride != null) { Instance.Logger.LogError((object)$"Cannot register body replacement override, already registered to {RegisteredModelReplacementOverride}."); return; } Instance.Logger.LogInfo((object)$"Registering body replacement override type {type}."); RegisteredModelReplacementOverride = type; } public static void RegisterModelReplacementException(Type type) { if (!type.IsSubclassOf(typeof(BodyReplacementBase))) { Instance.Logger.LogError((object)$"Cannot register body replacement exception type {type}, must inherit from BodyReplacementBase"); return; } Instance.Logger.LogInfo((object)$"Registering body replacement exception type {type}."); if (!RegisteredModelReplacementExceptions.Contains(type)) { RegisteredModelReplacementExceptions.Add(type); } } public static void RegisterSuitModelReplacement(string suitNameToReplace, Type type) { suitNameToReplace = suitNameToReplace.ToLower().Replace(" ", ""); if (!type.IsSubclassOf(typeof(BodyReplacementBase))) { Instance.Logger.LogError((object)$"Cannot register body replacement type {type}, must inherit from BodyReplacementBase"); return; } if (RegisteredModelReplacements.ContainsKey(suitNameToReplace)) { Instance.Logger.LogError((object)$"Cannot register body replacement type {type}, suit name to replace {suitNameToReplace} is already registered."); return; } Instance.Logger.LogInfo((object)$"Registering body replacement type {type} to suit name {suitNameToReplace}."); RegisteredModelReplacements.Add(suitNameToReplace, type); } public static void SetPlayerModelReplacement(PlayerControllerB player, Type type) { if (!type.IsSubclassOf(typeof(BodyReplacementBase))) { Instance.Logger.LogError((object)("Cannot set body replacement of type " + type.Name + ", must inherit from BodyReplacementBase")); } else { if (!isLan && player.playerSteamId == 0) { return; } BodyReplacementBase component = ((Component)player.thisPlayerBody).gameObject.GetComponent<BodyReplacementBase>(); int currentSuitID = player.currentSuitID; string unlockableName = StartOfRound.Instance.unlockablesList.unlockables[currentSuitID].unlockableName; if ((Object)(object)component != (Object)null) { if (((object)component).GetType() == type) { if (!(component.suitName != unlockableName)) { return; } Console.WriteLine($"Suit Change detected {component.suitName} => {unlockableName}, Replacing {type}."); Object.Destroy((Object)(object)component); } else { Console.WriteLine($"Model Replacement Change detected {((object)component).GetType()} => {type}, changing model."); Object.Destroy((Object)(object)component); } } BodyReplacementBase bodyReplacementBase = ((Component)player.thisPlayerBody).gameObject.AddComponent(type) as BodyReplacementBase; bodyReplacementBase.suitName = unlockableName; } } public static void RemovePlayerModelReplacement(PlayerControllerB player) { BodyReplacementBase component = ((Component)player.thisPlayerBody).gameObject.GetComponent<BodyReplacementBase>(); if (Object.op_Implicit((Object)(object)component)) { Object.Destroy((Object)(object)component); } } } public abstract class BodyReplacementBase : MonoBehaviour { public ViewStateManager viewState = null; public MoreCompanyCosmeticManager cosmeticManager = null; public MaterialHelper materialHelper = null; public GameObject replacementModel; protected GameObject deadBody = null; protected GameObject replacementDeadBody = null; private MeshRenderer nameTagObj = null; private MeshRenderer nameTagObj2 = null; private int danceNumber = 0; private int previousDanceNumber = 0; public AvatarUpdater cosmeticAvatar = null; public bool UseNoPostProcessing = false; public bool DontConvertUnsupportedShaders = false; private bool emoteOngoing = false; public AvatarUpdater avatar { get; private set; } public PlayerControllerB controller { get; private set; } public AvatarUpdater ragdollAvatar { get; private set; } public string suitName { get; set; } = ""; protected abstract GameObject LoadAssetsAndReturnModel(); protected virtual void AddModelScripts() { } protected virtual AvatarUpdater GetAvatarUpdater() { return new AvatarUpdater(); } protected internal virtual void OnHitEnemy(bool dead) { Console.WriteLine("PLAYER HIT ENEMY " + controller.playerUsername); } protected internal virtual void OnHitAlly(PlayerControllerB ally, bool dead) { Console.WriteLine("PLAYER HIT ALLY " + controller.playerUsername); } protected internal virtual void OnDamageTaken(bool dead) { Console.WriteLine("PLAYER TAKE DAMAGE " + controller.playerUsername); } protected internal virtual void OnDamageTakenByAlly(PlayerControllerB ally, bool dead) { Console.WriteLine("PLAYER TAKE DAMAGE BY ALLY " + controller.playerUsername); } protected internal virtual void OnDeath() { Console.WriteLine("PLAYER DEATH " + controller.playerUsername + " "); } protected internal virtual void OnEmoteStart(int emoteId) { Console.WriteLine($"PLAYER EMOTE START {controller.playerUsername} ID {emoteId}"); } protected internal virtual void OnEmoteEnd() { Console.WriteLine("PLAYER EMOTE END " + controller.playerUsername); } protected virtual void Awake() { //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Expected O, but got Unknown //IL_0206: Unknown result type (might be due to invalid IL or missing references) //IL_0229: Unknown result type (might be due to invalid IL or missing references) //IL_022e: Unknown result type (might be due to invalid IL or missing references) //IL_0232: Unknown result type (might be due to invalid IL or missing references) //IL_0237: Unknown result type (might be due to invalid IL or missing references) //IL_0239: Unknown result type (might be due to invalid IL or missing references) //IL_0241: Unknown result type (might be due to invalid IL or missing references) //IL_0246: Unknown result type (might be due to invalid IL or missing references) //IL_024a: Unknown result type (might be due to invalid IL or missing references) //IL_0263: Unknown result type (might be due to invalid IL or missing references) //IL_026a: Unknown result type (might be due to invalid IL or missing references) controller = ((Component)this).GetComponent<PlayerControllerB>(); ModelReplacementAPI.Instance.Logger.LogInfo((object)("Awake " + controller.playerUsername)); replacementModel = LoadAssetsAndReturnModel(); if ((Object)(object)replacementModel == (Object)null) { ModelReplacementAPI.Instance.Logger.LogFatal((object)"LoadAssetsAndReturnModel() returned null. Verify that your assetbundle works and your asset name is correct. "); } materialHelper = new MaterialHelper(this); Renderer[] componentsInChildren = replacementModel.GetComponentsInChildren<Renderer>(); Material sharedMaterial = ((Renderer)((Component)controller.thisPlayerModel).GetComponent<SkinnedMeshRenderer>()).sharedMaterial; sharedMaterial = new Material(sharedMaterial); Dictionary<Material, Material> dictionary = new Dictionary<Material, Material>(); List<Material> list = CollectionPool<List<Material>, Material>.Get(); Renderer[] array = componentsInChildren; foreach (Renderer val in array) { val.GetSharedMaterials(list); for (int j = 0; j < list.Count; j++) { Material val2 = list[j]; if (!dictionary.TryGetValue(val2, out var value)) { value = (dictionary[val2] = materialHelper.GetReplacementMaterial(sharedMaterial, val2)); } list[j] = value; } val.SetMaterials(list); } CollectionPool<List<Material>, Material>.Release(list); SkinnedMeshRenderer[] componentsInChildren2 = replacementModel.GetComponentsInChildren<SkinnedMeshRenderer>(); foreach (SkinnedMeshRenderer val3 in componentsInChildren2) { val3.updateWhenOffscreen = true; } try { AddModelScripts(); } catch (Exception ex) { ModelReplacementAPI.Instance.Logger.LogError((object)("Could not set all model scripts.\n Error: " + ex.Message)); } replacementModel = Object.Instantiate<GameObject>(replacementModel); GameObject obj = replacementModel; ((Object)obj).name = ((Object)obj).name + "(" + controller.playerUsername + ")"; replacementModel.transform.localPosition = new Vector3(0f, 0f, 0f); replacementModel.SetActive(true); Bounds bounds = ((Renderer)controller.thisPlayerModel).bounds; Vector3 extents = ((Bounds)(ref bounds)).extents; float y = extents.y; bounds = GetBounds(); float num = y / ((Bounds)(ref bounds)).extents.y; Transform transform = replacementModel.transform; transform.localScale *= num; avatar = GetAvatarUpdater(); cosmeticAvatar = avatar; ragdollAvatar = new AvatarUpdater(); avatar.AssignModelReplacement(((Component)controller).gameObject, replacementModel); viewState = new ViewStateManager(this); if (ModelReplacementAPI.moreCompanyPresent) { cosmeticManager = new MoreCompanyCosmeticManager(this); } MeshRenderer[] componentsInChildren3 = ((Component)controller).gameObject.GetComponentsInChildren<MeshRenderer>(); nameTagObj = componentsInChildren3.Where((MeshRenderer x) => ((Object)((Component)x).gameObject).name == "LevelSticker").First(); nameTagObj2 = componentsInChildren3.Where((MeshRenderer x) => ((Object)((Component)x).gameObject).name == "BetaBadge").First(); viewState.RendererPatches(); SetAvatarRenderers(enabled: true); viewState.SetAllLayers(); ModelReplacementAPI.Instance.Logger.LogInfo((object)("AwakeEnd " + controller.playerUsername)); } protected virtual void Start() { viewState.RendererPatches(); } protected virtual void LateUpdate() { //IL_010f: Unknown result type (might be due to invalid IL or missing references) //IL_0114: Unknown result type (might be due to invalid IL or missing references) SetPlayerRenderers(enabled: false); viewState.SetAllLayers(); GameObject val = null; try { val = ((Component)controller.deadBody).gameObject; } catch { } if (Object.op_Implicit((Object)(object)val) && (Object)(object)replacementDeadBody == (Object)null) { Console.WriteLine("Set cosmeticAvatar to ragdoll"); cosmeticAvatar = ragdollAvatar; CreateAndParentRagdoll(controller.deadBody); OnDeath(); } if (Object.op_Implicit((Object)(object)replacementDeadBody) && (Object)(object)val == (Object)null) { Console.WriteLine("Set cosmeticAvatar to living"); cosmeticAvatar = avatar; Object.Destroy((Object)(object)replacementDeadBody); replacementDeadBody = null; } avatar.Update(); ragdollAvatar.Update(); if (ModelReplacementAPI.moreCompanyPresent) { cosmeticManager.Update(useAvatarTransforms: true); } previousDanceNumber = danceNumber; AnimatorStateInfo currentAnimatorStateInfo = controller.playerBodyAnimator.GetCurrentAnimatorStateInfo(1); int fullPathHash = ((AnimatorStateInfo)(ref currentAnimatorStateInfo)).fullPathHash; if (controller.performingEmote) { switch (fullPathHash) { case -462656950: danceNumber = 1; break; case 2103786480: danceNumber = 2; break; default: danceNumber = 3; break; } } else { danceNumber = 0; } if (ModelReplacementAPI.tooManyEmotesPresent) { danceNumber = SafeGetEmoteID(danceNumber); } if (danceNumber != previousDanceNumber) { if (previousDanceNumber == 0) { ((MonoBehaviour)this).StartCoroutine(WaitForDanceNumberChange()); } else if (danceNumber == 0) { OnEmoteEnd(); } else if (!emoteOngoing) { OnEmoteStart(danceNumber); } } } protected virtual void OnDestroy() { ModelReplacementAPI.Instance.Logger.LogInfo((object)("Destroy body component for " + controller.playerUsername)); SetPlayerRenderers(enabled: true); if (ModelReplacementAPI.moreCompanyPresent) { cosmeticManager.Update(useAvatarTransforms: false); } Object.Destroy((Object)(object)replacementModel); Object.Destroy((Object)(object)replacementDeadBody); } private void CreateAndParentRagdoll(DeadBodyInfo bodyinfo) { deadBody = ((Component)bodyinfo).gameObject; SkinnedMeshRenderer componentInChildren = deadBody.GetComponentInChildren<SkinnedMeshRenderer>(); replacementDeadBody = Object.Instantiate<GameObject>(replacementModel); GameObject obj = replacementDeadBody; ((Object)obj).name = ((Object)obj).name + "(Ragdoll)"; ragdollAvatar.AssignModelReplacement(deadBody, replacementDeadBody); Renderer[] componentsInChildren = replacementDeadBody.GetComponentsInChildren<Renderer>(); foreach (Renderer val in componentsInChildren) { val.enabled = true; val.shadowCastingMode = (ShadowCastingMode)1; ((Component)val).gameObject.layer = viewState.VisibleLayer; } ((Renderer)componentInChildren).enabled = false; GameObject[] bodyBloodDecals = bodyinfo.bodyBloodDecals; foreach (GameObject val2 in bodyBloodDecals) { Transform parent = val2.transform.parent; Transform avatarTransformFromBoneName = ragdollAvatar.GetAvatarTransformFromBoneName(((Object)parent).name); if (Object.op_Implicit((Object)(object)avatarTransformFromBoneName)) { Object.Instantiate<GameObject>(val2, avatarTransformFromBoneName); } } } private void SetAvatarRenderers(bool enabled) { Renderer[] componentsInChildren = replacementModel.GetComponentsInChildren<Renderer>(); foreach (Renderer val in componentsInChildren) { val.enabled = enabled; } } private void SetPlayerRenderers(bool enabled) { ((Renderer)controller.thisPlayerModel).enabled = enabled; ((Renderer)controller.thisPlayerModelLOD1).enabled = enabled; ((Renderer)controller.thisPlayerModelLOD2).enabled = enabled; ((Renderer)nameTagObj).enabled = enabled; ((Renderer)nameTagObj2).enabled = enabled; } private Bounds GetBounds() { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Unknown result type (might be due to invalid IL or missing references) //IL_010f: Unknown result type (might be due to invalid IL or missing references) //IL_0113: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Unknown result type (might be due to invalid IL or missing references) //IL_0149: Unknown result type (might be due to invalid IL or missing references) //IL_014d: Unknown result type (might be due to invalid IL or missing references) //IL_017e: Unknown result type (might be due to invalid IL or missing references) //IL_0183: Unknown result type (might be due to invalid IL or missing references) //IL_0187: Unknown result type (might be due to invalid IL or missing references) //IL_019b: Unknown result type (might be due to invalid IL or missing references) //IL_01a4: Unknown result type (might be due to invalid IL or missing references) //IL_01af: Unknown result type (might be due to invalid IL or missing references) //IL_01b0: Unknown result type (might be due to invalid IL or missing references) //IL_01b4: Unknown result type (might be due to invalid IL or missing references) Bounds result = default(Bounds); IEnumerable<Bounds> source = from r in replacementModel.GetComponentsInChildren<SkinnedMeshRenderer>() select ((Renderer)r).bounds; Bounds val = source.OrderByDescending((Bounds x) => ((Bounds)(ref x)).max.x).First(); float x2 = ((Bounds)(ref val)).max.x; val = source.OrderByDescending((Bounds x) => ((Bounds)(ref x)).max.y).First(); float y = ((Bounds)(ref val)).max.y; val = source.OrderByDescending((Bounds x) => ((Bounds)(ref x)).max.z).First(); float z = ((Bounds)(ref val)).max.z; val = source.OrderBy((Bounds x) => ((Bounds)(ref x)).min.x).First(); float x3 = ((Bounds)(ref val)).min.x; val = source.OrderBy((Bounds x) => ((Bounds)(ref x)).min.y).First(); float y2 = ((Bounds)(ref val)).min.y; val = source.OrderBy((Bounds x) => ((Bounds)(ref x)).min.z).First(); float z2 = ((Bounds)(ref val)).min.z; ((Bounds)(ref result)).SetMinMax(new Vector3(x3, y2, z2), new Vector3(x2, y, z)); return result; } private IEnumerator WaitForDanceNumberChange() { if (emoteOngoing) { yield break; } emoteOngoing = true; for (int frame = 0; frame < 20; frame++) { if (danceNumber == 0) { emoteOngoing = false; yield break; } yield return (object)new WaitForEndOfFrame(); } if (danceNumber != 0) { emoteOngoing = false; OnEmoteStart(danceNumber); } } private int SafeGetEmoteID(int currentID) { return DangerousGetEmoteID(currentID); } private int DangerousGetEmoteID(int currentID) { UnlockableEmote currentlyPlayingEmote = PlayerPatcher.GetCurrentlyPlayingEmote(controller); if (currentlyPlayingEmote == null) { return currentID; } if (currentlyPlayingEmote.emoteId == 1) { return -1; } if (currentlyPlayingEmote.emoteId == 2) { return -2; } if (currentlyPlayingEmote.emoteId == 3) { return -3; } return currentlyPlayingEmote.emoteId; } } } namespace ModelReplacement.Patches { [HarmonyPatch(typeof(HUDManager), "AddPlayerChatMessageClientRpc")] internal class CosmeticPatch { private static void Postfix() { //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) if (!Chainloader.PluginInfos.ContainsKey("me.swipez.melonloader.morecompany")) { return; } CosmeticApplication val = Object.FindObjectOfType<CosmeticApplication>(); if (CosmeticRegistry.locallySelectedCosmetics.Count <= 0 || val.spawnedCosmetics.Count > 0) { return; } foreach (string locallySelectedCosmetic in CosmeticRegistry.locallySelectedCosmetics) { val.ApplyCosmetic(locallySelectedCosmetic, true); } foreach (CosmeticInstance spawnedCosmetic in val.spawnedCosmetics) { Transform transform = ((Component)spawnedCosmetic).transform; transform.localScale *= 0.38f; SetAllChildrenLayer(((Component)spawnedCosmetic).transform, 3); } } private static void SetAllChildrenLayer(Transform transform, string layerName) { //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Expected O, but got Unknown int layer = LayerMask.NameToLayer(layerName); ((Component)transform).gameObject.layer = layer; foreach (object item in transform) { SetAllChildrenLayer((Transform)item, layerName); } } private static void SetAllChildrenLayer(Transform transform, int layer) { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown ((Component)transform).gameObject.layer = layer; foreach (object item in transform) { SetAllChildrenLayer((Transform)item, layer); } } } [HarmonyPatch(typeof(EnemyAI))] public class EnemyAIPatch { [HarmonyPatch("HitEnemy")] [HarmonyPrefix] [HarmonyAfter(new string[] { })] public static void HitEnemy(ref EnemyAI __instance, int force = 1, PlayerControllerB playerWhoHit = null, bool playHitSFX = false) { if (!((Object)(object)playerWhoHit == (Object)null)) { BodyReplacementBase component = ((Component)playerWhoHit.thisPlayerBody).gameObject.GetComponent<BodyReplacementBase>(); if (Object.op_Implicit((Object)(object)component)) { component.OnHitEnemy(__instance.isEnemyDead); } } } } [HarmonyPatch(typeof(MaskedPlayerEnemy))] public class MaskedPlayerEnemyPatch { [HarmonyPatch("SetSuit")] [HarmonyPrefix] public static void SetModelReplacement(ref MaskedPlayerEnemy __instance, int suitId) { BodyReplacementBase component = ((Component)__instance.mimickingPlayer.thisPlayerBody).gameObject.GetComponent<BodyReplacementBase>(); if (!((Object)(object)component == (Object)null)) { } } } [HarmonyPatch(typeof(PlayerControllerB), "SpawnPlayerAnimation")] internal class PlayerPatch { [HarmonyPatch(typeof(PlayerControllerB))] public class PlayerControllerBPatch { [HarmonyPatch("DamagePlayerFromOtherClientClientRpc")] [HarmonyPrefix] public static void DamagePlayerFromOtherClientClientRpc(ref PlayerControllerB __instance, int damageAmount, Vector3 hitDirection, int playerWhoHit, int newHealthAmount) { PlayerControllerB val = __instance.playersManager.allPlayerScripts[playerWhoHit]; if (!((Object)(object)val == (Object)null)) { BodyReplacementBase component = ((Component)val.thisPlayerBody).gameObject.GetComponent<BodyReplacementBase>(); if (Object.op_Implicit((Object)(object)component)) { component.OnHitAlly(__instance, __instance.isPlayerDead); } } } [HarmonyPatch("DamagePlayerClientRpc")] [HarmonyPrefix] public static void DamagePlayerClientRpc(ref PlayerControllerB __instance, int damageNumber, int newHealthAmount) { if (!((Object)(object)__instance == (Object)null)) { BodyReplacementBase component = ((Component)__instance.thisPlayerBody).gameObject.GetComponent<BodyReplacementBase>(); Console.WriteLine("PLAYER TAKE DAMAGE " + __instance.playerUsername); if (Object.op_Implicit((Object)(object)component)) { component.OnDamageTaken(__instance.isPlayerDead); } } } } [HarmonyAfter(new string[] { "quackandcheese.mirrordecor" })] private static void Postfix(ref PlayerControllerB __instance) { if ((Object)(object)__instance == (Object)(object)GameNetworkManager.Instance.localPlayerController) { PlayerControllerB val = __instance; ((Renderer)val.thisPlayerModel).shadowCastingMode = (ShadowCastingMode)1; ((Component)val.thisPlayerModel).gameObject.layer = ViewStateManager.modelLayer; ((Component)val.thisPlayerModelArms).gameObject.layer = ViewStateManager.armsLayer; val.gameplayCamera.cullingMask = ViewStateManager.CullingMaskFirstPerson; } } } } namespace ModelReplacement.Modules { public class MaterialHelper { private BodyReplacementBase bodyReplacement; private static readonly string[] shaderPrefixWhitelist = new string[9] { "HDRP/", "GUI/", "Sprites/", "UI/", "Unlit/", "Toon", "lilToon", "Shader Graphs/", "Hidden/" }; private bool DontConvertUnsupportedShaders => bodyReplacement.DontConvertUnsupportedShaders; public MaterialHelper(BodyReplacementBase bodyreplacement) { bodyReplacement = bodyreplacement; } public virtual Material GetReplacementMaterial(Material gameMaterial, Material modelMaterial) { //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Expected O, but got Unknown //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Unknown result type (might be due to invalid IL or missing references) if (DontConvertUnsupportedShaders || shaderPrefixWhitelist.Any((string prefix) => ((Object)modelMaterial.shader).name.StartsWith(prefix))) { return modelMaterial; } ModelReplacementAPI.Instance.Logger.LogInfo((object)("Creating replacement material for material " + ((Object)modelMaterial).name + " / shader " + ((Object)modelMaterial.shader).name)); Material val = new Material(gameMaterial); val.color = modelMaterial.color; val.mainTexture = modelMaterial.mainTexture; val.mainTextureOffset = modelMaterial.mainTextureOffset; val.mainTextureScale = modelMaterial.mainTextureScale; val.EnableKeyword("_EMISSION"); val.EnableKeyword("_NORMALMAP"); val.EnableKeyword("_SPECGLOSSMAP"); val.SetFloat("_NormalScale", 0f); HDMaterial.ValidateMaterial(val); return val; } } public class MoreCompanyCosmeticManager { public enum CosmeticType2 { HAT, WRIST, CHEST, R_LOWER_ARM, HIP, L_SHIN, R_SHIN } private BodyReplacementBase bodyReplacement; private PlayerControllerB controller; private GameObject replacementModel; private Dictionary<CosmeticType2, Transform> cosmeticTransformPairs = new Dictionary<CosmeticType2, Transform>(); private AvatarUpdater cosmeticAvatar => bodyReplacement.cosmeticAvatar; public MoreCompanyCosmeticManager(BodyReplacementBase bodyreplacement) { bodyReplacement = bodyreplacement; controller = bodyreplacement.controller; replacementModel = bodyreplacement.replacementModel; } public void Update(bool useAvatarTransforms) { if (ModelReplacementAPI.moreCompanyPresent) { SafeRenderCosmetics(useAvatarTransforms); } } private void SafeRenderCosmetics(bool useAvatarTransforms) { DangerousRenderCosmetics(useAvatarTransforms); } private void RefreshCosmetics() { if (cosmeticTransformPairs.Count == 0) { cosmeticTransformPairs.Add(CosmeticType2.HAT, cosmeticAvatar.GetAvatarTransformFromBoneName("spine.004")); cosmeticTransformPairs.Add(CosmeticType2.CHEST, cosmeticAvatar.GetAvatarTransformFromBoneName("spine.003")); cosmeticTransformPairs.Add(CosmeticType2.R_LOWER_ARM, cosmeticAvatar.GetAvatarTransformFromBoneName("arm.R_lower")); cosmeticTransformPairs.Add(CosmeticType2.HIP, cosmeticAvatar.GetAvatarTransformFromBoneName("spine")); cosmeticTransformPairs.Add(CosmeticType2.L_SHIN, cosmeticAvatar.GetAvatarTransformFromBoneName("shin.L")); cosmeticTransformPairs.Add(CosmeticType2.R_SHIN, cosmeticAvatar.GetAvatarTransformFromBoneName("shin.R")); } } private void DangerousRenderCosmetics(bool useAvatarTransforms) { //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Expected I4, but got Unknown //IL_00fb: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) RefreshCosmetics(); CosmeticApplication componentInChildren = ((Component)controller).gameObject.GetComponentInChildren<CosmeticApplication>(); if ((Object)(object)componentInChildren == (Object)null) { return; } if (useAvatarTransforms) { foreach (CosmeticInstance spawnedCosmetic in componentInChildren.spawnedCosmetics) { Transform val = null; CosmeticType cosmeticType = spawnedCosmetic.cosmeticType; CosmeticType val2 = cosmeticType; switch ((int)val2) { case 0: val = cosmeticTransformPairs[CosmeticType2.HAT]; break; case 2: val = cosmeticTransformPairs[CosmeticType2.CHEST]; break; case 3: val = cosmeticTransformPairs[CosmeticType2.R_LOWER_ARM]; break; case 4: val = cosmeticTransformPairs[CosmeticType2.HIP]; break; case 5: val = cosmeticTransformPairs[CosmeticType2.L_SHIN]; break; case 6: val = cosmeticTransformPairs[CosmeticType2.R_SHIN]; break; } ((Component)spawnedCosmetic).transform.parent = null; ((Component)spawnedCosmetic).transform.SetPositionAndRotation(val.position, val.rotation); } return; } componentInChildren.RefreshAllCosmeticPositions(); } } public enum ViewState { None, ThirdPerson, FirstPerson, Debug } public class ViewStateManager { private static int CullingMaskThirdPerson = 960174079; public static int CullingMaskFirstPerson = 1765480439; pr
BepInEx/plugins/EladNLG-EladsHUD/EladsHUD.dll
Decompiled 10 months agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Bootstrap; using CustomHUD; using GameNetcodeStuff; using HarmonyLib; using Jotunn.Utils; using Microsoft.CodeAnalysis; using TMPro; using Unity.Netcode; using UnityEngine; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("EladsHUD")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Custom HUD for lethal company :]")] [assembly: AssemblyFileVersion("1.1.0.0")] [assembly: AssemblyInformationalVersion("1.1.0")] [assembly: AssemblyProduct("EladsHUD")] [assembly: AssemblyTitle("EladsHUD")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.1.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } internal class CustomHUD_Mono : MonoBehaviour { public static CustomHUD_Mono instance; [Header("Health")] public CanvasGroup healthGroup; public Image healthBar; public TextMeshProUGUI healthText; [Header("Stamina")] public CanvasGroup staminaGroup; public Image staminaBar; public Image staminaBarChangeFG; public TextMeshProUGUI staminaText; public TextMeshProUGUI carryText; [Header("Battery")] public CanvasGroup batteryGroup; public Image batteryBar; public TextMeshProUGUI batteryText; [Header("Flashlight")] public CanvasGroup flashlightGroup; public Image flashlightBar; public TextMeshProUGUI flashlightText; private Color staminaColor; private Color staminaWarnColor = new Color(255f, 0f, 0f); private float colorLerp; private int lastHealth = 100; private float lastHealthChange = 0f; private void Awake() { if ((Object)(object)instance != (Object)null) { throw new Exception("2 instances of CustomHUD_Mono!"); } instance = this; } private void Start() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) staminaColor = ((Graphic)staminaBar).color; } public void UpdateFromPlayer(PlayerControllerB player) { //IL_017d: Unknown result type (might be due to invalid IL or missing references) //IL_0183: Unknown result type (might be due to invalid IL or missing references) //IL_018e: Unknown result type (might be due to invalid IL or missing references) //IL_01f3: Unknown result type (might be due to invalid IL or missing references) //IL_01f9: Unknown result type (might be due to invalid IL or missing references) //IL_0204: Unknown result type (might be due to invalid IL or missing references) //IL_024f: Unknown result type (might be due to invalid IL or missing references) lastHealthChange += Time.deltaTime; if (lastHealth != player.health) { lastHealth = player.health; lastHealthChange = 0f; } bool privateField = player.GetPrivateField<bool>("isWalking"); int health = player.health; float sprintMeter = player.sprintMeter; float sprintTime = player.sprintTime; float num = 1f; if ((double)player.drunkness > 0.019999999552965164) { num *= Mathf.Abs(StartOfRound.Instance.drunknessSpeedEffect.Evaluate(player.drunkness) - 1.25f); } float num2 = (player.isSprinting ? (-1f / sprintTime * player.carryWeight * num) : ((player.isMovementHindered > 0 && privateField) ? (-1f / sprintTime * num * 0.5f) : ((!privateField) ? (1f / (sprintTime + 4f) * num) : (1f / (sprintTime + 9f) * num)))); float num3 = num2 * 100f; if ((double)sprintMeter < 0.3) { colorLerp = Mathf.Clamp01(colorLerp + Time.deltaTime * 8f); } else { colorLerp = Mathf.Clamp01(colorLerp - Time.deltaTime * 8f); } ((Graphic)staminaBar).color = Color.Lerp(staminaColor, staminaWarnColor, colorLerp); int num4 = Mathf.RoundToInt(sprintMeter * 100f); float num5 = Mathf.Sign(num2); float num6 = num5; if (num6 != -1f) { if (num6 != 0f) { if (num6 != 1f) { } staminaBar.fillAmount = sprintMeter; staminaBarChangeFG.fillAmount = 0f; ((TMP_Text)staminaText).text = string.Format("{0}<size=75%><voffset=1>%</voffset></size> | +{1}<size=75%>/sec</size>", num4, num3.ToString("0.0")); } else { staminaBar.fillAmount = sprintMeter; staminaBarChangeFG.fillAmount = 0f; ((TMP_Text)staminaText).text = $"{num4}<size=75%><voffset=1>%</voffset></size> | +0.0<size=75%>/sec</size>"; } } else { staminaBar.fillAmount = sprintMeter - Mathf.Abs(num2); ((Graphic)staminaBarChangeFG).color = Color.Lerp(Color.white, staminaWarnColor, colorLerp); staminaBarChangeFG.fillAmount = Mathf.Min(sprintMeter, Mathf.Abs(num2)); ((Transform)((Graphic)staminaBarChangeFG).rectTransform).localPosition = new Vector3(270f * Mathf.Max(0f, sprintMeter - Mathf.Abs(num2)), 0f); ((TMP_Text)staminaText).text = string.Format("{0}<size=75%><voffset=1>%</voffset></size> | {1}<size=75%>/sec</size>", num4, num3.ToString("0.0")); } float num7 = Mathf.RoundToInt(Mathf.Clamp(player.carryWeight - 1f, 0f, 100f) * 105f); if (Plugin.shouldDoKGConversion) { num7 *= 0.453592f; ((TMP_Text)carryText).text = $"{num7}<size=60%>kg</size>"; } else { ((TMP_Text)carryText).text = $"{num7}<size=60%>lb</size>"; } healthBar.fillAmount = (float)health / 100f; ((TMP_Text)healthText).text = health.ToString(); healthGroup.alpha = Mathf.InverseLerp(5f, 4f, lastHealthChange); ((Component)flashlightGroup).gameObject.SetActive(UpdateFlashlight(player)); ((Component)batteryGroup).gameObject.SetActive(UpdateBattery(player)); } private bool UpdateFlashlight(PlayerControllerB player) { if (!((Behaviour)player.helmetLight).enabled) { return false; } GrabbableObject pocketedFlashlight = player.pocketedFlashlight; if ((Object)(object)pocketedFlashlight == (Object)null) { return false; } if (!pocketedFlashlight.itemProperties.requiresBattery) { return false; } flashlightBar.fillAmount = pocketedFlashlight.insertedBattery.charge; int num = Mathf.CeilToInt(pocketedFlashlight.insertedBattery.charge * pocketedFlashlight.itemProperties.batteryUsage); ((TMP_Text)flashlightText).text = string.Format("{0}% <size=60%>{1}:{2}", Mathf.CeilToInt(pocketedFlashlight.insertedBattery.charge * 100f), num / 60, (num % 60).ToString("D2")); return true; } private bool UpdateBattery(PlayerControllerB player) { GrabbableObject currentlyHeldObjectServer = player.currentlyHeldObjectServer; if ((Object)(object)currentlyHeldObjectServer == (Object)null) { return false; } if (!currentlyHeldObjectServer.itemProperties.requiresBattery) { return false; } batteryBar.fillAmount = currentlyHeldObjectServer.insertedBattery.charge; int num = (int)(currentlyHeldObjectServer.insertedBattery.charge / currentlyHeldObjectServer.itemProperties.batteryUsage); int num2 = Mathf.CeilToInt(currentlyHeldObjectServer.insertedBattery.charge * currentlyHeldObjectServer.itemProperties.batteryUsage); if (currentlyHeldObjectServer.itemProperties.itemIsTrigger) { ((TMP_Text)batteryText).text = $"{Mathf.CeilToInt(currentlyHeldObjectServer.insertedBattery.charge * 100f)}% ({num} uses remaining)"; } else { ((TMP_Text)batteryText).text = string.Format("{0}% ({1}:{2} remaining)", Mathf.CeilToInt(currentlyHeldObjectServer.insertedBattery.charge * 100f), num2 / 60, (num2 % 60).ToString("D2")); } return true; } } namespace EladsHUD { public static class PluginInfo { public const string PLUGIN_GUID = "EladsHUD"; public const string PLUGIN_NAME = "EladsHUD"; public const string PLUGIN_VERSION = "1.1.0"; } } namespace CustomHUD { [BepInPlugin("me.eladnlg.customhud", "Elads HUD", "1.1.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { public static Plugin instance; public AssetBundle assets; public GameObject HUD; public static bool shouldDoKGConversion; private void Awake() { //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Expected O, but got Unknown if ((Object)(object)instance != (Object)null) { throw new Exception("what the cuck??? more than 1 plugin instance."); } instance = this; ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Elad's HUD is loaded!"); assets = AssetUtils.LoadAssetBundleFromResources("customhud", typeof(PlayerPatches).Assembly); HUD = assets.LoadAsset<GameObject>("PlayerInfo"); Harmony val = new Harmony("me.eladnlg.customhud"); val.PatchAll(Assembly.GetExecutingAssembly()); } private void Start() { shouldDoKGConversion = Chainloader.PluginInfos.Any((KeyValuePair<string, PluginInfo> pair) => pair.Value.Metadata.GUID == "com.zduniusz.lethalcompany.lbtokg"); } } [HarmonyPatch(typeof(HUDManager))] public class HUDPatches { [HarmonyPostfix] [HarmonyPatch("Awake")] private static void Awake_Postfix(HUDManager __instance) { //IL_0057: Unknown result type (might be due to invalid IL or missing references) HUDElement[] privateField = __instance.GetPrivateField<HUDElement[]>("HUDElements"); privateField[2].canvasGroup.alpha = 0f; GameObject val = Object.Instantiate<GameObject>(Plugin.instance.HUD, ((Component)privateField[2].canvasGroup).transform.parent); val.transform.localScale = new Vector3(0.75f, 0.75f, 0.75f); privateField[2].canvasGroup = val.GetComponent<CanvasGroup>(); } } [HarmonyPatch(typeof(PlayerControllerB))] public static class PlayerPatches { [HarmonyPrefix] [HarmonyPatch("LateUpdate")] private static void LateUpdate_Prefix(PlayerControllerB __instance) { if (((NetworkBehaviour)__instance).IsOwner && (!((NetworkBehaviour)__instance).IsServer || __instance.isHostPlayerObject) && !((Object)(object)CustomHUD_Mono.instance == (Object)null)) { CustomHUD_Mono.instance.UpdateFromPlayer(__instance); } } } internal static class ReflectionUtils { public static T GetPrivateField<T>(this object obj, string field) { return (T)obj.GetType().GetField(field, BindingFlags.Instance | BindingFlags.NonPublic).GetValue(obj); } } } namespace Jotunn.Utils { public static class AssetUtils { public const char AssetBundlePathSeparator = '$'; public static Texture2D LoadTexture(string texturePath, bool relativePath = true) { //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Expected O, but got Unknown string text = texturePath; if (relativePath) { text = Path.Combine(Paths.PluginPath, texturePath); } if (!File.Exists(text)) { return null; } if (!text.EndsWith(".png") && !text.EndsWith(".jpg")) { throw new Exception("LoadTexture can only load png or jpg textures"); } byte[] array = File.ReadAllBytes(text); Texture2D val = new Texture2D(2, 2); val.LoadRawTextureData(array); return val; } public static Sprite LoadSpriteFromFile(string spritePath) { //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) Texture2D val = LoadTexture(spritePath); if ((Object)(object)val != (Object)null) { return Sprite.Create(val, new Rect(0f, 0f, (float)((Texture)val).width, (float)((Texture)val).height), default(Vector2), 100f); } return null; } public static AssetBundle LoadAssetBundle(string bundlePath) { string text = Path.Combine(Paths.PluginPath, bundlePath); if (!File.Exists(text)) { return null; } return AssetBundle.LoadFromFile(text); } public static AssetBundle LoadAssetBundleFromResources(string bundleName, Assembly resourceAssembly) { if (resourceAssembly == null) { throw new ArgumentNullException("Parameter resourceAssembly can not be null."); } string text = null; try { text = resourceAssembly.GetManifestResourceNames().Single((string str) => str.EndsWith(bundleName)); } catch (Exception) { } if (text == null) { Debug.LogError((object)("AssetBundle " + bundleName + " not found in assembly manifest")); return null; } AssetBundle result; using (Stream stream = resourceAssembly.GetManifestResourceStream(text)) { result = AssetBundle.LoadFromStream(stream); } return result; } public static string LoadText(string path) { string text = Path.Combine(Paths.PluginPath, path); if (!File.Exists(text)) { Debug.LogError((object)("Error, failed to load contents from non-existant path: $" + text)); return null; } return File.ReadAllText(text); } public static Sprite LoadSprite(string assetPath) { //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Unknown result type (might be due to invalid IL or missing references) string text = Path.Combine(Paths.PluginPath, assetPath); if (!File.Exists(text)) { return null; } if (text.Contains('$'.ToString())) { string[] array = text.Split('$'); string text2 = array[0]; string text3 = array[1]; AssetBundle val = AssetBundle.LoadFromFile(text2); Sprite result = val.LoadAsset<Sprite>(text3); val.Unload(false); return result; } Texture2D val2 = LoadTexture(text, relativePath: false); if (!Object.op_Implicit((Object)(object)val2)) { return null; } return Sprite.Create(val2, new Rect(0f, 0f, (float)((Texture)val2).width, (float)((Texture)val2).height), Vector2.zero); } } }
BepInEx/plugins/EliteMasterEric-Coroner/Coroner.dll
Decompiled 10 months agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Xml.Linq; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using Coroner.LCAPI; using GameNetcodeStuff; using HarmonyLib; using LC_API.ServerAPI; using Microsoft.CodeAnalysis; using TMPro; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("EliteMasterEric")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Rework the Performance Report with new info, including cause of death.")] [assembly: AssemblyFileVersion("1.5.3.0")] [assembly: AssemblyInformationalVersion("1.5.3+3f9dc5379bdbfe1ac1cf1b0df31bb040630db71f")] [assembly: AssemblyProduct("Coroner")] [assembly: AssemblyTitle("Coroner")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.5.3.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace Coroner { public class AdvancedDeathTracker { public const int PLAYER_CAUSE_OF_DEATH_DROPSHIP = 300; private static readonly Dictionary<int, AdvancedCauseOfDeath> PlayerCauseOfDeath = new Dictionary<int, AdvancedCauseOfDeath>(); public static void ClearDeathTracker() { PlayerCauseOfDeath.Clear(); } public static void SetCauseOfDeath(int playerIndex, AdvancedCauseOfDeath causeOfDeath, bool broadcast = true) { PlayerCauseOfDeath[playerIndex] = causeOfDeath; if (broadcast) { DeathBroadcaster.BroadcastCauseOfDeath(playerIndex, causeOfDeath); } } public static void SetCauseOfDeath(int playerIndex, CauseOfDeath causeOfDeath, bool broadcast = true) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) SetCauseOfDeath(playerIndex, ConvertCauseOfDeath(causeOfDeath), broadcast); } public static void SetCauseOfDeath(PlayerControllerB playerController, CauseOfDeath causeOfDeath, bool broadcast = true) { //IL_0008: Unknown result type (might be due to invalid IL or missing references) SetCauseOfDeath((int)playerController.playerClientId, ConvertCauseOfDeath(causeOfDeath), broadcast); } public static void SetCauseOfDeath(PlayerControllerB playerController, AdvancedCauseOfDeath causeOfDeath, bool broadcast = true) { SetCauseOfDeath((int)playerController.playerClientId, causeOfDeath, broadcast); } public static AdvancedCauseOfDeath GetCauseOfDeath(int playerIndex) { PlayerControllerB playerController = StartOfRound.Instance.allPlayerScripts[playerIndex]; return GetCauseOfDeath(playerController); } public static AdvancedCauseOfDeath GetCauseOfDeath(PlayerControllerB playerController) { if (!PlayerCauseOfDeath.ContainsKey((int)playerController.playerClientId)) { Plugin.Instance.PluginLogger.LogDebug($"Player {playerController.playerClientId} has no custom cause of death stored! Using fallback..."); return GuessCauseOfDeath(playerController); } Plugin.Instance.PluginLogger.LogDebug($"Player {playerController.playerClientId} has custom cause of death stored! {PlayerCauseOfDeath[(int)playerController.playerClientId]}"); return PlayerCauseOfDeath[(int)playerController.playerClientId]; } public static AdvancedCauseOfDeath GuessCauseOfDeath(PlayerControllerB playerController) { //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Invalid comparison between Unknown and I4 //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Invalid comparison between Unknown and I4 if (playerController.isPlayerDead) { if (IsHoldingJetpack(playerController)) { if ((int)playerController.causeOfDeath == 2) { return AdvancedCauseOfDeath.Player_Jetpack_Gravity; } if ((int)playerController.causeOfDeath == 3) { return AdvancedCauseOfDeath.Player_Jetpack_Blast; } } return ConvertCauseOfDeath(playerController.causeOfDeath); } return AdvancedCauseOfDeath.Unknown; } public static bool IsHoldingJetpack(PlayerControllerB playerController) { GrabbableObject currentlyHeldObjectServer = playerController.currentlyHeldObjectServer; if ((Object)(object)currentlyHeldObjectServer == (Object)null) { return false; } GameObject gameObject = ((Component)currentlyHeldObjectServer).gameObject; if ((Object)(object)gameObject == (Object)null) { return false; } GrabbableObject component = gameObject.GetComponent<GrabbableObject>(); if ((Object)(object)component == (Object)null) { return false; } if (component is JetpackItem) { return true; } return false; } public static AdvancedCauseOfDeath ConvertCauseOfDeath(CauseOfDeath causeOfDeath) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0004: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Expected I4, but got Unknown return (int)causeOfDeath switch { 0 => AdvancedCauseOfDeath.Unknown, 1 => AdvancedCauseOfDeath.Bludgeoning, 2 => AdvancedCauseOfDeath.Gravity, 3 => AdvancedCauseOfDeath.Blast, 4 => AdvancedCauseOfDeath.Strangulation, 5 => AdvancedCauseOfDeath.Suffocation, 6 => AdvancedCauseOfDeath.Mauling, 7 => AdvancedCauseOfDeath.Gunshots, 8 => AdvancedCauseOfDeath.Crushing, 9 => AdvancedCauseOfDeath.Drowning, 10 => AdvancedCauseOfDeath.Abandoned, 11 => AdvancedCauseOfDeath.Electrocution, _ => AdvancedCauseOfDeath.Unknown, }; } public static string StringifyCauseOfDeath(CauseOfDeath causeOfDeath) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) return StringifyCauseOfDeath(ConvertCauseOfDeath(causeOfDeath), Plugin.RANDOM); } public static string StringifyCauseOfDeath(AdvancedCauseOfDeath? causeOfDeath) { return StringifyCauseOfDeath(causeOfDeath, Plugin.RANDOM); } public static string StringifyCauseOfDeath(AdvancedCauseOfDeath? causeOfDeath, Random random) { string[] array = SelectCauseOfDeath(causeOfDeath); if (array.Length > 1 && (!causeOfDeath.HasValue || !Plugin.Instance.PluginConfig.ShouldUseSeriousDeathMessages())) { return array[random.Next(array.Length)]; } return array[0]; } public static string[] SelectCauseOfDeath(AdvancedCauseOfDeath? causeOfDeath) { if (!causeOfDeath.HasValue) { return LanguageHandler.GetValuesByTag("FunnyNote"); } return causeOfDeath switch { AdvancedCauseOfDeath.Bludgeoning => LanguageHandler.GetValuesByTag("DeathBludgeoning"), AdvancedCauseOfDeath.Gravity => LanguageHandler.GetValuesByTag("DeathGravity"), AdvancedCauseOfDeath.Blast => LanguageHandler.GetValuesByTag("DeathBlast"), AdvancedCauseOfDeath.Strangulation => LanguageHandler.GetValuesByTag("DeathStrangulation"), AdvancedCauseOfDeath.Suffocation => LanguageHandler.GetValuesByTag("DeathSuffocation"), AdvancedCauseOfDeath.Mauling => LanguageHandler.GetValuesByTag("DeathMauling"), AdvancedCauseOfDeath.Gunshots => LanguageHandler.GetValuesByTag("DeathGunshots"), AdvancedCauseOfDeath.Crushing => LanguageHandler.GetValuesByTag("DeathCrushing"), AdvancedCauseOfDeath.Drowning => LanguageHandler.GetValuesByTag("DeathDrowning"), AdvancedCauseOfDeath.Abandoned => LanguageHandler.GetValuesByTag("DeathAbandoned"), AdvancedCauseOfDeath.Electrocution => LanguageHandler.GetValuesByTag("DeathElectrocution"), AdvancedCauseOfDeath.Kicking => LanguageHandler.GetValuesByTag("DeathKicking"), AdvancedCauseOfDeath.Enemy_Bracken => LanguageHandler.GetValuesByTag("DeathEnemyBracken"), AdvancedCauseOfDeath.Enemy_EyelessDog => LanguageHandler.GetValuesByTag("DeathEnemyEyelessDog"), AdvancedCauseOfDeath.Enemy_ForestGiant => LanguageHandler.GetValuesByTag("DeathEnemyForestGiant"), AdvancedCauseOfDeath.Enemy_CircuitBees => LanguageHandler.GetValuesByTag("DeathEnemyCircuitBees"), AdvancedCauseOfDeath.Enemy_GhostGirl => LanguageHandler.GetValuesByTag("DeathEnemyGhostGirl"), AdvancedCauseOfDeath.Enemy_EarthLeviathan => LanguageHandler.GetValuesByTag("DeathEnemyEarthLeviathan"), AdvancedCauseOfDeath.Enemy_BaboonHawk => LanguageHandler.GetValuesByTag("DeathEnemyBaboonHawk"), AdvancedCauseOfDeath.Enemy_Jester => LanguageHandler.GetValuesByTag("DeathEnemyJester"), AdvancedCauseOfDeath.Enemy_CoilHead => LanguageHandler.GetValuesByTag("DeathEnemyCoilHead"), AdvancedCauseOfDeath.Enemy_SnareFlea => LanguageHandler.GetValuesByTag("DeathEnemySnareFlea"), AdvancedCauseOfDeath.Enemy_Hygrodere => LanguageHandler.GetValuesByTag("DeathEnemyHygrodere"), AdvancedCauseOfDeath.Enemy_HoarderBug => LanguageHandler.GetValuesByTag("DeathEnemyHoarderBug"), AdvancedCauseOfDeath.Enemy_SporeLizard => LanguageHandler.GetValuesByTag("DeathEnemySporeLizard"), AdvancedCauseOfDeath.Enemy_BunkerSpider => LanguageHandler.GetValuesByTag("DeathEnemyBunkerSpider"), AdvancedCauseOfDeath.Enemy_Thumper => LanguageHandler.GetValuesByTag("DeathEnemyThumper"), AdvancedCauseOfDeath.Enemy_MaskedPlayer_Wear => LanguageHandler.GetValuesByTag("DeathEnemyMaskedPlayerWear"), AdvancedCauseOfDeath.Enemy_MaskedPlayer_Victim => LanguageHandler.GetValuesByTag("DeathEnemyMaskedPlayerVictim"), AdvancedCauseOfDeath.Enemy_Nutcracker_Kicked => LanguageHandler.GetValuesByTag("DeathEnemyNutcrackerKicked"), AdvancedCauseOfDeath.Enemy_Nutcracker_Shot => LanguageHandler.GetValuesByTag("DeathEnemyNutcrackerShot"), AdvancedCauseOfDeath.Player_Jetpack_Gravity => LanguageHandler.GetValuesByTag("DeathPlayerJetpackGravity"), AdvancedCauseOfDeath.Player_Jetpack_Blast => LanguageHandler.GetValuesByTag("DeathPlayerJetpackBlast"), AdvancedCauseOfDeath.Player_Murder_Melee => LanguageHandler.GetValuesByTag("DeathPlayerMurderMelee"), AdvancedCauseOfDeath.Player_Murder_Shotgun => LanguageHandler.GetValuesByTag("DeathPlayerMurderShotgun"), AdvancedCauseOfDeath.Player_Quicksand => LanguageHandler.GetValuesByTag("DeathPlayerQuicksand"), AdvancedCauseOfDeath.Player_StunGrenade => LanguageHandler.GetValuesByTag("DeathPlayerStunGrenade"), AdvancedCauseOfDeath.Other_DepositItemsDesk => LanguageHandler.GetValuesByTag("DeathOtherDepositItemsDesk"), AdvancedCauseOfDeath.Other_Dropship => LanguageHandler.GetValuesByTag("DeathOtherItemDropship"), AdvancedCauseOfDeath.Other_Landmine => LanguageHandler.GetValuesByTag("DeathOtherLandmine"), AdvancedCauseOfDeath.Other_Turret => LanguageHandler.GetValuesByTag("DeathOtherTurret"), AdvancedCauseOfDeath.Other_Lightning => LanguageHandler.GetValuesByTag("DeathOtherLightning"), _ => LanguageHandler.GetValuesByTag("DeathUnknown"), }; } internal static void SetCauseOfDeath(PlayerControllerB playerControllerB, object enemy_BaboonHawk) { throw new NotImplementedException(); } } public enum AdvancedCauseOfDeath { Unknown, Bludgeoning, Gravity, Blast, Strangulation, Suffocation, Mauling, Gunshots, Crushing, Drowning, Abandoned, Electrocution, Kicking, Enemy_BaboonHawk, Enemy_Bracken, Enemy_CircuitBees, Enemy_CoilHead, Enemy_EarthLeviathan, Enemy_EyelessDog, Enemy_ForestGiant, Enemy_GhostGirl, Enemy_Hygrodere, Enemy_Jester, Enemy_SnareFlea, Enemy_SporeLizard, Enemy_HoarderBug, Enemy_Thumper, Enemy_BunkerSpider, Enemy_MaskedPlayer_Wear, Enemy_MaskedPlayer_Victim, Enemy_Nutcracker_Kicked, Enemy_Nutcracker_Shot, Player_Jetpack_Gravity, Player_Jetpack_Blast, Player_Quicksand, Player_Murder_Melee, Player_Murder_Shotgun, Player_StunGrenade, Other_Landmine, Other_Turret, Other_Lightning, Other_DepositItemsDesk, Other_Dropship } internal class DeathBroadcaster { private const string SIGNATURE_DEATH = "com.elitemastereric.coroner.death"; public static void Initialize() { if (Plugin.Instance.IsLCAPIPresent) { DeathBroadcasterLCAPI.Initialize(); } else { Plugin.Instance.PluginLogger.LogInfo("LC_API is not present! Skipping registration..."); } } public static void BroadcastCauseOfDeath(int playerId, AdvancedCauseOfDeath causeOfDeath) { AttemptBroadcast(BuildDataCauseOfDeath(playerId, causeOfDeath), "com.elitemastereric.coroner.death"); } private static string BuildDataCauseOfDeath(int playerId, AdvancedCauseOfDeath causeOfDeath) { string text = playerId.ToString(); int num = (int)causeOfDeath; return text + "|" + num; } private static void AttemptBroadcast(string data, string signature) { if (Plugin.Instance.IsLCAPIPresent) { DeathBroadcasterLCAPI.AttemptBroadcast(data, signature); } else { Plugin.Instance.PluginLogger.LogInfo("LC_API is not present! Skipping broadcast..."); } } } internal class LanguageHandler { public const string DEFAULT_LANGUAGE = "en"; public static readonly string[] AVAILABLE_LANGUAGES = new string[4] { "en", "ru", "nl", "fr" }; public const string TAG_FUNNY_NOTES = "FunnyNote"; public const string TAG_UI_NOTES = "UINotes"; public const string TAG_UI_DEATH = "UICauseOfDeath"; public const string TAG_DEATH_GENERIC_BLUDGEONING = "DeathBludgeoning"; public const string TAG_DEATH_GENERIC_GRAVITY = "DeathGravity"; public const string TAG_DEATH_GENERIC_BLAST = "DeathBlast"; public const string TAG_DEATH_GENERIC_STRANGULATION = "DeathStrangulation"; public const string TAG_DEATH_GENERIC_SUFFOCATION = "DeathSuffocation"; public const string TAG_DEATH_GENERIC_MAULING = "DeathMauling"; public const string TAG_DEATH_GENERIC_GUNSHOTS = "DeathGunshots"; public const string TAG_DEATH_GENERIC_CRUSHING = "DeathCrushing"; public const string TAG_DEATH_GENERIC_DROWNING = "DeathDrowning"; public const string TAG_DEATH_GENERIC_ABANDONED = "DeathAbandoned"; public const string TAG_DEATH_GENERIC_ELECTROCUTION = "DeathElectrocution"; public const string TAG_DEATH_GENERIC_KICKING = "DeathKicking"; public const string TAG_DEATH_ENEMY_BRACKEN = "DeathEnemyBracken"; public const string TAG_DEATH_ENEMY_EYELESS_DOG = "DeathEnemyEyelessDog"; public const string TAG_DEATH_ENEMY_FOREST_GIANT = "DeathEnemyForestGiant"; public const string TAG_DEATH_ENEMY_CIRCUIT_BEES = "DeathEnemyCircuitBees"; public const string TAG_DEATH_ENEMY_GHOST_GIRL = "DeathEnemyGhostGirl"; public const string TAG_DEATH_ENEMY_EARTH_LEVIATHAN = "DeathEnemyEarthLeviathan"; public const string TAG_DEATH_ENEMY_BABOON_HAWK = "DeathEnemyBaboonHawk"; public const string TAG_DEATH_ENEMY_JESTER = "DeathEnemyJester"; public const string TAG_DEATH_ENEMY_COILHEAD = "DeathEnemyCoilHead"; public const string TAG_DEATH_ENEMY_SNARE_FLEA = "DeathEnemySnareFlea"; public const string TAG_DEATH_ENEMY_HYGRODERE = "DeathEnemyHygrodere"; public const string TAG_DEATH_ENEMY_HOARDER_BUG = "DeathEnemyHoarderBug"; public const string TAG_DEATH_ENEMY_SPORE_LIZARD = "DeathEnemySporeLizard"; public const string TAG_DEATH_ENEMY_BUNKER_SPIDER = "DeathEnemyBunkerSpider"; public const string TAG_DEATH_ENEMY_THUMPER = "DeathEnemyThumper"; public const string TAG_DEATH_ENEMY_MASKED_PLAYER_WEAR = "DeathEnemyMaskedPlayerWear"; public const string TAG_DEATH_ENEMY_MASKED_PLAYER_VICTIM = "DeathEnemyMaskedPlayerVictim"; public const string TAG_DEATH_ENEMY_NUTCRACKER_KICKED = "DeathEnemyNutcrackerKicked"; public const string TAG_DEATH_ENEMY_NUTCRACKER_SHOT = "DeathEnemyNutcrackerShot"; public const string TAG_DEATH_PLAYER_JETPACK_GRAVITY = "DeathPlayerJetpackGravity"; public const string TAG_DEATH_PLAYER_JETPACK_BLAST = "DeathPlayerJetpackBlast"; public const string TAG_DEATH_PLAYER_MURDER_MELEE = "DeathPlayerMurderMelee"; public const string TAG_DEATH_PLAYER_MURDER_SHOTGUN = "DeathPlayerMurderShotgun"; public const string TAG_DEATH_PLAYER_QUICKSAND = "DeathPlayerQuicksand"; public const string TAG_DEATH_PLAYER_STUN_GRENADE = "DeathPlayerStunGrenade"; public const string TAG_DEATH_OTHER_DEPOSIT_ITEMS_DESK = "DeathOtherDepositItemsDesk"; public const string TAG_DEATH_OTHER_ITEM_DROPSHIP = "DeathOtherItemDropship"; public const string TAG_DEATH_OTHER_LANDMINE = "DeathOtherLandmine"; public const string TAG_DEATH_OTHER_TURRET = "DeathOtherTurret"; public const string TAG_DEATH_OTHER_LIGHTNING = "DeathOtherLightning"; public const string TAG_DEATH_UNKNOWN = "DeathUnknown"; private static XDocument languageData; public static void Initialize() { Plugin.Instance.PluginLogger.LogInfo("Coroner Language Support: " + Plugin.Instance.PluginConfig.GetSelectedLanguage()); ValidateLanguage(Plugin.Instance.PluginConfig.GetSelectedLanguage()); LoadLanguageData(Plugin.Instance.PluginConfig.GetSelectedLanguage()); } private static void ValidateLanguage(string languageCode) { if (!AVAILABLE_LANGUAGES.Contains(languageCode)) { Plugin.Instance.PluginLogger.LogWarning("Coroner Unknown language code: " + languageCode); Plugin.Instance.PluginLogger.LogWarning("Coroner There may be issues loading language data."); } } private static void LoadLanguageData(string languageCode) { try { languageData = XDocument.Load(Plugin.AssemblyDirectory + "/Strings_" + languageCode + ".xml"); } catch (Exception ex) { Plugin.Instance.PluginLogger.LogError("Coroner Error loading language data: " + ex.Message); Plugin.Instance.PluginLogger.LogError(ex.StackTrace); if (languageCode != "en") { LoadLanguageData("en"); } } } public static string GetLanguageList() { return "(" + string.Join(", ", AVAILABLE_LANGUAGES) + ")"; } public static string GetValueByTag(string tag) { return languageData.Descendants(tag).FirstOrDefault()?.Attribute("text")?.Value; } public static string[] GetValuesByTag(string tag) { IEnumerable<XElement> source = languageData.Descendants(tag); IEnumerable<string> source2 = source.Select((XElement item) => item.Attribute("text")?.Value); IEnumerable<string> source3 = source2.Where((string item) => item != null); return source3.ToArray(); } } public static class PluginInfo { public const string PLUGIN_ID = "Coroner"; public const string PLUGIN_NAME = "Coroner"; public const string PLUGIN_AUTHOR = "EliteMasterEric"; public const string PLUGIN_VERSION = "1.5.3"; public const string PLUGIN_GUID = "com.elitemastereric.coroner"; } [BepInPlugin("com.elitemastereric.coroner", "Coroner", "1.5.3")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { public static readonly Random RANDOM = new Random(); public PluginLogger PluginLogger; public PluginConfig PluginConfig; public bool IsLCAPIPresent = false; public static Plugin Instance { get; private set; } public static string AssemblyDirectory { get { string codeBase = Assembly.GetExecutingAssembly().CodeBase; UriBuilder uriBuilder = new UriBuilder(codeBase); string path = Uri.UnescapeDataString(uriBuilder.Path); return Path.GetDirectoryName(path); } } private void Awake() { //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Expected O, but got Unknown Instance = this; PluginLogger = new PluginLogger(((BaseUnityPlugin)this).Logger, (LogLevel)16); Harmony val = new Harmony("com.elitemastereric.coroner"); val.PatchAll(); PluginLogger.LogInfo("Plugin Coroner (com.elitemastereric.coroner) is loaded!"); LoadConfig(); LanguageHandler.Initialize(); QueryLCAPI(); DeathBroadcaster.Initialize(); } private void QueryLCAPI() { PluginLogger.LogInfo("Checking for LC_API..."); if (Chainloader.PluginInfos.ContainsKey("LC_API")) { Chainloader.PluginInfos.TryGetValue("LC_API", out var value); if (value == null) { PluginLogger.LogError("Detected LC_API, but could not get plugin info!"); IsLCAPIPresent = false; } else { PluginLogger.LogInfo("LCAPI is present! " + value.Metadata.GUID + ":" + value.Metadata.Version); IsLCAPIPresent = true; } } else { PluginLogger.LogInfo("LCAPI is not present."); IsLCAPIPresent = false; } } private void LoadConfig() { PluginConfig = new PluginConfig(); PluginConfig.BindConfig(((BaseUnityPlugin)this).Config); } } public class PluginLogger { private ManualLogSource manualLogSource; private LogLevel logLevel; public PluginLogger(ManualLogSource manualLogSource, LogLevel logLevel = 16) { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) this.manualLogSource = manualLogSource; this.logLevel = logLevel; } public void LogFatal(object data) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Invalid comparison between Unknown and I4 if ((int)logLevel >= 1) { manualLogSource.LogFatal(data); } } public void LogError(object data) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Invalid comparison between Unknown and I4 if ((int)logLevel >= 2) { manualLogSource.LogError(data); } } public void LogWarning(object data) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Invalid comparison between Unknown and I4 if ((int)logLevel >= 4) { manualLogSource.LogWarning(data); } } public void LogMessage(object data) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Invalid comparison between Unknown and I4 if ((int)logLevel >= 8) { manualLogSource.LogMessage(data); } } public void LogInfo(object data) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Invalid comparison between Unknown and I4 if ((int)logLevel >= 16) { manualLogSource.LogInfo(data); } } public void LogDebug(object data) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Invalid comparison between Unknown and I4 if ((int)logLevel >= 32) { manualLogSource.LogDebug(data); } } } public class PluginConfig { private ConfigEntry<bool> DisplayCauseOfDeath; private ConfigEntry<bool> SeriousDeathMessages; private ConfigEntry<bool> DisplayFunnyNotes; private ConfigEntry<bool> DeathReplacesNotes; private ConfigEntry<string> LanguagePicker; public void BindConfig(ConfigFile _config) { DisplayCauseOfDeath = _config.Bind<bool>("General", "DisplayCauseOfDeath", true, "Display the cause of death in the player notes."); SeriousDeathMessages = _config.Bind<bool>("General", "SeriousDeathMessages", false, "Cause of death messages are more to-the-point."); DisplayFunnyNotes = _config.Bind<bool>("General", "DisplayFunnyNotes", true, "Display a random note when the player has no notes."); DeathReplacesNotes = _config.Bind<bool>("General", "DeathReplacesNotes", true, "True to replace notes when the player dies, false to append."); LanguagePicker = _config.Bind<string>("Language", "LanguagePicker", "en", "Select a language to use " + LanguageHandler.GetLanguageList()); } public bool ShouldDisplayCauseOfDeath() { return DisplayCauseOfDeath.Value; } public bool ShouldUseSeriousDeathMessages() { return SeriousDeathMessages.Value; } public bool ShouldDisplayFunnyNotes() { return DisplayFunnyNotes.Value; } public bool ShouldDeathReplaceNotes() { return DeathReplacesNotes.Value; } public string GetSelectedLanguage() { return LanguagePicker.Value; } } } namespace Coroner.Patch { [HarmonyPatch(typeof(PlayerControllerB))] [HarmonyPatch("KillPlayer")] internal class PlayerControllerBKillPlayerPatch { public static void Prefix(PlayerControllerB __instance, ref CauseOfDeath causeOfDeath) { try { if ((int)causeOfDeath == 300) { Plugin.Instance.PluginLogger.LogDebug("Player died from item dropship! Setting special cause of death..."); AdvancedDeathTracker.SetCauseOfDeath(__instance, AdvancedCauseOfDeath.Other_Dropship); causeOfDeath = (CauseOfDeath)8; } else if (__instance.isSinking && (int)causeOfDeath == 5) { Plugin.Instance.PluginLogger.LogDebug("Player died of suffociation while sinking in quicksand! Setting special cause of death..."); AdvancedDeathTracker.SetCauseOfDeath(__instance, AdvancedCauseOfDeath.Player_Quicksand); } else if ((int)causeOfDeath != 3) { Plugin.Instance.PluginLogger.LogDebug("Player is dying! No cause of death registered in hook..."); } } catch (Exception ex) { Plugin.Instance.PluginLogger.LogError("Error in PlayerControllerBKillPlayerPatch.Prefix: " + ex); Plugin.Instance.PluginLogger.LogError(ex.StackTrace); } } } [HarmonyPatch(typeof(DepositItemsDesk))] [HarmonyPatch("AnimationGrabPlayer")] internal class DepositItemsDeskAnimationGrabPlayerPatch { public static void Postfix(int playerID) { try { Plugin.Instance.PluginLogger.LogDebug("Accessing state after tentacle devouring..."); PlayerControllerB playerController = StartOfRound.Instance.allPlayerScripts[playerID]; Plugin.Instance.PluginLogger.LogDebug("Player is dying! Setting special cause of death..."); AdvancedDeathTracker.SetCauseOfDeath(playerController, AdvancedCauseOfDeath.Other_DepositItemsDesk); } catch (Exception ex) { Plugin.Instance.PluginLogger.LogError("Error in DepositItemsDeskAnimationGrabPlayerPatch.Postfix: " + ex); Plugin.Instance.PluginLogger.LogError(ex.StackTrace); } } } [HarmonyPatch(typeof(JesterAI))] [HarmonyPatch("killPlayerAnimation")] internal class JesterAIKillPlayerAnimationPatch { public static void Postfix(int playerId) { try { Plugin.Instance.PluginLogger.LogDebug("Accessing state after Jester mauling..."); PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[playerId]; if ((Object)(object)val == (Object)null) { Plugin.Instance.PluginLogger.LogWarning("Could not access player after death!"); return; } Plugin.Instance.PluginLogger.LogDebug("Player is now dead! Setting special cause of death..."); AdvancedDeathTracker.SetCauseOfDeath(val, AdvancedCauseOfDeath.Enemy_Jester); } catch (Exception ex) { Plugin.Instance.PluginLogger.LogError("Error in JesterAIKillPlayerAnimationPatch.Postfix: " + ex); Plugin.Instance.PluginLogger.LogError(ex.StackTrace); } } } [HarmonyPatch(typeof(SandWormAI))] [HarmonyPatch("EatPlayer")] internal class SandWormAIEatPlayerPatch { public static void Postfix(PlayerControllerB playerScript) { try { Plugin.Instance.PluginLogger.LogDebug("Accessing state after Sand Worm devouring..."); if ((Object)(object)playerScript == (Object)null) { Plugin.Instance.PluginLogger.LogWarning("Could not access player after death!"); return; } Plugin.Instance.PluginLogger.LogDebug("Player is now dead! Setting special cause of death..."); AdvancedDeathTracker.SetCauseOfDeath(playerScript, AdvancedCauseOfDeath.Enemy_EarthLeviathan); } catch (Exception ex) { Plugin.Instance.PluginLogger.LogError("Error in SandWormAIEatPlayerPatch.Postfix: " + ex); Plugin.Instance.PluginLogger.LogError(ex.StackTrace); } } } [HarmonyPatch(typeof(RedLocustBees))] [HarmonyPatch("BeeKillPlayerOnLocalClient")] internal class RedLocustBeesBeeKillPlayerOnLocalClientPatch { public static void Postfix(int playerId) { try { Plugin.Instance.PluginLogger.LogDebug("Accessing state after Circuit Bee electrocution..."); PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[playerId]; if ((Object)(object)val == (Object)null) { Plugin.Instance.PluginLogger.LogWarning("Could not access player after death!"); } else if (val.isPlayerDead) { Plugin.Instance.PluginLogger.LogDebug("Player is now dead! Setting special cause of death..."); AdvancedDeathTracker.SetCauseOfDeath(val, AdvancedCauseOfDeath.Enemy_CircuitBees); } else { Plugin.Instance.PluginLogger.LogDebug("Player is somehow still alive! Skipping..."); } } catch (Exception ex) { Plugin.Instance.PluginLogger.LogError("Error in RedLocustBeesBeeKillPlayerOnLocalClientPatch.Postfix: " + ex); Plugin.Instance.PluginLogger.LogError(ex.StackTrace); } } } [HarmonyPatch(typeof(DressGirlAI))] [HarmonyPatch("OnCollideWithPlayer")] internal class DressGirlAIOnCollideWithPlayerPatch { public static void Postfix(DressGirlAI __instance) { try { Plugin.Instance.PluginLogger.LogDebug("Processing Ghost Girl player collision..."); if ((Object)(object)__instance.hauntingPlayer == (Object)null) { Plugin.Instance.PluginLogger.LogWarning("Could not access player after collision!"); } else if (__instance.hauntingPlayer.isPlayerDead) { Plugin.Instance.PluginLogger.LogDebug("Player is now dead! Setting special cause of death..."); AdvancedDeathTracker.SetCauseOfDeath(__instance.hauntingPlayer, AdvancedCauseOfDeath.Enemy_GhostGirl); } } catch (Exception ex) { Plugin.Instance.PluginLogger.LogError("Error in DressGirlAIOnCollideWithPlayerPatch.Postfix: " + ex); Plugin.Instance.PluginLogger.LogError(ex.StackTrace); } } } [HarmonyPatch(typeof(FlowermanAI))] [HarmonyPatch("killAnimation")] internal class FlowermanAIKillAnimationPatch { public static void Postfix(FlowermanAI __instance) { try { Plugin.Instance.PluginLogger.LogDebug("Accessing state after Bracken snapping neck..."); if ((Object)(object)((EnemyAI)__instance).inSpecialAnimationWithPlayer == (Object)null) { Plugin.Instance.PluginLogger.LogWarning("Could not access player after snapping neck!"); return; } Plugin.Instance.PluginLogger.LogDebug("Player is now dead! Setting special cause of death..."); AdvancedDeathTracker.SetCauseOfDeath(((EnemyAI)__instance).inSpecialAnimationWithPlayer, AdvancedCauseOfDeath.Enemy_Bracken); } catch (Exception ex) { Plugin.Instance.PluginLogger.LogError("Error in FlowermanAIKillAnimationPatch.Postfix: " + ex); Plugin.Instance.PluginLogger.LogError(ex.StackTrace); } } } [HarmonyPatch(typeof(ForestGiantAI))] [HarmonyPatch("EatPlayerAnimation")] internal class ForestGiantAIEatPlayerAnimationPatch { public static void Postfix(PlayerControllerB playerBeingEaten) { try { Plugin.Instance.PluginLogger.LogDebug("Accessing state after Forest Giant devouring..."); if ((Object)(object)playerBeingEaten == (Object)null) { Plugin.Instance.PluginLogger.LogWarning("Could not access player after death!"); return; } Plugin.Instance.PluginLogger.LogDebug("Player is now dead! Setting special cause of death..."); AdvancedDeathTracker.SetCauseOfDeath(playerBeingEaten, AdvancedCauseOfDeath.Enemy_ForestGiant); } catch (Exception ex) { Plugin.Instance.PluginLogger.LogError("Error in ForestGiantAIEatPlayerAnimationPatch.Postfix: " + ex); Plugin.Instance.PluginLogger.LogError(ex.StackTrace); } } } [HarmonyPatch(typeof(MouthDogAI))] [HarmonyPatch("KillPlayer")] internal class MouthDogAIKillPlayerPatch { public static void Postfix(int playerId) { try { Plugin.Instance.PluginLogger.LogDebug("Accessing state after dog devouring..."); PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[playerId]; if ((Object)(object)val == (Object)null) { Plugin.Instance.PluginLogger.LogWarning("Could not access player after death!"); return; } Plugin.Instance.PluginLogger.LogDebug("Player is now dead! Setting special cause of death..."); AdvancedDeathTracker.SetCauseOfDeath(val, AdvancedCauseOfDeath.Enemy_EyelessDog); } catch (Exception ex) { Plugin.Instance.PluginLogger.LogError("Error in MouthDogAIKillPlayerPatch.Postfix: " + ex); Plugin.Instance.PluginLogger.LogError(ex.StackTrace); } } } [HarmonyPatch(typeof(CentipedeAI))] [HarmonyPatch("DamagePlayerOnIntervals")] internal class CentipedeAIDamagePlayerOnIntervalsPatch { public static void Postfix(CentipedeAI __instance) { //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Invalid comparison between Unknown and I4 try { Plugin.Instance.PluginLogger.LogDebug("Handling Snare Flea damage..."); if ((Object)(object)__instance.clingingToPlayer == (Object)null) { Plugin.Instance.PluginLogger.LogWarning("Could not access player being clung to!"); } else if (__instance.clingingToPlayer.isPlayerDead && (int)__instance.clingingToPlayer.causeOfDeath == 5) { Plugin.Instance.PluginLogger.LogDebug("Player is now dead! Setting special cause of death..."); AdvancedDeathTracker.SetCauseOfDeath(__instance.clingingToPlayer, AdvancedCauseOfDeath.Enemy_SnareFlea); } else if (__instance.clingingToPlayer.isPlayerDead) { Plugin.Instance.PluginLogger.LogDebug("Player somehow died while attacked by Snare Flea! Skipping..."); } } catch (Exception ex) { Plugin.Instance.PluginLogger.LogError("Error in CentipedeAIDamagePlayerOnIntervalsPatch.Postfix: " + ex); Plugin.Instance.PluginLogger.LogError(ex.StackTrace); } } } [HarmonyPatch(typeof(BaboonBirdAI))] [HarmonyPatch("OnCollideWithPlayer")] internal class BaboonBirdAIOnCollideWithPlayerPatch { public static void Postfix(Collider other) { try { Plugin.Instance.PluginLogger.LogDebug("Handling Baboon Hawk damage..."); PlayerControllerB component = ((Component)other).gameObject.GetComponent<PlayerControllerB>(); if ((Object)(object)component == (Object)null) { Plugin.Instance.PluginLogger.LogWarning("Could not access player after death!"); } else if (component.isPlayerDead) { Plugin.Instance.PluginLogger.LogDebug("Player is now dead! Setting special cause of death..."); AdvancedDeathTracker.SetCauseOfDeath(component, AdvancedCauseOfDeath.Enemy_BaboonHawk); } else { Plugin.Instance.PluginLogger.LogDebug("Player is somehow still alive! Skipping..."); } } catch (Exception ex) { Plugin.Instance.PluginLogger.LogError("Error in BaboonBirdAIOnCollideWithPlayerPatch.Postfix: " + ex); Plugin.Instance.PluginLogger.LogError(ex.StackTrace); } } } [HarmonyPatch(typeof(PlayerControllerB))] [HarmonyPatch("DamagePlayerFromOtherClientClientRpc")] internal class PlayerControllerBDamagePlayerFromOtherClientClientRpcPatch { public static void Postfix(PlayerControllerB __instance) { //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Invalid comparison between Unknown and I4 //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Invalid comparison between Unknown and I4 //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Invalid comparison between Unknown and I4 try { Plugin.Instance.PluginLogger.LogDebug("Handling friendly fire damage..."); if ((Object)(object)__instance == (Object)null) { Plugin.Instance.PluginLogger.LogWarning("Could not access victim after death!"); } else if (__instance.isPlayerDead) { if ((int)__instance.causeOfDeath == 1) { Plugin.Instance.PluginLogger.LogDebug("Player is now dead! Setting special cause of death..."); AdvancedDeathTracker.SetCauseOfDeath(__instance, AdvancedCauseOfDeath.Player_Murder_Melee); } else if ((int)__instance.causeOfDeath == 6) { Plugin.Instance.PluginLogger.LogDebug("Player is now dead! Setting special cause of death..."); AdvancedDeathTracker.SetCauseOfDeath(__instance, AdvancedCauseOfDeath.Player_Murder_Melee); } else if ((int)__instance.causeOfDeath == 7) { Plugin.Instance.PluginLogger.LogDebug("Player is now dead! Setting special cause of death..."); AdvancedDeathTracker.SetCauseOfDeath(__instance, AdvancedCauseOfDeath.Player_Murder_Shotgun); } else { Plugin.Instance.PluginLogger.LogWarning("Player was killed by someone else but we don't know how! " + ((object)(CauseOfDeath)(ref __instance.causeOfDeath)).ToString()); } } else { Plugin.Instance.PluginLogger.LogDebug("Player is somehow still alive! Skipping..."); } } catch (Exception ex) { Plugin.Instance.PluginLogger.LogError("Error in PlayerControllerBDamagePlayerFromOtherClientClientRpcPatch.Postfix: " + ex); Plugin.Instance.PluginLogger.LogError(ex.StackTrace); } } } [HarmonyPatch(typeof(PufferAI))] [HarmonyPatch("OnCollideWithPlayer")] internal class PufferAIOnCollideWithPlayerPatch { public static void Postfix(Collider other) { try { Plugin.Instance.PluginLogger.LogDebug("Handling Spore Lizard damage..."); PlayerControllerB component = ((Component)other).gameObject.GetComponent<PlayerControllerB>(); if ((Object)(object)component == (Object)null) { Plugin.Instance.PluginLogger.LogWarning("Could not access player after death!"); } else if (component.isPlayerDead) { Plugin.Instance.PluginLogger.LogDebug("Player is now dead! Setting special cause of death..."); AdvancedDeathTracker.SetCauseOfDeath(component, AdvancedCauseOfDeath.Enemy_SporeLizard); } else { Plugin.Instance.PluginLogger.LogDebug("Player is somehow still alive! Skipping..."); } } catch (Exception ex) { Plugin.Instance.PluginLogger.LogError("Error in PufferAIOnCollideWithPlayerPatch.Postfix: " + ex); Plugin.Instance.PluginLogger.LogError(ex.StackTrace); } } } [HarmonyPatch(typeof(SpringManAI))] [HarmonyPatch("OnCollideWithPlayer")] internal class SpringManAIOnCollideWithPlayerPatch { public static void Postfix(Collider other) { try { Plugin.Instance.PluginLogger.LogDebug("Handling Coil Head damage..."); PlayerControllerB component = ((Component)other).gameObject.GetComponent<PlayerControllerB>(); if ((Object)(object)component == (Object)null) { Plugin.Instance.PluginLogger.LogWarning("Could not access player after death!"); } else if (component.isPlayerDead) { Plugin.Instance.PluginLogger.LogDebug("Player is now dead! Setting special cause of death..."); AdvancedDeathTracker.SetCauseOfDeath(component, AdvancedCauseOfDeath.Enemy_CoilHead); } else { Plugin.Instance.PluginLogger.LogDebug("Player is somehow still alive! Skipping..."); } } catch (Exception ex) { Plugin.Instance.PluginLogger.LogError("Error in SpringManAIOnCollideWithPlayerPatch.Postfix: " + ex); Plugin.Instance.PluginLogger.LogError(ex.StackTrace); } } } [HarmonyPatch(typeof(BlobAI))] [HarmonyPatch("SlimeKillPlayerEffectServerRpc")] internal class BlobAISlimeKillPlayerEffectServerRpcPatch { public static void Postfix(int playerKilled) { try { PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[playerKilled]; if ((Object)(object)val == (Object)null) { Plugin.Instance.PluginLogger.LogWarning("Could not access player after death!"); } else if (val.isPlayerDead) { Plugin.Instance.PluginLogger.LogDebug("Player is now dead! Setting special cause of death..."); AdvancedDeathTracker.SetCauseOfDeath(val, AdvancedCauseOfDeath.Enemy_Hygrodere); } else { Plugin.Instance.PluginLogger.LogDebug("Player is somehow still alive! Skipping..."); } } catch (Exception ex) { Plugin.Instance.PluginLogger.LogError("Error in BlobAISlimeKillPlayerEffectServerRpcPatch.Postfix: " + ex); Plugin.Instance.PluginLogger.LogError(ex.StackTrace); } } } [HarmonyPatch(typeof(HoarderBugAI))] [HarmonyPatch("OnCollideWithPlayer")] internal class HoarderBugAIOnCollideWithPlayerPatch { public static void Postfix(Collider other) { try { Plugin.Instance.PluginLogger.LogDebug("Handling Hoarder Bug damage..."); PlayerControllerB component = ((Component)other).gameObject.GetComponent<PlayerControllerB>(); if ((Object)(object)component == (Object)null) { Plugin.Instance.PluginLogger.LogWarning("Could not access player after death!"); } else if (component.isPlayerDead) { Plugin.Instance.PluginLogger.LogDebug("Player is now dead! Setting special cause of death..."); AdvancedDeathTracker.SetCauseOfDeath(component, AdvancedCauseOfDeath.Enemy_HoarderBug); } else { Plugin.Instance.PluginLogger.LogDebug("Player is somehow still alive! Skipping..."); } } catch (Exception ex) { Plugin.Instance.PluginLogger.LogError("Error in HoarderBugAIOnCollideWithPlayerPatch.Postfix: " + ex); Plugin.Instance.PluginLogger.LogError(ex.StackTrace); } } } [HarmonyPatch(typeof(CrawlerAI))] [HarmonyPatch("OnCollideWithPlayer")] internal class CrawlerAIOnCollideWithPlayerPatch { public static void Postfix(Collider other) { try { Plugin.Instance.PluginLogger.LogDebug("Handling Thumper damage..."); PlayerControllerB component = ((Component)other).gameObject.GetComponent<PlayerControllerB>(); if ((Object)(object)component == (Object)null) { Plugin.Instance.PluginLogger.LogWarning("Could not access player after death!"); } else if (component.isPlayerDead) { Plugin.Instance.PluginLogger.LogDebug("Player is now dead! Setting special cause of death..."); AdvancedDeathTracker.SetCauseOfDeath(component, AdvancedCauseOfDeath.Enemy_Thumper); } else { Plugin.Instance.PluginLogger.LogDebug("Player is somehow still alive! Skipping..."); } } catch (Exception ex) { Plugin.Instance.PluginLogger.LogError("Error in CrawlerAIOnCollideWithPlayerPatch.Postfix: " + ex); Plugin.Instance.PluginLogger.LogError(ex.StackTrace); } } } [HarmonyPatch(typeof(SandSpiderAI))] [HarmonyPatch("OnCollideWithPlayer")] internal class SandSpiderAIOnCollideWithPlayerPatch { public static void Postfix(Collider other) { try { Plugin.Instance.PluginLogger.LogDebug("Handling Bunker Spider damage..."); PlayerControllerB component = ((Component)other).gameObject.GetComponent<PlayerControllerB>(); if ((Object)(object)component == (Object)null) { Plugin.Instance.PluginLogger.LogWarning("Could not access player after death!"); } else if (component.isPlayerDead) { Plugin.Instance.PluginLogger.LogDebug("Player is now dead! Setting special cause of death..."); AdvancedDeathTracker.SetCauseOfDeath(component, AdvancedCauseOfDeath.Enemy_BunkerSpider); } else { Plugin.Instance.PluginLogger.LogDebug("Player is somehow still alive! Skipping..."); } } catch (Exception ex) { Plugin.Instance.PluginLogger.LogError("Error in SandSpiderAIOnCollideWithPlayerPatch.Postfix: " + ex); Plugin.Instance.PluginLogger.LogError(ex.StackTrace); } } } [HarmonyPatch(typeof(NutcrackerEnemyAI))] [HarmonyPatch("LegKickPlayer")] internal class NutcrackerEnemyAILegKickPlayerPatch { public static void Postfix(int playerId) { try { Plugin.Instance.PluginLogger.LogDebug("Nutcracker kicked a player to death!"); PlayerControllerB playerController = StartOfRound.Instance.allPlayerScripts[playerId]; Plugin.Instance.PluginLogger.LogDebug("Player is dying! Setting special cause of death..."); AdvancedDeathTracker.SetCauseOfDeath(playerController, AdvancedCauseOfDeath.Enemy_Nutcracker_Kicked); } catch (Exception ex) { Plugin.Instance.PluginLogger.LogError("Error in NutcrackerEnemyAILegKickPlayerPatch.Postfix: " + ex); Plugin.Instance.PluginLogger.LogError(ex.StackTrace); } } } [HarmonyPatch(typeof(ShotgunItem))] [HarmonyPatch("ShootGun")] internal class ShotgunItemShootGunPatch { public static void Postfix(ShotgunItem __instance) { //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Invalid comparison between Unknown and I4 try { Plugin.Instance.PluginLogger.LogDebug("Handling shotgun shot..."); PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController; if ((Object)(object)localPlayerController == (Object)null) { Plugin.Instance.PluginLogger.LogWarning("Could not access local player after shotgun shot!"); } else if (localPlayerController.isPlayerDead && (int)localPlayerController.causeOfDeath == 7) { if (((GrabbableObject)__instance).isHeldByEnemy) { Plugin.Instance.PluginLogger.LogDebug("Player is now dead! Setting special cause of death..."); AdvancedDeathTracker.SetCauseOfDeath(localPlayerController, AdvancedCauseOfDeath.Enemy_Nutcracker_Shot); } else { Plugin.Instance.PluginLogger.LogDebug("Player is now dead! Setting special cause of death..."); AdvancedDeathTracker.SetCauseOfDeath(localPlayerController, AdvancedCauseOfDeath.Player_Murder_Shotgun); } } else if (localPlayerController.isPlayerDead) { Plugin.Instance.PluginLogger.LogWarning("Player died while attacked by shotgun? Skipping... " + ((object)(CauseOfDeath)(ref localPlayerController.causeOfDeath)).ToString()); } } catch (Exception ex) { Plugin.Instance.PluginLogger.LogError("Error in ShotgunItemShootGunPatch.Postfix: " + ex); Plugin.Instance.PluginLogger.LogError(ex.StackTrace); } } } [HarmonyPatch(typeof(MaskedPlayerEnemy))] [HarmonyPatch("killAnimation")] internal class MaskedPlayerEnemykillAnimationPatch { public static void Postfix(MaskedPlayerEnemy __instance) { try { Plugin.Instance.PluginLogger.LogDebug("Masked Player killed someone..."); PlayerControllerB inSpecialAnimationWithPlayer = ((EnemyAI)__instance).inSpecialAnimationWithPlayer; if ((Object)(object)inSpecialAnimationWithPlayer == (Object)null) { Plugin.Instance.PluginLogger.LogWarning("Could not access player after death!"); return; } Plugin.Instance.PluginLogger.LogDebug("Player is now dead! Setting special cause of death..."); AdvancedDeathTracker.SetCauseOfDeath(inSpecialAnimationWithPlayer, AdvancedCauseOfDeath.Enemy_MaskedPlayer_Victim); } catch (Exception ex) { Plugin.Instance.PluginLogger.LogError("Error in MaskedPlayerEnemykillAnimationPatch.Postfix: " + ex); Plugin.Instance.PluginLogger.LogError(ex.StackTrace); } } } [HarmonyPatch(typeof(HauntedMaskItem))] [HarmonyPatch("FinishAttaching")] internal class HauntedMaskItemFinishAttachingPatch { public static void Postfix(HauntedMaskItem __instance) { try { Plugin.Instance.PluginLogger.LogDebug("Masked Player killed someone..."); PlayerControllerB value = Traverse.Create((object)__instance).Field("previousPlayerHeldBy").GetValue<PlayerControllerB>(); if ((Object)(object)value == (Object)null) { Plugin.Instance.PluginLogger.LogWarning("Could not access player after death!"); } else if (value.isPlayerDead) { Plugin.Instance.PluginLogger.LogDebug("Player is now dead! Setting special cause of death..."); AdvancedDeathTracker.SetCauseOfDeath(value, AdvancedCauseOfDeath.Enemy_MaskedPlayer_Wear); } else { Plugin.Instance.PluginLogger.LogDebug("Player is somehow still alive! Skipping..."); } } catch (Exception ex) { Plugin.Instance.PluginLogger.LogError("Error in HauntedMaskItemFinishAttachingPatch.Postfix: " + ex); Plugin.Instance.PluginLogger.LogError(ex.StackTrace); } } } [HarmonyPatch(typeof(ExtensionLadderItem))] [HarmonyPatch("StartLadderAnimation")] internal class ExtensionLadderItemStartLadderAnimationPatch { public static void Postfix(ExtensionLadderItem __instance) { //IL_00cf: Unknown result type (might be due to invalid IL or missing references) try { Plugin.Instance.PluginLogger.LogDebug("Extension ladder started animation! Modifying kill trigger..."); GameObject gameObject = ((Component)__instance).gameObject; if ((Object)(object)gameObject == (Object)null) { Plugin.Instance.PluginLogger.LogError("Could not fetch GameObject from ExtensionLadderItem."); } Transform val = gameObject.transform.Find("AnimContainer/MeshContainer/LadderMeshContainer/BaseLadder/LadderSecondPart/KillTrigger"); if ((Object)(object)val == (Object)null) { Plugin.Instance.PluginLogger.LogError("Could not fetch KillTrigger Transform from ExtensionLadderItem."); } GameObject gameObject2 = ((Component)val).gameObject; if ((Object)(object)gameObject2 == (Object)null) { Plugin.Instance.PluginLogger.LogError("Could not fetch KillTrigger GameObject from ExtensionLadderItem."); } KillLocalPlayer component = gameObject2.GetComponent<KillLocalPlayer>(); if ((Object)(object)component == (Object)null) { Plugin.Instance.PluginLogger.LogError("Could not fetch KillLocalPlayer from KillTrigger GameObject."); } component.causeOfDeath = (CauseOfDeath)8; } catch (Exception ex) { Plugin.Instance.PluginLogger.LogError("Error in ExtensionLadderItemStartLadderAnimationPatch.Postfix: " + ex); Plugin.Instance.PluginLogger.LogError(ex.StackTrace); } } } [HarmonyPatch(typeof(ItemDropship))] [HarmonyPatch("Start")] internal class ItemDropshipStartPatch { public static void Postfix(ItemDropship __instance) { //IL_00d3: Unknown result type (might be due to invalid IL or missing references) try { Plugin.Instance.PluginLogger.LogDebug("Item dropship spawned! Modifying kill trigger..."); GameObject gameObject = ((Component)__instance).gameObject; if ((Object)(object)gameObject == (Object)null) { Plugin.Instance.PluginLogger.LogError("Could not fetch GameObject from ItemDropship."); } Transform val = gameObject.transform.Find("ItemShip/KillTrigger"); if ((Object)(object)val == (Object)null) { Plugin.Instance.PluginLogger.LogError("Could not fetch KillTrigger Transform from ItemDropship."); } GameObject gameObject2 = ((Component)val).gameObject; if ((Object)(object)gameObject2 == (Object)null) { Plugin.Instance.PluginLogger.LogError("Could not fetch KillTrigger GameObject from ItemDropship."); } KillLocalPlayer component = gameObject2.GetComponent<KillLocalPlayer>(); if ((Object)(object)component == (Object)null) { Plugin.Instance.PluginLogger.LogError("Could not fetch KillLocalPlayer from KillTrigger GameObject."); } component.causeOfDeath = (CauseOfDeath)300; } catch (Exception ex) { Plugin.Instance.PluginLogger.LogError("Error in ItemDropshipStartPatch.Postfix: " + ex); Plugin.Instance.PluginLogger.LogError(ex.StackTrace); } } } [HarmonyPatch(typeof(Turret))] [HarmonyPatch("Update")] public class TurretUpdatePatch { public static void Postfix(Turret __instance) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Invalid comparison between Unknown and I4 //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Invalid comparison between Unknown and I4 if ((int)__instance.turretMode == 2) { PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController; if (localPlayerController.isPlayerDead && (int)localPlayerController.causeOfDeath == 7) { Plugin.Instance.PluginLogger.LogDebug("Player is now dead! Setting special cause of death..."); AdvancedDeathTracker.SetCauseOfDeath(localPlayerController, AdvancedCauseOfDeath.Other_Turret); } } } } [HarmonyPatch(typeof(Landmine))] [HarmonyPatch("SpawnExplosion")] public class LandmineSpawnExplosionPatch { private const string KILL_PLAYER_SIGNATURE = "Void KillPlayer(UnityEngine.Vector3, Boolean, CauseOfDeath, Int32)"; private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator, MethodBase method) { List<CodeInstruction> list = new List<CodeInstruction>(instructions); List<CodeInstruction> list2 = BuildInstructionsToInsert(method); if (list2 == null) { Plugin.Instance.PluginLogger.LogError("Could not build instructions to insert in LandmineSpawnExplosionPatch! Safely aborting..."); return instructions; } int num = -1; for (int i = 0; i < list.Count; i++) { CodeInstruction val = list[i]; if (val.opcode == OpCodes.Callvirt && val.operand.ToString() == "Void KillPlayer(UnityEngine.Vector3, Boolean, CauseOfDeath, Int32)") { num = i; break; } } if (num == -1) { Plugin.Instance.PluginLogger.LogError("Could not find PlayerControllerB.KillPlayer call in LandmineSpawnExplosionPatch! Safely aborting..."); return instructions; } Plugin.Instance.PluginLogger.LogInfo("Injecting patch into Landmine.SpawnExplosion..."); list.InsertRange(num, list2); Plugin.Instance.PluginLogger.LogInfo("Done."); return list; } private static List<CodeInstruction> BuildInstructionsToInsert(MethodBase method) { //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Expected O, but got Unknown //IL_00ad: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Expected O, but got Unknown //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Expected O, but got Unknown List<CodeInstruction> list = new List<CodeInstruction>(); int num = 2; IList<LocalVariableInfo> localVariables = method.GetMethodBody().LocalVariables; LocalVariableInfo localVariableInfo = null; for (int i = 0; i < localVariables.Count; i++) { LocalVariableInfo localVariableInfo2 = localVariables[i]; if (localVariableInfo2.LocalType == typeof(PlayerControllerB)) { if (localVariableInfo != null) { Plugin.Instance.PluginLogger.LogError("Found multiple PlayerControllerB local variables in LandmineSpawnExplosionPatch!"); return null; } localVariableInfo = localVariableInfo2; break; } } list.Add(new CodeInstruction(OpCodes.Ldloc_S, (object)localVariableInfo.LocalIndex)); list.Add(new CodeInstruction(OpCodes.Ldarg, (object)num)); list.Add(new CodeInstruction(OpCodes.Call, (object)typeof(LandmineSpawnExplosionPatch).GetMethod("RewriteCauseOfDeath"))); return list; } public static void RewriteCauseOfDeath(PlayerControllerB targetPlayer, float killRange) { AdvancedCauseOfDeath causeOfDeath = AdvancedCauseOfDeath.Blast; if (killRange == 5f) { causeOfDeath = AdvancedCauseOfDeath.Player_Jetpack_Blast; } else if (killRange == 5.7f) { causeOfDeath = AdvancedCauseOfDeath.Other_Landmine; } else if (killRange == 2.4f) { causeOfDeath = AdvancedCauseOfDeath.Other_Lightning; } AdvancedDeathTracker.SetCauseOfDeath(targetPlayer, causeOfDeath); } } [HarmonyPatch(typeof(HUDManager))] [HarmonyPatch("FillEndGameStats")] internal class HUDManagerFillEndGameStatsPatch { private const string EMPTY_NOTES = "Notes: \n"; public static void Postfix(HUDManager __instance) { try { OverridePerformanceReport(__instance); } catch (Exception ex) { Plugin.Instance.PluginLogger.LogError("Error in HUDManagerFillEndGameStatsPatch.Postfix: " + ex); Plugin.Instance.PluginLogger.LogError(ex.StackTrace); } } private static Random BuildSyncedRandom() { int randomMapSeed = StartOfRound.Instance.randomMapSeed; Plugin.Instance.PluginLogger.LogDebug("Syncing randomization to map seed: '" + randomMapSeed + "'"); return new Random(randomMapSeed); } private static void OverridePerformanceReport(HUDManager __instance) { Plugin.Instance.PluginLogger.LogDebug("Applying Coroner patches to player notes..."); Random random = BuildSyncedRandom(); for (int i = 0; i < __instance.statsUIElements.playerNotesText.Length; i++) { PlayerControllerB val = __instance.playersManager.allPlayerScripts[i]; if (!val.disconnectedMidGame && !val.isPlayerDead && !val.isPlayerControlled) { Plugin.Instance.PluginLogger.LogInfo("Player " + i + " is not controlled by a player. Skipping..."); continue; } TextMeshProUGUI val2 = __instance.statsUIElements.playerNotesText[i]; if (val.isPlayerDead) { if (Plugin.Instance.PluginConfig.ShouldDisplayCauseOfDeath()) { if (Plugin.Instance.PluginConfig.ShouldDeathReplaceNotes()) { Plugin.Instance.PluginLogger.LogInfo("[REPORT] Player " + i + " is dead! Replacing notes with Cause of Death..."); ((TMP_Text)val2).text = LanguageHandler.GetValueByTag("UICauseOfDeath") + "\n"; } else { Plugin.Instance.PluginLogger.LogInfo("[REPORT] Player " + i + " is dead! Appending notes with Cause of Death..."); } AdvancedCauseOfDeath causeOfDeath = AdvancedDeathTracker.GetCauseOfDeath(val); ((TMP_Text)val2).text = ((TMP_Text)val2).text + "* " + AdvancedDeathTracker.StringifyCauseOfDeath(causeOfDeath, random) + "\n"; } else { Plugin.Instance.PluginLogger.LogInfo("[REPORT] Player " + i + " is dead, but Config says leave it be..."); } } else if (((TMP_Text)val2).text == "Notes: \n") { if (Plugin.Instance.PluginConfig.ShouldDisplayFunnyNotes()) { Plugin.Instance.PluginLogger.LogInfo("[REPORT] Player " + i + " has no notes! Injecting something funny..."); ((TMP_Text)val2).text = LanguageHandler.GetValueByTag("UINotes") + "\n"; ((TMP_Text)val2).text = ((TMP_Text)val2).text + "* " + AdvancedDeathTracker.StringifyCauseOfDeath(null, random) + "\n"; } else { Plugin.Instance.PluginLogger.LogInfo("[REPORT] Player " + i + " has no notes, but Config says leave it be..."); } } else { Plugin.Instance.PluginLogger.LogInfo("[REPORT] Player " + i + " has notes, don't override them..."); } } AdvancedDeathTracker.ClearDeathTracker(); } } } namespace Coroner.LCAPI { internal class DeathBroadcasterLCAPI { private const string SIGNATURE_DEATH = "com.elitemastereric.coroner.death"; public static void Initialize() { Plugin.Instance.PluginLogger.LogDebug("Initializing DeathBroadcaster..."); if (Plugin.Instance.IsLCAPIPresent) { Plugin.Instance.PluginLogger.LogDebug("LC_API is present! Registering signature..."); Networking.GetString = (Action<string, string>)Delegate.Combine(Networking.GetString, new Action<string, string>(OnBroadcastString)); } else { Plugin.Instance.PluginLogger.LogError("LC_API is not present! Why did you try to register the DeathBroadcaster?"); } } private static void OnBroadcastString(string data, string signature) { if (signature == "com.elitemastereric.coroner.death") { Plugin.Instance.PluginLogger.LogDebug("Broadcast has been received from LC_API!"); string[] array = data.Split('|'); int playerIndex = int.Parse(array[0]); int num = int.Parse(array[1]); AdvancedCauseOfDeath advancedCauseOfDeath = (AdvancedCauseOfDeath)num; Plugin.Instance.PluginLogger.LogDebug("Player " + playerIndex + " died of " + AdvancedDeathTracker.StringifyCauseOfDeath((AdvancedCauseOfDeath?)advancedCauseOfDeath)); AdvancedDeathTracker.SetCauseOfDeath(playerIndex, advancedCauseOfDeath, broadcast: false); } } public static void AttemptBroadcast(string data, string signature) { if (Plugin.Instance.IsLCAPIPresent) { Plugin.Instance.PluginLogger.LogDebug("LC_API is present! Broadcasting..."); Networking.Broadcast(data, signature); } else { Plugin.Instance.PluginLogger.LogDebug("LC_API is not present! Skipping broadcast..."); } } } }
BepInEx/plugins/FlipMods-LetMeLookDown/LetMeLookDown.dll
Decompiled 10 months agousing System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using GameNetcodeStuff; using HarmonyLib; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("LetMeLookDown")] [assembly: AssemblyDescription("Mod made by flipf17")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("LetMeLookDown")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("a9c88d54-8f01-44a7-be0d-bd61d38aadcb")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace LetMeLookDown { [BepInPlugin("FlipMods.LetMeLookDown", "LetMeLookDown", "1.0.1")] public class Plugin : BaseUnityPlugin { private Harmony _harmony; private static Plugin instance; public static float maxAngle = 80f; private void Awake() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Expected O, but got Unknown _harmony = new Harmony("LetMeLookDown"); _harmony.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"LetMeLookDown mod loaded"); instance = this; } public static void Log(string message) { ((BaseUnityPlugin)instance).Logger.LogInfo((object)message); } } public static class PluginInfo { public const string PLUGIN_GUID = "FlipMods.LetMeLookDown"; public const string PLUGIN_NAME = "LetMeLookDown"; public const string PLUGIN_VERSION = "1.0.1"; } } namespace LetMeLookDown.Patches { [HarmonyPatch] internal class AdjustSmoothLookingPatcher { [HarmonyPatch(typeof(PlayerControllerB), "CalculateSmoothLookingInput")] private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { List<CodeInstruction> list = new List<CodeInstruction>(instructions); for (int i = 0; i < list.Count; i++) { if (list[i].opcode == OpCodes.Ldc_R4 && (float)list[i].operand == 60f) { list[i].operand = Plugin.maxAngle; break; } } return list.AsEnumerable(); } } [HarmonyPatch] internal class AdjustNormalLookingPatcher { [HarmonyPatch(typeof(PlayerControllerB), "CalculateNormalLookingInput")] private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { List<CodeInstruction> list = new List<CodeInstruction>(instructions); for (int i = 0; i < list.Count; i++) { if (list[i].opcode == OpCodes.Ldc_R4 && (float)list[i].operand == 60f) { list[i].operand = Plugin.maxAngle; break; } } return list.AsEnumerable(); } } }
BepInEx/plugins/FlipMods-TooManyEmotes/TooManyEmotes.dll
Decompiled 10 months ago
The result has been truncated due to the large size, download it to view full contents!
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Serialization.Formatters.Binary; using System.Runtime.Versioning; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using Dissonance.Integrations.Unity_NFGO; using GameNetcodeStuff; using HarmonyLib; using MoreCompany.Cosmetics; using TMPro; using TooManyEmotes.Config; using TooManyEmotes.Networking; using TooManyEmotes.Patches; using Unity.Collections; using Unity.Netcode; using UnityEngine; using UnityEngine.Animations.Rigging; using UnityEngine.EventSystems; using UnityEngine.Experimental.Rendering; using UnityEngine.InputSystem; using UnityEngine.Rendering; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("TooManyEmotes")] [assembly: AssemblyDescription("Mod made by flipf17")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("TooManyEmotes")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("d6950625-e3a1-4896-a183-87110491bf18")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace TooManyEmotes { [HarmonyPatch] public static class EmoteMenuManager { public static GameObject menuGameObject; public static RectTransform menuTransform; public static CanvasGroup canvasGroup; public static RawImage renderTextureImageUI; public static TextMeshPro swapPageText; public static TextMeshPro currentEmoteText; public static RenderTexture renderTexture; public static Camera renderingCamera; public static GameObject previewPlayerObject; public static SkinnedMeshRenderer previewPlayerMesh; public static Animator previewPlayerAnimator; public static AnimatorOverrideController previewPlayerAnimatorController; public static int playerLayer = LayerMask.NameToLayer("Player"); public static float hoveredAlpha = 0.75f; public static float unhoveredAlpha = 0.75f; public static Color defaultUIColor = new Color(0.3f, 0.3f, 0.3f); public static List<EmoteUIElement> emoteUIElementsList; public static int hoveredEmoteUIIndex = -1; public static int currentPage = 0; public static List<EmoteLoadoutUIElement> emoteLoadoutUIElementsList; public static List<List<UnlockableEmote>> emoteLoadouts; public static Color selectedLoadoutUIColor = new Color(0.2f, 0.2f, 1f); public static int currentLoadoutIndex = -1; public static int numLoadouts = 3; public static int hoveredLoadoutUIIndex = -1; public static QuickMenuManager quickMenuManager => StartOfRound.Instance?.localPlayerController?.quickMenuManager; public static PlayerControllerB localPlayerController => StartOfRound.Instance?.localPlayerController; public static int playerLayerMask => 1 << playerLayer; public static int hoveredEmoteIndex => (hoveredEmoteUIIndex >= 0) ? (hoveredEmoteUIIndex + 8 * currentPage) : (-1); public static int numPages => Mathf.Max((currentLoadoutEmotesList.Count - 1) / emoteUIElementsList.Count, 0) + 1; public static UnlockableEmote previewingEmote => (hoveredEmoteIndex >= 0 && hoveredEmoteIndex < currentLoadoutEmotesList.Count) ? currentLoadoutEmotesList[hoveredEmoteIndex] : null; public static List<UnlockableEmote> currentLoadoutEmotesList => emoteLoadouts[currentLoadoutIndex]; public static bool isMenuOpen => menuGameObject.activeSelf; [HarmonyPatch(typeof(HUDManager), "Start")] [HarmonyPostfix] public static void InitializeUI(HUDManager __instance) { if (!((Object)(object)Plugin.radialMenuPrefab == (Object)null)) { menuGameObject = Object.Instantiate<GameObject>(Plugin.radialMenuPrefab, __instance.HUDContainer.transform.parent); menuGameObject.transform.SetAsLastSibling(); ((Object)menuGameObject).name = "EmotesRadialMenu"; menuTransform = menuGameObject.GetComponent<RectTransform>(); renderTextureImageUI = menuGameObject.GetComponentInChildren<RawImage>(); Transform transform = ((Component)((Transform)menuTransform).Find("RadialMenuUI/RadialElements")).transform; swapPageText = ((Component)((Transform)menuTransform).Find("RadialMenuUI/RadialBase/SwapPageText")).GetComponent<TextMeshPro>(); currentEmoteText = ((Component)((Transform)menuTransform).Find("RadialMenuUI/RadialBase/CurrentEmoteText")).GetComponent<TextMeshPro>(); ((TMP_Text)currentEmoteText).text = ""; emoteUIElementsList = new List<EmoteUIElement>(); currentPage = 0; hoveredEmoteUIIndex = -1; for (int i = 0; i < transform.childCount; i++) { Transform child = transform.GetChild(i); EmoteUIElement item = new EmoteUIElement { uiGameObject = ((Component)child).gameObject, id = i, backgroundImage = ((Component)child).GetComponentInChildren<Image>(), textContainer = ((Component)child).GetComponentInChildren<TextMeshPro>() }; emoteUIElementsList.Add(item); } EmoteLoadoutUIElement.uiCount = 0; Transform transform2 = ((Component)((Transform)menuTransform).Find("RadialMenuUI/EmoteLoadouts")).transform; ((Component)transform2).gameObject.AddComponent<EmoteLoadoutUIContainer>(); emoteLoadoutUIElementsList = new List<EmoteLoadoutUIElement>(); emoteLoadoutUIElementsList.Add(((Component)transform2.GetChild(0)).gameObject.AddComponent<EmoteLoadoutUIElement>()); emoteLoadoutUIElementsList.Add(Object.Instantiate<EmoteLoadoutUIElement>(emoteLoadoutUIElementsList[0], transform2)); emoteLoadoutUIElementsList.Add(Object.Instantiate<EmoteLoadoutUIElement>(emoteLoadoutUIElementsList[0], transform2)); emoteLoadoutUIElementsList.Add(Object.Instantiate<EmoteLoadoutUIElement>(emoteLoadoutUIElementsList[0], transform2)); emoteLoadoutUIElementsList.Add(Object.Instantiate<EmoteLoadoutUIElement>(emoteLoadoutUIElementsList[0], transform2)); emoteLoadoutUIElementsList.Add(Object.Instantiate<EmoteLoadoutUIElement>(emoteLoadoutUIElementsList[0], transform2)); emoteLoadoutUIElementsList.Add(Object.Instantiate<EmoteLoadoutUIElement>(emoteLoadoutUIElementsList[0], transform2)); for (int j = 0; j < emoteLoadoutUIElementsList.Count; j++) { ((Object)emoteLoadoutUIElementsList[j]).name = "EmoteLoadout_" + j; } emoteLoadoutUIElementsList[0].loadoutName = "Favorites"; emoteLoadoutUIElementsList[1].loadoutName = $"<color={UnlockableEmote.rarityColorCodes[3]}>Legendary</color>"; emoteLoadoutUIElementsList[2].loadoutName = $"<color={UnlockableEmote.rarityColorCodes[2]}>Rare</color>"; emoteLoadoutUIElementsList[3].loadoutName = $"<color={UnlockableEmote.rarityColorCodes[1]}>Uncommon</color>"; emoteLoadoutUIElementsList[4].loadoutName = $"<color={UnlockableEmote.rarityColorCodes[0]}>Common</color>"; emoteLoadoutUIElementsList[5].loadoutName = "Complementary"; emoteLoadoutUIElementsList[6].loadoutName = "All"; SaveManager.LoadFavoritedEmotes(); emoteLoadouts = new List<List<UnlockableEmote>> { StartOfRoundPatcher.unlockedFavoriteEmotes, StartOfRoundPatcher.unlockedEmotesTier3, StartOfRoundPatcher.unlockedEmotesTier2, StartOfRoundPatcher.unlockedEmotesTier1, StartOfRoundPatcher.unlockedEmotesTier0, StartOfRoundPatcher.complementaryEmotes, StartOfRoundPatcher.unlockedEmotes }; if (currentLoadoutIndex < 0 || currentLoadoutIndex >= emoteLoadouts.Count) { currentLoadoutIndex = emoteLoadouts.Count - 1; } InitializeAnimationRenderer(); menuGameObject.SetActive(false); } } [HarmonyPatch(typeof(HUDManager), "Update")] [HarmonyPostfix] public static void GetInput() { //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)previewPlayerAnimatorController == (Object)null || !isMenuOpen) { return; } if (EmoteLoadoutUIContainer.hovered || hoveredLoadoutUIIndex != -1) { if (hoveredEmoteUIIndex != -1) { OnHoveredNewElement(-1); } return; } Vector2 val = ((InputControl<Vector2>)(object)((Pointer)Mouse.current).position).ReadValue(); Vector2 val2 = default(Vector2); ((Vector2)(ref val2))..ctor((float)(Screen.width / 2), (float)(Screen.height / 2)); Vector2 val3 = val - val2; int num = -1; if (((Vector2)(ref val3)).magnitude / (float)Screen.height >= 0.17f) { float num2 = Mathf.Atan2(val3.y, 0f - val3.x) * 57.29578f - 67.5f; if (num2 < 0f) { num2 += 360f; } num = Mathf.FloorToInt(num2 / 45f); } if (num != hoveredEmoteUIIndex) { OnHoveredNewElement(num); } } public static void OnHoveredNewLoadoutElement(int index) { if (hoveredLoadoutUIIndex == index) { return; } hoveredLoadoutUIIndex = index; foreach (EmoteLoadoutUIElement emoteLoadoutUIElements in emoteLoadoutUIElementsList) { emoteLoadoutUIElements.OnHover(emoteLoadoutUIElements.id == index); } } public static void OnHoveredNewElement(int index) { if (hoveredEmoteUIIndex != -1 && hoveredEmoteUIIndex != index) { emoteUIElementsList[hoveredEmoteUIIndex].OnHover(hovered: false); } if (index != -1) { emoteUIElementsList[index].OnHover(); } hoveredEmoteUIIndex = index; SetPreviewAnimation(hoveredEmoteIndex); } public static void SwapPrevPage() { currentPage--; if (currentPage < 0) { currentPage = numPages - 1; } UpdateEmoteWheel(); } public static void SwapNextPage() { currentPage++; if (currentPage >= numPages) { currentPage = 0; } UpdateEmoteWheel(); } public static void UpdateEmoteWheel() { //IL_00b8: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Unknown result type (might be due to invalid IL or missing references) //IL_010f: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) currentPage = Mathf.Clamp(currentPage, 0, numPages - 1); ((TMP_Text)swapPageText).text = $"[{currentPage + 1} / {numPages}]\n[Mouse Scroll]"; for (int i = 0; i < emoteLoadoutUIElementsList.Count; i++) { EmoteLoadoutUIElement emoteLoadoutUIElement = emoteLoadoutUIElementsList[i]; emoteLoadoutUIElement.OnHover(hoveredLoadoutUIIndex == emoteLoadoutUIElement.id); } for (int j = 0; j < emoteUIElementsList.Count; j++) { EmoteUIElement emoteUIElement = emoteUIElementsList[j]; int num = j + 8 * currentPage; ((TMP_Text)emoteUIElement.textContainer).text = ""; emoteUIElement.emote = null; Color baseColor = defaultUIColor; if (num < currentLoadoutEmotesList.Count) { UnlockableEmote unlockableEmote = currentLoadoutEmotesList[num]; if (unlockableEmote != null) { emoteUIElement.emote = unlockableEmote; ((TMP_Text)emoteUIElement.textContainer).text = unlockableEmote.displayName; } } emoteUIElement.baseColor = baseColor; emoteUIElement.OnHover(hovered: false); } if (hoveredEmoteUIIndex >= 0 && hoveredEmoteUIIndex < 8) { OnHoveredNewElement(hoveredEmoteUIIndex); } } public static void SetPreviewAnimation(int emoteIndex) { if (emoteIndex >= 0 && emoteIndex < currentLoadoutEmotesList.Count && currentLoadoutEmotesList[emoteIndex] != null) { UnlockableEmote unlockableEmote = currentLoadoutEmotesList[emoteIndex]; previewPlayerObject.SetActive(true); ((Behaviour)renderingCamera).enabled = true; previewPlayerAnimatorController["EmoteStart"] = unlockableEmote.animationClip; previewPlayerAnimatorController["EmoteLoop"] = (((Object)(object)unlockableEmote.transitionsToClip != (Object)null) ? unlockableEmote.transitionsToClip : null); previewPlayerAnimator.SetBool("hasTransition", (Object)(object)unlockableEmote.transitionsToClip != (Object)null); previewPlayerAnimator.Play("EmoteStart", 0, 0f); ((TMP_Text)currentEmoteText).text = "[" + unlockableEmote.displayNameColorCoded + "]\n[MMB] " + (StartOfRoundPatcher.allFavoriteEmotes.Contains(unlockableEmote.emoteName) ? "Unfavorite" : "Favorite"); } else { previewPlayerAnimatorController["EmoteStart"] = null; previewPlayerAnimatorController["EmoteLoop"] = null; previewPlayerObject.SetActive(false); ((TMP_Text)currentEmoteText).text = ""; DisableRenderCameraNextFrame(); } } public static void DisableRenderCameraNextFrame() { ((MonoBehaviour)HUDManager.Instance).StartCoroutine(DisableRenderCameraNextFrameCoroutine()); static IEnumerator DisableRenderCameraNextFrameCoroutine() { yield return null; ((Behaviour)renderingCamera).enabled = false; } } public static void SetCurrentEmoteLoadout(int loadoutIndex) { if (currentLoadoutIndex != loadoutIndex) { currentPage = 0; currentLoadoutIndex = loadoutIndex; UpdateEmoteWheel(); } } public static void ToggleFavoriteHoveredEmote() { if (isMenuOpen && previewingEmote != null) { string emoteName = previewingEmote.emoteName; if (StartOfRoundPatcher.allFavoriteEmotes.Contains(emoteName)) { StartOfRoundPatcher.allFavoriteEmotes.Remove(emoteName); } else { StartOfRoundPatcher.allFavoriteEmotes.Add(emoteName); } StartOfRoundPatcher.UpdateUnlockedFavoriteEmotes(); SaveManager.SaveFavoritedEmotes(); UpdateEmoteWheel(); } } public static void ToggleEmoteMenu() { if (!isMenuOpen) { OpenEmoteMenu(); } else { CloseEmoteMenu(); } } public static void OpenEmoteMenu() { menuGameObject.SetActive(true); Cursor.lockState = (CursorLockMode)0; Cursor.visible = true; quickMenuManager.isMenuOpen = true; ((Renderer)previewPlayerMesh).material = ((Renderer)localPlayerController.thisPlayerModel).material; UpdateEmoteWheel(); } public static void CloseEmoteMenu() { Cursor.lockState = (CursorLockMode)1; Cursor.visible = false; localPlayerController.isFreeCamera = false; menuGameObject.SetActive(false); quickMenuManager.CloseQuickMenu(); } public static bool CanOpenEmoteMenu() { if ((quickMenuManager.isMenuOpen && !isMenuOpen) || (Object)(object)previewPlayerObject == (Object)null) { return false; } if (localPlayerController.isPlayerDead || localPlayerController.inTerminalMenu || localPlayerController.isTypingChat || localPlayerController.isPlayerDead || localPlayerController.inSpecialInteractAnimation || localPlayerController.inShockingMinigame || localPlayerController.isClimbingLadder || localPlayerController.isSinking) { return false; } return true; } private static void InitializeAnimationRenderer() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Expected O, but got Unknown //IL_00ee: Unknown result type (might be due to invalid IL or missing references) //IL_00f8: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_013b: Unknown result type (might be due to invalid IL or missing references) //IL_0162: Unknown result type (might be due to invalid IL or missing references) //IL_0167: Unknown result type (might be due to invalid IL or missing references) renderingCamera = new GameObject("AnimationRenderingCamera").AddComponent<Camera>(); Object.Destroy((Object)(object)((Component)renderingCamera).GetComponent<AudioListener>()); renderingCamera.cullingMask = playerLayerMask; renderingCamera.clearFlags = (CameraClearFlags)2; renderingCamera.cameraType = (CameraType)4; renderingCamera.backgroundColor = new Color(0.1f, 0.1f, 0.1f, 0f); renderingCamera.allowHDR = false; renderingCamera.allowMSAA = false; renderingCamera.farClipPlane = 5f; renderTexture = new RenderTexture(1024, 1024, 24); renderTexture.format = (RenderTextureFormat)0; renderTexture.graphicsFormat = (GraphicsFormat)8; renderTexture.depthStencilFormat = (GraphicsFormat)92; renderingCamera.targetTexture = renderTexture; ((Component)renderingCamera).transform.position = Vector3.down * 1000f; renderTextureImageUI.texture = (Texture)(object)renderTexture; Light val = new GameObject("Spotlight").AddComponent<Light>(); val.type = (LightType)0; ((Component)val).transform.position = ((Component)renderingCamera).transform.position; ((Component)val).transform.parent = ((Component)renderingCamera).transform; ((Component)val).transform.SetLocalPositionAndRotation(Vector3.zero, Quaternion.identity); val.intensity = 50f; val.range = 40f; val.innerSpotAngle = 100f; val.spotAngle = 120f; ((Component)val).gameObject.layer = playerLayer; DisableRenderCameraNextFrame(); } [HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")] [HarmonyPostfix] public static void InitializePlayerCloneRenderObject(PlayerControllerB __instance) { if (!((Object)(object)Plugin.radialMenuPrefab == (Object)null)) { ((MonoBehaviour)__instance).StartCoroutine(InitPlayerCloneAfterSpawnAnimation()); } IEnumerator InitPlayerCloneAfterSpawnAnimation() { yield return (object)new WaitForSeconds(2f); previewPlayerObject = Object.Instantiate<GameObject>(((Component)__instance).gameObject, ((Component)renderingCamera).transform); ((Object)previewPlayerObject).name = "PreviewPlayerAnimationObject"; GameObject modelGameObject = ((Component)previewPlayerObject.transform.Find("ScavengerModel")).gameObject; GameObject metarigGameObject = ((Component)modelGameObject.transform.Find("metarig")).gameObject; PlayerControllerB copyPlayerController = previewPlayerObject.GetComponentInChildren<PlayerControllerB>(); ((Renderer)copyPlayerController.thisPlayerModel).shadowCastingMode = (ShadowCastingMode)1; previewPlayerMesh = copyPlayerController.thisPlayerModel; Object.Destroy((Object)(object)modelGameObject.GetComponentInChildren<LODGroup>()); Object.DestroyImmediate((Object)(object)metarigGameObject.GetComponentInChildren<RigBuilder>()); Object.DestroyImmediate((Object)(object)copyPlayerController.playerBodyAnimator); previewPlayerAnimator = metarigGameObject.AddComponent<Animator>(); previewPlayerAnimatorController = new AnimatorOverrideController(Plugin.previewAnimatorController); previewPlayerAnimator.runtimeAnimatorController = (RuntimeAnimatorController)(object)previewPlayerAnimatorController; previewPlayerAnimator.Play("EmoteStart", 0, 0f); Object.Destroy((Object)(object)previewPlayerObject.GetComponent<NfgoPlayer>()); foreach (Transform item in previewPlayerObject.transform) { Transform child3 = item; if (((Object)child3).name != "ScavengerModel") { Object.Destroy((Object)(object)((Component)child3).gameObject); } } foreach (Transform item2 in modelGameObject.transform) { Transform child2 = item2; if (((Object)child2).name != "LOD1" && ((Object)child2).name != "metarig") { Object.Destroy((Object)(object)((Component)child2).gameObject); } } foreach (Transform item3 in metarigGameObject.transform) { Transform child = item3; if (((Object)child).name != "spine") { Object.Destroy((Object)(object)((Component)child).gameObject); } } previewPlayerObject.transform.position = ((Component)renderingCamera).transform.position + ((Component)renderingCamera).transform.forward * 2.8f + Vector3.down * 1.35f; previewPlayerObject.transform.LookAt(new Vector3(((Component)renderingCamera).transform.position.x, previewPlayerObject.transform.position.y, ((Component)renderingCamera).transform.position.z)); SetObjectLayerRecursive(previewPlayerObject, playerLayer); MonoBehaviour[] components = previewPlayerObject.GetComponents<MonoBehaviour>(); foreach (MonoBehaviour script in components) { Object.Destroy((Object)(object)script); } } } private static void SetObjectLayerRecursive(GameObject obj, int layer) { if (!((Object)(object)obj == (Object)null)) { obj.layer = layer; for (int i = 0; i < obj.transform.childCount; i++) { Transform child = obj.transform.GetChild(i); SetObjectLayerRecursive((child != null) ? ((Component)child).gameObject : null, layer); } } } [HarmonyPatch(typeof(PlayerControllerB), "ScrollMouse_performed")] [HarmonyPrefix] public static bool OnScrollMouse(CallbackContext context, PlayerControllerB __instance) { if (!isMenuOpen || (Object)(object)__instance != (Object)(object)localPlayerController || !((CallbackContext)(ref context)).performed) { return true; } if (((CallbackContext)(ref context)).ReadValue<float>() < 0f && !ConfigSettings.reverseEmoteWheelScrollDirection.Value) { SwapNextPage(); } else { SwapPrevPage(); } return false; } [HarmonyPatch(typeof(PlayerControllerB), "ItemSecondaryUse_performed")] [HarmonyPrefix] public static bool PreventItemSecondaryUseInMenu(CallbackContext context) { return !isMenuOpen; } [HarmonyPatch(typeof(PlayerControllerB), "ItemTertiaryUse_performed")] [HarmonyPrefix] public static bool PreventItemTertiaryUseInMenu(CallbackContext context) { return !isMenuOpen; } [HarmonyPatch(typeof(PlayerControllerB), "Interact_performed")] [HarmonyPrefix] public static bool PreventInteractInMenu(CallbackContext context) { return !isMenuOpen; } [HarmonyPatch(typeof(QuickMenuManager), "OpenQuickMenu")] [HarmonyPrefix] public static bool OnOpenQuickMenu() { if (isMenuOpen) { CloseEmoteMenu(); return false; } return true; } [HarmonyPatch(typeof(QuickMenuManager), "CloseQuickMenu")] [HarmonyPostfix] public static void OnCloseQuickMenu() { if (isMenuOpen) { CloseEmoteMenu(); } } [HarmonyPatch(typeof(PlayerControllerB), "KillPlayer")] [HarmonyPostfix] public static void OnLocalPlayerDeath(Vector3 bodyVelocity, PlayerControllerB __instance) { if ((Object)(object)__instance == (Object)(object)localPlayerController && isMenuOpen && __instance.isPlayerDead) { CloseEmoteMenu(); } } } public class EmoteUIElement { public GameObject uiGameObject; public int id; public Image backgroundImage; public TextMeshPro textContainer; public Color baseColor; public UnlockableEmote emote; public void OnHover(bool hovered = true) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) Color color = baseColor * (hovered ? 1f : 0.5f); color.a = (hovered ? EmoteMenuManager.hoveredAlpha : EmoteMenuManager.unhoveredAlpha); ((Graphic)backgroundImage).color = color; } } public class EmoteLoadoutUIElement : MonoBehaviour, IPointerEnterHandler, IEventSystemHandler, IPointerExitHandler { public static int uiCount; public int id; public string loadoutName; public Image backgroundImage; public TextMeshPro textContainer; private void Awake() { id = uiCount++; backgroundImage = ((Component)this).GetComponentInChildren<Image>(); textContainer = ((Component)this).GetComponentInChildren<TextMeshPro>(); } private void Start() { ((TMP_Text)textContainer).text = loadoutName; } public void OnHover(bool hovered = true) { //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) Color color = ((EmoteMenuManager.currentLoadoutIndex == id) ? EmoteMenuManager.selectedLoadoutUIColor : EmoteMenuManager.defaultUIColor) * (hovered ? 1f : 0.5f); color.a = (hovered ? EmoteMenuManager.hoveredAlpha : EmoteMenuManager.unhoveredAlpha); ((Graphic)backgroundImage).color = color; } public void OnPointerEnter(PointerEventData eventData) { EmoteMenuManager.OnHoveredNewLoadoutElement(id); OnHover(); } public void OnPointerExit(PointerEventData eventData) { EmoteMenuManager.OnHoveredNewLoadoutElement(-1); OnHover(hovered: false); } } public class EmoteLoadoutUIContainer : MonoBehaviour, IPointerEnterHandler, IEventSystemHandler, IPointerExitHandler { public static bool hovered; public void OnPointerEnter(PointerEventData eventData) { hovered = true; } public void OnPointerExit(PointerEventData eventData) { hovered = false; } } public class UnlockableEmote { public int emoteId; public string emoteName; public string randomEmotePoolName = ""; public string displayName = ""; public bool purchasable = true; public AnimationClip animationClip; public AnimationClip transitionsToClip = null; public List<UnlockableEmote> randomEmotePool; public bool complementary = false; public bool isPose = false; public bool canSyncEmote = false; public bool favorite = false; public int rarity = 0; public static string[] rarityColorCodes = new string[4] { ConfigSettings.emoteNameColorTier0.Value, ConfigSettings.emoteNameColorTier1.Value, ConfigSettings.emoteNameColorTier2.Value, ConfigSettings.emoteNameColorTier3.Value }; public string displayNameColorCoded => $"<color={nameColor}>{displayName}</color>"; public string rarityText { get { if (rarity == 0) { return "Common"; } if (rarity == 1) { return "Uncommon"; } if (rarity == 2) { return "Rare"; } if (rarity == 3) { return "Legendary"; } return "Invalid"; } } public int price { get { int num = -1; if (complementary) { num = 0; } else if (rarity == 0) { num = ConfigSync.instance.syncBasePriceEmoteTier0; } else if (rarity == 1) { num = ConfigSync.instance.syncBasePriceEmoteTier1; } else if (rarity == 2) { num = ConfigSync.instance.syncBasePriceEmoteTier2; } else if (rarity == 3) { num = ConfigSync.instance.syncBasePriceEmoteTier3; } return (int)Mathf.Max((float)num * ConfigSync.instance.syncPriceMultiplierEmotesStore, 0f); } } public string nameColor => rarityColorCodes[rarity]; } [HarmonyPatch] public static class Keybinds { private static InputAction OpenEmoteMenuAction; private static InputAction SelectEmoteUIAction; private static InputAction NextEmotePageAction; private static InputAction PrevEmotePageAction; private static InputAction FavoriteEmoteAction; public static PlayerControllerB localPlayerController => StartOfRound.Instance?.localPlayerController; [HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")] [HarmonyPostfix] public static void InitializeHotkeys(PlayerControllerB __instance) { //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Expected O, but got Unknown //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Expected O, but got Unknown //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Expected O, but got Unknown //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Expected O, but got Unknown //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Expected O, but got Unknown Plugin.Log("Initializing custom emote hotkeys."); OpenEmoteMenuAction = new InputAction((string)null, (InputActionType)0, ConfigSettings.openEmoteMenuKeybind.Value, "Press", (string)null, (string)null); SelectEmoteUIAction = new InputAction((string)null, (InputActionType)0, "<Mouse>/leftButton", "Press", (string)null, (string)null); PrevEmotePageAction = new InputAction((string)null, (InputActionType)0, "<Keyboard>/q", "Press", (string)null, (string)null); NextEmotePageAction = new InputAction((string)null, (InputActionType)0, "<Keyboard>/e", "Press", (string)null, (string)null); FavoriteEmoteAction = new InputAction((string)null, (InputActionType)0, "<Mouse>/middleButton", "Press", (string)null, (string)null); if (((Component)__instance).gameObject.activeSelf) { SubscribeToEvents(); } } private static void SubscribeToEvents() { Plugin.Log("Subscribing to OnPressCustomEmoteKey events"); OpenEmoteMenuAction.performed += OnPressOpenEmoteMenu; OpenEmoteMenuAction.canceled += OnPressOpenEmoteMenu; SelectEmoteUIAction.performed += OnSelectEmoteUI; PrevEmotePageAction.performed += OnSwapPrevEmotePage; NextEmotePageAction.performed += OnSwapNextEmotePage; FavoriteEmoteAction.performed += OnFavoriteEmote; OpenEmoteMenuAction.Enable(); SelectEmoteUIAction.Enable(); PrevEmotePageAction.Enable(); NextEmotePageAction.Enable(); FavoriteEmoteAction.Enable(); } [HarmonyPatch(typeof(PlayerControllerB), "OnEnable")] [HarmonyPostfix] public static void OnEnable(PlayerControllerB __instance) { if (!((Object)(object)__instance != (Object)(object)localPlayerController)) { SubscribeToEvents(); } } [HarmonyPatch(typeof(PlayerControllerB), "OnDisable")] [HarmonyPostfix] public static void OnDisable(PlayerControllerB __instance) { if (!((Object)(object)__instance != (Object)(object)localPlayerController)) { Plugin.Log("Unsubscribing from OnPressCustomEmoteKey events."); OpenEmoteMenuAction.performed -= OnPressOpenEmoteMenu; OpenEmoteMenuAction.canceled -= OnPressOpenEmoteMenu; SelectEmoteUIAction.performed -= OnSelectEmoteUI; PrevEmotePageAction.performed -= OnSwapPrevEmotePage; NextEmotePageAction.performed -= OnSwapNextEmotePage; FavoriteEmoteAction.performed -= OnFavoriteEmote; OpenEmoteMenuAction.Disable(); SelectEmoteUIAction.Disable(); PrevEmotePageAction.Disable(); NextEmotePageAction.Disable(); FavoriteEmoteAction.Disable(); } } private static void OnPressOpenEmoteMenu(CallbackContext context) { //IL_0082: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)localPlayerController == (Object)null) { return; } if (!EmoteMenuManager.isMenuOpen) { if (((CallbackContext)(ref context)).performed && EmoteMenuManager.CanOpenEmoteMenu()) { EmoteMenuManager.OpenEmoteMenu(); } } else if (ConfigSettings.toggleEmoteMenu.Value) { if (((CallbackContext)(ref context)).performed) { EmoteMenuManager.CloseEmoteMenu(); } } else if (((CallbackContext)(ref context)).canceled) { if (EmoteMenuManager.hoveredEmoteIndex != -1) { PerformEmoteLocal(context); } EmoteMenuManager.CloseEmoteMenu(); } } private static void OnSelectEmoteUI(CallbackContext context) { //IL_007b: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)localPlayerController == (Object)null) && ((CallbackContext)(ref context)).performed && EmoteMenuManager.isMenuOpen) { if (EmoteMenuManager.hoveredLoadoutUIIndex != -1 && EmoteMenuManager.hoveredLoadoutUIIndex != EmoteMenuManager.currentLoadoutIndex) { EmoteMenuManager.SetCurrentEmoteLoadout(EmoteMenuManager.hoveredLoadoutUIIndex); } else if (EmoteMenuManager.hoveredEmoteIndex >= 0 && EmoteMenuManager.hoveredEmoteIndex < EmoteMenuManager.currentLoadoutEmotesList.Count) { PerformEmoteLocal(context); EmoteMenuManager.CloseEmoteMenu(); } } } private static void OnSwapPrevEmotePage(CallbackContext context) { if (!((Object)(object)localPlayerController == (Object)null) && ((CallbackContext)(ref context)).performed && EmoteMenuManager.isMenuOpen && EmoteMenuManager.numPages > 1) { EmoteMenuManager.SwapPrevPage(); } } private static void OnSwapNextEmotePage(CallbackContext context) { if (!((Object)(object)localPlayerController == (Object)null) && ((CallbackContext)(ref context)).performed && EmoteMenuManager.isMenuOpen && EmoteMenuManager.numPages > 1) { EmoteMenuManager.SwapNextPage(); } } public static void PerformEmoteLocal(CallbackContext context) { //IL_0043: Unknown result type (might be due to invalid IL or missing references) if (EmoteMenuManager.hoveredEmoteIndex >= 0 && EmoteMenuManager.hoveredEmoteIndex < EmoteMenuManager.currentLoadoutEmotesList.Count) { UnlockableEmote unlockableEmote = EmoteMenuManager.currentLoadoutEmotesList[EmoteMenuManager.hoveredEmoteIndex]; if (unlockableEmote != null) { localPlayerController.PerformEmote(context, -(unlockableEmote.emoteId + 1)); } } } public static void OnFavoriteEmote(CallbackContext context) { if (!((Object)(object)localPlayerController == (Object)null) && ((CallbackContext)(ref context)).performed && EmoteMenuManager.isMenuOpen && EmoteMenuManager.hoveredEmoteUIIndex != -1 && EmoteMenuManager.previewingEmote != null) { EmoteMenuManager.ToggleFavoriteHoveredEmote(); } } } [BepInPlugin("FlipMods.TooManyEmotes", "TooManyEmotes", "1.5.10")] public class Plugin : BaseUnityPlugin { private Harmony _harmony; public static Plugin instance; public static List<AnimationClip> customAnimationClips; public static Dictionary<string, AnimationClip> customAnimationClipsLoopDict = new Dictionary<string, AnimationClip>(); public static List<AnimationClip> complementaryAnimationClips; public static List<AnimationClip> animationClipsTier0; public static List<AnimationClip> animationClipsTier1; public static List<AnimationClip> animationClipsTier2; public static List<AnimationClip> animationClipsTier3; public static GameObject radialMenuPrefab; public static RuntimeAnimatorController previewAnimatorController; public static Dictionary<string, AudioClip> musicClips; private void Awake() { //IL_01ad: Unknown result type (might be due to invalid IL or missing references) //IL_01b7: Expected O, but got Unknown instance = this; ConfigSettings.BindConfigSettings(); customAnimationClips = new List<AnimationClip>(); customAnimationClipsLoopDict = new Dictionary<string, AnimationClip>(); complementaryAnimationClips = new List<AnimationClip>(LoadEmoteAssetBundle("Assets/emotes_complementary")); animationClipsTier0 = new List<AnimationClip>(LoadEmoteAssetBundle("Assets/emotes_0")); animationClipsTier1 = new List<AnimationClip>(LoadEmoteAssetBundle("Assets/emotes_1")); animationClipsTier2 = new List<AnimationClip>(LoadEmoteAssetBundle("Assets/emotes_2")); animationClipsTier3 = new List<AnimationClip>(LoadEmoteAssetBundle("Assets/emotes_3")); customAnimationClips.AddRange(complementaryAnimationClips); customAnimationClips.AddRange(animationClipsTier0); customAnimationClips.AddRange(animationClipsTier1); customAnimationClips.AddRange(animationClipsTier2); customAnimationClips.AddRange(animationClipsTier3); foreach (AnimationClip customAnimationClip in customAnimationClips) { if (((Object)customAnimationClip).name.StartsWith("fn_")) { ((Object)customAnimationClip).name = ((Object)customAnimationClip).name.Replace("fn_", ""); } if (((Object)customAnimationClip).name.EndsWith("_loop")) { customAnimationClipsLoopDict.Add(((Object)customAnimationClip).name, customAnimationClip); } } foreach (AnimationClip value in customAnimationClipsLoopDict.Values) { customAnimationClips.Remove(value); } LoadRadialMenuAsset(); _harmony = new Harmony("TooManyEmotes"); _harmony.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"TooManyEmotes loaded"); } public static bool IsModLoaded(string guid) { return Chainloader.PluginInfos.ContainsKey(guid); } private static AnimationClip[] LoadEmoteAssetBundle(string assetBundleName) { try { string text = Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)instance).Info.Location), assetBundleName); AssetBundle val = AssetBundle.LoadFromFile(text); AnimationClip[] array = val.LoadAllAssets<AnimationClip>(); Log($"Successfully loaded {array.Length} animation clips from asset bundle: {assetBundleName}"); return array; } catch { LogError("Failed to load emotes asset bundle: " + assetBundleName + "."); return (AnimationClip[])(object)new AnimationClip[0]; } } public static void LoadRadialMenuAsset() { try { string text = Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)instance).Info.Location), "Assets/radial_menu"); AssetBundle val = AssetBundle.LoadFromFile(text); radialMenuPrefab = val.LoadAsset<GameObject>("RadialMenu"); previewAnimatorController = val.LoadAsset<RuntimeAnimatorController>("PreviewAnimatorController"); Log("Successfully loaded radial menu asset."); } catch { LogError("Failed to load radial menu asset."); } } public static void Log(string message) { ((BaseUnityPlugin)instance).Logger.LogInfo((object)message); } public static void LogWarning(string message) { ((BaseUnityPlugin)instance).Logger.LogWarning((object)message); } public static void LogError(string message) { ((BaseUnityPlugin)instance).Logger.LogError((object)message); } } public static class PluginInfo { public const string PLUGIN_GUID = "FlipMods.TooManyEmotes"; public const string PLUGIN_NAME = "TooManyEmotes"; public const string PLUGIN_VERSION = "1.5.10"; } } namespace TooManyEmotes.Config { public static class ConfigSettings { public static ConfigEntry<bool> unlockEverything; public static ConfigEntry<bool> disableRaritySystem; public static ConfigEntry<int> basePriceEmoteRaritySystemDisabled; public static ConfigEntry<int> startingEmoteCredits; public static ConfigEntry<float> addEmoteCreditsMultiplier; public static ConfigEntry<bool> purchaseEmotesWithDefaultCurrency; public static ConfigEntry<float> priceMultiplierEmotesStore; public static ConfigEntry<int> basePriceEmoteTier0; public static ConfigEntry<int> basePriceEmoteTier1; public static ConfigEntry<int> basePriceEmoteTier2; public static ConfigEntry<int> basePriceEmoteTier3; public static ConfigEntry<int> numEmotesStoreRotation; public static ConfigEntry<float> rotationChanceEmoteTier0; public static ConfigEntry<float> rotationChanceEmoteTier1; public static ConfigEntry<float> rotationChanceEmoteTier2; public static ConfigEntry<float> rotationChanceEmoteTier3; public static ConfigEntry<string> openEmoteMenuKeybind; public static ConfigEntry<bool> toggleEmoteMenu; public static ConfigEntry<bool> reverseEmoteWheelScrollDirection; public static ConfigEntry<string> emoteNameColorTier0; public static ConfigEntry<string> emoteNameColorTier1; public static ConfigEntry<string> emoteNameColorTier2; public static ConfigEntry<string> emoteNameColorTier3; public static Dictionary<string, ConfigEntryBase> currentConfigEntries = new Dictionary<string, ConfigEntryBase>(); public static void BindConfigSettings() { Plugin.Log("BindingConfigs"); unlockEverything = ((BaseUnityPlugin)Plugin.instance).Config.Bind<bool>("Server settings", "I am a Party Pooper", false, "[Host only] If true, every emote will be unlocked in your emote wheel at the start of the game."); disableRaritySystem = ((BaseUnityPlugin)Plugin.instance).Config.Bind<bool>("Server settings", "DisableRaritySystem", false, "[Host only] If true, every emote will have the same likelyhood of appearing in the emote store."); basePriceEmoteRaritySystemDisabled = ((BaseUnityPlugin)Plugin.instance).Config.Bind<int>("Server settings", "BasePriceEmote - Rarity System Disabled", 100, "[Host only] Base price of emotes if the rarity system is disabled."); startingEmoteCredits = ((BaseUnityPlugin)Plugin.instance).Config.Bind<int>("Server settings", "StartingEmoteCredits", 100, "[Host only] The number of emote credits you start each game with."); addEmoteCreditsMultiplier = ((BaseUnityPlugin)Plugin.instance).Config.Bind<float>("Server settings", "AddEmoteCreditsMultiplier", 0.5f, "[Host only] You gain emote credits based off this multiplier of normal group credits earned. Example: If set to the default, 0.5, and you earn 200 group credits, you will also gain 100 emote credits."); purchaseEmotesWithDefaultCurrency = ((BaseUnityPlugin)Plugin.instance).Config.Bind<bool>("Server settings", "PurchaseEmotesWithDefaultCredits", false, "[Host only] Setting this to true will allow you to purchase emotes with normal group credits once you run out of emote credits."); purchaseEmotesWithDefaultCurrency = ((BaseUnityPlugin)Plugin.instance).Config.Bind<bool>("Server settings", "PurchaseEmotesWithDefaultCredits", false, "[Host only] Setting this to true will allow you to purchase emotes with normal group credits once you run out of emote credits."); priceMultiplierEmotesStore = ((BaseUnityPlugin)Plugin.instance).Config.Bind<float>("Server settings", "PriceMultiplierEmotesStore", 1f, "[Host only] Price multiplier for emotes in the store. Only applies if UnlockEverythingAtStart is false."); basePriceEmoteTier0 = ((BaseUnityPlugin)Plugin.instance).Config.Bind<int>("Server settings", "PriceCommonEmote", 50, "[Host only] The base price of [common]emotes in the store."); basePriceEmoteTier1 = ((BaseUnityPlugin)Plugin.instance).Config.Bind<int>("Server settings", "PriceUncommonEmote", 100, "[Host only] The base price of [uncommon] emotes in the store."); basePriceEmoteTier2 = ((BaseUnityPlugin)Plugin.instance).Config.Bind<int>("Server settings", "PriceRareEmote", 200, "[Host only] The base price of [rare] emotes in the store."); basePriceEmoteTier3 = ((BaseUnityPlugin)Plugin.instance).Config.Bind<int>("Server settings", "PriceLegendaryEmote", 300, "[Host only] The base price of [legendary] emotes in the store."); numEmotesStoreRotation = ((BaseUnityPlugin)Plugin.instance).Config.Bind<int>("Server settings", "EmotesInStoreRotation", 6, "[Host only] The number of emotes that will be available at a time in the store. Only applies if UnlockEverythingAtStart is false."); rotationChanceEmoteTier0 = ((BaseUnityPlugin)Plugin.instance).Config.Bind<float>("Server settings", "RotationWeightCommonEmote", 0.55f, "[Host only] The likelyhood of [common] emotes appearing (per slot) in the store rotation."); rotationChanceEmoteTier1 = ((BaseUnityPlugin)Plugin.instance).Config.Bind<float>("Server settings", "RotationWeightUncommonEmote", 0.35f, "[Host only] The likelyhood of [uncommon] emotes appearing (per slot) in the store rotation."); rotationChanceEmoteTier2 = ((BaseUnityPlugin)Plugin.instance).Config.Bind<float>("Server settings", "RotationWeightRareEmote", 0.08f, "[Host only] The likelyhood of [rare] emotes appearing (per slot) in the store rotation."); rotationChanceEmoteTier3 = ((BaseUnityPlugin)Plugin.instance).Config.Bind<float>("Server settings", "RotationWeightLegendaryEmote", 0.02f, "[Host only] The likelyhood of [legendary] emotes appearing (per slot) in the store rotation."); openEmoteMenuKeybind = ((BaseUnityPlugin)Plugin.instance).Config.Bind<string>("Client", "OpenEmoteMenuKeybind", "<Keyboard>/backquote", "Keybind for opening the emote radial menu."); toggleEmoteMenu = ((BaseUnityPlugin)Plugin.instance).Config.Bind<bool>("Client", "ToggleEmoteMenu", true, "If set to false, the emote menu will open upon pressing the related keybind, and close upon releasing, and will play the currently hovered emote."); reverseEmoteWheelScrollDirection = ((BaseUnityPlugin)Plugin.instance).Config.Bind<bool>("Client", "ReverseEmoteWheelScrollDirection", false, "Reverses the page swapping direction in your emote when scrolling."); emoteNameColorTier0 = ((BaseUnityPlugin)Plugin.instance).Config.Bind<string>("Accessibility", "CommonEmoteNameColor", "#00FF00", "The color of the [common] emote name in the terminal."); emoteNameColorTier1 = ((BaseUnityPlugin)Plugin.instance).Config.Bind<string>("Accessibility", "UncommonEmoteNameColor", "#2828FF", "The color of the [uncommon] emote name in the terminal."); emoteNameColorTier2 = ((BaseUnityPlugin)Plugin.instance).Config.Bind<string>("Accessibility", "RareEmoteNameColor", "#AA00EE", "The color of the [rare] emote name in the terminal."); emoteNameColorTier3 = ((BaseUnityPlugin)Plugin.instance).Config.Bind<string>("Accessibility", "LegendaryEmoteNameColor", "#FF2222", "The color of the [legendary] emote name in the terminal."); currentConfigEntries.Add(((ConfigEntryBase)unlockEverything).Definition.Key, (ConfigEntryBase)(object)unlockEverything); currentConfigEntries.Add(((ConfigEntryBase)disableRaritySystem).Definition.Key, (ConfigEntryBase)(object)disableRaritySystem); currentConfigEntries.Add(((ConfigEntryBase)basePriceEmoteRaritySystemDisabled).Definition.Key, (ConfigEntryBase)(object)basePriceEmoteRaritySystemDisabled); currentConfigEntries.Add(((ConfigEntryBase)startingEmoteCredits).Definition.Key, (ConfigEntryBase)(object)startingEmoteCredits); currentConfigEntries.Add(((ConfigEntryBase)addEmoteCreditsMultiplier).Definition.Key, (ConfigEntryBase)(object)addEmoteCreditsMultiplier); currentConfigEntries.Add(((ConfigEntryBase)purchaseEmotesWithDefaultCurrency).Definition.Key, (ConfigEntryBase)(object)purchaseEmotesWithDefaultCurrency); currentConfigEntries.Add(((ConfigEntryBase)priceMultiplierEmotesStore).Definition.Key, (ConfigEntryBase)(object)priceMultiplierEmotesStore); currentConfigEntries.Add(((ConfigEntryBase)basePriceEmoteTier0).Definition.Key, (ConfigEntryBase)(object)basePriceEmoteTier0); currentConfigEntries.Add(((ConfigEntryBase)basePriceEmoteTier1).Definition.Key, (ConfigEntryBase)(object)basePriceEmoteTier1); currentConfigEntries.Add(((ConfigEntryBase)basePriceEmoteTier2).Definition.Key, (ConfigEntryBase)(object)basePriceEmoteTier2); currentConfigEntries.Add(((ConfigEntryBase)basePriceEmoteTier3).Definition.Key, (ConfigEntryBase)(object)basePriceEmoteTier3); currentConfigEntries.Add(((ConfigEntryBase)numEmotesStoreRotation).Definition.Key, (ConfigEntryBase)(object)numEmotesStoreRotation); currentConfigEntries.Add(((ConfigEntryBase)rotationChanceEmoteTier0).Definition.Key, (ConfigEntryBase)(object)rotationChanceEmoteTier0); currentConfigEntries.Add(((ConfigEntryBase)rotationChanceEmoteTier1).Definition.Key, (ConfigEntryBase)(object)rotationChanceEmoteTier1); currentConfigEntries.Add(((ConfigEntryBase)rotationChanceEmoteTier2).Definition.Key, (ConfigEntryBase)(object)rotationChanceEmoteTier2); currentConfigEntries.Add(((ConfigEntryBase)rotationChanceEmoteTier3).Definition.Key, (ConfigEntryBase)(object)rotationChanceEmoteTier3); currentConfigEntries.Add(((ConfigEntryBase)openEmoteMenuKeybind).Definition.Key, (ConfigEntryBase)(object)openEmoteMenuKeybind); currentConfigEntries.Add(((ConfigEntryBase)toggleEmoteMenu).Definition.Key, (ConfigEntryBase)(object)toggleEmoteMenu); currentConfigEntries.Add(((ConfigEntryBase)reverseEmoteWheelScrollDirection).Definition.Key, (ConfigEntryBase)(object)reverseEmoteWheelScrollDirection); currentConfigEntries.Add(((ConfigEntryBase)emoteNameColorTier0).Definition.Key, (ConfigEntryBase)(object)emoteNameColorTier0); currentConfigEntries.Add(((ConfigEntryBase)emoteNameColorTier1).Definition.Key, (ConfigEntryBase)(object)emoteNameColorTier1); currentConfigEntries.Add(((ConfigEntryBase)emoteNameColorTier2).Definition.Key, (ConfigEntryBase)(object)emoteNameColorTier2); currentConfigEntries.Add(((ConfigEntryBase)emoteNameColorTier3).Definition.Key, (ConfigEntryBase)(object)emoteNameColorTier3); float value = rotationChanceEmoteTier0.Value; value += rotationChanceEmoteTier1.Value; value += rotationChanceEmoteTier2.Value; value += rotationChanceEmoteTier3.Value; if (value != 1f && value != 0f) { ConfigEntry<float> obj = rotationChanceEmoteTier0; obj.Value /= value; ConfigEntry<float> obj2 = rotationChanceEmoteTier1; obj2.Value /= value; ConfigEntry<float> obj3 = rotationChanceEmoteTier2; obj3.Value /= value; ConfigEntry<float> obj4 = rotationChanceEmoteTier3; obj4.Value /= value; ((BaseUnityPlugin)Plugin.instance).Config.Save(); } TryRemoveOldConfigSettings(); ConfigSync.BuildDefaultConfigSync(); } public static void TryRemoveOldConfigSettings() { HashSet<string> hashSet = new HashSet<string>(); HashSet<string> hashSet2 = new HashSet<string>(); foreach (ConfigEntryBase value in currentConfigEntries.Values) { hashSet.Add(value.Definition.Section); hashSet2.Add(value.Definition.Key); } try { Plugin.Log("Cleaning old config entries"); ConfigFile config = ((BaseUnityPlugin)Plugin.instance).Config; string configFilePath = config.ConfigFilePath; if (!File.Exists(configFilePath)) { return; } string text = File.ReadAllText(configFilePath); string[] array = File.ReadAllLines(configFilePath); string text2 = ""; for (int i = 0; i < array.Length; i++) { array[i] = array[i].Replace("\n", ""); if (array[i].Length <= 0) { continue; } if (array[i].StartsWith("[")) { if (text2 != "" && !hashSet.Contains(text2)) { text2 = "[" + text2 + "]"; int num = text.IndexOf(text2); int num2 = text.IndexOf(array[i]); text = text.Remove(num, num2 - num); } text2 = array[i].Replace("[", "").Replace("]", "").Trim(); } else { if (!(text2 != "")) { continue; } if (i <= array.Length - 4 && array[i].StartsWith("##")) { int j; for (j = 1; i + j < array.Length && array[i + j].Length > 3; j++) { } if (hashSet.Contains(text2)) { int num3 = array[i + j - 1].IndexOf("="); string item = array[i + j - 1].Substring(0, num3 - 1); if (!hashSet2.Contains(item)) { int num4 = text.IndexOf(array[i]); int num5 = text.IndexOf(array[i + j - 1]) + array[i + j - 1].Length; text = text.Remove(num4, num5 - num4); } } i += j - 1; } else if (array[i].Length > 3) { text = text.Replace(array[i], ""); } } } if (!hashSet.Contains(text2)) { text2 = "[" + text2 + "]"; int num6 = text.IndexOf(text2); text = text.Remove(num6, text.Length - num6); } while (text.Contains("\n\n\n")) { text = text.Replace("\n\n\n", "\n\n"); } File.WriteAllText(configFilePath, text); config.Reload(); } catch { } } } } namespace TooManyEmotes.Networking { [Serializable] [HarmonyPatch] public class ConfigSync { public static bool isSynced; public static ConfigSync defaultConfig; public static ConfigSync instance; public bool syncUnlockEverything; public bool syncDisableRaritySystem; public int syncStartingEmoteCredits; public float syncAddEmoteCreditsMultiplier; public bool syncPurchaseEmotesWithDefaultCurrency; public float syncPriceMultiplierEmotesStore; public int syncBasePriceEmoteTier0; public int syncBasePriceEmoteTier1; public int syncBasePriceEmoteTier2; public int syncBasePriceEmoteTier3; public int syncNumEmotesStoreRotation; public float syncRotationChanceEmoteTier0; public float syncRotationChanceEmoteTier1; public float syncRotationChanceEmoteTier2; public float syncRotationChanceEmoteTier3; public ConfigSync() { syncUnlockEverything = ConfigSettings.unlockEverything.Value; syncDisableRaritySystem = ConfigSettings.disableRaritySystem.Value; syncStartingEmoteCredits = ConfigSettings.startingEmoteCredits.Value; syncAddEmoteCreditsMultiplier = ConfigSettings.addEmoteCreditsMultiplier.Value; syncPurchaseEmotesWithDefaultCurrency = ConfigSettings.purchaseEmotesWithDefaultCurrency.Value; syncPriceMultiplierEmotesStore = ConfigSettings.priceMultiplierEmotesStore.Value; syncNumEmotesStoreRotation = ConfigSettings.numEmotesStoreRotation.Value; syncRotationChanceEmoteTier0 = ConfigSettings.rotationChanceEmoteTier0.Value; syncRotationChanceEmoteTier1 = ConfigSettings.rotationChanceEmoteTier1.Value; syncRotationChanceEmoteTier2 = ConfigSettings.rotationChanceEmoteTier2.Value; syncRotationChanceEmoteTier3 = ConfigSettings.rotationChanceEmoteTier3.Value; if (ConfigSettings.disableRaritySystem.Value) { syncBasePriceEmoteTier0 = ConfigSettings.basePriceEmoteRaritySystemDisabled.Value; syncBasePriceEmoteTier1 = ConfigSettings.basePriceEmoteRaritySystemDisabled.Value; syncBasePriceEmoteTier2 = ConfigSettings.basePriceEmoteRaritySystemDisabled.Value; syncBasePriceEmoteTier3 = ConfigSettings.basePriceEmoteRaritySystemDisabled.Value; } else { syncBasePriceEmoteTier0 = ConfigSettings.basePriceEmoteTier0.Value; syncBasePriceEmoteTier1 = ConfigSettings.basePriceEmoteTier1.Value; syncBasePriceEmoteTier2 = ConfigSettings.basePriceEmoteTier2.Value; syncBasePriceEmoteTier3 = ConfigSettings.basePriceEmoteTier3.Value; } } public static void BuildDefaultConfigSync() { defaultConfig = new ConfigSync(); instance = new ConfigSync(); } [HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")] [HarmonyPostfix] public static void Init(PlayerControllerB __instance) { //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Expected O, but got Unknown //IL_00f2: Unknown result type (might be due to invalid IL or missing references) //IL_00fc: Expected O, but got Unknown if (!((Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)(object)__instance)) { return; } isSynced = false; if (NetworkManager.Singleton.IsServer) { NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("TooManyEmotes-OnRequestConfigSyncServerRpc", new HandleNamedMessageDelegate(OnRequestConfigSyncServerRpc)); isSynced = true; if (!instance.syncUnlockEverything) { return; } { foreach (UnlockableEmote allUnlockableEmote in StartOfRoundPatcher.allUnlockableEmotes) { StartOfRoundPatcher.UnlockEmoteLocal(allUnlockableEmote); } return; } } foreach (UnlockableEmote allUnlockableEmote2 in StartOfRoundPatcher.allUnlockableEmotes) { StartOfRoundPatcher.UnlockEmoteLocal(allUnlockableEmote2); } NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("TooManyEmotes-OnRequestConfigSyncClientRpc", new HandleNamedMessageDelegate(OnRequestConfigSyncClientRpc)); RequestConfigSync(); } public static void RequestConfigSync() { //IL_0036: Unknown result type (might be due to invalid IL or missing references) if (NetworkManager.Singleton.IsClient) { Plugin.Log("Requesting config sync from server"); FastBufferWriter val = default(FastBufferWriter); ((FastBufferWriter)(ref val))..ctor(0, (Allocator)2, -1); NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("TooManyEmotes-OnRequestConfigSyncServerRpc", 0uL, val, (NetworkDelivery)3); } else { Plugin.LogError("Failed to send unlocked emote update to server."); } } private static void OnRequestConfigSyncServerRpc(ulong clientId, FastBufferReader reader) { //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) if (NetworkManager.Singleton.IsServer) { Plugin.Log("Receiving config sync request from client: " + clientId); byte[] array = SerializeConfigToByteArray(instance); FastBufferWriter val = default(FastBufferWriter); ((FastBufferWriter)(ref val))..ctor(4 + array.Length, (Allocator)2, -1); int num = array.Length; ((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref num, default(ForPrimitives)); ((FastBufferWriter)(ref val)).WriteBytesSafe(array, -1, 0); NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("TooManyEmotes-OnRequestConfigSyncClientRpc", clientId, val, (NetworkDelivery)3); } } private static void OnRequestConfigSyncClientRpc(ulong clientId, FastBufferReader reader) { //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) if (!NetworkManager.Singleton.IsClient) { return; } if (((FastBufferReader)(ref reader)).TryBeginRead(4)) { int num = default(int); ((FastBufferReader)(ref reader)).ReadValueSafe<int>(ref num, default(ForPrimitives)); if (((FastBufferReader)(ref reader)).TryBeginRead(num)) { Plugin.Log("Receiving config sync from server."); byte[] data = new byte[num]; ((FastBufferReader)(ref reader)).ReadBytesSafe(ref data, num, 0); instance = DeserializeFromByteArray(data); isSynced = true; if (StartOfRoundPatcher.allUnlockableEmotes != null && StartOfRoundPatcher.unlockedEmotes != null) { StartOfRoundPatcher.ResetEmotesLocal(); if (instance.syncUnlockEverything) { StartOfRoundPatcher.UnlockEmotesLocal(StartOfRoundPatcher.allUnlockableEmotes); } else { StartOfRoundPatcher.UnlockEmotesLocal(StartOfRoundPatcher.complementaryEmotes); } StartOfRoundPatcher.UpdateUnlockedFavoriteEmotes(); } } else { Plugin.LogError("Error receiving sync from server."); } } else { Plugin.LogError("Error receiving bytes length."); } } public static byte[] SerializeConfigToByteArray(ConfigSync config) { BinaryFormatter binaryFormatter = new BinaryFormatter(); MemoryStream memoryStream = new MemoryStream(); binaryFormatter.Serialize(memoryStream, config); return memoryStream.ToArray(); } public static ConfigSync DeserializeFromByteArray(byte[] data) { MemoryStream serializationStream = new MemoryStream(data); BinaryFormatter binaryFormatter = new BinaryFormatter(); return (ConfigSync)binaryFormatter.Deserialize(serializationStream); } } [HarmonyPatch] public static class EmoteSyncManager { public static bool requestedSync; public static bool isSynced; [HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")] [HarmonyPostfix] public static void Init() { //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Expected O, but got Unknown //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Expected O, but got Unknown //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Expected O, but got Unknown //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Expected O, but got Unknown //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Expected O, but got Unknown isSynced = NetworkManager.Singleton.IsServer; requestedSync = NetworkManager.Singleton.IsServer; if (NetworkManager.Singleton.IsServer) { NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("TooManyEmotes-OnRequestSyncServerRpc", new HandleNamedMessageDelegate(OnRequestSyncServerRpc)); NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("TooManyEmotes-OnUnlockEmoteServerRpc", new HandleNamedMessageDelegate(OnUnlockEmoteServerRpc)); } else { NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("TooManyEmotes-OnRequestSyncClientRpc", new HandleNamedMessageDelegate(OnRequestSyncClientRpc)); NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("TooManyEmotes-OnUnlockEmoteClientRpc", new HandleNamedMessageDelegate(OnUnlockEmoteClientRpc)); NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("TooManyEmotes-OnRotateEmotesClientRpc", new HandleNamedMessageDelegate(RotateEmoteSelectionClientRpc)); } } [HarmonyPatch(typeof(PlayerControllerB), "Update")] [HarmonyPostfix] public static void RequestSyncAfterConfigUpdate(PlayerControllerB __instance) { if (!isSynced && !requestedSync && ConfigSync.isSynced && (Object)(object)__instance == (Object)(object)StartOfRound.Instance.localPlayerController) { SendSyncRequest(); requestedSync = true; } } public static void SendSyncRequest() { //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) if (NetworkManager.Singleton.IsClient) { Plugin.Log("Sending sync request to server."); FastBufferWriter val = default(FastBufferWriter); ((FastBufferWriter)(ref val))..ctor(8, (Allocator)2, -1); ((FastBufferWriter)(ref val)).WriteValueSafe<ulong>(ref StartOfRound.Instance.localPlayerController.actualClientId, default(ForPrimitives)); NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("TooManyEmotes-OnRequestSyncServerRpc", 0uL, val, (NetworkDelivery)3); } } private static void OnRequestSyncServerRpc(ulong clientId, FastBufferReader reader) { //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Unknown result type (might be due to invalid IL or missing references) //IL_00c3: Unknown result type (might be due to invalid IL or missing references) //IL_00d1: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_00f9: Unknown result type (might be due to invalid IL or missing references) //IL_00ff: Unknown result type (might be due to invalid IL or missing references) //IL_0148: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) if (NetworkManager.Singleton.IsServer) { bool flag = true; ulong num = 0uL; if (((FastBufferReader)(ref reader)).TryBeginRead(8)) { ((FastBufferReader)(ref reader)).ReadValue<ulong>(ref num, default(ForPrimitives)); flag = false; Plugin.Log("Receiving sync request from client: " + clientId); } else { Plugin.Log("Syncing with all clients."); } int num2 = 0; if (!ConfigSync.instance.syncUnlockEverything) { num2 = StartOfRoundPatcher.unlockedEmotes.Count; } FastBufferWriter val = default(FastBufferWriter); ((FastBufferWriter)(ref val))..ctor(12 + 4 * Mathf.Max(num2, 0), (Allocator)2, -1); ((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref TerminalPatcher.currentEmoteCredits, default(ForPrimitives)); ((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref TerminalPatcher.emoteStoreSeed, default(ForPrimitives)); ((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref num2, default(ForPrimitives)); for (int i = 0; i < num2; i++) { ((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref StartOfRoundPatcher.unlockedEmotes[i].emoteId, default(ForPrimitives)); } if (flag) { NetworkManager.Singleton.CustomMessagingManager.SendNamedMessageToAll("TooManyEmotes-OnRequestSyncClientRpc", val, (NetworkDelivery)3); } else { NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("TooManyEmotes-OnRequestSyncClientRpc", num, val, (NetworkDelivery)3); } } } private static void OnRequestSyncClientRpc(ulong clientId, FastBufferReader reader) { //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Unknown result type (might be due to invalid IL or missing references) if (!NetworkManager.Singleton.IsClient) { return; } isSynced = true; if (((FastBufferReader)(ref reader)).TryBeginRead(12)) { ((FastBufferReader)(ref reader)).ReadValue<int>(ref TerminalPatcher.currentEmoteCredits, default(ForPrimitives)); ((FastBufferReader)(ref reader)).ReadValue<int>(ref TerminalPatcher.emoteStoreSeed, default(ForPrimitives)); int num = default(int); ((FastBufferReader)(ref reader)).ReadValue<int>(ref num, default(ForPrimitives)); StartOfRoundPatcher.ResetEmotesLocal(); TerminalPatcher.RotateNewEmoteSelection(); if (num <= 0) { if (num == -1) { StartOfRoundPatcher.ResetEmotesLocal(); } } else { if (!((FastBufferReader)(ref reader)).TryBeginRead(4 * num)) { Plugin.LogError("Error receiving emotes sync from server."); return; } int emoteId = default(int); for (int i = 0; i < num; i++) { ((FastBufferReader)(ref reader)).ReadValue<int>(ref emoteId, default(ForPrimitives)); StartOfRoundPatcher.UnlockEmoteLocal(emoteId); } } isSynced = true; Plugin.Log("Received sync from server."); } else { Plugin.LogError("Error receiving sync from server."); } } public static void SendOnUnlockEmoteUpdate(int emoteId, int emoteCreditsUsed = -1) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) FastBufferWriter val = default(FastBufferWriter); ((FastBufferWriter)(ref val))..ctor(12, (Allocator)2, -1); Plugin.Log("Sending unlocked emote update to server. Emote id: " + emoteId); ((FastBufferWriter)(ref val)).WriteValue<int>(ref emoteCreditsUsed, default(ForPrimitives)); int num = 1; ((FastBufferWriter)(ref val)).WriteValue<int>(ref num, default(ForPrimitives)); ((FastBufferWriter)(ref val)).WriteValue<int>(ref emoteId, default(ForPrimitives)); NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("TooManyEmotes-OnUnlockEmoteServerRpc", 0uL, val, (NetworkDelivery)3); } public static void SendOnUnlockEmoteUpdateMulti(int emoteCreditsUsed = -1) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) FastBufferWriter val = default(FastBufferWriter); ((FastBufferWriter)(ref val))..ctor(8 + 4 * StartOfRoundPatcher.unlockedEmotes.Count, (Allocator)2, -1); Plugin.Log("Sending all unlocked emotes update to server."); ((FastBufferWriter)(ref val)).WriteValue<int>(ref emoteCreditsUsed, default(ForPrimitives)); int count = StartOfRoundPatcher.unlockedEmotes.Count; ((FastBufferWriter)(ref val)).WriteValue<int>(ref count, default(ForPrimitives)); foreach (UnlockableEmote unlockedEmote in StartOfRoundPatcher.unlockedEmotes) { ((FastBufferWriter)(ref val)).WriteValue<int>(ref unlockedEmote.emoteId, default(ForPrimitives)); } NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("TooManyEmotes-OnUnlockEmoteServerRpc", 0uL, val, (NetworkDelivery)3); } private static void OnUnlockEmoteServerRpc(ulong clientId, FastBufferReader reader) { //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00f0: Unknown result type (might be due to invalid IL or missing references) //IL_00f6: Unknown result type (might be due to invalid IL or missing references) //IL_011f: Unknown result type (might be due to invalid IL or missing references) if (!NetworkManager.Singleton.IsServer) { return; } if (((FastBufferReader)(ref reader)).TryBeginRead(8)) { int num = default(int); ((FastBufferReader)(ref reader)).ReadValue<int>(ref num, default(ForPrimitives)); int num2 = default(int); ((FastBufferReader)(ref reader)).ReadValue<int>(ref num2, default(ForPrimitives)); if (num != -1) { TerminalPatcher.currentEmoteCredits = num; } Plugin.Log("Receiving unlocked emote update from client for " + num2 + " emotes."); FastBufferWriter val = default(FastBufferWriter); ((FastBufferWriter)(ref val))..ctor(8 + 4 * num2, (Allocator)2, -1); ((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref TerminalPatcher.currentEmoteCredits, default(ForPrimitives)); ((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref num2, default(ForPrimitives)); if (((FastBufferReader)(ref reader)).TryBeginRead(4 * num2)) { int emoteId = default(int); for (int i = 0; i < num2; i++) { ((FastBufferReader)(ref reader)).ReadValue<int>(ref emoteId, default(ForPrimitives)); StartOfRoundPatcher.UnlockEmoteLocal(emoteId); ((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref emoteId, default(ForPrimitives)); } NetworkManager.Singleton.CustomMessagingManager.SendNamedMessageToAll("TooManyEmotes-OnUnlockEmoteClientRpc", val, (NetworkDelivery)3); } else { Plugin.LogError("Failed to receive unlocked emote updates from client. Expected updates: " + num2); } } else { Plugin.LogError("Failed to receive unlocked emote update from client."); } } private static void OnUnlockEmoteClientRpc(ulong clientId, FastBufferReader reader) { //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) if (!NetworkManager.Singleton.IsClient || NetworkManager.Singleton.IsServer) { return; } if (((FastBufferReader)(ref reader)).TryBeginRead(8)) { int num = default(int); ((FastBufferReader)(ref reader)).ReadValue<int>(ref num, default(ForPrimitives)); int num2 = default(int); ((FastBufferReader)(ref reader)).ReadValue<int>(ref num2, default(ForPrimitives)); if (num != -1) { TerminalPatcher.currentEmoteCredits = num; } if (((FastBufferReader)(ref reader)).TryBeginRead(4 * num2)) { int emoteId = default(int); for (int i = 0; i < num2; i++) { ((FastBufferReader)(ref reader)).ReadValue<int>(ref emoteId, default(ForPrimitives)); Plugin.Log("Receiving unlocked emote update from server. Emote id: " + emoteId); StartOfRoundPatcher.UnlockEmoteLocal(emoteId); } } else { Plugin.LogError("Failed to receive unlocked emote updates from client. Expected updates: " + num2); } } else { Plugin.LogError("Failed to receive unlocked emote update from client."); } } public static void RotateEmoteSelectionServerRpc(int overrideSeed = 0) { //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) if (NetworkManager.Singleton.IsServer || NetworkManager.Singleton.IsHost) { if (overrideSeed == 0) { TerminalPatcher.emoteStoreSeed = Random.Range(0, 1000000000); } else { TerminalPatcher.emoteStoreSeed = overrideSeed; } TerminalPatcher.RotateNewEmoteSelection(); FastBufferWriter val = default(FastBufferWriter); ((FastBufferWriter)(ref val))..ctor(4, (Allocator)2, -1); ((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref TerminalPatcher.emoteStoreSeed, default(ForPrimitives)); NetworkManager.Singleton.CustomMessagingManager.SendNamedMessageToAll("TooManyEmotes-OnRotateEmotesClientRpc", val, (NetworkDelivery)3); } } private static void RotateEmoteSelectionClientRpc(ulong clientId, FastBufferReader reader) { //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) if (NetworkManager.Singleton.IsClient && !NetworkManager.Singleton.IsServer && !NetworkManager.Singleton.IsHost && ((FastBufferReader)(ref reader)).TryBeginRead(4)) { ((FastBufferReader)(ref reader)).ReadValue<int>(ref TerminalPatcher.emoteStoreSeed, default(ForPrimitives)); TerminalPatcher.RotateNewEmoteSelection(); } } } } namespace TooManyEmotes.CompatibilityPatcher { [HarmonyPatch] public class MoreEmotesPatcher { public static bool loadedMoreEmotes; [HarmonyPatch(typeof(PreInitSceneScript), "Awake")] [HarmonyPostfix] public static void ApplyPatch() { //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Expected O, but got Unknown //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Expected O, but got Unknown //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b6: Expected O, but got Unknown //IL_00fe: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Expected O, but got Unknown if (!Plugin.IsModLoaded("MoreEmotes") || !Chainloader.PluginInfos.TryGetValue("MoreEmotes", out var value)) { return; } Assembly assembly = ((object)value.Instance).GetType().Assembly; if (assembly != null) { Plugin.Log("Applying compatibility patch for More_Emotes"); Type type = assembly.GetType("MoreEmotes.Patch.EmotePatch"); FieldInfo field = type.GetField("local", BindingFlags.Static | BindingFlags.Public); RuntimeAnimatorController val = (RuntimeAnimatorController)field.GetValue(null); if ((Object)(object)val != (Object)null && !(val is AnimatorOverrideController)) { field.SetValue(null, (object?)new AnimatorOverrideController(val)); } FieldInfo field2 = type.GetField("others", BindingFlags.Static | BindingFlags.Public); RuntimeAnimatorController val2 = (RuntimeAnimatorController)field2.GetValue(null); if ((Object)(object)val2 != (Object)null && !(val2 is AnimatorOverrideController)) { field2.SetValue(null, (object?)new AnimatorOverrideController(val2)); } } } } internal class BiggerLobbyPatcher { public static bool loadedBiggerLobby; [HarmonyPatch(typeof(NetworkSceneManager), "PopulateScenePlacedObjects")] [HarmonyPostfix] public static void ApplyPatch() { //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Expected O, but got Unknown if (!Plugin.IsModLoaded("BiggerLobby")) { return; } StartOfRound instance = StartOfRound.Instance; if ((Object)(object)instance == (Object)null) { return; } for (int i = 0; i < instance.allPlayerScripts.Length; i++) { PlayerControllerB obj = instance.allPlayerScripts[i]; object obj2; if (obj == null) { obj2 = null; } else { Animator playerBodyAnimator = obj.playerBodyAnimator; obj2 = ((playerBodyAnimator != null) ? playerBodyAnimator.runtimeAnimatorController : null); } if ((Object)obj2 != (Object)null) { instance.allPlayerScripts[i].playerBodyAnimator.runtimeAnimatorController = (RuntimeAnimatorController)new AnimatorOverrideController(instance.otherClientsAnimatorController); } } loadedBiggerLobby = true; } } [HarmonyPatch] internal class MoreCompanyPatcher { public static bool loadedMoreCompany = false; public static List<GameObject> cosmeticInstances = new List<GameObject>(); [HarmonyPatch(typeof(HUDManager), "AddPlayerChatMessageClientRpc")] [HarmonyPostfix] public static void ApplyPatch() { //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) if (!Plugin.IsModLoaded("me.swipez.melonloader.morecompany")) { return; } try { CosmeticApplication val = Object.FindObjectOfType<CosmeticApplication>(); if (val.spawnedCosmetics.Count > 0) { return; } foreach (string locallySelectedCosmetic in CosmeticRegistry.locallySelectedCosmetics) { val.ApplyCosmetic(locallySelectedCosmetic, true); } foreach (CosmeticInstance spawnedCosmetic in val.spawnedCosmetics) { Transform transform = ((Component)spawnedCosmetic).transform; transform.localScale *= 0.38f; SetAllChildrenLayer(((Component)spawnedCosmetic).transform, 23); } loadedMoreCompany = true; Plugin.Log("Applied patch for MoreCompany Cosmetics"); } catch { } } private static void SetAllChildrenLayer(Transform transform, int layer) { //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Expected O, but got Unknown ((Component)transform).gameObject.layer = layer; foreach (Transform item in transform) { Transform transform2 = item; SetAllChildrenLayer(transform2, layer); } } } [HarmonyPatch] internal class MirrorDecorPatcher { public static bool loadedMirrorDecor; [HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")] [HarmonyPrefix] public static void ApplyPatch() { //IL_001e: Unknown result type (might be due to invalid IL or missing references) if (Plugin.IsModLoaded("quackandcheese.mirrordecor")) { loadedMirrorDecor = true; ThirdPersonEmoteController.localPlayerBodyLayer = 23; ThirdPersonEmoteController.defaultShadowCastingMode = (ShadowCastingMode)1; Plugin.Log("Applied patch for MirrorDecor"); } } } } namespace TooManyEmotes.Patches { [HarmonyPatch] public static class BoomboxMusicPlayer { public static List<BoomboxItem> allBoomboxes = new List<BoomboxItem>(); [HarmonyPatch(typeof(BoomboxItem), "Start")] [HarmonyPostfix] public static void AddBoomboxToPool(BoomboxItem __instance) { } public static void OnPlayEmoteWithMusic(UnlockableEmote emote, PlayerControllerB playerController) { if (Plugin.musicClips.ContainsKey(emote.emoteName)) { BoomboxItem nearestBoombox = GetNearestBoombox(playerController); if (!((Object)(object)nearestBoombox == (Object)null) && (!nearestBoombox.isPlayingMusic || !Plugin.musicClips.ContainsKey(((Object)nearestBoombox.boomboxAudio.clip).name))) { AudioClip val = Plugin.musicClips[emote.emoteName]; nearestBoombox.boomboxAudio.PlayOneShot(val); } } } public static BoomboxItem GetNearestBoombox(PlayerControllerB playerController) { //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) BoomboxItem result = null; float num = 10f; foreach (BoomboxItem allBoombox in allBoomboxes) { float num2 = Vector3.Distance(((Component)playerController).transform.position, ((Component)allBoombox).transform.position); if ((Object)(object)allBoombox != (Object)null && num2 < num) { result = allBoombox; num = num2; } } return result; } } [HarmonyPatch] public static class StartOfRoundPatcher { public static List<UnlockableEmote> allUnlockableEmotes; public static Dictionary<string, UnlockableEmote> allUnlockableEmotesDict; public static List<UnlockableEmote> complementaryEmotes; public static List<UnlockableEmote> unlockedFavoriteEmotes; public static List<string> allFavoriteEmotes; public static List<UnlockableEmote> allEmotesTier0; public static List<UnlockableEmote> allEmotesTier1; public static List<UnlockableEmote> allEmotesTier2; public static List<UnlockableEmote> allEmotesTier3; public static List<UnlockableEmote> unlockedEmotes; public static List<UnlockableEmote> unlockedEmotesTier0; public static List<UnlockableEmote> unlockedEmotesTier1; public static List<UnlockableEmote> unlockedEmotesTier2; public static List<UnlockableEmote> unlockedEmotesTier3; [HarmonyPatch(typeof(PreInitSceneScript), "Awake")] [HarmonyPostfix] public static void CreateEmoteLists() { } [HarmonyPatch(typeof(StartOfRound), "Awake")] [HarmonyPostfix] public static void InitializeEmotes(StartOfRound __instance) { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Expected O, but got Unknown //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Expected O, but got Unknown //IL_055b: Unknown result type (might be due to invalid IL or missing references) //IL_0565: Expected O, but got Unknown __instance.localClientAnimatorController = (RuntimeAnimatorController)new AnimatorOverrideController(__instance.localClientAnimatorController); __instance.otherClientsAnimatorController = (RuntimeAnimatorController)new AnimatorOverrideController(__instance.otherClientsAnimatorController); allUnlockableEmotes = new List<UnlockableEmote>(); allUnlockableEmotesDict = new Dictionary<string, UnlockableEmote>(); unlockedEmotes = new List<UnlockableEmote>(); unlockedEmotesTier0 = new List<UnlockableEmote>(); unlockedEmotesTier1 = new List<UnlockableEmote>(); unlockedEmotesTier2 = new List<UnlockableEmote>(); unlockedEmotesTier3 = new List<UnlockableEmote>(); complementaryEmotes = new List<UnlockableEmote>(); unlockedFavoriteEmotes = new List<UnlockableEmote>(); allFavoriteEmotes = new List<string>(); allEmotesTier0 = new List<UnlockableEmote>(); allEmotesTier1 = new List<UnlockableEmote>(); allEmotesTier2 = new List<UnlockableEmote>(); allEmotesTier3 = new List<UnlockableEmote>(); Dictionary<string, List<UnlockableEmote>> dictionary = new Dictionary<string, List<UnlockableEmote>>(); for (int i = 0; i < Plugin.customAnimationClips.Count; i++) { AnimationClip val = Plugin.customAnimationClips[i]; UnlockableEmote unlockableEmote = new UnlockableEmote { emoteId = i, emoteName = ((Object)val).name, displayName = "", animationClip = val, rarity = 0 }; unlockableEmote.rarity = (Plugin.animationClipsTier1.Contains(val) ? 1 : (Plugin.animationClipsTier2.Contains(val) ? 2 : (Plugin.animationClipsTier3.Contains(val) ? 3 : 0))); if (unlockableEmote.emoteName.Contains("_start")) { string key = unlockableEmote.emoteName.Replace("_start", "_loop"); AnimationClip transitionsToClip = Plugin.customAnimationClipsLoopDict[key]; unlockableEmote.transitionsToClip = transitionsToClip; unlockableEmote.emoteName = unlockableEmote.emoteName.Replace("_start", ""); } if (unlockableEmote.emoteName.Contains("_pose")) { unlockableEmote.emoteName = unlockableEmote.emoteName.Replace("_pose", ""); unlockableEmote.isPose = true; } if (unlockableEmote.emoteName.Contains("_sync")) { unlockableEmote.emoteName = unlockableEmote.emoteName.Replace("_syncable", ""); unlockableEmote.canSyncEmote = true; } if (unlockableEmote.emoteName.Contains("_random")) { unlockableEmote.randomEmotePoolName = unlockableEmote.emoteName.Substring(0, unlockableEmote.emoteName.IndexOf("_random")); if (!dictionary.ContainsKey(unlockableEmote.randomEmotePoolName)) { dictionary.Add(unlockableEmote.randomEmotePoolName, new List<UnlockableEmote> { unlockableEmote }); } else { unlockableEmote.purchasable = false; dictionary[unlockableEmote.randomEmotePoolName].Add(unlockableEmote); } unlockableEmote.randomEmotePool = dictionary[unlockableEmote.randomEmotePoolName]; unlockableEmote.emoteName = unlockableEmote.emoteName.Replace("_random", ""); unlockableEmote.displayName = unlockableEmote.randomEmotePoolName; } if (unlockableEmote.displayName == "") { unlockableEmote.displayName = unlockableEmote.emoteName; } unlockableEmote.displayName = unlockableEmote.displayName.Replace('_', ' ').Trim(new char[1] { ' ' }); unlockableEmote.displayName = char.ToUpper(unlockableEmote.displayName[0]) + unlockableEmote.displayName.Substring(1).ToLower(); if (!allUnlockableEmotes.Contains(unlockableEmote)) { allUnlockableEmotes.Add(unlockableEmote); allUnlockableEmotesDict.Add(unlockableEmote.emoteName, unlockableEmote); } if (Plugin.complementaryAnimationClips.Contains(val) && unlockableEmote.purchasable) { unlockableEmote.complementary = true; complementaryEmotes.Add(unlockableEmote); } } allUnlockableEmotes = (from item in allUnlockableEmotes orderby item.rarity, item.emoteName select item).ToList(); int num = 0; foreach (UnlockableEmote allUnlockableEmote in allUnlockableEmotes) { allUnlockableEmote.emoteId = num++; if (allUnlockableEmote.rarity == 0) { allEmotesTier0.Add(allUnlockableEmote); } else if (allUnlockableEmote.rarity == 1) { allEmotesTier1.Add(allUnlockableEmote); } else if (allUnlockableEmote.rarity == 2) { allEmotesTier2.Add(allUnlockableEmote); } else if (allUnlockableEmote.rarity == 3) { allEmotesTier3.Add(allUnlockableEmote); } } SaveManager.LoadFavoritedEmotes(); for (int j = 0; j < __instance.allPlayerScripts.Length; j++) { PlayerControllerB obj = __instance.allPlayerScripts[j]; object obj2; if (obj == null) { obj2 = null; } else { Animator playerBodyAnimator = obj.playerBodyAnimator; obj2 = ((playerBodyAnimator != null) ? playerBodyAnimator.runtimeAnimatorController : null); } if ((Object)obj2 != (Object)null) { __instance.allPlayerScripts[j].playerBodyAnimator.runtimeAnimatorController = (RuntimeAnimatorController)new AnimatorOverrideController(__instance.otherClientsAnimatorController); } } } [HarmonyPatch(typeof(StartOfRound), "Start")] [HarmonyPostfix] public static void OnServerStart(StartOfRound __instance) { if (((NetworkBehaviour)__instance).IsServer) { UnlockEmotesLocal(ConfigSync.instance.syncUnlockEverything ? allUnlockableEmotes : complementaryEmotes); EmoteSyncManager.RotateEmoteSelectionServerRpc(TerminalPatcher.emoteStoreSeed); } } [HarmonyPatch(typeof(StartOfRound), "StartGame")] [HarmonyPostfix] public static void ResetOverrideSeedFlag(StartOfRound __instance) { __instance.overrideRandomSeed = false; } [HarmonyPatch(typeof(StartOfRound), "ResetShip")] [HarmonyPostfix] public static void ResetEmotesOnShipReset(StartOfRound __instance) { if (!ConfigSync.instance.syncUnlockEverything) { ResetEmotesLocal(); } if (NetworkManager.Singleton.IsServer) { EmoteSyncManager.RotateEmoteSelectionServerRpc(); } } public static void ResetEmotesLocal() { Plugin.Log("Resetting progression."); unlockedEmotes.Clear(); unlockedEmotesTier0.Clear(); unlockedEmotesTier1.Clear(); unlockedEmotesTier2.Clear(); unlockedEmotesTier3.Clear(); UnlockEmotesLocal(ConfigSync.instance.syncUnlockEverything ? allUnlockableEmotes : complementaryEmotes); UpdateUnlockedFavoriteEmotes(); TerminalPatcher.currentEmoteCredits = ConfigSync.instance.syncStartingEmoteCredits; TerminalPatcher.emoteStoreSeed = 0; } public static void UpdateUnlockedFavoriteEmotes() { unlockedFavoriteEmotes.Clear(); foreach (string allFavoriteEmote in allFavoriteEmotes) { if (allUnlockableEmotesDict.ContainsKey(allFavoriteEmote)) { UnlockableEmote unlockableEmote = allUnlockableEmotesDict[allFavoriteEmote]; if (unlockableEmote != null && unlockedEmotes.Contains(unlockableEmote)) { unlockedFavoriteEmotes.Add(unlockableEmote); } } else { Plugin.LogWarning("Error loading favorited emote. Emote does not exist. The emote has likely been temporarily removed in this update."); } } } [HarmonyPatch(typeof(StartOfRound), "SyncShipUnlockablesServerRpc")] [HarmonyPostfix] public static void SyncUnlockedEmotesWithClients(StartOfRound __instance) { if ((NetworkManager.Singleton.IsServer || NetworkManager.Singleton.IsHost) && !ConfigSync.instance.syncUnlockEverything) { Plugin.Log("Syncing unlocked emotes with clients."); EmoteSyncManager.SendOnUnlockEmoteUpdateMulti(TerminalPatcher.currentEmoteCredits); } } public static void UnlockEmotesLocal(List<UnlockableEmote> emotes) { foreach (UnlockableEmote emote in emotes) { UnlockEmoteLocal(emote); } } public static void UnlockEmoteLocal(int emoteId) { UnlockEmoteLocal((emoteId >= 0 && emoteId < allUnlockableEmotes.Count) ? allUnlockableEmotes[emoteId] : null); } public static void UnlockEmoteLocal(UnlockableEmote emote) { if (emote == null || unlockedEmotes.Contains(emote)) { return; } if (emote.randomEmotePool != null) { foreach (UnlockableEmote item in emote.randomEmotePool) { if (unlockedEmotes.Contains(item)) { return; } } } unlockedEmotes.Add(emote); if (emote.rarity == 3) { unlockedEmotesTier3.Add(emote); } else if (emote.rarity == 2) { unlockedEmotesTier2.Add(emote); } else if (emote.rarity == 1) { unlockedEmotesTier1.Add(emote); } else { unlockedEmotesTier0.Add(emote); } if (allFavoriteEmotes.Contains(emote.emoteName) && !unlockedFavoriteEmotes.Contains(emote)) { unlockedFavoriteEmotes.Add(emote); } } public static void SortUnlockedEmotes() { unlockedEmotes = (from item in unlockedEmotes orderby item.rarity, item.emoteName select item).ToList(); } } [HarmonyPatch] public class ThirdPersonEmoteController { public static GameObject playerHUDHelmetModel; public static Camera gameplayCamera; public static Camera emoteCamera; public static Transform emoteCameraPivot; public static float thirdPersonCameraDistance = 3f; public static int cameraCollideLayerMask = (1 << LayerMask.NameToLayer("Room")) | (1 << LayerMask.NameToLayer("PlaceableShipObject")) | (1 << LayerMask.NameToLayer("Terrain")) | (1 << LayerMask.NameToLayer("MiscLevelGeometry")); public static int localPlayerBodyLayer = 0; public static ShadowCastingMode defaultShadowCastingMode = (ShadowCastingMode)3; public static PlayerControllerB localPlayerController => StartOfRound.Instance?.localPlayerController; [HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")] [HarmonyPostfix] public static void InitLocalPlayerController(PlayerControllerB __instance) { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) gameplayCamera = __instance.gameplayCamera; if ((Object)(object)emoteCamera == (Object)null) { emoteCameraPivot = new GameObject("EmoteCameraPivot").transform; emoteCamera = new GameObject("EmoteCamera").AddComponent<Camera>(); emoteCamera.CopyFrom(gameplayCamera); } } [HarmonyPatch(typeof(PlayerControllerB), "SpawnPlayerAnimation")] [HarmonyPostfix] public static void OnPlayerSpawn(PlayerControllerB __instance) { //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_0110: Unknown result type (might be due to invalid IL or missing references) //IL_011a: Unknown result type (might be due to invalid IL or missing references) //IL_011f: Unknown result type (might be due to invalid IL or missing references) //IL_0149: Unknown result type (might be due to invalid IL or missing references) //IL_0153: Unknown result type (might be due to invalid IL or missing references) //IL_0158: Unknown result type (might be due to invalid IL or missing references) ((Behaviour)emoteCamera).enabled = false; StartOfRound.Instance.SwitchCamera(StartOfRound.Instance.activeCamera); ((Component)__instance.thisPlayerModelLOD1).gameObject.layer = 5; ((Renderer)__instance.thisPlayerModelLOD1).shadowCastingMode = (ShadowCastingMode)3; ((Renderer)__instance.thisPlayerModelLOD2).shadowCastingMode = (ShadowCastingMode)0; ((Renderer)__instance.thisPlayerModelLOD2).enabled = false; ((Component)__instance.thisPlayerModel).gameObject.layer = localPlayerBodyLayer; ((Renderer)__instance.thisPlayerModel).shadowCastingMode = defaultShadowCastingMode; ((Component)__instance.thisPlayerModelArms).gameObject.layer = 5; Camera obj = gameplayCamera; obj.cullingMask &= -8388609; Camera obj2 = emoteCamera; obj2.cullingMask |= 0x800000; Camera obj3 = emoteCamera; obj3.cullingMask |= 1 << localPlayerBodyLayer; Camera obj4 = emoteCamera; obj4.cullingMask &= -161; ((Component)emoteCameraPivot).transform.parent = ((Component)__instance).transform; emoteCameraPivot.SetLocalPositionAndRotation(Vector3.up * 1.8f, Quaternion.identity); ((Component)emoteCamera).transform.parent = emoteCameraPivot; ((Component)emoteCamera).transform.SetLocalPositionAndRotation(Vector3.back * thirdPersonCameraDistance, Quaternion.identity); } [HarmonyPatch(typeof(PlayerControllerB), "PlayerLookInput")] [HarmonyPrefix] public static bool UseFreeCamWhileEmoting(PlayerControllerB __instance) { //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00e9: Unknown result type (might be due to invalid IL or missing references) //IL_00f9: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_0112: Unknown result type (might be due to invalid IL or missing references) //IL_0170: Unknown result type (might be due to invalid IL or missing references) //IL_017a: Unknown result type (might be due to invalid IL or missing references) //IL_0138: Unknown result type (might be due to invalid IL or missing references) //IL_0159: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)__instance == (Object)(object)localPlayerController && PlayerPatcher.performingCustomEmoteLocal != null && !localPlayerController.quickMenuManager.isMenuOpen) { MovementActions movement = localPlayerController.playerActions.Movement; Vector2 val = ((MovementActions)(ref movement)).Look.ReadValue<Vector2>() * 0.008f * (float)IngamePlayerSettings.Instance.settings.lookSensitivity; emoteCameraPivot.Rotate(new Vector3(0f, val.x, 0f)); float num = emoteCameraPivot.localEulerAngles.x - val.y; num = ((num > 180f) ? (num - 360f) : num); num = Mathf.Clamp(num, -45f, 45f); ((Component)emoteCameraPivot).transform.eulerAngles = new Vector3(num, emoteCameraPivot.eulerAngles.y, 0f); RaycastHit val2 = default(RaycastHit); if (Physics.Raycast(emoteCameraPivot.position, -emoteCameraPivot.forward * thirdPersonCameraDistance, ref val2, thirdPersonCameraDistance, cameraCollideLayerMask)) { ((Component)emoteCamera).transform.localPosition = Vector3.back * Mathf.Clamp(((RaycastHit)(ref val2)).distance - 0.1f, 0f, thirdPersonCameraDistance); } else { ((Component)emoteCamera).transform.localPosition = Vector3.back * thirdPersonCameraDistance; } return false; } return true; } public static void OnStartCustomEmoteLocal() { //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) if (!((Behaviour)emoteCamera).enabled) { StartOfRound.Instance.SwitchCamera(emoteCamera); localPlayerController.playerBodyAnimator.SetInteger("emoteNumber", 1); emoteCameraPivot.eulerAngles = ((Component)gameplayCamera).transform.eulerAngles + new Vector3(0f, 0f, 0f); } ((Renderer)localPlayerController.thisPlayerModel).shadowCastingMode = (ShadowCastingMode)1; } public static void OnStopCustomEmoteLocal() { //IL_0027: Unknown result type (might be due to invalid IL or missing references) ((Behaviour)emoteCamera).enabled = false; StartOfRound.Instance.SwitchCamera(gameplayCamera); ((Renderer)localPlayerController.thisPlayerModel).shadowCastingMode = defaultShadowCastingMode; } } [HarmonyPatch] public static class SaveManager { [HarmonyPatch(typeof(GameNetworkManager), "SaveGameValues")] [HarmonyPostfix] public static void SaveUnlockedEmotes(GameNetworkManager __instance) { if (!__instance.isHostingGame || !StartOfRound.Instance.inShipPhase) { return; } try { string[] array = new string[StartOfRoundPatcher.unlockedEmotes.Count]; int num = 0; foreach (UnlockableEmote unlockedEmote in StartOfRoundPatcher.u
BepInEx/plugins/FoxGod-ThiccCompanyModelReplacement/ThiccCompanyModelReplacementVer1.1.1.dll
Decompiled 10 months agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using Microsoft.CodeAnalysis; using ModelReplacement; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: AssemblyCompany("ThiccCompanyModelReplacementVer1.1.1")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+badbd0bab98c875770ae72a5a894bf6ff2f74eda")] [assembly: AssemblyProduct("ThiccCompanyModelReplacementVer1.1.1")] [assembly: AssemblyTitle("ThiccCompanyModelReplacementVer1.1.1")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace ThiccModelReplacement { public class BodyReplacementThicc : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "ThiccCompany_V1_1_1Prefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } protected override void AddModelScripts() { } protected override void OnEmoteStart(int emoteId) { base.replacementModel.GetComponentInChildren<SkinnedMeshRenderer>().SetBlendShapeWeight(29, 0f); base.replacementModel.GetComponentInChildren<SkinnedMeshRenderer>().SetBlendShapeWeight(44, 0f); base.replacementModel.GetComponentInChildren<SkinnedMeshRenderer>().SetBlendShapeWeight(49, 0f); base.replacementModel.GetComponentInChildren<SkinnedMeshRenderer>().SetBlendShapeWeight(58, 0f); base.replacementModel.GetComponentInChildren<SkinnedMeshRenderer>().SetBlendShapeWeight(60, 0f); base.replacementModel.GetComponentInChildren<SkinnedMeshRenderer>().SetBlendShapeWeight(83, 0f); base.replacementModel.GetComponentInChildren<SkinnedMeshRenderer>().SetBlendShapeWeight(84, 0f); base.replacementModel.GetComponentInChildren<SkinnedMeshRenderer>().SetBlendShapeWeight(25, 0f); base.replacementModel.GetComponentInChildren<SkinnedMeshRenderer>().SetBlendShapeWeight(45, 0f); if (emoteId == 1) { base.replacementModel.GetComponentInChildren<SkinnedMeshRenderer>().SetBlendShapeWeight(83, 100f); base.replacementModel.GetComponentInChildren<SkinnedMeshRenderer>().SetBlendShapeWeight(84, 100f); base.replacementModel.GetComponentInChildren<SkinnedMeshRenderer>().SetBlendShapeWeight(25, 60f); base.replacementModel.GetComponentInChildren<SkinnedMeshRenderer>().SetBlendShapeWeight(45, 100f); } if (emoteId == 2) { base.replacementModel.GetComponentInChildren<SkinnedMeshRenderer>().SetBlendShapeWeight(29, 100f); base.replacementModel.GetComponentInChildren<SkinnedMeshRenderer>().SetBlendShapeWeight(44, 100f); base.replacementModel.GetComponentInChildren<SkinnedMeshRenderer>().SetBlendShapeWeight(49, 100f); base.replacementModel.GetComponentInChildren<SkinnedMeshRenderer>().SetBlendShapeWeight(58, 100f); base.replacementModel.GetComponentInChildren<SkinnedMeshRenderer>().SetBlendShapeWeight(60, 70f); } } protected override void OnEmoteEnd() { base.replacementModel.GetComponentInChildren<SkinnedMeshRenderer>().SetBlendShapeWeight(83, 0f); base.replacementModel.GetComponentInChildren<SkinnedMeshRenderer>().SetBlendShapeWeight(84, 0f); base.replacementModel.GetComponentInChildren<SkinnedMeshRenderer>().SetBlendShapeWeight(25, 0f); base.replacementModel.GetComponentInChildren<SkinnedMeshRenderer>().SetBlendShapeWeight(45, 0f); base.replacementModel.GetComponentInChildren<SkinnedMeshRenderer>().SetBlendShapeWeight(29, 0f); base.replacementModel.GetComponentInChildren<SkinnedMeshRenderer>().SetBlendShapeWeight(44, 0f); base.replacementModel.GetComponentInChildren<SkinnedMeshRenderer>().SetBlendShapeWeight(49, 0f); base.replacementModel.GetComponentInChildren<SkinnedMeshRenderer>().SetBlendShapeWeight(58, 0f); base.replacementModel.GetComponentInChildren<SkinnedMeshRenderer>().SetBlendShapeWeight(60, 0f); } } [BepInPlugin("foxgod.ThiccCompany", "Thicc Model", "1.1.1")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { public static ConfigFile config; public static ConfigEntry<bool> enableThiccForAllSuits { get; private set; } public static ConfigEntry<bool> enableThiccAsDefault { get; private set; } public static ConfigEntry<string> suitNamesToEnableThicc { get; private set; } public static ConfigEntry<float> UpdateRate { get; private set; } public static ConfigEntry<float> distanceDisablePhysics { get; private set; } public static ConfigEntry<bool> disablePhysicsAtRange { get; private set; } private static void InitConfig() { enableThiccForAllSuits = config.Bind<bool>("Suits to Replace Settings", "Enable Thicc for all Suits", false, "Enable to replace every suit with Thicc Model. Set to false to specify suits"); enableThiccAsDefault = config.Bind<bool>("Suits to Replace Settings", "Enable Thicc Model as default", false, "Enable to replace every suit that hasn't been otherwise registered with Thicc Model."); suitNamesToEnableThicc = config.Bind<string>("Suits to Replace Settings", "Suits to enable Thicc Model for", "Default,Orange suit", "Enter a comma separated list of suit names.(Additionally, [Green suit,Pajama suit,Hazard suit])"); UpdateRate = config.Bind<float>("Dynamic Bone Settings", "Update rate", 60f, "Refreshes dynamic bones more times per second the higher the number"); disablePhysicsAtRange = config.Bind<bool>("Dynamic Bone Settings", "Disable physics at range", false, "Enable to disable physics past the specified range"); distanceDisablePhysics = config.Bind<float>("Dynamic Bone Settings", "Distance to disable physics", 20f, "If Disable physics at range is enabled, this is the range after which physics is disabled."); } private void Awake() { //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Expected O, but got Unknown config = ((BaseUnityPlugin)this).Config; InitConfig(); Assets.PopulateAssets(); if (enableThiccForAllSuits.Value) { ModelReplacementAPI.RegisterModelReplacementOverride(typeof(BodyReplacementThicc)); } if (enableThiccAsDefault.Value) { ModelReplacementAPI.RegisterModelReplacementDefault(typeof(BodyReplacementThicc)); } string[] array = suitNamesToEnableThicc.Value.Split(','); string[] array2 = array; foreach (string text in array2) { ModelReplacementAPI.RegisterSuitModelReplacement(text, typeof(BodyReplacementThicc)); } Harmony val = new Harmony("foxgod.ThiccCompany"); val.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin foxgod.ThiccCompany is loaded!"); } } public static class Assets { public static string mainAssetBundleName = "thicccompany_v1_1_1bundle"; public static AssetBundle MainAssetBundle = null; private static string GetAssemblyName() { return Assembly.GetExecutingAssembly().GetName().Name; } public static void PopulateAssets() { if ((Object)(object)MainAssetBundle == (Object)null) { Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName); using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName); MainAssetBundle = AssetBundle.LoadFromStream(stream); } } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }
BepInEx/plugins/matsuura-HealthMetrics/HealthMetrics.dll
Decompiled 10 months agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using TMPro; using Unity.Netcode; using UnityEngine; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("HealthMetrics")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("HealthMetrics")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("eba7b111-51e5-4353-807d-1268e6290901")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace HealthMetrics { [BepInPlugin("Matsuura.HealthMetrics", "HealthMetrics", "1.0.0")] public class HealthMetricsBase : BaseUnityPlugin { private const string modGUID = "Matsuura.HealthMetrics"; private const string modName = "HealthMetrics"; private const string modVersion = "1.0.0"; private readonly Harmony _harmony = new Harmony("Matsuura.HealthMetrics"); private static HealthMetricsBase _instance; private static ManualLogSource _logSource; internal void Awake() { if ((Object)(object)_instance == (Object)null) { _instance = this; } if (_logSource == null) { _logSource = Logger.CreateLogSource("Matsuura.HealthMetrics"); } _harmony.PatchAll(); _logSource.LogInfo((object)"HealthMetrics Awake"); } internal static void Log(string message) { if (_logSource != null) { _logSource.LogInfo((object)message); } } internal static void LogD(string message) { if (_logSource != null) { _logSource.LogDebug((object)message); } } } } namespace HealthMetrics.Patches { [HarmonyPatch(typeof(HUDManager))] internal class HealthHUDPatches { private static TextMeshProUGUI _healthText; private static readonly string DefaultValueHealthText = " ¤"; public static int _oldValuehealthValueForUpdater = 0; public static int _healthValueForUpdater = 100; private static readonly Color _healthyColor = Color32.op_Implicit(new Color32((byte)0, byte.MaxValue, (byte)0, byte.MaxValue)); private static readonly Color _criticalHealthColor = Color32.op_Implicit(new Color32(byte.MaxValue, (byte)0, (byte)0, byte.MaxValue)); [HarmonyPatch("Start")] [HarmonyPostfix] private static void Start(ref HUDManager __instance) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject("HealthHUDDisplay"); val.AddComponent<RectTransform>(); TextMeshProUGUI obj = val.AddComponent<TextMeshProUGUI>(); RectTransform rectTransform = ((TMP_Text)obj).rectTransform; ((Transform)rectTransform).SetParent(((Component)__instance.PTTIcon).transform, false); rectTransform.anchoredPosition = new Vector2(8f, -57f); ((TMP_Text)obj).font = ((TMP_Text)__instance.controlTipLines[0]).font; ((TMP_Text)obj).fontSize = 16f; ((TMP_Text)obj).text = "100"; ((Graphic)obj).color = _healthyColor; ((TMP_Text)obj).overflowMode = (TextOverflowModes)0; ((Behaviour)obj).enabled = true; _healthText = obj; } [HarmonyPatch("Update")] [HarmonyPostfix] private static void Update() { //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)_healthText != (Object)null && _healthValueForUpdater != _oldValuehealthValueForUpdater) { _oldValuehealthValueForUpdater = _healthValueForUpdater; if (_healthValueForUpdater > 0) { ((TMP_Text)_healthText).text = _healthValueForUpdater.ToString().PadLeft((_healthValueForUpdater < 10) ? 2 : 3, ' '); } else { ((TMP_Text)_healthText).text = DefaultValueHealthText; } double percentage = (double)_healthValueForUpdater / 100.0; ((Graphic)_healthText).color = ColorInterpolation(_criticalHealthColor, _healthyColor, percentage); } } public static int LinearInterpolation(int start, int end, double percentage) { return start + (int)Math.Round(percentage * (double)(end - start)); } public static Color ColorInterpolation(Color start, Color end, double percentage) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) return new Color(hexToFloat(LinearInterpolation(floatToHex(start.r), floatToHex(end.r), percentage)), hexToFloat(LinearInterpolation(floatToHex(start.g), floatToHex(end.g), percentage)), hexToFloat(LinearInterpolation(floatToHex(start.b), floatToHex((int)end.b), percentage)), 1f); } public static float hexToFloat(int hex) { return (float)hex / 255f; } public static int floatToHex(float f) { return (int)f * 255; } } [HarmonyPatch(typeof(PlayerControllerB))] internal class PlayerPatches { [HarmonyPrefix] [HarmonyPatch("LateUpdate")] private static void LateUpdate_Prefix(PlayerControllerB __instance) { if (((NetworkBehaviour)__instance).IsOwner && (!((NetworkBehaviour)__instance).IsServer || __instance.isHostPlayerObject)) { HealthHUDPatches._healthValueForUpdater = ((__instance.health >= 0) ? __instance.health : 0); } } } }
BepInEx/plugins/MonAmiral-PlayerDogModel/PlayerDogModel/PlayerDogModel.dll
Decompiled 10 months agousing System; using System.Collections; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using GameNetcodeStuff; using HarmonyLib; using LC_API.BundleAPI; using LC_API.ServerAPI; using Newtonsoft.Json; using Unity.Netcode; using UnityEngine; using UnityEngine.Animations; using UnityEngine.Events; using UnityEngine.Networking; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")] [assembly: AssemblyCompany("PlayerDogModel")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("A mod to replace Player models with a dog for Lethal Company")] [assembly: AssemblyFileVersion("1.0.2.0")] [assembly: AssemblyInformationalVersion("1.0.2")] [assembly: AssemblyProduct("PlayerDogModel")] [assembly: AssemblyTitle("PlayerDogModel")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.2.0")] [module: UnverifiableCode] namespace PlayerDogModel; [DefaultExecutionOrder(-1)] public class PlayerModelReplacer : MonoBehaviour { [JsonObject] internal class ToggleData { [JsonProperty] public ulong ownerSteamId { get; set; } [JsonProperty] public bool isDog { get; set; } [JsonProperty] public bool playAudio { get; set; } } public static PlayerModelReplacer LocalReplacer; private static bool loaded; private static string exceptionMessage; private static Exception exception; private PlayerControllerB playerController; private GameObject dogGameObject; private GameObject[] humanGameObjects; private SkinnedMeshRenderer[] dogRenderers; private Transform dogTorso; private PositionConstraint torsoConstraint; private static AudioClip humanClip; private static AudioClip dogClip; private Vector3 humanCameraPosition; private Transform localItemAnchor; private Transform serverItemAnchor; private static Image healthFill; private static Image healthOutline; private static Sprite humanFill; private static Sprite humanOutline; private static Sprite dogFill; private static Sprite dogOutline; private bool isDogActive; public bool IsDog => isDogActive; private void Awake() { if (!loaded) { loaded = true; LoadImageResources(); ((MonoBehaviour)this).StartCoroutine(LoadAudioResources()); } } private void Start() { //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) playerController = ((Component)this).GetComponent<PlayerControllerB>(); if (((NetworkBehaviour)playerController).IsOwner) { LocalReplacer = this; } humanCameraPosition = ((Component)playerController.gameplayCamera).transform.localPosition; Debug.Log((object)$"Adding PlayerModelReplacer on {playerController.playerUsername} ({((NetworkBehaviour)playerController).IsOwner})"); SpawnDogModel(); EnableHumanModel(playAudio: false); Networking.GetString = (Action<string, string>)Delegate.Combine(Networking.GetString, new Action<string, string>(Networking_GetString)); } private void Update() { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_0165: Unknown result type (might be due to invalid IL or missing references) //IL_0179: Unknown result type (might be due to invalid IL or missing references) //IL_0189: Unknown result type (might be due to invalid IL or missing references) //IL_012a: Unknown result type (might be due to invalid IL or missing references) //IL_013e: Unknown result type (might be due to invalid IL or missing references) //IL_014e: Unknown result type (might be due to invalid IL or missing references) if (!string.IsNullOrEmpty(exceptionMessage)) { return; } Vector3 val = humanCameraPosition; if (isDogActive && !playerController.inTerminalMenu && !playerController.inSpecialInteractAnimation) { if (!playerController.isCrouching) { ((Vector3)(ref val))..ctor(0f, -1.1f, 0.3f); } else { ((Vector3)(ref val))..ctor(0f, -0.5f, 0.3f); } } ((Component)playerController.gameplayCamera).transform.localPosition = Vector3.MoveTowards(((Component)playerController.gameplayCamera).transform.localPosition, val, Time.deltaTime * 2f); if (playerController.isCrouching) { torsoConstraint.weight = Mathf.MoveTowards(torsoConstraint.weight, 0.5f, Time.deltaTime * 3f); } else { torsoConstraint.weight = Mathf.MoveTowards(torsoConstraint.weight, 1f, Time.deltaTime * 3f); } if (playerController.isClimbingLadder) { dogTorso.localRotation = Quaternion.RotateTowards(dogTorso.localRotation, Quaternion.Euler(90f, 0f, 0f), Time.deltaTime * 360f); } else { dogTorso.localRotation = Quaternion.RotateTowards(dogTorso.localRotation, Quaternion.Euler(180f, 0f, 0f), Time.deltaTime * 360f); } } private void LateUpdate() { //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00c3: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)localItemAnchor == (Object)null) && !((Object)(object)serverItemAnchor == (Object)null)) { if (isDogActive) { playerController.localItemHolder.position = localItemAnchor.position; playerController.serverItemHolder.position = serverItemAnchor.position; } if (((Renderer)dogRenderers[0]).shadowCastingMode != ((Renderer)playerController.thisPlayerModel).shadowCastingMode) { Debug.Log((object)$"Dog model is on the wrong shadow casting mode. ({((Renderer)dogRenderers[0]).shadowCastingMode} instead of {((Renderer)playerController.thisPlayerModel).shadowCastingMode})"); ((Renderer)dogRenderers[0]).shadowCastingMode = ((Renderer)playerController.thisPlayerModel).shadowCastingMode; } if (((Component)dogRenderers[0]).gameObject.layer != ((Component)playerController.thisPlayerModel).gameObject.layer) { Debug.Log((object)("Dog model is on the wrong layer. (" + LayerMask.LayerToName(((Component)dogRenderers[0]).gameObject.layer) + " instead of " + LayerMask.LayerToName(((Component)playerController.thisPlayerModel).gameObject.layer) + ")")); ((Component)dogRenderers[0]).gameObject.layer = ((Component)playerController.thisPlayerModel).gameObject.layer; } } } private void SpawnDogModel() { //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00fc: Unknown result type (might be due to invalid IL or missing references) //IL_00fe: Unknown result type (might be due to invalid IL or missing references) //IL_0101: Unknown result type (might be due to invalid IL or missing references) //IL_0137: Unknown result type (might be due to invalid IL or missing references) //IL_0139: Unknown result type (might be due to invalid IL or missing references) //IL_013c: Unknown result type (might be due to invalid IL or missing references) //IL_0172: Unknown result type (might be due to invalid IL or missing references) //IL_0174: Unknown result type (might be due to invalid IL or missing references) //IL_017f: Unknown result type (might be due to invalid IL or missing references) //IL_0180: Unknown result type (might be due to invalid IL or missing references) //IL_0187: Unknown result type (might be due to invalid IL or missing references) //IL_0188: Unknown result type (might be due to invalid IL or missing references) //IL_018f: Unknown result type (might be due to invalid IL or missing references) //IL_0191: Unknown result type (might be due to invalid IL or missing references) //IL_02e2: Unknown result type (might be due to invalid IL or missing references) //IL_02fd: Unknown result type (might be due to invalid IL or missing references) //IL_0311: Unknown result type (might be due to invalid IL or missing references) //IL_0329: Unknown result type (might be due to invalid IL or missing references) //IL_032e: Unknown result type (might be due to invalid IL or missing references) //IL_035f: Unknown result type (might be due to invalid IL or missing references) //IL_037a: Unknown result type (might be due to invalid IL or missing references) //IL_0385: Unknown result type (might be due to invalid IL or missing references) //IL_03ab: Unknown result type (might be due to invalid IL or missing references) //IL_03c6: Unknown result type (might be due to invalid IL or missing references) //IL_03d1: Unknown result type (might be due to invalid IL or missing references) //IL_03f7: Unknown result type (might be due to invalid IL or missing references) //IL_0412: Unknown result type (might be due to invalid IL or missing references) //IL_041d: Unknown result type (might be due to invalid IL or missing references) //IL_0443: Unknown result type (might be due to invalid IL or missing references) //IL_045e: Unknown result type (might be due to invalid IL or missing references) //IL_0469: Unknown result type (might be due to invalid IL or missing references) //IL_048f: Unknown result type (might be due to invalid IL or missing references) //IL_04aa: Unknown result type (might be due to invalid IL or missing references) //IL_04b5: Unknown result type (might be due to invalid IL or missing references) try { GameObject loadedAsset = BundleLoader.GetLoadedAsset<GameObject>("assets/Dog.fbx"); dogGameObject = Object.Instantiate<GameObject>(loadedAsset, ((Component)this).transform); dogGameObject.transform.position = ((Component)this).transform.position; dogGameObject.transform.eulerAngles = ((Component)this).transform.eulerAngles; Transform transform = dogGameObject.transform; transform.localScale *= 2f; } catch (Exception ex) { exceptionMessage = "Failed to spawn dog model."; exception = ex; Debug.LogError((object)exceptionMessage); Debug.LogException(exception); } dogRenderers = dogGameObject.GetComponentsInChildren<SkinnedMeshRenderer>(); UpdateMaterial(); try { LODGroup val = dogGameObject.AddComponent<LODGroup>(); val.fadeMode = (LODFadeMode)0; LOD val2 = default(LOD); val2.screenRelativeTransitionHeight = 0.4564583f; val2.renderers = (Renderer[])(object)new Renderer[1] { (Renderer)dogRenderers[0] }; val2.fadeTransitionWidth = 0f; LOD val3 = val2; val2 = default(LOD); val2.screenRelativeTransitionHeight = 0.1795709f; val2.renderers = (Renderer[])(object)new Renderer[1] { (Renderer)dogRenderers[1] }; val2.fadeTransitionWidth = 0f; LOD val4 = val2; val2 = default(LOD); val2.screenRelativeTransitionHeight = 0.009000001f; val2.renderers = (Renderer[])(object)new Renderer[1] { (Renderer)dogRenderers[2] }; val2.fadeTransitionWidth = 0.435f; LOD val5 = val2; val.SetLODs((LOD[])(object)new LOD[3] { val3, val4, val5 }); } catch (Exception ex2) { exceptionMessage = "Failed to set up the LOD."; exception = ex2; Debug.LogError((object)exceptionMessage); Debug.LogException(exception); } try { dogTorso = dogGameObject.transform.Find("Armature").Find("torso"); Transform val6 = dogTorso.Find("head"); Transform val7 = dogTorso.Find("arm.L"); Transform val8 = dogTorso.Find("arm.R"); Transform val9 = dogTorso.Find("butt").Find("leg.L"); Transform val10 = dogTorso.Find("butt").Find("leg.R"); Transform val11 = ((Component)this).transform.Find("ScavengerModel").Find("metarig").Find("spine"); Transform sourceTransform = val11.Find("spine.001").Find("spine.002").Find("spine.003") .Find("spine.004"); Transform sourceTransform2 = val11.Find("thigh.L"); Transform sourceTransform3 = val11.Find("thigh.R"); try { torsoConstraint = ((Component)dogTorso).gameObject.AddComponent<PositionConstraint>(); PositionConstraint obj = torsoConstraint; ConstraintSource val12 = default(ConstraintSource); ((ConstraintSource)(ref val12)).sourceTransform = val11; ((ConstraintSource)(ref val12)).weight = 1f; obj.AddSource(val12); torsoConstraint.translationAtRest = dogTorso.localPosition; torsoConstraint.translationOffset = dogTorso.InverseTransformPoint(val11.position); torsoConstraint.constraintActive = true; torsoConstraint.locked = true; RotationConstraint obj2 = ((Component)val6).gameObject.AddComponent<RotationConstraint>(); val12 = default(ConstraintSource); ((ConstraintSource)(ref val12)).sourceTransform = sourceTransform; ((ConstraintSource)(ref val12)).weight = 1f; obj2.AddSource(val12); obj2.rotationAtRest = val6.localEulerAngles; obj2.constraintActive = true; obj2.locked = true; RotationConstraint obj3 = ((Component)val7).gameObject.AddComponent<RotationConstraint>(); val12 = default(ConstraintSource); ((ConstraintSource)(ref val12)).sourceTransform = sourceTransform3; ((ConstraintSource)(ref val12)).weight = 1f; obj3.AddSource(val12); obj3.rotationAtRest = val7.localEulerAngles; obj3.constraintActive = true; obj3.locked = true; RotationConstraint obj4 = ((Component)val8).gameObject.AddComponent<RotationConstraint>(); val12 = default(ConstraintSource); ((ConstraintSource)(ref val12)).sourceTransform = sourceTransform2; ((ConstraintSource)(ref val12)).weight = 1f; obj4.AddSource(val12); obj4.rotationAtRest = val8.localEulerAngles; obj4.constraintActive = true; obj4.locked = true; RotationConstraint obj5 = ((Component)val9).gameObject.AddComponent<RotationConstraint>(); val12 = default(ConstraintSource); ((ConstraintSource)(ref val12)).sourceTransform = sourceTransform2; ((ConstraintSource)(ref val12)).weight = 1f; obj5.AddSource(val12); obj5.rotationAtRest = val9.localEulerAngles; obj5.constraintActive = true; obj5.locked = true; RotationConstraint obj6 = ((Component)val10).gameObject.AddComponent<RotationConstraint>(); val12 = default(ConstraintSource); ((ConstraintSource)(ref val12)).sourceTransform = sourceTransform3; ((ConstraintSource)(ref val12)).weight = 1f; obj6.AddSource(val12); obj6.rotationAtRest = val10.localEulerAngles; obj6.constraintActive = true; obj6.locked = true; } catch (Exception ex3) { exceptionMessage = "Failed to set up the constraints."; exception = ex3; Debug.LogError((object)exceptionMessage); Debug.LogException(exception); } serverItemAnchor = val6.Find("serverItem"); localItemAnchor = val6.Find("localItem"); } catch (Exception ex4) { exceptionMessage = "Failed to retrieve bones. What the hell?"; exception = ex4; Debug.LogError((object)exceptionMessage); Debug.LogException(exception); } humanGameObjects = (GameObject[])(object)new GameObject[6]; humanGameObjects[0] = ((Component)playerController.thisPlayerModel).gameObject; humanGameObjects[1] = ((Component)playerController.thisPlayerModelLOD1).gameObject; humanGameObjects[2] = ((Component)playerController.thisPlayerModelLOD2).gameObject; humanGameObjects[3] = ((Component)playerController.thisPlayerModelArms).gameObject; humanGameObjects[4] = ((Component)playerController.playerBetaBadgeMesh).gameObject; humanGameObjects[5] = ((Component)((Component)playerController.playerBetaBadgeMesh).transform.parent.Find("LevelSticker")).gameObject; } private void EnableHumanModel(bool playAudio = true) { isDogActive = false; dogGameObject.SetActive(false); GameObject[] array = humanGameObjects; for (int i = 0; i < array.Length; i++) { array[i].SetActive(true); } if (playAudio) { playerController.movementAudio.PlayOneShot(humanClip); } if (((NetworkBehaviour)playerController).IsOwner && Object.op_Implicit((Object)(object)healthFill)) { healthFill.sprite = humanFill; healthOutline.sprite = humanOutline; } } private void EnableDogModel(bool playAudio = true) { //IL_0026: Unknown result type (might be due to invalid IL or missing references) isDogActive = true; dogGameObject.SetActive(true); ((Renderer)dogRenderers[0]).shadowCastingMode = ((Renderer)playerController.thisPlayerModel).shadowCastingMode; GameObject[] array = humanGameObjects; for (int i = 0; i < array.Length; i++) { array[i].SetActive(false); } if (playAudio) { playerController.movementAudio.PlayOneShot(dogClip); } if (((NetworkBehaviour)playerController).IsOwner) { if (!Object.op_Implicit((Object)(object)healthFill)) { healthFill = ((Component)HUDManager.Instance.selfRedCanvasGroup).GetComponent<Image>(); healthOutline = ((Component)((Component)HUDManager.Instance.selfRedCanvasGroup).transform.parent.Find("Self")).GetComponent<Image>(); humanFill = healthFill.sprite; humanOutline = healthOutline.sprite; } healthFill.sprite = dogFill; healthOutline.sprite = dogOutline; } } public void UpdateMaterial() { if (dogRenderers == null) { Debug.LogWarning((object)"Skipping material replacement on dog because there was an error earlier."); return; } SkinnedMeshRenderer[] array = dogRenderers; for (int i = 0; i < array.Length; i++) { ((Renderer)array[i]).material = ((Renderer)playerController.thisPlayerModel).material; } } public void ToggleAndBroadcast(bool playAudio = true) { if (isDogActive) { EnableHumanModel(); } else { EnableDogModel(); } BroadcastSelectedModel(playAudio); } public void BroadcastSelectedModel(bool playAudio) { Debug.Log((object)$"Sent dog={isDogActive} on {playerController.playerSteamId} ({playerController.playerUsername})."); Networking.Broadcast(JsonConvert.SerializeObject((object)new ToggleData { ownerSteamId = playerController.playerSteamId, isDog = isDogActive, playAudio = playAudio }), "modelswitch"); } public static void RequestSelectedModelBroadcast() { Networking.Broadcast("hello this is dog", "modelinfo"); } private static void LoadImageResources() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) try { Texture2D loadedAsset = BundleLoader.GetLoadedAsset<Texture2D>("assets/TPoseFilled.png"); dogFill = Sprite.Create(loadedAsset, new Rect(0f, 0f, (float)((Texture)loadedAsset).width, (float)((Texture)loadedAsset).height), new Vector2(0.5f, 0.5f), 100f); Texture2D loadedAsset2 = BundleLoader.GetLoadedAsset<Texture2D>("assets/TPoseOutline.png"); dogOutline = Sprite.Create(loadedAsset2, new Rect(0f, 0f, (float)((Texture)loadedAsset2).width, (float)((Texture)loadedAsset2).height), new Vector2(0.5f, 0.5f), 100f); } catch (Exception ex) { exceptionMessage = "Failed to retrieve images."; exception = ex; Debug.LogError((object)exceptionMessage); Debug.LogException(exception); } } private static IEnumerator LoadAudioResources() { string fullPath2 = GetAssemblyFullPath("ChangeSuitToHuman.wav"); UnityWebRequest request2 = UnityWebRequestMultimedia.GetAudioClip(fullPath2, (AudioType)20); yield return request2.SendWebRequest(); if (request2.error == null) { humanClip = DownloadHandlerAudioClip.GetContent(request2); ((Object)humanClip).name = Path.GetFileName(fullPath2); } fullPath2 = GetAssemblyFullPath("ChangeSuitToDog.wav"); request2 = UnityWebRequestMultimedia.GetAudioClip(fullPath2, (AudioType)20); yield return request2.SendWebRequest(); if (request2.error == null) { dogClip = DownloadHandlerAudioClip.GetContent(request2); ((Object)dogClip).name = Path.GetFileName(fullPath2); } } private static string GetAssemblyFullPath(string additionalPath) { string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location); return Path.GetFullPath((additionalPath != null) ? Path.Combine(directoryName, ".\\" + additionalPath) : directoryName); } private void Networking_GetString(string data, string signature) { if (!(signature == "modelswitch")) { if (signature == "modelinfo") { BroadcastSelectedModel(playAudio: false); } return; } if (!Object.op_Implicit((Object)(object)dogGameObject)) { Debug.LogError((object)"Dog encountered an error when it was initialized and it can't be toggled. Check the log for more info."); return; } ToggleData toggleData = JsonConvert.DeserializeObject<ToggleData>(data); if (playerController.playerSteamId == toggleData.ownerSteamId) { Debug.Log((object)$"Received dog={toggleData.isDog} for {playerController.playerSteamId} ({playerController.playerUsername})."); if (toggleData.isDog) { EnableDogModel(toggleData.playAudio); } else { EnableHumanModel(toggleData.playAudio); } } } } public class PlayerModelSwitcher : MonoBehaviour { private void Start() { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_0105: Unknown result type (might be due to invalid IL or missing references) //IL_0162: Unknown result type (might be due to invalid IL or missing references) //IL_0167: Unknown result type (might be due to invalid IL or missing references) //IL_0186: Unknown result type (might be due to invalid IL or missing references) GameObject obj = Object.Instantiate<GameObject>(BundleLoader.GetLoadedAsset<GameObject>("assets/Helmets.fbx"), ((Component)this).transform); obj.transform.localPosition = Vector3.zero; obj.transform.localRotation = Quaternion.identity; obj.transform.localScale = Vector3.one * 0.75f; Renderer component = obj.GetComponent<Renderer>(); Material[] materials = component.materials; for (int i = 0; i < StartOfRound.Instance.unlockablesList.unlockables.Count; i++) { if (Object.op_Implicit((Object)(object)StartOfRound.Instance.unlockablesList.unlockables[0].suitMaterial)) { materials[0] = StartOfRound.Instance.unlockablesList.unlockables[0].suitMaterial; break; } } materials[1] = ((Component)this).GetComponent<Renderer>().material; component.materials = materials; GameObject gameObject = ((Component)Object.Instantiate<ScanNodeProperties>(Object.FindObjectOfType<ScanNodeProperties>())).gameObject; gameObject.transform.parent = ((Component)this).transform; gameObject.transform.localPosition = new Vector3(0.75f, 0f, 0.8f); ScanNodeProperties component2 = gameObject.GetComponent<ScanNodeProperties>(); component2.headerText = "Dog equipment"; component2.subText = "Switch to the dog model here."; InteractTrigger obj2 = Object.Instantiate<InteractTrigger>(((Component)GameObject.Find("SpeakerAudio").transform.parent).GetComponentInChildren<InteractTrigger>()); ((Component)obj2).transform.position = ((Component)this).transform.TransformPoint(new Vector3(0.75f, 0f, 0.9f)); ((Component)obj2).transform.localScale = new Vector3(0.3f, 0.7f, 0.3f); obj2.hoverTip = "Switch model"; obj2.interactable = true; obj2.cooldownTime = 1f; ((UnityEventBase)obj2.onCancelAnimation).RemoveAllListeners(); ((UnityEventBase)obj2.onInteractEarly).RemoveAllListeners(); ((UnityEventBase)obj2.onStopInteract).RemoveAllListeners(); ((UnityEventBase)obj2.onInteract).RemoveAllListeners(); ((UnityEvent<PlayerControllerB>)(object)obj2.onInteract).AddListener((UnityAction<PlayerControllerB>)Interacted); } private void Interacted(PlayerControllerB player) { ((Component)player).GetComponentInChildren<PlayerModelReplacer>().ToggleAndBroadcast(); } } [BepInPlugin("PlayerDogModel", "PlayerDogModel", "1.0.2")] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInProcess("Lethal Company.exe")] public class Plugin : BaseUnityPlugin { [HarmonyPatch(typeof(PlayerControllerB))] internal class PlayerControllerBPatch { [HarmonyPatch("SpawnPlayerAnimation")] [HarmonyPostfix] public static void SpawnPlayerAnimationPatch(ref PlayerControllerB __instance) { GameObject[] allPlayerObjects = StartOfRound.Instance.allPlayerObjects; foreach (GameObject val in allPlayerObjects) { if (!Object.op_Implicit((Object)(object)val.GetComponent<PlayerModelReplacer>())) { val.gameObject.AddComponent<PlayerModelReplacer>(); } } PlayerModelReplacer.RequestSelectedModelBroadcast(); } } [HarmonyPatch(typeof(StartOfRound))] internal class StartOfRoundPatch { [HarmonyPatch("PositionSuitsOnRack")] [HarmonyPostfix] public static void PositionSuitsOnRackPatch(ref StartOfRound __instance) { if (!Object.op_Implicit((Object)(object)Object.FindObjectOfType<PlayerModelSwitcher>())) { GameObject.Find("NurbsPath.002").AddComponent<PlayerModelSwitcher>(); } } } [HarmonyPatch(typeof(UnlockableSuit))] internal class UnlockableSuitPatch { [HarmonyPatch("SwitchSuitForPlayer")] [HarmonyPostfix] public static void SwitchSuitForPlayerPatch(PlayerControllerB player, int suitID, bool playAudio = true) { PlayerModelReplacer component = ((Component)player).GetComponent<PlayerModelReplacer>(); if (Object.op_Implicit((Object)(object)component)) { component.UpdateMaterial(); } } } [HarmonyPatch(typeof(DeadBodyInfo))] internal class DeadBodyPatch { [HarmonyPatch("Start")] [HarmonyPostfix] public static void StartPatch(ref DeadBodyInfo __instance) { //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_0116: Unknown result type (might be due to invalid IL or missing references) //IL_0120: Unknown result type (might be due to invalid IL or missing references) //IL_01cf: Unknown result type (might be due to invalid IL or missing references) //IL_01e9: Unknown result type (might be due to invalid IL or missing references) //IL_01f4: Unknown result type (might be due to invalid IL or missing references) //IL_021a: Unknown result type (might be due to invalid IL or missing references) //IL_0234: Unknown result type (might be due to invalid IL or missing references) //IL_023f: Unknown result type (might be due to invalid IL or missing references) //IL_0265: Unknown result type (might be due to invalid IL or missing references) //IL_027f: Unknown result type (might be due to invalid IL or missing references) //IL_028a: Unknown result type (might be due to invalid IL or missing references) //IL_02b0: Unknown result type (might be due to invalid IL or missing references) //IL_02cb: Unknown result type (might be due to invalid IL or missing references) //IL_02d6: Unknown result type (might be due to invalid IL or missing references) //IL_02fc: Unknown result type (might be due to invalid IL or missing references) //IL_0317: Unknown result type (might be due to invalid IL or missing references) //IL_0322: Unknown result type (might be due to invalid IL or missing references) if (((Component)__instance.playerScript).GetComponent<PlayerModelReplacer>().IsDog) { SkinnedMeshRenderer component = ((Component)__instance).GetComponent<SkinnedMeshRenderer>(); ((Renderer)component).enabled = false; Material material = ((Renderer)component).material; Transform obj = ((Component)__instance).transform.Find("spine.001"); Transform sourceTransform = obj.Find("spine.002").Find("spine.003").Find("spine.004"); Transform sourceTransform2 = obj.Find("spine.002").Find("spine.003").Find("shoulder.L") .Find("arm.L_upper"); Transform sourceTransform3 = obj.Find("spine.002").Find("spine.003").Find("shoulder.R") .Find("arm.R_upper"); Transform sourceTransform4 = obj.Find("thigh.L"); Transform sourceTransform5 = obj.Find("thigh.R"); GameObject val = Object.Instantiate<GameObject>(BundleLoader.GetLoadedAsset<GameObject>("assets/DogRagdoll.fbx"), ((Component)__instance).transform); val.transform.position = ((Component)__instance).transform.position; val.transform.eulerAngles = ((Component)__instance).transform.eulerAngles; Transform transform = val.transform; transform.localScale *= 1.8f; SkinnedMeshRenderer[] componentsInChildren = val.GetComponentsInChildren<SkinnedMeshRenderer>(); for (int i = 0; i < componentsInChildren.Length; i++) { ((Renderer)componentsInChildren[i]).material = material; } Transform obj2 = val.transform.Find("Armature").Find("torso"); Transform val2 = obj2.Find("head"); Transform val3 = obj2.Find("arm.L"); Transform val4 = obj2.Find("arm.R"); Transform val5 = obj2.Find("butt").Find("leg.L"); Transform val6 = obj2.Find("butt").Find("leg.R"); RotationConstraint obj3 = ((Component)val2).gameObject.AddComponent<RotationConstraint>(); ConstraintSource val7 = default(ConstraintSource); ((ConstraintSource)(ref val7)).sourceTransform = sourceTransform; ((ConstraintSource)(ref val7)).weight = 1f; obj3.AddSource(val7); obj3.rotationAtRest = val2.localEulerAngles; obj3.constraintActive = true; obj3.locked = true; RotationConstraint obj4 = ((Component)val3).gameObject.AddComponent<RotationConstraint>(); val7 = default(ConstraintSource); ((ConstraintSource)(ref val7)).sourceTransform = sourceTransform3; ((ConstraintSource)(ref val7)).weight = 1f; obj4.AddSource(val7); obj4.rotationAtRest = val3.localEulerAngles; obj4.constraintActive = true; obj4.locked = true; RotationConstraint obj5 = ((Component)val4).gameObject.AddComponent<RotationConstraint>(); val7 = default(ConstraintSource); ((ConstraintSource)(ref val7)).sourceTransform = sourceTransform2; ((ConstraintSource)(ref val7)).weight = 1f; obj5.AddSource(val7); obj5.rotationAtRest = val4.localEulerAngles; obj5.constraintActive = true; obj5.locked = true; RotationConstraint obj6 = ((Component)val5).gameObject.AddComponent<RotationConstraint>(); val7 = default(ConstraintSource); ((ConstraintSource)(ref val7)).sourceTransform = sourceTransform4; ((ConstraintSource)(ref val7)).weight = 1f; obj6.AddSource(val7); obj6.rotationAtRest = val5.localEulerAngles; obj6.constraintActive = true; obj6.locked = true; RotationConstraint obj7 = ((Component)val6).gameObject.AddComponent<RotationConstraint>(); val7 = default(ConstraintSource); ((ConstraintSource)(ref val7)).sourceTransform = sourceTransform5; ((ConstraintSource)(ref val7)).weight = 1f; obj7.AddSource(val7); obj7.rotationAtRest = val6.localEulerAngles; obj7.constraintActive = true; obj7.locked = true; } } } public static Harmony _harmony; private void Awake() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Expected O, but got Unknown _harmony = new Harmony("PlayerDogModel"); _harmony.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"PlayerDogModel loaded"); BundleLoader.LoadAssetBundle(GetAssemblyFullPath("playerdog"), true); } private static string GetAssemblyFullPath(string additionalPath) { string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location); return Path.GetFullPath((additionalPath != null) ? Path.Combine(directoryName, ".\\" + additionalPath) : directoryName); } } public static class PluginInfo { public const string PLUGIN_GUID = "PlayerDogModel"; public const string PLUGIN_NAME = "PlayerDogModel"; public const string PLUGIN_VERSION = "1.0.2"; }
BepInEx/plugins/notnotnotswipez-MoreCompany/MoreCompany.dll
Decompiled 10 months agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Text; using BepInEx; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using MoreCompany.Cosmetics; using MoreCompany.Utils; using Steamworks; using Steamworks.Data; using TMPro; using Unity.Netcode; using UnityEngine; using UnityEngine.Audio; using UnityEngine.EventSystems; using UnityEngine.Events; using UnityEngine.InputSystem; using UnityEngine.SceneManagement; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("MoreCompany")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("MoreCompany")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("511a1e5e-0611-49f1-b60f-cec69c668fd8")] [assembly: AssemblyFileVersion("1.7.2")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.7.2.0")] namespace MoreCompany { [HarmonyPatch(typeof(AudioMixer), "SetFloat")] public static class AudioMixerSetFloatPatch { public static bool Prefix(string name, float value) { if (name.StartsWith("PlayerVolume") || name.StartsWith("PlayerPitch")) { string s = name.Replace("PlayerVolume", "").Replace("PlayerPitch", ""); int num = int.Parse(s); PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[num]; AudioSource currentVoiceChatAudioSource = val.currentVoiceChatAudioSource; if ((Object)(object)val != (Object)null && Object.op_Implicit((Object)(object)currentVoiceChatAudioSource)) { if (name.StartsWith("PlayerVolume")) { currentVoiceChatAudioSource.volume = value / 16f; } else if (name.StartsWith("PlayerPitch")) { currentVoiceChatAudioSource.pitch = value; } } return false; } return true; } } [HarmonyPatch(typeof(HUDManager), "AddTextToChatOnServer")] public static class SendChatToServerPatch { public static bool Prefix(HUDManager __instance, string chatMessage, int playerId = -1) { if (((NetworkBehaviour)StartOfRound.Instance).IsHost && chatMessage.StartsWith("/mc") && DebugCommandRegistry.commandEnabled) { string text = chatMessage.Replace("/mc ", ""); DebugCommandRegistry.HandleCommand(text.Split(new char[1] { ' ' })); return false; } if (chatMessage.StartsWith("[morecompanycosmetics]")) { ReflectionUtils.InvokeMethod(__instance, "AddPlayerChatMessageServerRpc", new object[2] { chatMessage, 99 }); return false; } return true; } } [HarmonyPatch(typeof(HUDManager), "AddPlayerChatMessageServerRpc")] public static class ServerReceiveMessagePatch { public static string previousDataMessage = ""; public static bool Prefix(HUDManager __instance, ref string chatMessage, int playerId) { NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager; if ((Object)(object)networkManager == (Object)null || !networkManager.IsListening) { return false; } if (chatMessage.StartsWith("[morecompanycosmetics]") && networkManager.IsServer) { previousDataMessage = chatMessage; chatMessage = "[replacewithdata]"; } return true; } } [HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")] public static class ConnectClientToPlayerObjectPatch { public static void Postfix(PlayerControllerB __instance) { string text = "[morecompanycosmetics]"; text = text + ";" + __instance.playerClientId; foreach (string locallySelectedCosmetic in CosmeticRegistry.locallySelectedCosmetics) { text = text + ";" + locallySelectedCosmetic; } HUDManager.Instance.AddTextToChatOnServer(text, -1); } } [HarmonyPatch(typeof(HUDManager), "AddChatMessage")] public static class AddChatMessagePatch { public static bool Prefix(HUDManager __instance, string chatMessage, string nameOfUserWhoTyped = "") { if (chatMessage.StartsWith("[replacewithdata]") || chatMessage.StartsWith("[morecompanycosmetics]")) { return false; } return true; } } [HarmonyPatch(typeof(HUDManager), "AddPlayerChatMessageClientRpc")] public static class ClientReceiveMessagePatch { public static bool ignoreSample; public static bool Prefix(HUDManager __instance, ref string chatMessage, int playerId) { NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager; if ((Object)(object)networkManager == (Object)null || !networkManager.IsListening) { return false; } if (networkManager.IsServer) { if (chatMessage.StartsWith("[replacewithdata]")) { chatMessage = ServerReceiveMessagePatch.previousDataMessage; HandleDataMessage(chatMessage); } else if (chatMessage.StartsWith("[morecompanycosmetics]")) { return false; } } else if (chatMessage.StartsWith("[morecompanycosmetics]")) { HandleDataMessage(chatMessage); } return true; } private static void HandleDataMessage(string chatMessage) { //IL_0160: Unknown result type (might be due to invalid IL or missing references) //IL_016a: Unknown result type (might be due to invalid IL or missing references) if (ignoreSample) { return; } chatMessage = chatMessage.Replace("[morecompanycosmetics]", ""); string[] array = chatMessage.Split(new char[1] { ';' }); string text = array[1]; int num = int.Parse(text); CosmeticApplication component = ((Component)((Component)StartOfRound.Instance.allPlayerScripts[num]).transform.Find("ScavengerModel").Find("metarig")).gameObject.GetComponent<CosmeticApplication>(); if (Object.op_Implicit((Object)(object)component)) { component.ClearCosmetics(); Object.Destroy((Object)(object)component); } CosmeticApplication cosmeticApplication = ((Component)((Component)StartOfRound.Instance.allPlayerScripts[num]).transform.Find("ScavengerModel").Find("metarig")).gameObject.AddComponent<CosmeticApplication>(); cosmeticApplication.ClearCosmetics(); List<string> list = new List<string>(); string[] array2 = array; foreach (string text2 in array2) { if (!(text2 == text)) { list.Add(text2); if (MainClass.showCosmetics) { cosmeticApplication.ApplyCosmetic(text2, startEnabled: true); } } } if (num == StartOfRound.Instance.thisClientPlayerId) { cosmeticApplication.ClearCosmetics(); } foreach (CosmeticInstance spawnedCosmetic in cosmeticApplication.spawnedCosmetics) { Transform transform = ((Component)spawnedCosmetic).transform; transform.localScale *= 0.38f; } MainClass.playerIdsAndCosmetics.Remove(num); MainClass.playerIdsAndCosmetics.Add(num, list); if (!GameNetworkManager.Instance.isHostingGame || num == 0) { return; } ignoreSample = true; foreach (KeyValuePair<int, List<string>> playerIdsAndCosmetic in MainClass.playerIdsAndCosmetics) { string text3 = "[morecompanycosmetics]"; text3 = text3 + ";" + playerIdsAndCosmetic.Key; foreach (string item in playerIdsAndCosmetic.Value) { text3 = text3 + ";" + item; } HUDManager.Instance.AddTextToChatOnServer(text3, -1); } ignoreSample = false; } } public class DebugCommandRegistry { public static bool commandEnabled; public static void HandleCommand(string[] args) { //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_00e6: Unknown result type (might be due to invalid IL or missing references) //IL_00eb: Unknown result type (might be due to invalid IL or missing references) //IL_0164: Unknown result type (might be due to invalid IL or missing references) //IL_0166: Unknown result type (might be due to invalid IL or missing references) //IL_018a: Unknown result type (might be due to invalid IL or missing references) //IL_018f: Unknown result type (might be due to invalid IL or missing references) //IL_026f: Unknown result type (might be due to invalid IL or missing references) //IL_027a: Unknown result type (might be due to invalid IL or missing references) //IL_0284: Unknown result type (might be due to invalid IL or missing references) //IL_0289: Unknown result type (might be due to invalid IL or missing references) //IL_029b: Unknown result type (might be due to invalid IL or missing references) if (!commandEnabled) { return; } PlayerControllerB localPlayerController = StartOfRound.Instance.localPlayerController; switch (args[0]) { case "money": { int groupCredits = int.Parse(args[1]); Terminal val5 = Resources.FindObjectsOfTypeAll<Terminal>().First(); val5.groupCredits = groupCredits; break; } case "spawnscrap": { string text = ""; for (int i = 1; i < args.Length; i++) { text = text + args[i] + " "; } text = text.Trim(); Vector3 val = ((Component)localPlayerController).transform.position + ((Component)localPlayerController).transform.forward * 2f; SpawnableItemWithRarity val2 = null; foreach (SpawnableItemWithRarity item in StartOfRound.Instance.currentLevel.spawnableScrap) { if (item.spawnableItem.itemName.ToLower() == text.ToLower()) { val2 = item; break; } } GameObject val3 = Object.Instantiate<GameObject>(val2.spawnableItem.spawnPrefab, val, Quaternion.identity, (Transform)null); GrabbableObject component = val3.GetComponent<GrabbableObject>(); ((Component)component).transform.rotation = Quaternion.Euler(component.itemProperties.restingRotation); component.fallTime = 0f; NetworkObject component2 = val3.GetComponent<NetworkObject>(); component2.Spawn(false); break; } case "spawnenemy": { string text2 = ""; for (int j = 1; j < args.Length; j++) { text2 = text2 + args[j] + " "; } text2 = text2.Trim(); SpawnableEnemyWithRarity val4 = null; foreach (SpawnableEnemyWithRarity enemy in StartOfRound.Instance.currentLevel.Enemies) { if (enemy.enemyType.enemyName.ToLower() == text2.ToLower()) { val4 = enemy; break; } } RoundManager.Instance.SpawnEnemyGameObject(((Component)localPlayerController).transform.position + ((Component)localPlayerController).transform.forward * 2f, 0f, -1, val4.enemyType); break; } case "listall": MainClass.StaticLogger.LogInfo((object)"Spawnable scrap:"); foreach (SpawnableItemWithRarity item2 in StartOfRound.Instance.currentLevel.spawnableScrap) { MainClass.StaticLogger.LogInfo((object)item2.spawnableItem.itemName); } MainClass.StaticLogger.LogInfo((object)"Spawnable enemies:"); { foreach (SpawnableEnemyWithRarity enemy2 in StartOfRound.Instance.currentLevel.Enemies) { MainClass.StaticLogger.LogInfo((object)enemy2.enemyType.enemyName); } break; } } } } [HarmonyPatch(typeof(ForestGiantAI), "LookForPlayers")] public static class LookForPlayersForestGiantPatch { public static void Prefix(ForestGiantAI __instance) { if (__instance.playerStealthMeters.Length != MainClass.newPlayerCount) { __instance.playerStealthMeters = new float[MainClass.newPlayerCount]; for (int i = 0; i < MainClass.newPlayerCount; i++) { __instance.playerStealthMeters[i] = 0f; } } } } [HarmonyPatch(typeof(SpringManAI), "Update")] public static class SpringManAIUpdatePatch { public static bool Prefix(SpringManAI __instance, ref float ___timeSinceHittingPlayer, ref float ___stopAndGoMinimumInterval, ref bool ___wasOwnerLastFrame, ref bool ___stoppingMovement, ref float ___currentChaseSpeed, ref bool ___hasStopped, ref float ___currentAnimSpeed, ref float ___updateDestinationInterval, ref Vector3 ___tempVelocity, ref float ___targetYRotation, ref float ___setDestinationToPlayerInterval, ref float ___previousYRotation) { //IL_0241: Unknown result type (might be due to invalid IL or missing references) //IL_0264: Unknown result type (might be due to invalid IL or missing references) //IL_0278: Unknown result type (might be due to invalid IL or missing references) //IL_0109: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_011d: Unknown result type (might be due to invalid IL or missing references) //IL_014c: Unknown result type (might be due to invalid IL or missing references) //IL_0157: Unknown result type (might be due to invalid IL or missing references) UpdateBase((EnemyAI)(object)__instance, ref ___updateDestinationInterval, ref ___tempVelocity, ref ___targetYRotation, ref ___setDestinationToPlayerInterval, ref ___previousYRotation); if (((EnemyAI)__instance).isEnemyDead) { return false; } int currentBehaviourStateIndex = ((EnemyAI)__instance).currentBehaviourStateIndex; if (currentBehaviourStateIndex != 0 && currentBehaviourStateIndex == 1) { if (___timeSinceHittingPlayer >= 0f) { ___timeSinceHittingPlayer -= Time.deltaTime; } if (((NetworkBehaviour)__instance).IsOwner) { if (___stopAndGoMinimumInterval > 0f) { ___stopAndGoMinimumInterval -= Time.deltaTime; } if (!___wasOwnerLastFrame) { ___wasOwnerLastFrame = true; if (!___stoppingMovement && ___timeSinceHittingPlayer < 0.12f) { ((EnemyAI)__instance).agent.speed = ___currentChaseSpeed; } else { ((EnemyAI)__instance).agent.speed = 0f; } } bool flag = false; for (int i = 0; i < MainClass.newPlayerCount; i++) { if (((EnemyAI)__instance).PlayerIsTargetable(StartOfRound.Instance.allPlayerScripts[i], false, false) && StartOfRound.Instance.allPlayerScripts[i].HasLineOfSightToPosition(((Component)__instance).transform.position + Vector3.up * 1.6f, 68f, 60, -1f) && Vector3.Distance(((Component)StartOfRound.Instance.allPlayerScripts[i].gameplayCamera).transform.position, ((EnemyAI)__instance).eye.position) > 0.3f) { flag = true; } } if (((EnemyAI)__instance).stunNormalizedTimer > 0f) { flag = true; } if (flag != ___stoppingMovement && ___stopAndGoMinimumInterval <= 0f) { ___stopAndGoMinimumInterval = 0.15f; if (flag) { __instance.SetAnimationStopServerRpc(); } else { __instance.SetAnimationGoServerRpc(); } ___stoppingMovement = flag; } } if (___stoppingMovement) { if (__instance.animStopPoints.canAnimationStop) { if (!___hasStopped) { ___hasStopped = true; __instance.mainCollider.isTrigger = false; if (GameNetworkManager.Instance.localPlayerController.HasLineOfSightToPosition(((Component)__instance).transform.position, 70f, 25, -1f)) { float num = Vector3.Distance(((Component)__instance).transform.position, ((Component)GameNetworkManager.Instance.localPlayerController).transform.position); if (num < 4f) { GameNetworkManager.Instance.localPlayerController.JumpToFearLevel(0.9f, true); } else if (num < 9f) { GameNetworkManager.Instance.localPlayerController.JumpToFearLevel(0.4f, true); } } if (___currentAnimSpeed > 2f) { RoundManager.PlayRandomClip(((EnemyAI)__instance).creatureVoice, __instance.springNoises, false, 1f, 0); if (__instance.animStopPoints.animationPosition == 1) { ((EnemyAI)__instance).creatureAnimator.SetTrigger("springBoing"); } else { ((EnemyAI)__instance).creatureAnimator.SetTrigger("springBoingPosition2"); } } } ((EnemyAI)__instance).creatureAnimator.SetFloat("walkSpeed", 0f); ___currentAnimSpeed = 0f; if (((NetworkBehaviour)__instance).IsOwner) { ((EnemyAI)__instance).agent.speed = 0f; return false; } } } else { if (___hasStopped) { ___hasStopped = false; __instance.mainCollider.isTrigger = true; } ___currentAnimSpeed = Mathf.Lerp(___currentAnimSpeed, 6f, 5f * Time.deltaTime); ((EnemyAI)__instance).creatureAnimator.SetFloat("walkSpeed", ___currentAnimSpeed); if (((NetworkBehaviour)__instance).IsOwner) { ((EnemyAI)__instance).agent.speed = Mathf.Lerp(((EnemyAI)__instance).agent.speed, ___currentChaseSpeed, 4.5f * Time.deltaTime); } } } return false; } private static void UpdateBase(EnemyAI __instance, ref float updateDestinationInterval, ref Vector3 tempVelocity, ref float targetYRotation, ref float setDestinationToPlayerInterval, ref float previousYRotation) { //IL_011a: Unknown result type (might be due to invalid IL or missing references) //IL_011f: Unknown result type (might be due to invalid IL or missing references) //IL_0122: Unknown result type (might be due to invalid IL or missing references) //IL_0127: Unknown result type (might be due to invalid IL or missing references) //IL_0146: Unknown result type (might be due to invalid IL or missing references) //IL_015d: Unknown result type (might be due to invalid IL or missing references) //IL_016f: Unknown result type (might be due to invalid IL or missing references) //IL_0179: Unknown result type (might be due to invalid IL or missing references) //IL_0255: Unknown result type (might be due to invalid IL or missing references) //IL_025b: Unknown result type (might be due to invalid IL or missing references) //IL_0267: Unknown result type (might be due to invalid IL or missing references) //IL_027e: Unknown result type (might be due to invalid IL or missing references) //IL_028e: Unknown result type (might be due to invalid IL or missing references) //IL_02b0: Unknown result type (might be due to invalid IL or missing references) //IL_02ba: Unknown result type (might be due to invalid IL or missing references) //IL_0393: Unknown result type (might be due to invalid IL or missing references) //IL_03b3: Unknown result type (might be due to invalid IL or missing references) //IL_03bd: Unknown result type (might be due to invalid IL or missing references) //IL_03c2: Unknown result type (might be due to invalid IL or missing references) //IL_0364: Unknown result type (might be due to invalid IL or missing references) //IL_036e: Unknown result type (might be due to invalid IL or missing references) //IL_0379: Unknown result type (might be due to invalid IL or missing references) //IL_037e: Unknown result type (might be due to invalid IL or missing references) //IL_0425: Unknown result type (might be due to invalid IL or missing references) //IL_0454: Unknown result type (might be due to invalid IL or missing references) if (__instance.enemyType.isDaytimeEnemy && !__instance.daytimeEnemyLeaving) { ReflectionUtils.InvokeMethod(__instance, typeof(EnemyAI), "CheckTimeOfDayToLeave", null); } if (__instance.stunnedIndefinitely <= 0) { if ((double)__instance.stunNormalizedTimer >= 0.0) { __instance.stunNormalizedTimer -= Time.deltaTime / __instance.enemyType.stunTimeMultiplier; } else { __instance.stunnedByPlayer = null; if ((double)__instance.postStunInvincibilityTimer >= 0.0) { __instance.postStunInvincibilityTimer -= Time.deltaTime * 5f; } } } if (!__instance.ventAnimationFinished && (double)__instance.timeSinceSpawn < (double)__instance.exitVentAnimationTime + 0.004999999888241291 * (double)RoundManager.Instance.numberOfEnemiesInScene) { __instance.timeSinceSpawn += Time.deltaTime; if (!((NetworkBehaviour)__instance).IsOwner) { Vector3 serverPosition = __instance.serverPosition; if (__instance.serverPosition != Vector3.zero) { ((Component)__instance).transform.position = __instance.serverPosition; ((Component)__instance).transform.eulerAngles = new Vector3(((Component)__instance).transform.eulerAngles.x, targetYRotation, ((Component)__instance).transform.eulerAngles.z); } } else if ((double)updateDestinationInterval >= 0.0) { updateDestinationInterval -= Time.deltaTime; } else { __instance.SyncPositionToClients(); updateDestinationInterval = 0.1f; } return; } if (!__instance.ventAnimationFinished) { __instance.ventAnimationFinished = true; if ((Object)(object)__instance.creatureAnimator != (Object)null) { __instance.creatureAnimator.SetBool("inSpawningAnimation", false); } } if (!((NetworkBehaviour)__instance).IsOwner) { if (__instance.currentSearch.inProgress) { __instance.StopSearch(__instance.currentSearch, true); } __instance.SetClientCalculatingAI(false); if (!__instance.inSpecialAnimation) { ((Component)__instance).transform.position = Vector3.SmoothDamp(((Component)__instance).transform.position, __instance.serverPosition, ref tempVelocity, __instance.syncMovementSpeed); ((Component)__instance).transform.eulerAngles = new Vector3(((Component)__instance).transform.eulerAngles.x, Mathf.LerpAngle(((Component)__instance).transform.eulerAngles.y, targetYRotation, 15f * Time.deltaTime), ((Component)__instance).transform.eulerAngles.z); } __instance.timeSinceSpawn += Time.deltaTime; return; } if (__instance.isEnemyDead) { __instance.SetClientCalculatingAI(false); return; } if (!__instance.inSpecialAnimation) { __instance.SetClientCalculatingAI(true); } if (__instance.movingTowardsTargetPlayer && (Object)(object)__instance.targetPlayer != (Object)null) { if ((double)setDestinationToPlayerInterval <= 0.0) { setDestinationToPlayerInterval = 0.25f; __instance.destination = RoundManager.Instance.GetNavMeshPosition(((Component)__instance.targetPlayer).transform.position, RoundManager.Instance.navHit, 2.7f, -1); } else { __instance.destination = new Vector3(((Component)__instance.targetPlayer).transform.position.x, __instance.destination.y, ((Component)__instance.targetPlayer).transform.position.z); setDestinationToPlayerInterval -= Time.deltaTime; } } if (__instance.inSpecialAnimation) { return; } if ((double)updateDestinationInterval >= 0.0) { updateDestinationInterval -= Time.deltaTime; } else { __instance.DoAIInterval(); updateDestinationInterval = __instance.AIIntervalTime; } if (!((double)Mathf.Abs(previousYRotation - ((Component)__instance).transform.eulerAngles.y) <= 6.0)) { previousYRotation = ((Component)__instance).transform.eulerAngles.y; targetYRotation = previousYRotation; if (((NetworkBehaviour)__instance).IsServer) { ReflectionUtils.InvokeMethod(__instance, typeof(EnemyAI), "UpdateEnemyRotationClientRpc", new object[1] { (short)previousYRotation }); } else { ReflectionUtils.InvokeMethod(__instance, typeof(EnemyAI), "UpdateEnemyRotationServerRpc", new object[1] { (short)previousYRotation }); } } } } [HarmonyPatch(typeof(SpringManAI), "DoAIInterval")] public static class SpringManAIIntervalPatch { public static bool Prefix(SpringManAI __instance) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0183: Unknown result type (might be due to invalid IL or missing references) //IL_0188: Unknown result type (might be due to invalid IL or missing references) //IL_0192: Unknown result type (might be due to invalid IL or missing references) //IL_0197: Unknown result type (might be due to invalid IL or missing references) //IL_01b3: Unknown result type (might be due to invalid IL or missing references) //IL_0250: Unknown result type (might be due to invalid IL or missing references) //IL_01cf: Unknown result type (might be due to invalid IL or missing references) //IL_01e6: Unknown result type (might be due to invalid IL or missing references) if (((EnemyAI)__instance).moveTowardsDestination) { ((EnemyAI)__instance).agent.SetDestination(((EnemyAI)__instance).destination); } ((EnemyAI)__instance).SyncPositionToClients(); if (StartOfRound.Instance.allPlayersDead) { return false; } if (((EnemyAI)__instance).isEnemyDead) { return false; } switch (((EnemyAI)__instance).currentBehaviourStateIndex) { default: return false; case 1: if (__instance.searchForPlayers.inProgress) { ((EnemyAI)__instance).StopSearch(__instance.searchForPlayers, true); } if (((EnemyAI)__instance).TargetClosestPlayer(1.5f, false, 70f)) { PlayerControllerB fieldValue = ReflectionUtils.GetFieldValue<PlayerControllerB>(__instance, "previousTarget"); if ((Object)(object)fieldValue != (Object)(object)((EnemyAI)__instance).targetPlayer) { ReflectionUtils.SetFieldValue(__instance, "previousTarget", ((EnemyAI)__instance).targetPlayer); ((EnemyAI)__instance).ChangeOwnershipOfEnemy(((EnemyAI)__instance).targetPlayer.actualClientId); } ((EnemyAI)__instance).movingTowardsTargetPlayer = true; return false; } ((EnemyAI)__instance).SwitchToBehaviourState(0); ((EnemyAI)__instance).ChangeOwnershipOfEnemy(StartOfRound.Instance.allPlayerScripts[0].actualClientId); break; case 0: { if (!((NetworkBehaviour)__instance).IsServer) { ((EnemyAI)__instance).ChangeOwnershipOfEnemy(StartOfRound.Instance.allPlayerScripts[0].actualClientId); return false; } for (int i = 0; i < StartOfRound.Instance.allPlayerScripts.Length; i++) { if (((EnemyAI)__instance).PlayerIsTargetable(StartOfRound.Instance.allPlayerScripts[i], false, false) && !Physics.Linecast(((Component)__instance).transform.position + Vector3.up * 0.5f, ((Component)StartOfRound.Instance.allPlayerScripts[i].gameplayCamera).transform.position, StartOfRound.Instance.collidersAndRoomMaskAndDefault) && Vector3.Distance(((Component)__instance).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position) < 30f) { ((EnemyAI)__instance).SwitchToBehaviourState(1); return false; } } if (!__instance.searchForPlayers.inProgress) { ((EnemyAI)__instance).movingTowardsTargetPlayer = false; ((EnemyAI)__instance).StartSearch(((Component)__instance).transform.position, __instance.searchForPlayers); return false; } break; } } return false; } } [HarmonyPatch(typeof(EnemyAI), "GetClosestPlayer")] public static class GetClosestPlayerPatch { public static bool Prefix(EnemyAI __instance, ref PlayerControllerB __result, bool requireLineOfSight = false, bool cannotBeInShip = false, bool cannotBeNearShip = false) { //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_00f2: Unknown result type (might be due to invalid IL or missing references) //IL_0115: Unknown result type (might be due to invalid IL or missing references) //IL_012b: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) PlayerControllerB val = null; __instance.mostOptimalDistance = 2000f; for (int i = 0; i < StartOfRound.Instance.allPlayerScripts.Length; i++) { if (!__instance.PlayerIsTargetable(StartOfRound.Instance.allPlayerScripts[i], cannotBeInShip, false)) { continue; } if (cannotBeNearShip) { if (StartOfRound.Instance.allPlayerScripts[i].isInElevator) { continue; } bool flag = false; for (int j = 0; j < RoundManager.Instance.spawnDenialPoints.Length; j++) { if (Vector3.Distance(RoundManager.Instance.spawnDenialPoints[j].transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position) < 10f) { flag = true; break; } } if (flag) { continue; } } if (!requireLineOfSight || !Physics.Linecast(((Component)__instance).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position, 256)) { __instance.tempDist = Vector3.Distance(((Component)__instance).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position); if (__instance.tempDist < __instance.mostOptimalDistance) { __instance.mostOptimalDistance = __instance.tempDist; val = StartOfRound.Instance.allPlayerScripts[i]; } } } __result = val; return false; } } [HarmonyPatch(typeof(EnemyAI), "GetAllPlayersInLineOfSight")] public static class GetAllPlayersInLineOfSightPatch { public static bool Prefix(EnemyAI __instance, ref PlayerControllerB[] __result, float width = 45f, int range = 60, Transform eyeObject = null, float proximityCheck = -1f, int layerMask = -1) { //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Invalid comparison between Unknown and I4 //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_00f6: Unknown result type (might be due to invalid IL or missing references) //IL_00fa: Unknown result type (might be due to invalid IL or missing references) //IL_00ff: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_010d: Unknown result type (might be due to invalid IL or missing references) //IL_011d: Unknown result type (might be due to invalid IL or missing references) //IL_0134: Unknown result type (might be due to invalid IL or missing references) if (layerMask == -1) { layerMask = StartOfRound.Instance.collidersAndRoomMaskAndDefault; } if ((Object)(object)eyeObject == (Object)null) { eyeObject = __instance.eye; } if (__instance.enemyType.isOutsideEnemy && !__instance.enemyType.canSeeThroughFog && (int)TimeOfDay.Instance.currentLevelWeather == 3) { range = Mathf.Clamp(range, 0, 30); } List<PlayerControllerB> list = new List<PlayerControllerB>(MainClass.newPlayerCount); for (int i = 0; i < StartOfRound.Instance.allPlayerScripts.Length; i++) { if (!__instance.PlayerIsTargetable(StartOfRound.Instance.allPlayerScripts[i], false, false)) { continue; } Vector3 position = ((Component)StartOfRound.Instance.allPlayerScripts[i].gameplayCamera).transform.position; if (Vector3.Distance(__instance.eye.position, position) < (float)range && !Physics.Linecast(eyeObject.position, position, StartOfRound.Instance.collidersAndRoomMaskAndDefault, (QueryTriggerInteraction)1)) { Vector3 val = position - eyeObject.position; if (Vector3.Angle(eyeObject.forward, val) < width || Vector3.Distance(((Component)__instance).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position) < proximityCheck) { list.Add(StartOfRound.Instance.allPlayerScripts[i]); } } } if (list.Count == MainClass.newPlayerCount) { __result = StartOfRound.Instance.allPlayerScripts; return false; } if (list.Count > 0) { __result = list.ToArray(); return false; } __result = null; return false; } } [HarmonyPatch(typeof(DressGirlAI), "ChoosePlayerToHaunt")] public static class DressGirlHauntPatch { public static bool Prefix(DressGirlAI __instance) { ReflectionUtils.SetFieldValue(__instance, "timesChoosingAPlayer", ReflectionUtils.GetFieldValue<int>(__instance, "timesChoosingAPlayer") + 1); if (ReflectionUtils.GetFieldValue<int>(__instance, "timesChoosingAPlayer") > 1) { __instance.timer = __instance.hauntInterval - 1f; } __instance.SFXVolumeLerpTo = 0f; ((EnemyAI)__instance).creatureVoice.Stop(); __instance.heartbeatMusic.volume = 0f; if (!ReflectionUtils.GetFieldValue<bool>(__instance, "initializedRandomSeed")) { ReflectionUtils.SetFieldValue(__instance, "ghostGirlRandom", new Random(StartOfRound.Instance.randomMapSeed + 158)); } float num = 0f; float num2 = 0f; int num3 = 0; int num4 = 0; for (int i = 0; i < MainClass.newPlayerCount; i++) { if (StartOfRound.Instance.gameStats.allPlayerStats[i].turnAmount > num3) { num3 = StartOfRound.Instance.gameStats.allPlayerStats[i].turnAmount; num4 = i; } if (StartOfRound.Instance.allPlayerScripts[i].insanityLevel > num) { num = StartOfRound.Instance.allPlayerScripts[i].insanityLevel; num2 = i; } } int[] array = new int[MainClass.newPlayerCount]; for (int j = 0; j < MainClass.newPlayerCount; j++) { if (!StartOfRound.Instance.allPlayerScripts[j].isPlayerControlled) { array[j] = 0; continue; } array[j] += 80; if (num2 == (float)j && num > 1f) { array[j] += 50; } if (num4 == j) { array[j] += 30; } if (!StartOfRound.Instance.allPlayerScripts[j].hasBeenCriticallyInjured) { array[j] += 10; } if ((Object)(object)StartOfRound.Instance.allPlayerScripts[j].currentlyHeldObjectServer != (Object)null && StartOfRound.Instance.allPlayerScripts[j].currentlyHeldObjectServer.scrapValue > 150) { array[j] += 30; } } __instance.hauntingPlayer = StartOfRound.Instance.allPlayerScripts[RoundManager.Instance.GetRandomWeightedIndex(array, ReflectionUtils.GetFieldValue<Random>(__instance, "ghostGirlRandom"))]; if (__instance.hauntingPlayer.isPlayerDead) { for (int k = 0; k < StartOfRound.Instance.allPlayerScripts.Length; k++) { if (!StartOfRound.Instance.allPlayerScripts[k].isPlayerDead) { __instance.hauntingPlayer = StartOfRound.Instance.allPlayerScripts[k]; break; } } } Debug.Log((object)$"Little girl: Haunting player with playerClientId: {__instance.hauntingPlayer.playerClientId}; actualClientId: {__instance.hauntingPlayer.actualClientId}"); ((EnemyAI)__instance).ChangeOwnershipOfEnemy(__instance.hauntingPlayer.actualClientId); __instance.hauntingLocalPlayer = (Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)(object)__instance.hauntingPlayer; if (ReflectionUtils.GetFieldValue<Coroutine>(__instance, "switchHauntedPlayerCoroutine") != null) { ((MonoBehaviour)__instance).StopCoroutine(ReflectionUtils.GetFieldValue<Coroutine>(__instance, "switchHauntedPlayerCoroutine")); } ReflectionUtils.SetFieldValue(__instance, "switchHauntedPlayerCoroutine", ((MonoBehaviour)__instance).StartCoroutine(ReflectionUtils.InvokeMethod<IEnumerator>(__instance, "setSwitchingHauntingPlayer", null))); return false; } } [HarmonyPatch(typeof(HUDManager), "AddChatMessage")] public static class HudChatPatch { public static void Prefix(HUDManager __instance, ref string chatMessage, string nameOfUserWhoTyped = "") { if (!(__instance.lastChatMessage == chatMessage)) { StringBuilder stringBuilder = new StringBuilder(chatMessage); for (int i = 0; i < MainClass.newPlayerCount; i++) { string oldValue = $"[playerNum{i}]"; string playerUsername = StartOfRound.Instance.allPlayerScripts[i].playerUsername; stringBuilder.Replace(oldValue, playerUsername); } chatMessage = stringBuilder.ToString(); } } } [HarmonyPatch(typeof(MenuManager), "Awake")] public static class MenuManagerLogoOverridePatch { public static void Postfix(MenuManager __instance) { //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_00fd: Unknown result type (might be due to invalid IL or missing references) try { GameObject gameObject = ((Component)((Component)__instance).transform.parent).gameObject; GameObject gameObject2 = ((Component)gameObject.transform.Find("MenuContainer").Find("MainButtons").Find("HeaderImage")).gameObject; Image component = gameObject2.GetComponent<Image>(); MainClass.ReadSettingsFromFile(); component.sprite = Sprite.Create(MainClass.mainLogo, new Rect(0f, 0f, (float)((Texture)MainClass.mainLogo).width, (float)((Texture)MainClass.mainLogo).height), new Vector2(0.5f, 0.5f)); CosmeticRegistry.SpawnCosmeticGUI(); Transform val = gameObject.transform.Find("MenuContainer").Find("LobbyHostSettings").Find("Panel") .Find("LobbyHostOptions") .Find("OptionsNormal"); GameObject val2 = Object.Instantiate<GameObject>(MainClass.crewCountUI, val); RectTransform component2 = val2.GetComponent<RectTransform>(); ((Transform)component2).localPosition = new Vector3(96.9f, -70f, -6.7f); TMP_InputField inputField = ((Component)val2.transform.Find("InputField (TMP)")).GetComponent<TMP_InputField>(); inputField.characterLimit = 3; inputField.text = MainClass.newPlayerCount.ToString(); ((UnityEvent<string>)(object)inputField.onValueChanged).AddListener((UnityAction<string>)delegate(string s) { if (int.TryParse(s, out var result)) { MainClass.newPlayerCount = result; MainClass.newPlayerCount = Mathf.Clamp(MainClass.newPlayerCount, 1, MainClass.maxPlayerCount); inputField.text = MainClass.newPlayerCount.ToString(); MainClass.SaveSettingsToFile(); } else if (s.Length != 0) { inputField.text = MainClass.newPlayerCount.ToString(); inputField.caretPosition = 1; } }); } catch (Exception) { } } } [HarmonyPatch(typeof(QuickMenuManager), "AddUserToPlayerList")] public static class AddUserPlayerListPatch { public static bool Prefix(QuickMenuManager __instance, ulong steamId, string playerName, int playerObjectId) { QuickmenuVisualInjectPatch.PopulateQuickMenu(__instance); MainClass.EnablePlayerObjectsBasedOnConnected(); return false; } } [HarmonyPatch(typeof(QuickMenuManager), "RemoveUserFromPlayerList")] public static class RemoveUserPlayerListPatch { public static bool Prefix(QuickMenuManager __instance) { QuickmenuVisualInjectPatch.PopulateQuickMenu(__instance); return false; } } [HarmonyPatch(typeof(QuickMenuManager), "Update")] public static class QuickMenuUpdatePatch { public static bool Prefix(QuickMenuManager __instance) { return false; } } [HarmonyPatch(typeof(QuickMenuManager), "NonHostPlayerSlotsEnabled")] public static class QuickMenuDisplayPatch { public static bool Prefix(QuickMenuManager __instance, ref bool __result) { __result = true; return false; } } [HarmonyPatch(typeof(QuickMenuManager), "Start")] public static class QuickmenuVisualInjectPatch { [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static UnityAction <>9__2_2; internal void <PopulateQuickMenu>b__2_2() { if (!GameNetworkManager.Instance.disableSteam) { } } } public static GameObject quickMenuScrollInstance; public static void Postfix(QuickMenuManager __instance) { //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) GameObject gameObject = ((Component)__instance.playerListPanel.transform.Find("Image")).gameObject; GameObject val = Object.Instantiate<GameObject>(MainClass.quickMenuScrollParent); val.transform.SetParent(gameObject.transform); RectTransform component = val.GetComponent<RectTransform>(); ((Transform)component).localPosition = new Vector3(0f, -31.2f, 0f); ((Transform)component).localScale = Vector3.one; quickMenuScrollInstance = val; } public static void PopulateQuickMenu(QuickMenuManager __instance) { //IL_0147: Unknown result type (might be due to invalid IL or missing references) //IL_015b: Unknown result type (might be due to invalid IL or missing references) //IL_016b: Unknown result type (might be due to invalid IL or missing references) //IL_0277: Unknown result type (might be due to invalid IL or missing references) //IL_0281: Expected O, but got Unknown //IL_02d8: Unknown result type (might be due to invalid IL or missing references) //IL_02dd: Unknown result type (might be due to invalid IL or missing references) //IL_02e3: Expected O, but got Unknown int childCount = quickMenuScrollInstance.transform.Find("Holder").childCount; List<GameObject> list = new List<GameObject>(); for (int i = 0; i < childCount; i++) { list.Add(((Component)quickMenuScrollInstance.transform.Find("Holder").GetChild(i)).gameObject); } foreach (GameObject item in list) { Object.Destroy((Object)(object)item); } if (!Object.op_Implicit((Object)(object)StartOfRound.Instance)) { return; } for (int j = 0; j < StartOfRound.Instance.allPlayerScripts.Length; j++) { PlayerControllerB playerScript = StartOfRound.Instance.allPlayerScripts[j]; if (!playerScript.isPlayerControlled && !playerScript.isPlayerDead) { continue; } GameObject val = Object.Instantiate<GameObject>(MainClass.playerEntry, quickMenuScrollInstance.transform.Find("Holder")); RectTransform component = val.GetComponent<RectTransform>(); ((Transform)component).localScale = Vector3.one; ((Transform)component).localPosition = new Vector3(0f, 0f - ((Transform)component).localPosition.y, 0f); TextMeshProUGUI component2 = ((Component)val.transform.Find("PlayerNameButton").Find("PName")).GetComponent<TextMeshProUGUI>(); ((TMP_Text)component2).text = playerScript.playerUsername; Slider playerVolume = ((Component)val.transform.Find("PlayerVolumeSlider")).GetComponent<Slider>(); int finalIndex = j; ((UnityEvent<float>)(object)playerVolume.onValueChanged).AddListener((UnityAction<float>)delegate(float f) { if (playerScript.isPlayerControlled || playerScript.isPlayerDead) { float num = f / playerVolume.maxValue + 1f; if (num <= -1f) { SoundManager.Instance.playerVoiceVolumes[finalIndex] = -70f; } else { SoundManager.Instance.playerVoiceVolumes[finalIndex] = num; } } }); if (StartOfRound.Instance.localPlayerController.playerClientId == playerScript.playerClientId) { ((Component)playerVolume).gameObject.SetActive(false); ((Component)val.transform.Find("Text (1)")).gameObject.SetActive(false); } Button component3 = ((Component)val.transform.Find("KickButton")).GetComponent<Button>(); ((UnityEvent)component3.onClick).AddListener((UnityAction)delegate { __instance.KickUserFromServer(finalIndex); }); if (!GameNetworkManager.Instance.isHostingGame) { ((Component)component3).gameObject.SetActive(false); } Button component4 = ((Component)val.transform.Find("ProfileIcon")).GetComponent<Button>(); ButtonClickedEvent onClick = component4.onClick; object obj = <>c.<>9__2_2; if (obj == null) { UnityAction val2 = delegate { if (!GameNetworkManager.Instance.disableSteam) { } }; <>c.<>9__2_2 = val2; obj = (object)val2; } ((UnityEvent)onClick).AddListener((UnityAction)obj); } } } [HarmonyPatch(typeof(HUDManager), "UpdateBoxesSpectateUI")] public static class SpectatorBoxUpdatePatch { public static void Postfix(HUDManager __instance) { //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) Dictionary<Animator, PlayerControllerB> fieldValue = ReflectionUtils.GetFieldValue<Dictionary<Animator, PlayerControllerB>>(__instance, "spectatingPlayerBoxes"); int num = -64; int num2 = 0; int num3 = 0; int num4 = -70; int num5 = 230; int num6 = 4; foreach (KeyValuePair<Animator, PlayerControllerB> item in fieldValue) { if (((Component)item.Key).gameObject.activeInHierarchy) { GameObject gameObject = ((Component)item.Key).gameObject; RectTransform component = gameObject.GetComponent<RectTransform>(); int num7 = (int)Math.Floor((double)num3 / (double)num6); int num8 = num3 % num6; int num9 = num8 * num4; int num10 = num7 * num5; component.anchoredPosition = Vector2.op_Implicit(new Vector3((float)(num + num10), (float)(num2 + num9), 0f)); num3++; } } } } [HarmonyPatch(typeof(HUDManager), "FillEndGameStats")] public static class HudFillEndGameFix { public static bool Prefix(HUDManager __instance, EndOfGameStats stats) { //IL_0117: Unknown result type (might be due to invalid IL or missing references) //IL_011e: Invalid comparison between Unknown and I4 int num = 0; int num2 = 0; for (int i = 0; i < __instance.statsUIElements.playerNamesText.Length; i++) { PlayerControllerB val = __instance.playersManager.allPlayerScripts[i]; ((TMP_Text)__instance.statsUIElements.playerNamesText[i]).text = ""; ((Behaviour)__instance.statsUIElements.playerStates[i]).enabled = false; ((TMP_Text)__instance.statsUIElements.playerNotesText[i]).text = "Notes: \n"; if (val.disconnectedMidGame || val.isPlayerDead || val.isPlayerControlled) { if (val.isPlayerDead) { num++; } else if (val.isPlayerControlled) { num2++; } ((TMP_Text)__instance.statsUIElements.playerNamesText[i]).text = __instance.playersManager.allPlayerScripts[i].playerUsername; ((Behaviour)__instance.statsUIElements.playerStates[i]).enabled = true; if (__instance.playersManager.allPlayerScripts[i].isPlayerDead) { if ((int)__instance.playersManager.allPlayerScripts[i].causeOfDeath == 10) { __instance.statsUIElements.playerStates[i].sprite = __instance.statsUIElements.missingIcon; } else { __instance.statsUIElements.playerStates[i].sprite = __instance.statsUIElements.deceasedIcon; } } else { __instance.statsUIElements.playerStates[i].sprite = __instance.statsUIElements.aliveIcon; } for (int j = 0; j < 3 && j < stats.allPlayerStats[i].playerNotes.Count; j++) { TextMeshProUGUI val2 = __instance.statsUIElements.playerNotesText[i]; ((TMP_Text)val2).text = ((TMP_Text)val2).text + "* " + stats.allPlayerStats[i].playerNotes[j] + "\n"; } } else { ((TMP_Text)__instance.statsUIElements.playerNotesText[i]).text = ""; } } ((TMP_Text)__instance.statsUIElements.quotaNumerator).text = RoundManager.Instance.scrapCollectedInLevel.ToString(); ((TMP_Text)__instance.statsUIElements.quotaDenominator).text = RoundManager.Instance.totalScrapValueInLevel.ToString(); if (StartOfRound.Instance.allPlayersDead) { ((Behaviour)__instance.statsUIElements.allPlayersDeadOverlay).enabled = true; ((TMP_Text)__instance.statsUIElements.gradeLetter).text = "F"; return false; } ((Behaviour)__instance.statsUIElements.allPlayersDeadOverlay).enabled = false; int num3 = 0; float num4 = (float)RoundManager.Instance.scrapCollectedInLevel / RoundManager.Instance.totalScrapValueInLevel; if (num2 == StartOfRound.Instance.connectedPlayersAmount + 1) { num3++; } else if (num > 1) { num3--; } if (num4 >= 0.99f) { num3 += 2; } else if (num4 >= 0.6f) { num3++; } else if (num4 <= 0.25f) { num3--; } switch (num3) { case -1: ((TMP_Text)__instance.statsUIElements.gradeLetter).text = "D"; return false; case 0: ((TMP_Text)__instance.statsUIElements.gradeLetter).text = "C"; return false; case 1: ((TMP_Text)__instance.statsUIElements.gradeLetter).text = "B"; return false; case 2: ((TMP_Text)__instance.statsUIElements.gradeLetter).text = "A"; return false; case 3: ((TMP_Text)__instance.statsUIElements.gradeLetter).text = "S"; return false; default: return false; } } } [HarmonyPatch(typeof(HUDManager), "Start")] public static class HudStartPatch { public static void Postfix(HUDManager __instance) { //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Unknown result type (might be due to invalid IL or missing references) //IL_00f6: Unknown result type (might be due to invalid IL or missing references) //IL_011a: Unknown result type (might be due to invalid IL or missing references) EndOfGameStatUIElements statsUIElements = __instance.statsUIElements; GameObject gameObject = ((Component)((Component)statsUIElements.playerNamesText[0]).gameObject.transform.parent).gameObject; GameObject gameObject2 = ((Component)gameObject.transform.parent.parent).gameObject; GameObject gameObject3 = ((Component)gameObject2.transform.Find("BGBoxes")).gameObject; gameObject2.transform.parent.Find("DeathScreen").SetSiblingIndex(3); gameObject3.transform.localScale = new Vector3(2.5f, 1f, 1f); MakePlayerHolder(4, gameObject, statsUIElements, new Vector3(426.9556f, -0.7932f, 0f)); MakePlayerHolder(5, gameObject, statsUIElements, new Vector3(426.9556f, -115.4483f, 0f)); MakePlayerHolder(6, gameObject, statsUIElements, new Vector3(-253.6783f, -115.4483f, 0f)); MakePlayerHolder(7, gameObject, statsUIElements, new Vector3(-253.6783f, -0.7932f, 0f)); for (int i = 8; i < MainClass.newPlayerCount; i++) { MakePlayerHolder(i, gameObject, statsUIElements, new Vector3(10000f, 10000f, 0f)); } } public static void MakePlayerHolder(int index, GameObject original, EndOfGameStatUIElements uiElements, Vector3 localPosition) { //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) if (index + 1 <= MainClass.newPlayerCount) { GameObject val = Object.Instantiate<GameObject>(original); RectTransform component = val.GetComponent<RectTransform>(); RectTransform component2 = original.GetComponent<RectTransform>(); ((Transform)component).SetParent(((Transform)component2).parent); ((Transform)component).localScale = new Vector3(1f, 1f, 1f); ((Transform)component).localPosition = localPosition; GameObject gameObject = ((Component)val.transform.Find("PlayerName1")).gameObject; GameObject gameObject2 = ((Component)val.transform.Find("Notes")).gameObject; ((Transform)gameObject2.GetComponent<RectTransform>()).localPosition = new Vector3(-95.7222f, 43.3303f, 0f); GameObject gameObject3 = ((Component)val.transform.Find("Symbol")).gameObject; if (index >= uiElements.playerNamesText.Length) { Array.Resize(ref uiElements.playerNamesText, index + 1); Array.Resize(ref uiElements.playerStates, index + 1); Array.Resize(ref uiElements.playerNotesText, index + 1); } uiElements.playerNamesText[index] = gameObject.GetComponent<TextMeshProUGUI>(); uiElements.playerNotesText[index] = gameObject2.GetComponent<TextMeshProUGUI>(); uiElements.playerStates[index] = gameObject3.GetComponent<Image>(); } } } public static class PluginInformation { public const string PLUGIN_NAME = "MoreCompany"; public const string PLUGIN_VERSION = "1.7.2"; public const string PLUGIN_GUID = "me.swipez.melonloader.morecompany"; } [BepInPlugin("me.swipez.melonloader.morecompany", "MoreCompany", "1.7.2")] public class MainClass : BaseUnityPlugin { public static int newPlayerCount = 32; public static int maxPlayerCount = 50; public static bool showCosmetics = true; public static List<PlayerControllerB> notSupposedToExistPlayers = new List<PlayerControllerB>(); public static Texture2D mainLogo; public static GameObject quickMenuScrollParent; public static GameObject playerEntry; public static GameObject crewCountUI; public static GameObject cosmeticGUIInstance; public static GameObject cosmeticButton; public static ManualLogSource StaticLogger; public static Dictionary<int, List<string>> playerIdsAndCosmetics = new Dictionary<int, List<string>>(); public static string cosmeticSavePath = Application.persistentDataPath + "/morecompanycosmetics.txt"; public static string moreCompanySave = Application.persistentDataPath + "/morecompanysave.txt"; public static string dynamicCosmeticsPath = Paths.PluginPath + "/MoreCompanyCosmetics"; private void Awake() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Expected O, but got Unknown StaticLogger = ((BaseUnityPlugin)this).Logger; Harmony val = new Harmony("me.swipez.melonloader.morecompany"); try { val.PatchAll(); } catch (Exception ex) { StaticLogger.LogError((object)("Failed to patch: " + ex)); } ManualHarmonyPatches.ManualPatch(val); StaticLogger.LogInfo((object)"Loading MoreCompany..."); StaticLogger.LogInfo((object)("Checking: " + dynamicCosmeticsPath)); if (!Directory.Exists(dynamicCosmeticsPath)) { StaticLogger.LogInfo((object)"Creating cosmetics directory"); Directory.CreateDirectory(dynamicCosmeticsPath); } ReadSettingsFromFile(); ReadCosmeticsFromFile(); StaticLogger.LogInfo((object)"Read settings and cosmetics"); AssetBundle bundle = BundleUtilities.LoadBundleFromInternalAssembly("morecompany.assets", Assembly.GetExecutingAssembly()); AssetBundle val2 = BundleUtilities.LoadBundleFromInternalAssembly("morecompany.cosmetics", Assembly.GetExecutingAssembly()); CosmeticRegistry.LoadCosmeticsFromBundle(val2); val2.Unload(false); SteamFriends.OnGameLobbyJoinRequested += delegate(Lobby lobby, SteamId steamId) { newPlayerCount = ((Lobby)(ref lobby)).MaxMembers; }; SteamMatchmaking.OnLobbyEntered += delegate(Lobby lobby) { newPlayerCount = ((Lobby)(ref lobby)).MaxMembers; }; StaticLogger.LogInfo((object)"Loading USER COSMETICS..."); RecursiveCosmeticLoad(Paths.PluginPath); LoadAssets(bundle); StaticLogger.LogInfo((object)"Loaded MoreCompany FULLY"); } private void RecursiveCosmeticLoad(string directory) { string[] directories = Directory.GetDirectories(directory); foreach (string directory2 in directories) { RecursiveCosmeticLoad(directory2); } string[] files = Directory.GetFiles(directory); foreach (string text in files) { if (text.EndsWith(".cosmetics")) { AssetBundle val = AssetBundle.LoadFromFile(text); CosmeticRegistry.LoadCosmeticsFromBundle(val); val.Unload(false); } } } private void ReadCosmeticsFromFile() { if (File.Exists(cosmeticSavePath)) { string[] array = File.ReadAllLines(cosmeticSavePath); string[] array2 = array; foreach (string item in array2) { CosmeticRegistry.locallySelectedCosmetics.Add(item); } } } public static void WriteCosmeticsToFile() { string text = ""; foreach (string locallySelectedCosmetic in CosmeticRegistry.locallySelectedCosmetics) { text = text + locallySelectedCosmetic + "\n"; } File.WriteAllText(cosmeticSavePath, text); } public static void SaveSettingsToFile() { string text = ""; text = text + newPlayerCount + "\n"; text = text + showCosmetics + "\n"; File.WriteAllText(moreCompanySave, text); } public static void ReadSettingsFromFile() { if (File.Exists(moreCompanySave)) { string[] array = File.ReadAllLines(moreCompanySave); try { newPlayerCount = int.Parse(array[0]); showCosmetics = bool.Parse(array[1]); } catch (Exception) { StaticLogger.LogError((object)"Failed to read settings from file, resetting to default"); newPlayerCount = 32; showCosmetics = true; } } } private static void LoadAssets(AssetBundle bundle) { if (Object.op_Implicit((Object)(object)bundle)) { mainLogo = bundle.LoadPersistentAsset<Texture2D>("assets/morecompanyassets/morecompanytransparentred.png"); quickMenuScrollParent = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/quickmenuoverride.prefab"); playerEntry = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/playerlistslot.prefab"); cosmeticGUIInstance = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/testoverlay.prefab"); cosmeticButton = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/cosmeticinstance.prefab"); crewCountUI = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/crewcountfield.prefab"); bundle.Unload(false); } } public static void ResizePlayerCache(Dictionary<uint, Dictionary<int, NetworkObject>> ScenePlacedObjects) { //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_01be: Unknown result type (might be due to invalid IL or missing references) //IL_025b: Unknown result type (might be due to invalid IL or missing references) //IL_0261: Expected O, but got Unknown StartOfRound instance = StartOfRound.Instance; if (instance.allPlayerObjects.Length == newPlayerCount) { return; } playerIdsAndCosmetics.Clear(); uint num = 10000u; int num2 = newPlayerCount - instance.allPlayerObjects.Length; int num3 = instance.allPlayerObjects.Length; GameObject val = instance.allPlayerObjects[3]; for (int i = 0; i < num2; i++) { uint num4 = num + (uint)i; GameObject val2 = Object.Instantiate<GameObject>(val); NetworkObject component = val2.GetComponent<NetworkObject>(); ReflectionUtils.SetFieldValue(component, "GlobalObjectIdHash", num4); Scene scene = ((Component)component).gameObject.scene; int handle = ((Scene)(ref scene)).handle; uint num5 = num4; if (!ScenePlacedObjects.ContainsKey(num5)) { ScenePlacedObjects.Add(num5, new Dictionary<int, NetworkObject>()); } if (ScenePlacedObjects[num5].ContainsKey(handle)) { string arg = (((Object)(object)ScenePlacedObjects[num5][handle] != (Object)null) ? ((Object)ScenePlacedObjects[num5][handle]).name : "Null Entry"); throw new Exception(((Object)component).name + " tried to registered with ScenePlacedObjects which already contains " + string.Format("the same {0} value {1} for {2}!", "GlobalObjectIdHash", num5, arg)); } ScenePlacedObjects[num5].Add(handle, component); ((Object)val2).name = $"Player ({4 + i})"; val2.transform.parent = null; PlayerControllerB componentInChildren = val2.GetComponentInChildren<PlayerControllerB>(); notSupposedToExistPlayers.Add(componentInChildren); componentInChildren.playerClientId = (ulong)(4 + i); componentInChildren.isPlayerControlled = false; componentInChildren.isPlayerDead = false; componentInChildren.DropAllHeldItems(false, false); componentInChildren.TeleportPlayer(instance.notSpawnedPosition.position, false, 0f, false, true); UnlockableSuit.SwitchSuitForPlayer(componentInChildren, 0, false); Array.Resize(ref instance.allPlayerObjects, instance.allPlayerObjects.Length + 1); Array.Resize(ref instance.allPlayerScripts, instance.allPlayerScripts.Length + 1); Array.Resize(ref instance.gameStats.allPlayerStats, instance.gameStats.allPlayerStats.Length + 1); Array.Resize(ref instance.playerSpawnPositions, instance.playerSpawnPositions.Length + 1); instance.allPlayerObjects[num3 + i] = val2; instance.gameStats.allPlayerStats[num3 + i] = new PlayerStats(); instance.allPlayerScripts[num3 + i] = componentInChildren; instance.playerSpawnPositions[num3 + i] = instance.playerSpawnPositions[3]; } } public static void EnablePlayerObjectsBasedOnConnected() { int connectedPlayersAmount = StartOfRound.Instance.connectedPlayersAmount; PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts; foreach (PlayerControllerB val in allPlayerScripts) { for (int j = 0; j < connectedPlayersAmount + 1; j++) { if (!val.isPlayerControlled) { ((Component)val).gameObject.SetActive(false); } else { ((Component)val).gameObject.SetActive(true); } } } } } [HarmonyPatch(typeof(PlayerControllerB), "SendNewPlayerValuesServerRpc")] public static class SendNewPlayerValuesServerRpcPatch { public static ulong lastId; public static void Prefix(PlayerControllerB __instance, ulong newPlayerSteamId) { NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager; if (!((Object)(object)networkManager == (Object)null) && networkManager.IsListening && networkManager.IsServer) { lastId = newPlayerSteamId; } } } [HarmonyPatch(typeof(PlayerControllerB), "SendNewPlayerValuesClientRpc")] public static class SendNewPlayerValuesClientRpcPatch { public static void Prefix(PlayerControllerB __instance, ref ulong[] playerSteamIds) { //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Expected O, but got Unknown NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager; if ((Object)(object)networkManager == (Object)null || !networkManager.IsListening) { return; } if (StartOfRound.Instance.mapScreen.radarTargets.Count != MainClass.newPlayerCount) { List<PlayerControllerB> useless = new List<PlayerControllerB>(); foreach (PlayerControllerB notSupposedToExistPlayer in MainClass.notSupposedToExistPlayers) { if (Object.op_Implicit((Object)(object)notSupposedToExistPlayer)) { StartOfRound.Instance.mapScreen.radarTargets.Add(new TransformAndName(((Component)notSupposedToExistPlayer).transform, notSupposedToExistPlayer.playerUsername, false)); } else { useless.Add(notSupposedToExistPlayer); } } MainClass.notSupposedToExistPlayers.RemoveAll((PlayerControllerB x) => useless.Contains(x)); } if (!networkManager.IsServer) { return; } List<ulong> list = new List<ulong>(); for (int i = 0; i < MainClass.newPlayerCount; i++) { if (i == (int)__instance.playerClientId) { list.Add(SendNewPlayerValuesServerRpcPatch.lastId); } else { list.Add(__instance.playersManager.allPlayerScripts[i].playerSteamId); } } playerSteamIds = list.ToArray(); } } public static class HUDManagerBullshitPatch { public static bool ManualPrefix(HUDManager __instance) { return false; } } [HarmonyPatch(typeof(StartOfRound), "SyncShipUnlockablesClientRpc")] public static class SyncShipUnlockablePatch { public static void Prefix(StartOfRound __instance, ref int[] playerSuitIDs, bool shipLightsOn, Vector3[] placeableObjectPositions, Vector3[] placeableObjectRotations, int[] placeableObjects, int[] storedItems, int[] scrapValues, int[] itemSaveData) { NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager; if (!((Object)(object)networkManager == (Object)null) && networkManager.IsListening && networkManager.IsServer) { int[] array = new int[MainClass.newPlayerCount]; for (int i = 0; i < MainClass.newPlayerCount; i++) { array[i] = __instance.allPlayerScripts[i].currentSuitID; } playerSuitIDs = array; } } } [HarmonyPatch(typeof(NetworkSceneManager), "PopulateScenePlacedObjects")] public static class ScenePlacedObjectsInitPatch { public static void Postfix(ref Dictionary<uint, Dictionary<int, NetworkObject>> ___ScenePlacedObjects) { MainClass.ResizePlayerCache(___ScenePlacedObjects); } } [HarmonyPatch(typeof(GameNetworkManager), "LobbyDataIsJoinable")] public static class LobbyDataJoinablePatch { public static bool Prefix(ref bool __result) { __result = true; return false; } } [HarmonyPatch(typeof(NetworkConnectionManager), "HandleConnectionApproval")] public static class ConnectionApprovalTest { public static void Prefix(ulong ownerClientId, ConnectionApprovalResponse response) { if (Object.op_Implicit((Object)(object)StartOfRound.Instance)) { if (StartOfRound.Instance.connectedPlayersAmount >= MainClass.newPlayerCount) { response.Approved = false; response.Reason = "Server is full"; } else { response.Approved = true; } } } } [HarmonyPatch(typeof(SteamMatchmaking), "CreateLobbyAsync")] public static class LobbyThingPatch { public static void Prefix(ref int maxMembers) { MainClass.ReadSettingsFromFile(); maxMembers = MainClass.newPlayerCount; } } public class ManualHarmonyPatches { public static void ManualPatch(Harmony HarmonyInstance) { //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Expected O, but got Unknown HarmonyInstance.Patch((MethodBase)AccessTools.Method(typeof(HUDManager), "SyncAllPlayerLevelsServerRpc", new Type[0], (Type[])null), new HarmonyMethod(typeof(HUDManagerBullshitPatch).GetMethod("ManualPrefix")), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } } public class MimicPatches { [HarmonyPatch(typeof(MaskedPlayerEnemy), "SetEnemyOutside")] public class MaskedPlayerEnemyOnEnablePatch { public static void Postfix(MaskedPlayerEnemy __instance) { //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)__instance.mimickingPlayer != (Object)null)) { return; } List<string> list = MainClass.playerIdsAndCosmetics[(int)__instance.mimickingPlayer.playerClientId]; Transform val = ((Component)__instance).transform.Find("ScavengerModel").Find("metarig"); CosmeticApplication component = ((Component)val).GetComponent<CosmeticApplication>(); if (Object.op_Implicit((Object)(object)component)) { component.ClearCosmetics(); Object.Destroy((Object)(object)component); } component = ((Component)val).gameObject.AddComponent<CosmeticApplication>(); foreach (string item in list) { component.ApplyCosmetic(item, startEnabled: true); } foreach (CosmeticInstance spawnedCosmetic in component.spawnedCosmetics) { Transform transform = ((Component)spawnedCosmetic).transform; transform.localScale *= 0.38f; } } } } public class ReflectionUtils { public static void InvokeMethod(object obj, string methodName, object[] parameters) { Type type = obj.GetType(); MethodInfo method = type.GetMethod(methodName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); method.Invoke(obj, parameters); } public static void InvokeMethod(object obj, Type forceType, string methodName, object[] parameters) { MethodInfo method = forceType.GetMethod(methodName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); method.Invoke(obj, parameters); } public static void SetPropertyValue(object obj, string propertyName, object value) { Type type = obj.GetType(); PropertyInfo property = type.GetProperty(propertyName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); property.SetValue(obj, value); } public static T InvokeMethod<T>(object obj, string methodName, object[] parameters) { Type type = obj.GetType(); MethodInfo method = type.GetMethod(methodName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); return (T)method.Invoke(obj, parameters); } public static T GetFieldValue<T>(object obj, string fieldName) { Type type = obj.GetType(); FieldInfo field = type.GetField(fieldName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); return (T)field.GetValue(obj); } public static void SetFieldValue(object obj, string fieldName, object value) { Type type = obj.GetType(); FieldInfo field = type.GetField(fieldName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); field.SetValue(obj, value); } } [HarmonyPatch(typeof(ShipTeleporter), "Awake")] public static class ShipTeleporterAwakePatch { public static void Postfix(ShipTeleporter __instance) { int[] array = new int[MainClass.newPlayerCount]; for (int i = 0; i < MainClass.newPlayerCount; i++) { array[i] = -1; } ReflectionUtils.SetFieldValue(__instance, "playersBeingTeleported", array); } } [HarmonyPatch(typeof(PlayerControllerB), "SpectateNextPlayer")] public static class SpectatePatches { public static bool Prefix(PlayerControllerB __instance) { //IL_00e5: Unknown result type (might be due to invalid IL or missing references) int num = 0; if ((Object)(object)__instance.spectatedPlayerScript != (Object)null) { num = (int)__instance.spectatedPlayerScript.playerClientId; } for (int i = 0; i < MainClass.newPlayerCount; i++) { num = (num + 1) % MainClass.newPlayerCount; if (!__instance.playersManager.allPlayerScripts[num].isPlayerDead && __instance.playersManager.allPlayerScripts[num].isPlayerControlled && (Object)(object)__instance.playersManager.allPlayerScripts[num] != (Object)(object)__instance) { __instance.spectatedPlayerScript = __instance.playersManager.allPlayerScripts[num]; __instance.SetSpectatedPlayerEffects(false); return false; } } if ((Object)(object)__instance.deadBody != (Object)null && ((Component)__instance.deadBody).gameObject.activeSelf) { __instance.spectateCameraPivot.position = __instance.deadBody.bodyParts[0].position; ReflectionUtils.InvokeMethod(__instance, "RaycastSpectateCameraAroundPivot", null); } StartOfRound.Instance.SetPlayerSafeInShip(); return false; } } [HarmonyPatch(typeof(SoundManager), "Start")] public static class SoundManagerStartPatch { public static void Postfix() { int num = MainClass.newPlayerCount - 4; int num2 = 4; for (int i = 0; i < num; i++) { Array.Resize(ref SoundManager.Instance.playerVoicePitches, SoundManager.Instance.playerVoicePitches.Length + 1); Array.Resize(ref SoundManager.Instance.playerVoicePitchTargets, SoundManager.Instance.playerVoicePitchTargets.Length + 1); Array.Resize(ref SoundManager.Instance.playerVoiceVolumes, SoundManager.Instance.playerVoiceVolumes.Length + 1); Array.Resize(ref SoundManager.Instance.playerVoicePitchLerpSpeed, SoundManager.Instance.playerVoicePitchLerpSpeed.Length + 1); Array.Resize(ref SoundManager.Instance.playerVoiceMixers, SoundManager.Instance.playerVoiceMixers.Length + 1); AudioMixerGroup val = ((IEnumerable<AudioMixerGroup>)Resources.FindObjectsOfTypeAll<AudioMixerGroup>()).FirstOrDefault((Func<AudioMixerGroup, bool>)((AudioMixerGroup x) => ((Object)x).name.Contains("Voice"))); SoundManager.Instance.playerVoicePitches[num2 + i] = 1f; SoundManager.Instance.playerVoicePitchTargets[num2 + i] = 1f; SoundManager.Instance.playerVoiceVolumes[num2 + i] = 0.5f; SoundManager.Instance.playerVoicePitchLerpSpeed[num2 + i] = 3f; SoundManager.Instance.playerVoiceMixers[num2 + i] = val; } } } [HarmonyPatch(typeof(StartOfRound), "GetPlayerSpawnPosition")] public static class SpawnPositionClampPatch { public static void Prefix(ref int playerNum, bool simpleTeleport = false) { if (playerNum > 3) { playerNum = 3; } } } [HarmonyPatch(typeof(StartOfRound), "OnClientConnect")] public static class OnClientConnectedPatch { public static bool Prefix(StartOfRound __instance, ulong clientId) { if (!((NetworkBehaviour)__instance).IsServer) { return false; } Debug.Log((object)"player connected"); Debug.Log((object)$"connected players #: {__instance.connectedPlayersAmount}"); try { List<int> list = __instance.ClientPlayerList.Values.ToList(); Debug.Log((object)$"Connecting new player on host; clientId: {clientId}"); int num = 0; for (int i = 1; i < MainClass.newPlayerCount; i++) { if (!list.Contains(i)) { num = i; break; } } __instance.allPlayerScripts[num].actualClientId = clientId; __instance.allPlayerObjects[num].GetComponent<NetworkObject>().ChangeOwnership(clientId); Debug.Log((object)$"New player assigned object id: {__instance.allPlayerObjects[num]}"); List<ulong> list2 = new List<ulong>(); for (int j = 0; j < __instance.allPlayerObjects.Length; j++) { NetworkObject component = __instance.allPlayerObjects[j].GetComponent<NetworkObject>(); if (!component.IsOwnedByServer) { list2.Add(component.OwnerClientId); } else if (j == 0) { list2.Add(NetworkManager.Singleton.LocalClientId); } else { list2.Add(999uL); } } int groupCredits = Object.FindObjectOfType<Terminal>().groupCredits; int profitQuota = TimeOfDay.Instance.profitQuota; int quotaFulfilled = TimeOfDay.Instance.quotaFulfilled; int num2 = (int)TimeOfDay.Instance.timeUntilDeadline; ReflectionUtils.InvokeMethod(__instance, "OnPlayerConnectedClientRpc", new object[10] { clientId, __instance.connectedPlayersAmount, list2.ToArray(), num, groupCredits, __instance.currentLevelID, profitQuota, num2, quotaFulfilled, __instance.randomMapSeed }); __instance.ClientPlayerList.Add(clientId, num); Debug.Log((object)$"client id connecting: {clientId} ; their corresponding player object id: {num}"); } catch (Exception arg) { Debug.LogError((object)$"Error occured in OnClientConnected! Shutting server down. clientId: {clientId}. Error: {arg}"); GameNetworkManager.Instance.disconnectionReasonMessage = "Error occured when a player attempted to join the server! Restart the application and please report the glitch!"; GameNetworkManager.Instance.Disconnect(); } return false; } } [HarmonyPatch(typeof(SteamLobbyManager), "LoadServerList")] public static class LoadServerListPatch { public static bool Prefix(SteamLobbyManager __instance) { OverrideMethod(__instance); return false; } private static async void OverrideMethod(SteamLobbyManager __instance) { if (GameNetworkManager.Instance.waitingForLobbyDataRefresh) { return; } ReflectionUtils.SetFieldValue(__instance, "refreshServerListTimer", 0f); ((TMP_Text)__instance.serverListBlankText).text = "Loading server list..."; ReflectionUtils.GetFieldValue<Lobby[]>(__instance, "currentLobbyList"); LobbySlot[] array = Object.FindObjectsOfType<LobbySlot>(); for (int i = 0; i < array.Length; i++) { Object.Destroy((Object)(object)((Component)array[i]).gameObject); } LobbyQuery val; switch (__instance.sortByDistanceSetting) { case 0: val = SteamMatchmaking.LobbyList; ((LobbyQuery)(ref val)).FilterDistanceClose(); break; case 1: val = SteamMatchmaking.LobbyList; ((LobbyQuery)(ref val)).FilterDistanceFar(); break; case 2: val = SteamMatchmaking.LobbyList; ((LobbyQuery)(ref val)).FilterDistanceWorldwide(); break; } Debug.Log((object)"Requested server list"); GameNetworkManager.Instance.waitingForLobbyDataRefresh = true; Lobby[] currentLobbyList; switch (__instance.sortByDistanceSetting) { case 0: val = SteamMatchmaking.LobbyList; val = ((LobbyQuery)(ref val)).FilterDistanceClose(); val = ((LobbyQuery)(ref val)).WithSlotsAvailable(1); val = ((LobbyQuery)(ref val)).WithKeyValue("vers", GameNetworkManager.Instance.gameVersionNum.ToString()); currentLobbyList = await ((LobbyQuery)(ref val)).RequestAsync(); break; case 1: val = SteamMatchmaking.LobbyList; val = ((LobbyQuery)(ref val)).FilterDistanceFar(); val = ((LobbyQuery)(ref val)).WithSlotsAvailable(1); val = ((LobbyQuery)(ref val)).WithKeyValue("vers", GameNetworkManager.Instance.gameVersionNum.ToString()); currentLobbyList = await ((LobbyQuery)(ref val)).RequestAsync(); break; default: val = SteamMatchmaking.LobbyList; val = ((LobbyQuery)(ref val)).FilterDistanceWorldwide(); val = ((LobbyQuery)(ref val)).WithSlotsAvailable(1); val = ((LobbyQuery)(ref val)).WithKeyValue("vers", GameNetworkManager.Instance.gameVersionNum.ToString()); currentLobbyList = await ((LobbyQuery)(ref val)).RequestAsync(); break; } GameNetworkManager.Instance.waitingForLobbyDataRefresh = false; if (currentLobbyList != null) { Debug.Log((object)"Got lobby list!"); ReflectionUtils.InvokeMethod(__instance, "DebugLogServerList", null); if (currentLobbyList.Length == 0) { ((TMP_Text)__instance.serverListBlankText).text = "No available servers to join."; } else { ((TMP_Text)__instance.serverListBlankText).text = ""; } ReflectionUtils.SetFieldValue(__instance, "lobbySlotPositionOffset", 0f); for (int j = 0; j < currentLobbyList.Length; j++) { Friend[] array2 = SteamFriends.GetBlocked().ToArray(); if (array2 != null) { for (int k = 0; k < array2.Length; k++) { Debug.Log((object)$"blocked user: {((Friend)(ref array2[k])).Name}; id: {array2[k].Id}"); if (((Lobby)(ref currentLobbyList[j])).IsOwnedBy(array2[k].Id)) { Debug.Log((object)("Hiding lobby by blocked user: " + ((Friend)(ref array2[k])).Name)); } } } else { Debug.Log((object)"Blocked users list is null"); } GameObject gameObject = Object.Instantiate<GameObject>(__instance.LobbySlotPrefab, __instance.levelListContainer); gameObject.GetComponent<RectTransform>().anchoredPosition = new Vector2(0f, 0f + ReflectionUtils.GetFieldValue<float>(__instance, "lobbySlotPositionOffset")); ReflectionUtils.SetFieldValue(__instance, "lobbySlotPositionOffset", ReflectionUtils.GetFieldValue<float>(__instance, "lobbySlotPositionOffset") - 42f); LobbySlot componentInChildren = gameObject.GetComponentInChildren<LobbySlot>(); ((TMP_Text)componentInChildren.LobbyName).text = ((Lobby)(ref currentLobbyList[j])).GetData("name"); ((TMP_Text)componentInChildren.playerCount).text = $"{((Lobby)(ref currentLobbyList[j])).MemberCount} / {((Lobby)(ref currentLobbyList[j])).MaxMembers}"; componentInChildren.lobbyId = ((Lobby)(ref currentLobbyList[j])).Id; componentInChildren.thisLobby = currentLobbyList[j]; ReflectionUtils.SetFieldValue(__instance, "currentLobbyList", currentLobbyList); } } else { Debug.Log((object)"Lobby list is null after request."); ((TMP_Text)__instance.serverListBlankText).text = "No available servers to join."; } } } [HarmonyPatch(typeof(GameNetworkManager), "Awake")] public static class GameNetworkAwakePatch { public static int originalVersion; public static void Postfix(GameNetworkManager __instance) { originalVersion = __instance.gameVersionNum; if (!AssemblyChecker.HasAssemblyLoaded("lc_api")) { __instance.gameVersionNum = 9999; } } } [HarmonyPatch(typeof(MenuManager), "Awake")] public static class MenuManagerVersionDisplayPatch { public static void Postfix(MenuManager __instance) { if ((Object)(object)GameNetworkManager.Instance != (Object)null && (Object)(object)__instance.versionNumberText != (Object)null) { ((TMP_Text)__instance.versionNumberText).text = $"v{GameNetworkAwakePatch.originalVersion} (MC)"; } } } } namespace MoreCompany.Utils { public class AssemblyChecker { public static bool HasAssemblyLoaded(string name) { Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies(); Assembly[] array = assemblies; foreach (Assembly assembly in array) { if (assembly.GetName().Name.ToLower().Equals(name)) { return true; } } return false; } } public class BundleUtilities { public static byte[] GetResourceBytes(string filename, Assembly assembly) { string[] manifestResourceNames = assembly.GetManifestResourceNames(); foreach (string text in manifestResourceNames) { if (!text.Contains(filename)) { continue; } using Stream stream = assembly.GetManifestResourceStream(text); if (stream == null) { return null; } byte[] array = new byte[stream.Length]; stream.Read(array, 0, array.Length); return array; } return null; } public static AssetBundle LoadBundleFromInternalAssembly(string filename, Assembly assembly) { return AssetBundle.LoadFromMemory(GetResourceBytes(filename, assembly)); } } public static class AssetBundleExtension { public static T LoadPersistentAsset<T>(this AssetBundle bundle, string name) where T : Object { Object val = bundle.LoadAsset(name); if (val != (Object)null) { val.hideFlags = (HideFlags)32; return (T)(object)val; } return default(T); } } } namespace MoreCompany.Cosmetics { public class CosmeticApplication : MonoBehaviour { public Transform head; public Transform hip; public Transform lowerArmRight; public Transform shinLeft; public Transform shinRight; public Transform chest; public List<CosmeticInstance> spawnedCosmetics = new List<CosmeticInstance>(); public void Awake() { head = ((Component)this).transform.Find("spine").Find("spine.001").Find("spine.002") .Find("spine.003") .Find("spine.004"); chest = ((Component)this).transform.Find("spine").Find("spine.001").Find("spine.002") .Find("spine.003"); lowerArmRight = ((Component)this).transform.Find("spine").Find("spine.001").Find("spine.002") .Find("spine.003") .Find("shoulder.R") .Find("arm.R_upper") .Find("arm.R_lower"); hip = ((Component)this).transform.Find("spine"); shinLeft = ((Component)this).transform.Find("spine").Find("thigh.L").Find("shin.L"); shinRight = ((Component)this).transform.Find("spine").Find("thigh.R").Find("shin.R"); RefreshAllCosmeticPositions(); } private void OnDisable() { foreach (CosmeticInstance spawnedCosmetic in spawnedCosmetics) { ((Component)spawnedCosmetic).gameObject.SetActive(false); } } private void OnEnable() { foreach (CosmeticInstance spawnedCosmetic in spawnedCosmetics) { ((Component)spawnedCosmetic).gameObject.SetActive(true); } } public void ClearCosmetics() { foreach (CosmeticInstance spawnedCosmetic in spawnedCosmetics) { Object.Destroy((Object)(object)((Component)spawnedCosmetic).gameObject); } spawnedCosmetics.Clear(); } public void ApplyCosmetic(string cosmeticId, bool startEnabled) { if (CosmeticRegistry.cosmeticInstances.ContainsKey(cosmeticId)) { CosmeticInstance cosmeticInstance = CosmeticRegistry.cosmeticInstances[cosmeticId]; GameObject val = Object.Instantiate<GameObject>(((Component)cosmeticInstance).gameObject); val.SetActive(startEnabled); CosmeticInstance component = val.GetComponent<CosmeticInstance>(); spawnedCosmetics.Add(component); if (startEnabled) { ParentCosmetic(component); } } } public void RefreshAllCosmeticPositions() { foreach (CosmeticInstance spawnedCosmetic in spawnedCosmetics) { ParentCosmetic(spawnedCosmetic); } } private void ParentCosmetic(CosmeticInstance cosmeticInstance) { //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) Transform val = null; switch (cosmeticInstance.cosmeticType) { case CosmeticType.HAT: val = head; break; case CosmeticType.R_LOWER_ARM: val = lowerArmRight; break; case CosmeticType.HIP: val = hip; break; case CosmeticType.L_SHIN: val = shinLeft; break; case CosmeticType.R_SHIN: val = shinRight; break; case CosmeticType.CHEST: val = chest; break; } ((Component)cosmeticInstance).transform.position = val.position; ((Component)cosmeticInstance).transform.rotation = val.rotation; ((Component)cosmeticInstance).transform.parent = val; } } public class CosmeticInstance : MonoBehaviour { public CosmeticType cosmeticType; public string cosmeticId; public Texture2D icon; } public class CosmeticGeneric { public virtual string gameObjectPath { get; } public virtual string cosmeticId { get; } public virtual string textureIconPath { get; } public CosmeticType cosmeticType { get; } public void LoadFromBundle(AssetBundle bundle) { GameObject val = bundle.LoadPersistentAsset<GameObject>(gameObjectPath); Texture2D icon = bundle.LoadPersistentAsset<Texture2D>(textureIconPath); CosmeticInstance cosmeticInstance = val.AddComponent<CosmeticInstance>(); cosmeticInstance.cosmeticId = cosmeticId; cosmeticInstance.icon = icon; cosmeticInstance.cosmeticType = cosmeticType; MainClass.StaticLogger.LogInfo((object)("Loaded cosmetic: " + cosmeticId + " from bundle: " + ((Object)bundle).name)); CosmeticRegistry.cosmeticInstances.Add(cosmeticId, cosmeticInstance); } } public enum CosmeticType { HAT, WRIST, CHEST, R_LOWER_ARM, HIP, L_SHIN, R_SHIN } public class CosmeticRegistry { [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static UnityAction <>9__8_0; public static UnityAction <>9__8_1; internal void <SpawnCosmeticGUI>b__8_0() { MainClass.showCosmetics = true; MainClass.SaveSettingsToFile(); } internal void <SpawnCosmeticGUI>b__8_1() { MainClass.showCosmetics = false; MainClass.SaveSettingsToFile(); } } public static Dictionary<string, CosmeticInstance> cosmeticInstances = new Dictionary<string, CosmeticInstance>(); public static GameObject cosmeticGUI; private static GameObject displayGuy; private static CosmeticApplication cosmeticApplication; public static List<string> locallySelectedCosmetics = new List<string>(); public const float COSMETIC_PLAYER_SCALE_MULT = 0.38f; public static void LoadCosmeticsFromBundle(AssetBundle bundle) { string[] allAssetNames = bundle.GetAllAssetNames(); foreach (string text in allAssetNames) { if (text.EndsWith(".prefab")) { GameObject val = bundle.LoadPersistentAsset<GameObject>(text); CosmeticInstance component = val.GetComponent<CosmeticInstance>(); if (!((Object)(object)component == (Object)null)) { MainClass.StaticLogger.LogInfo((object)("Loaded cosmetic: " + component.cosmeticId + " from bundle")); cosmeticInstances.Add(component.cosmeticId, component); } } } } public static void LoadCosmeticsFromAssembly(Assembly assembly, AssetBundle bundle) { Type[] types = assembly.GetTypes(); foreach (Type type in types) { if (type.IsSubclassOf(typeof(CosmeticGeneric))) { CosmeticGeneric cosmeticGeneric = (CosmeticGeneric)type.GetConstructor(new Type[0]).Invoke(new object[0]); cosmeticGeneric.LoadFromBundle(bundle); } } } public static void SpawnCosmeticGUI() { //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Expected O, but got Unknown //IL_016b: Unknown result type (might be due to invalid IL or missing references) //IL_0170: Unknown result type (might be due to invalid IL or missing references) //IL_0176: Expected O, but got Unknown cosmeticGUI = Object.Instantiate<GameObject>(MainClass.cosmeticGUIInstance); ((Component)cosmeticGUI.transform.Find("Canvas").Find("GlobalScale")).transform.localScale = new Vector3(2f, 2f, 2f); displayGuy = ((Component)cosmeticGUI.transform.Find("Canvas").Find("GlobalScale").Find("CosmeticsScreen") .Find("ObjectHolder") .Find("ScavengerModel") .Find("metarig")).gameObject; cosmeticApplication = displayGuy.AddComponent<CosmeticApplication>(); GameObject gameObject = ((Component)cosmeticGUI.transform.Find("Canvas").Find("GlobalScale").Find("CosmeticsScreen") .Find("EnableButton")).gameObject; ButtonClickedEvent onClick = gameObject.GetComponent<Button>().onClick; object obj = <>c.<>9__8_0; if (obj == null) { UnityAction val = delegate { MainClass.showCosmetics = true; MainClass.SaveSettingsToFile(); }; <>c.<>9__8_0 = val; obj = (object)val; } ((UnityEvent)onClick).AddListener((UnityAction)obj); GameObject gameObject2 = ((Component)cosmeticGUI.transform.Find("Canvas").Find("GlobalScale").Find("CosmeticsScreen") .Find("DisableButton")).gameObject; ButtonClickedEvent onClick2 = gameObject2.GetComponent<Button>().onClick; object obj2 = <>c.<>9__8_1; if (obj2 == null) { UnityAction val2 = delegate { MainClass.showCosmetics = false; MainClass.SaveSettingsToFile(); }; <>c.<>9__8_1 = val2; obj2 = (object)val2; } ((UnityEvent)onClick2).AddListener((UnityAction)obj2); if (MainClass.showCosmetics) { gameObject.SetActive(false); gameObject2.SetActive(true); } else { gameObject.SetActive(true); gameObject2.SetActive(false); } PopulateCosmetics(); UpdateCosmeticsOnDisplayGuy(startEnabled: false); } public static void PopulateCosmetics() { //IL_0106: Unknown result type (might be due to invalid IL or missing references) //IL_0214: Unknown result type (might be due to invalid IL or missing references) //IL_021e: Expected O, but got Unknown GameObject gameObject = ((Component)cosmeticGUI.transform.Find("Canvas").Find("GlobalScale").Find("CosmeticsScreen") .Find("CosmeticsHolder") .Find("Content")).gameObject; List<Transform> list = new List<Transform>(); for (int i = 0; i < gameObject.transform.childCount; i++) { list.Add(gameObject.transform.GetChild(i)); } foreach (Transform item in list) { Object.Destroy((Object)(object)((Component)item).gameObject); } foreach (KeyValuePair<string, CosmeticInstance> cosmeticInstance in cosmeticInstances) { GameObject val = Object.Instantiate<GameObject>(MainClass.cosmeticButton, gameObject.transform); val.transform.localScale = Vector3.one; GameObject disabledOverlay = ((Component)val.transform.Find("Deselected")).gameObject; disabledOverlay.SetActive(true); GameObject enabledOverlay = ((Component)val.transform.Find("Selected")).gameObject; enabledOverlay.SetActive(true); if (IsEquipped(cosmeticInstance.Value.cosmeticId)) { enabledOverlay.SetActive(true); disabledOverlay.SetActive(false); } else { enabledOverlay.SetActive(false); disabledOverlay.SetActive(true); } RawImage component = ((Component)val.transform.Find("Icon")).GetComponent<RawImage>(); component.texture = (Texture)(object)cosmeticInstance.Value.icon; Button component2 = val.GetComponent<Button>(); ((UnityEvent)component2.onClick).AddListener((UnityAction)delegate { ToggleCosmetic(cosmeticInstance.Value.cosmeticId); if (IsEquipped(cosmeticInstance.Value.cosmeticId)) { enabledOverlay.SetActive(true); disabledOverlay.SetActive(false); } else { enabledOverlay.SetActive(false); disabledOverlay.SetActive(true); } MainClass.WriteCosmeticsToFile(); UpdateCosmeticsOnDisplayGuy(startEnabled: true); }); } } private static Color HexToColor(string hex) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) Color result = default(Color); ColorUtility.TryParseHtmlString(hex, ref result); return result; } public static void UpdateCosmeticsOnDisplayGuy(bool startEnabled) { cosmeticApplication.ClearCosmetics(); foreach (string locallySelectedCosmetic in locallySelectedCosmetics) { cosmeticApplication.ApplyCosmetic(locallySelectedCosmetic, startEnabled); } foreach (CosmeticInstance spawnedCosmetic in cosmeticApplication.spawnedCosmetics) { RecursiveLayerChange(((Component)spawnedCosmetic).transform, 5); } } private static void RecursiveLayerChange(Transform transform, int layer) { ((Component)transform).gameObject.layer = layer; for (int i = 0; i < transform.childCount; i++) { RecursiveLayerChange(transform.GetChild(i), layer); } } public static bool IsEquipped(string cosmeticId) { return locallySelectedCosmetics.Contains(cosmeticId); } public static void ToggleCosmetic(string cosmeticId) { if (locallySelectedCosmetics.Contains(cosmeticId)) { locallySelectedCosmetics.Remove(cosmeticId); } else { locallySelectedCosmetics.Add(cosmeticId); } } } } namespace MoreCompany.Behaviors { public class SpinDragger : MonoBehaviour, IPointerDownHandler, IEventSystemHandler, IPointerUpHandler { public float speed = 1f; private Vector2 lastMousePosition; private bool dragging = false; private Vector3 rotationalVelocity = Vector3.zero; public float dragSpeed = 1f; public float airDrag = 0.99f; public GameObject target; private void Update() { //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) if (dragging) { Vector3 val = Vector2.op_Implicit(((InputControl<Vector2>)(object)((Pointer)Mouse.current).position).ReadValue() - lastMousePosition); rotationalVelocity += new Vector3(0f, 0f - val.x, 0f) * dragSpeed; lastMousePosition = ((InputControl<Vector2>)(object)((Pointer)Mouse.current).position).ReadValue(); } rotationalVelocity *= airDrag; target.transform.Rotate(rotationalVelocity * Time.deltaTime * speed, (Space)0); } public void OnPointerDown(PointerEventData eventData) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) lastMousePosition = ((InputControl<Vector2>)(object)((Pointer)Mouse.current).position).ReadValue(); dragging = true; } public void OnPointerUp(PointerEventData eventData) { dragging = false; } } }
BepInEx/plugins/RugbugRedfern-Skinwalkers/SkinwalkerMod.dll
Decompiled 10 months agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using Dissonance.Config; using HarmonyLib; using Unity.Netcode; using UnityEngine; using UnityEngine.Networking; using UnityEngine.SceneManagement; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("SkinwalkerMod")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("SkinwalkerMod")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("fd4979a2-cef0-46af-8bf8-97e630b11475")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] internal class <Module> { static <Module>() { NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpy<bool>(); NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedIEquatable<bool>(); NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpy<float>(); NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedIEquatable<float>(); } } namespace SkinwalkerMod; [BepInPlugin("RugbugRedfern.SkinwalkerMod", "Skinwalker Mod", "1.0.8")] internal class PluginLoader : BaseUnityPlugin { private readonly Harmony harmony = new Harmony("RugbugRedfern.SkinwalkerMod"); private const string modGUID = "RugbugRedfern.SkinwalkerMod"; private const string modVersion = "1.0.8"; private static bool initialized; public static PluginLoader Instance { get; private set; } private void Awake() { //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00e6: Expected O, but got Unknown if (initialized) { return; } initialized = true; Instance = this; harmony.PatchAll(Assembly.GetExecutingAssembly()); Type[] types = Assembly.GetExecutingAssembly().GetTypes(); Type[] array = types; foreach (Type type in array) { MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic); MethodInfo[] array2 = methods; foreach (MethodInfo methodInfo in array2) { object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false); if (customAttributes.Length != 0) { methodInfo.Invoke(null, null); } } } SkinwalkerLogger.Initialize("RugbugRedfern.SkinwalkerMod"); SkinwalkerLogger.Log("SKINWALKER MOD STARTING UP 1.0.8"); SkinwalkerConfig.InitConfig(); SceneManager.sceneLoaded += SkinwalkerNetworkManagerHandler.ClientConnectInitializer; GameObject val = new GameObject("Skinwalker Mod"); val.AddComponent<SkinwalkerModPersistent>(); ((Object)val).hideFlags = (HideFlags)61; Object.DontDestroyOnLoad((Object)(object)val); } public void BindConfig<T>(ref ConfigEntry<T> config, string section, string key, T defaultValue, string description = "") { config = ((BaseUnityPlugin)this).Config.Bind<T>(section, key, defaultValue, description); } } internal class SkinwalkerBehaviour : MonoBehaviour { private AudioSource audioSource; public const float PLAY_INTERVAL_MIN = 15f; public const float PLAY_INTERVAL_MAX = 40f; private const float MAX_DIST = 100f; private float nextTimeToPlayAudio; private EnemyAI ai; public void Initialize(EnemyAI ai) { this.ai = ai; audioSource = ai.creatureVoice; SetNextTime(); } private void Update() { //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) if (!(Time.time > nextTimeToPlayAudio)) { return; } SetNextTime(); float num = -1f; if (Object.op_Implicit((Object)(object)ai) && !ai.isEnemyDead) { if ((Object)(object)GameNetworkManager.Instance == (Object)null || (Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)null || (num = Vector3.Distance(((Component)GameNetworkManager.Instance.localPlayerController).transform.position, ((Component)this).transform.position)) < 100f) { AudioClip sample = SkinwalkerModPersistent.Instance.GetSample(); if (Object.op_Implicit((Object)(object)sample)) { SkinwalkerLogger.Log(((Object)this).name + " played voice line 1"); audioSource.PlayOneShot(sample); } else { SkinwalkerLogger.Log(((Object)this).name + " played voice line 0"); } } else { SkinwalkerLogger.Log(((Object)this).name + " played voice line no (too far away) " + num); } } else { SkinwalkerLogger.Log(((Object)this).name + " played voice line no (dead) EnemyAI: " + (object)ai); } } private void SetNextTime() { if (SkinwalkerNetworkManager.Instance.VoiceLineFrequency.Value <= 0f) { nextTimeToPlayAudio = Time.time + 100000000f; } else { nextTimeToPlayAudio = Time.time + Random.Range(15f, 40f) / SkinwalkerNetworkManager.Instance.VoiceLineFrequency.Value; } } private T CopyComponent<T>(T original, GameObject destination) where T : Component { Type type = ((object)original).GetType(); Component val = destination.AddComponent(type); FieldInfo[] fields = type.GetFields(); FieldInfo[] array = fields; foreach (FieldInfo fieldInfo in array) { fieldInfo.SetValue(val, fieldInfo.GetValue(original)); } return (T)(object)((val is T) ? val : null); } } internal class SkinwalkerConfig { public static ConfigEntry<bool> VoiceEnabled_BaboonHawk; public static ConfigEntry<bool> VoiceEnabled_Bracken; public static ConfigEntry<bool> VoiceEnabled_BunkerSpider; public static ConfigEntry<bool> VoiceEnabled_Centipede; public static ConfigEntry<bool> VoiceEnabled_CoilHead; public static ConfigEntry<bool> VoiceEnabled_EyelessDog; public static ConfigEntry<bool> VoiceEnabled_ForestGiant; public static ConfigEntry<bool> VoiceEnabled_GhostGirl; public static ConfigEntry<bool> VoiceEnabled_GiantWorm; public static ConfigEntry<bool> VoiceEnabled_HoardingBug; public static ConfigEntry<bool> VoiceEnabled_Hygrodere; public static ConfigEntry<bool> VoiceEnabled_Jester; public static ConfigEntry<bool> VoiceEnabled_Masked; public static ConfigEntry<bool> VoiceEnabled_Nutcracker; public static ConfigEntry<bool> VoiceEnabled_SporeLizard; public static ConfigEntry<bool> VoiceEnabled_Thumper; public static ConfigEntry<float> VoiceLineFrequency; public static void InitConfig() { PluginLoader.Instance.BindConfig(ref VoiceLineFrequency, "Voice Settings", "VoiceLineFrequency", 1f, "1 is the default, and voice lines will occur every " + 15f.ToString("0") + " to " + 40f.ToString("0") + " seconds per enemy. Setting this to 2 means they will occur twice as often, 0.5 means half as often, etc."); PluginLoader.Instance.BindConfig(ref VoiceEnabled_BaboonHawk, "Monster Voices", "Baboon Hawk", defaultValue: true); PluginLoader.Instance.BindConfig(ref VoiceEnabled_Bracken, "Monster Voices", "Bracken", defaultValue: true); PluginLoader.Instance.BindConfig(ref VoiceEnabled_BunkerSpider, "Monster Voices", "Bunker Spider", defaultValue: true); PluginLoader.Instance.BindConfig(ref VoiceEnabled_Centipede, "Monster Voices", "Centipede", defaultValue: true); PluginLoader.Instance.BindConfig(ref VoiceEnabled_CoilHead, "Monster Voices", "Coil Head", defaultValue: true); PluginLoader.Instance.BindConfig(ref VoiceEnabled_EyelessDog, "Monster Voices", "Eyeless Dog", defaultValue: true); PluginLoader.Instance.BindConfig(ref VoiceEnabled_ForestGiant, "Monster Voices", "Forest Giant", defaultValue: false); PluginLoader.Instance.BindConfig(ref VoiceEnabled_GhostGirl, "Monster Voices", "Ghost Girl", defaultValue: true); PluginLoader.Instance.BindConfig(ref VoiceEnabled_GiantWorm, "Monster Voices", "Giant Worm", defaultValue: false); PluginLoader.Instance.BindConfig(ref VoiceEnabled_HoardingBug, "Monster Voices", "Hoarding Bug", defaultValue: true); PluginLoader.Instance.BindConfig(ref VoiceEnabled_Hygrodere, "Monster Voices", "Hygrodere", defaultValue: false); PluginLoader.Instance.BindConfig(ref VoiceEnabled_Jester, "Monster Voices", "Jester", defaultValue: true); PluginLoader.Instance.BindConfig(ref VoiceEnabled_Masked, "Monster Voices", "Masked", defaultValue: true); PluginLoader.Instance.BindConfig(ref VoiceEnabled_Nutcracker, "Monster Voices", "Nutcracker", defaultValue: true); PluginLoader.Instance.BindConfig(ref VoiceEnabled_SporeLizard, "Monster Voices", "Spore Lizard", defaultValue: true); PluginLoader.Instance.BindConfig(ref VoiceEnabled_Thumper, "Monster Voices", "Thumper", defaultValue: true); SkinwalkerLogger.Log("VoiceEnabled_BaboonHawk" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_BaboonHawk.Value}]"); SkinwalkerLogger.Log("VoiceEnabled_Bracken" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Bracken.Value}]"); SkinwalkerLogger.Log("VoiceEnabled_BunkerSpider" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_BunkerSpider.Value}]"); SkinwalkerLogger.Log("VoiceEnabled_Centipede" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Centipede.Value}]"); SkinwalkerLogger.Log("VoiceEnabled_CoilHead" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_CoilHead.Value}]"); SkinwalkerLogger.Log("VoiceEnabled_EyelessDog" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_EyelessDog.Value}]"); SkinwalkerLogger.Log("VoiceEnabled_ForestGiant" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_ForestGiant.Value}]"); SkinwalkerLogger.Log("VoiceEnabled_GhostGirl" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_GhostGirl.Value}]"); SkinwalkerLogger.Log("VoiceEnabled_GiantWorm" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_GiantWorm.Value}]"); SkinwalkerLogger.Log("VoiceEnabled_HoardingBug" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_HoardingBug.Value}]"); SkinwalkerLogger.Log("VoiceEnabled_Hygrodere" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Hygrodere.Value}]"); SkinwalkerLogger.Log("VoiceEnabled_Jester" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Jester.Value}]"); SkinwalkerLogger.Log("VoiceEnabled_Masked" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Masked.Value}]"); SkinwalkerLogger.Log("VoiceEnabled_Nutcracker" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Nutcracker.Value}]"); SkinwalkerLogger.Log("VoiceEnabled_SporeLizard" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_SporeLizard.Value}]"); SkinwalkerLogger.Log("VoiceEnabled_Thumper" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Thumper.Value}]"); SkinwalkerLogger.Log("VoiceLineFrequency" + $" VALUE LOADED FROM CONFIG: [{VoiceLineFrequency.Value}]"); } } internal static class SkinwalkerLogger { internal static ManualLogSource logSource; public static void Initialize(string modGUID) { logSource = Logger.CreateLogSource(modGUID); } public static void Log(object message) { logSource.LogInfo(message); } public static void LogError(object message) { logSource.LogError(message); } public static void LogWarning(object message) { logSource.LogWarning(message); } } public class SkinwalkerModPersistent : MonoBehaviour { private string audioFolder; private List<AudioClip> cachedAudio = new List<AudioClip>(); private float nextTimeToCheckFolder = 30f; private float nextTimeToCheckEnemies = 30f; private const float folderScanInterval = 8f; private const float enemyScanInterval = 5f; public static SkinwalkerModPersistent Instance { get; private set; } private void Awake() { //IL_000e: Unknown result type (might be due to invalid IL or missing references) Instance = this; ((Component)this).transform.position = Vector3.zero; SkinwalkerLogger.Log("Skinwalker Mod Object Initialized"); audioFolder = Path.Combine(Application.dataPath, "..", "Dissonance_Diagnostics"); EnableRecording(); if (!Directory.Exists(audioFolder)) { Directory.CreateDirectory(audioFolder); } } private void Start() { try { if (Directory.Exists(audioFolder)) { Directory.Delete(audioFolder, recursive: true); } } catch (Exception message) { SkinwalkerLogger.Log(message); } } private void OnApplicationQuit() { DisableRecording(); } private void EnableRecording() { DebugSettings.Instance.EnablePlaybackDiagnostics = true; DebugSettings.Instance.RecordFinalAudio = true; } private void Update() { if (Time.realtimeSinceStartup > nextTimeToCheckFolder) { nextTimeToCheckFolder = Time.realtimeSinceStartup + 8f; if (!Directory.Exists(audioFolder)) { SkinwalkerLogger.Log("Audio folder not present. Don't worry about it, it will be created automatically when you play with friends. (" + audioFolder + ")"); return; } string[] files = Directory.GetFiles(audioFolder); SkinwalkerLogger.Log($"Got audio file paths ({files.Length})"); string[] array = files; foreach (string path in array) { ((MonoBehaviour)this).StartCoroutine(LoadWavFile(path, delegate(AudioClip audioClip) { cachedAudio.Add(audioClip); })); } } if (!(Time.realtimeSinceStartup > nextTimeToCheckEnemies)) { return; } nextTimeToCheckEnemies = Time.realtimeSinceStartup + 5f; EnemyAI[] array2 = Object.FindObjectsOfType<EnemyAI>(true); EnemyAI[] array3 = array2; SkinwalkerBehaviour skinwalkerBehaviour = default(SkinwalkerBehaviour); foreach (EnemyAI val in array3) { SkinwalkerLogger.Log("IsEnemyEnabled " + ((Object)val).name + " " + IsEnemyEnabled(val)); if (IsEnemyEnabled(val) && !((Component)val).TryGetComponent<SkinwalkerBehaviour>(ref skinwalkerBehaviour)) { ((Component)val).gameObject.AddComponent<SkinwalkerBehaviour>().Initialize(val); } } } private bool IsEnemyEnabled(EnemyAI enemy) { if ((Object)(object)enemy == (Object)null) { return false; } return ((Object)((Component)enemy).gameObject).name switch { "MaskedPlayerEnemy(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Masked.Value, "NutcrackerEnemy(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Nutcracker.Value, "BaboonHawkEnemy(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_BaboonHawk.Value, "Flowerman(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Bracken.Value, "SandSpider(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_BunkerSpider.Value, "RedLocustBees(Clone)" => false, "Centipede(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Centipede.Value, "SpringMan(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_CoilHead.Value, "MouthDog(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_EyelessDog.Value, "ForestGiant(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_ForestGiant.Value, "DressGirl(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_GhostGirl.Value, "SandWorm(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_GiantWorm.Value, "HoarderBug(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_HoardingBug.Value, "Blob(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Hygrodere.Value, "JesterEnemy(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Jester.Value, "PufferEnemy(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_SporeLizard.Value, "Crawler(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Thumper.Value, "DocileLocustBees(Clone)" => false, "DoublewingedBird(Clone)" => false, _ => true, }; } internal IEnumerator LoadWavFile(string path, Action<AudioClip> callback) { UnityWebRequest www = UnityWebRequestMultimedia.GetAudioClip(path, (AudioType)20); try { yield return www.SendWebRequest(); if ((int)www.result == 1) { SkinwalkerLogger.Log("Loaded clip from path " + path); AudioClip audioClip = DownloadHandlerAudioClip.GetContent(www); if (audioClip.length > 0.9f) { callback(audioClip); } try { File.Delete(path); } catch (Exception e) { SkinwalkerLogger.LogWarning(e); } } } finally { ((IDisposable)www)?.Dispose(); } } private void DisableRecording() { DebugSettings.Instance.EnablePlaybackDiagnostics = false; DebugSettings.Instance.RecordFinalAudio = false; if (Directory.Exists(audioFolder)) { Directory.Delete(audioFolder, recursive: true); } } public AudioClip GetSample() { if (cachedAudio.Count > 0) { int index = Random.Range(0, cachedAudio.Count - 1); AudioClip result = cachedAudio[index]; cachedAudio.RemoveAt(index); return result; } while (cachedAudio.Count > 200) { cachedAudio.RemoveAt(0); } return null; } public void ClearCache() { cachedAudio.Clear(); } } internal static class SkinwalkerNetworkManagerHandler { internal static void ClientConnectInitializer(Scene sceneName, LoadSceneMode sceneEnum) { //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Expected O, but got Unknown if (((Scene)(ref sceneName)).name == "SampleSceneRelay") { GameObject val = new GameObject("SkinwalkerNetworkManager"); val.AddComponent<NetworkObject>(); val.AddComponent<SkinwalkerNetworkManager>(); Debug.Log((object)"Initialized SkinwalkerNetworkManager"); } } } internal class SkinwalkerNetworkManager : NetworkBehaviour { public NetworkVariable<bool> VoiceEnabled_BaboonHawk = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<bool> VoiceEnabled_Bracken = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<bool> VoiceEnabled_BunkerSpider = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<bool> VoiceEnabled_Centipede = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<bool> VoiceEnabled_CoilHead = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<bool> VoiceEnabled_EyelessDog = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<bool> VoiceEnabled_ForestGiant = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<bool> VoiceEnabled_GhostGirl = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<bool> VoiceEnabled_GiantWorm = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<bool> VoiceEnabled_HoardingBug = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<bool> VoiceEnabled_Hygrodere = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<bool> VoiceEnabled_Jester = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<bool> VoiceEnabled_Masked = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<bool> VoiceEnabled_Nutcracker = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<bool> VoiceEnabled_SporeLizard = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<bool> VoiceEnabled_Thumper = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<float> VoiceLineFrequency = new NetworkVariable<float>(1f, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public static SkinwalkerNetworkManager Instance { get; private set; } private void Awake() { Instance = this; if (GameNetworkManager.Instance.isHostingGame) { VoiceEnabled_BaboonHawk.Value = SkinwalkerConfig.VoiceEnabled_BaboonHawk.Value; VoiceEnabled_Bracken.Value = SkinwalkerConfig.VoiceEnabled_Bracken.Value; VoiceEnabled_BunkerSpider.Value = SkinwalkerConfig.VoiceEnabled_BunkerSpider.Value; VoiceEnabled_Centipede.Value = SkinwalkerConfig.VoiceEnabled_Centipede.Value; VoiceEnabled_CoilHead.Value = SkinwalkerConfig.VoiceEnabled_CoilHead.Value; VoiceEnabled_EyelessDog.Value = SkinwalkerConfig.VoiceEnabled_EyelessDog.Value; VoiceEnabled_ForestGiant.Value = SkinwalkerConfig.VoiceEnabled_ForestGiant.Value; VoiceEnabled_GhostGirl.Value = SkinwalkerConfig.VoiceEnabled_GhostGirl.Value; VoiceEnabled_GiantWorm.Value = SkinwalkerConfig.VoiceEnabled_GiantWorm.Value; VoiceEnabled_HoardingBug.Value = SkinwalkerConfig.VoiceEnabled_HoardingBug.Value; VoiceEnabled_Hygrodere.Value = SkinwalkerConfig.VoiceEnabled_Hygrodere.Value; VoiceEnabled_Jester.Value = SkinwalkerConfig.VoiceEnabled_Jester.Value; VoiceEnabled_Masked.Value = SkinwalkerConfig.VoiceEnabled_Masked.Value; VoiceEnabled_Nutcracker.Value = SkinwalkerConfig.VoiceEnabled_Nutcracker.Value; VoiceEnabled_SporeLizard.Value = SkinwalkerConfig.VoiceEnabled_SporeLizard.Value; VoiceEnabled_Thumper.Value = SkinwalkerConfig.VoiceEnabled_Thumper.Value; VoiceLineFrequency.Value = SkinwalkerConfig.VoiceLineFrequency.Value; SkinwalkerLogger.Log("HOST SENDING CONFIG TO CLIENTS"); } SkinwalkerLogger.Log("SkinwalkerNetworkManager Awake"); } public override void OnDestroy() { ((NetworkBehaviour)this).OnDestroy(); SkinwalkerLogger.Log("SkinwalkerNetworkManager OnDestroy"); SkinwalkerModPersistent.Instance?.ClearCache(); } protected override void __initializeVariables() { if (VoiceEnabled_BaboonHawk == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_BaboonHawk cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_BaboonHawk).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_BaboonHawk, "VoiceEnabled_BaboonHawk"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_BaboonHawk); if (VoiceEnabled_Bracken == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Bracken cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_Bracken).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Bracken, "VoiceEnabled_Bracken"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Bracken); if (VoiceEnabled_BunkerSpider == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_BunkerSpider cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_BunkerSpider).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_BunkerSpider, "VoiceEnabled_BunkerSpider"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_BunkerSpider); if (VoiceEnabled_Centipede == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Centipede cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_Centipede).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Centipede, "VoiceEnabled_Centipede"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Centipede); if (VoiceEnabled_CoilHead == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_CoilHead cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_CoilHead).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_CoilHead, "VoiceEnabled_CoilHead"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_CoilHead); if (VoiceEnabled_EyelessDog == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_EyelessDog cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_EyelessDog).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_EyelessDog, "VoiceEnabled_EyelessDog"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_EyelessDog); if (VoiceEnabled_ForestGiant == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_ForestGiant cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_ForestGiant).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_ForestGiant, "VoiceEnabled_ForestGiant"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_ForestGiant); if (VoiceEnabled_GhostGirl == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_GhostGirl cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_GhostGirl).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_GhostGirl, "VoiceEnabled_GhostGirl"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_GhostGirl); if (VoiceEnabled_GiantWorm == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_GiantWorm cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_GiantWorm).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_GiantWorm, "VoiceEnabled_GiantWorm"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_GiantWorm); if (VoiceEnabled_HoardingBug == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_HoardingBug cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_HoardingBug).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_HoardingBug, "VoiceEnabled_HoardingBug"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_HoardingBug); if (VoiceEnabled_Hygrodere == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Hygrodere cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_Hygrodere).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Hygrodere, "VoiceEnabled_Hygrodere"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Hygrodere); if (VoiceEnabled_Jester == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Jester cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_Jester).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Jester, "VoiceEnabled_Jester"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Jester); if (VoiceEnabled_Masked == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Masked cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_Masked).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Masked, "VoiceEnabled_Masked"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Masked); if (VoiceEnabled_Nutcracker == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Nutcracker cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_Nutcracker).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Nutcracker, "VoiceEnabled_Nutcracker"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Nutcracker); if (VoiceEnabled_SporeLizard == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_SporeLizard cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_SporeLizard).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_SporeLizard, "VoiceEnabled_SporeLizard"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_SporeLizard); if (VoiceEnabled_Thumper == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Thumper cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_Thumper).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Thumper, "VoiceEnabled_Thumper"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Thumper); if (VoiceLineFrequency == null) { throw new Exception("SkinwalkerNetworkManager.VoiceLineFrequency cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceLineFrequency).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceLineFrequency, "VoiceLineFrequency"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceLineFrequency); ((NetworkBehaviour)this).__initializeVariables(); } protected internal override string __getTypeName() { return "SkinwalkerNetworkManager"; } }
BepInEx/plugins/Sligili-More_Emotes/MoreEmotes1.2.2.dll
Decompiled 10 months agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using GameNetcodeStuff; using HarmonyLib; using MoreEmotes.Patch; using Tools; using Unity.Netcode; using UnityEngine; using UnityEngine.Events; using UnityEngine.InputSystem; using UnityEngine.InputSystem.Controls; using UnityEngine.InputSystem.Utilities; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("FuckYouMod")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("FuckYouMod")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("5ecc2bf2-af12-4e83-a6f1-cf2eacbf3060")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace Tools { public class Reflection { public static object GetInstanceField(Type type, object instance, string fieldName) { BindingFlags bindingAttr = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic; FieldInfo field = type.GetField(fieldName, bindingAttr); return field.GetValue(instance); } public static object CallMethod(object instance, string methodName, params object[] args) { MethodInfo method = instance.GetType().GetMethod(methodName, BindingFlags.Instance | BindingFlags.NonPublic); if (method != null) { return method.Invoke(instance, args); } return null; } } } namespace MoreEmotes { [BepInPlugin("MoreEmotes", "MoreEmotes-Sligili", "1.2.2")] public class FuckYouModInitialization : BaseUnityPlugin { private Harmony _harmony; private ConfigEntry<string> config_KeyWheel; private ConfigEntry<bool> config_InventoryCheck; private ConfigEntry<string> config_KeyEmote3; private ConfigEntry<string> config_KeyEmote4; private ConfigEntry<string> config_KeyEmote5; private ConfigEntry<string> config_KeyEmote6; private ConfigEntry<string> config_KeyEmote7; private ConfigEntry<string> config_KeyEmote8; private void Awake() { //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Expected O, but got Unknown ((BaseUnityPlugin)this).Logger.LogInfo((object)"MoreEmotes loaded"); EmotePatch.animationsBundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "MoreEmotes/animationsbundle")); EmotePatch.animatorBundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "MoreEmotes/animatorbundle")); EmotePatch.local = EmotePatch.animatorBundle.LoadAsset<RuntimeAnimatorController>("Assets/MoreEmotes/NEWmetarig.controller"); EmotePatch.others = EmotePatch.animatorBundle.LoadAsset<RuntimeAnimatorController>("Assets/MoreEmotes/NEWmetarigOtherPlayers.controller"); CustomAudioAnimationEvent.claps[0] = EmotePatch.animationsBundle.LoadAsset<AudioClip>("Assets/MoreEmotes/SingleClapEmote1.wav"); CustomAudioAnimationEvent.claps[1] = EmotePatch.animationsBundle.LoadAsset<AudioClip>("Assets/MoreEmotes/SingleClapEmote2.wav"); ConfigFile(); IncompatibilityAids(); _harmony = new Harmony("MoreEmotes"); _harmony.PatchAll(typeof(EmotePatch)); } private void IncompatibilityAids() { foreach (KeyValuePair<string, PluginInfo> pluginInfo in Chainloader.PluginInfos) { BepInPlugin metadata = pluginInfo.Value.Metadata; if (metadata.GUID.Equals("com.malco.lethalcompany.moreshipupgrades") || metadata.GUID.Equals("Stoneman.LethalProgression")) { EmotePatch.IncompatibleStuff = true; break; } } } private void ConfigFile() { EmotePatch.keybinds = new string[9]; config_KeyWheel = ((BaseUnityPlugin)this).Config.Bind<string>("EMOTE WHEEL", "Key", "v", (ConfigDescription)null); EmotePatch.wheelKeybind = config_KeyWheel.Value; config_InventoryCheck = ((BaseUnityPlugin)this).Config.Bind<bool>("OTHERS", "InventoryCheck", true, "Prevents some emotes from performing while holding any item/scrap"); EmotePatch.InvCheck = config_InventoryCheck.Value; config_KeyEmote3 = ((BaseUnityPlugin)this).Config.Bind<string>("QUICK EMOTES", "Middle Finger", "3", (ConfigDescription)null); EmotePatch.keybinds[2] = config_KeyEmote3.Value.Replace(" ", ""); config_KeyEmote4 = ((BaseUnityPlugin)this).Config.Bind<string>("QUICK EMOTES", "The Griddy", "6", (ConfigDescription)null); EmotePatch.keybinds[5] = config_KeyEmote4.Value.Replace(" ", ""); config_KeyEmote5 = ((BaseUnityPlugin)this).Config.Bind<string>("QUICK EMOTES", "Shy", "5", (ConfigDescription)null); EmotePatch.keybinds[4] = config_KeyEmote5.Value.Replace(" ", ""); config_KeyEmote6 = ((BaseUnityPlugin)this).Config.Bind<string>("QUICK EMOTES", "Clap", "4", (ConfigDescription)null); EmotePatch.keybinds[3] = config_KeyEmote6.Value.Replace(" ", ""); config_KeyEmote7 = ((BaseUnityPlugin)this).Config.Bind<string>("QUICK EMOTES", "Twerk", "7", (ConfigDescription)null); EmotePatch.keybinds[6] = config_KeyEmote7.Value.Replace(" ", ""); config_KeyEmote8 = ((BaseUnityPlugin)this).Config.Bind<string>("QUICK EMOTES", "Salute", "8", (ConfigDescription)null); EmotePatch.keybinds[7] = config_KeyEmote8.Value.Replace(" ", ""); } } public static class PluginInfo { public const string Guid = "MoreEmotes"; public const string Name = "MoreEmotes-Sligili"; public const string Ver = "1.2.2"; } } namespace MoreEmotes.Patch { internal class EmotePatch { public static AssetBundle animationsBundle; public static AssetBundle animatorBundle; public static string[] keybinds; public static string wheelKeybind; private static CallbackContext context; public static RuntimeAnimatorController local; public static RuntimeAnimatorController others; private static int currentEmoteID; private static float svMovSpeed; public static bool IncompatibleStuff; public static bool InvCheck; public static bool emoteWheelIsOpened; public static GameObject wheel; public static GameObject rebindmenu; public static GameObject btn; private static SelectionWheel selectionWheel; [HarmonyPatch(typeof(MenuManager), "Start")] [HarmonyPostfix] private static void MenuStart(MenuManager __instance) { GameObject val = animationsBundle.LoadAsset<GameObject>("Assets/MoreEmotes/Resources/MoreEmotesPanel.prefab"); GameObject val2 = animationsBundle.LoadAsset<GameObject>("Assets/MoreEmotes/Resources/MoreEmotesButton.prefab"); GameObject gameObject = ((Component)((Component)__instance).transform.parent).gameObject; GameObject gameObject2 = ((Component)((Component)gameObject.transform.Find("MenuContainer")).transform.Find("SettingsPanel")).gameObject; if ((Object)(object)btn != (Object)null) { Object.Destroy((Object)(object)btn.gameObject); } btn = Object.Instantiate<GameObject>(val2, gameObject2.transform); btn.transform.SetSiblingIndex(7); if ((Object)(object)rebindmenu != (Object)null) { Object.Destroy((Object)(object)rebindmenu.gameObject); } rebindmenu = Object.Instantiate<GameObject>(val, gameObject2.transform); RebindBtn.defaultKeys = keybinds; BasicToggle.configValueInv = InvCheck; if ((Object)(object)gameObject2.GetComponent<SetupEverything>() == (Object)null) { gameObject2.AddComponent<SetupEverything>(); } SetupEverything.configValue = InvCheck; } [HarmonyPatch(typeof(PlayerControllerB), "Start")] [HarmonyPostfix] private static void StartPostfix(PlayerControllerB __instance) { GameObject gameObject = ((Component)((Component)((Component)__instance).gameObject.transform.Find("ScavengerModel")).transform.Find("metarig")).gameObject; CustomAudioAnimationEvent customAudioAnimationEvent = gameObject.AddComponent<CustomAudioAnimationEvent>(); svMovSpeed = __instance.movementSpeed; customAudioAnimationEvent.player = __instance; if (Object.FindObjectsOfType(typeof(SelectionWheel)).Length == 0) { GameObject val = animationsBundle.LoadAsset<GameObject>("Assets/MoreEmotes/Resources/MoreEmotesMenu.prefab"); GameObject gameObject2 = ((Component)((Component)GameObject.Find("Systems").gameObject.transform.Find("UI")).gameObject.transform.Find("Canvas")).gameObject; GameObject val2 = animationsBundle.LoadAsset<GameObject>("Assets/MoreEmotes/Resources/MoreEmotesPanel.prefab"); GameObject val3 = animationsBundle.LoadAsset<GameObject>("Assets/MoreEmotes/Resources/MoreEmotesButton.prefab"); GameObject gameObject3 = ((Component)((Component)gameObject2.transform.Find("QuickMenu")).transform.Find("SettingsPanel")).gameObject; if ((Object)(object)btn != (Object)null) { Object.Destroy((Object)(object)btn.gameObject); } btn = Object.Instantiate<GameObject>(val3, gameObject3.transform); btn.transform.SetSiblingIndex(7); if ((Object)(object)rebindmenu != (Object)null) { Object.Destroy((Object)(object)rebindmenu.gameObject); } rebindmenu = Object.Instantiate<GameObject>(val2, gameObject3.transform); RebindBtn.defaultKeys = keybinds; BasicToggle.configValueInv = InvCheck; if ((Object)(object)wheel != (Object)null) { Object.Destroy((Object)(object)wheel.gameObject); } wheel = Object.Instantiate<GameObject>(val, gameObject2.transform); selectionWheel = wheel.AddComponent<SelectionWheel>(); SelectionWheel.emotes_Keybinds = new string[keybinds.Length + 1]; SelectionWheel.emotes_Keybinds = keybinds; if ((Object)(object)gameObject3.GetComponent<SetupEverything>() == (Object)null) { gameObject3.AddComponent<SetupEverything>(); } SetupEverything.configValue = InvCheck; } } [HarmonyPatch(typeof(PlayerControllerB), "Update")] [HarmonyPostfix] private static void UpdatePostfix(PlayerControllerB __instance) { //IL_0231: Unknown result type (might be due to invalid IL or missing references) //IL_0251: Unknown result type (might be due to invalid IL or missing references) if (!__instance.isPlayerControlled || !((NetworkBehaviour)__instance).IsOwner) { __instance.playerBodyAnimator.runtimeAnimatorController = others; return; } if ((Object)(object)__instance.playerBodyAnimator != (Object)(object)local) { __instance.playerBodyAnimator.runtimeAnimatorController = local; } if (__instance.performingEmote) { currentEmoteID = __instance.playerBodyAnimator.GetInteger("emoteNumber"); } if (!IncompatibleStuff) { bool flag = (bool)Reflection.CallMethod(__instance, "CheckConditionsForEmote") && currentEmoteID == 6 && __instance.performingEmote; __instance.movementSpeed = (flag ? (svMovSpeed / 2f) : svMovSpeed); } if (!PlayerPrefs.HasKey("InvCheck")) { PlayerPrefs.SetInt("InvCheck", InvCheck ? 1 : 0); } else { InvCheck = PlayerPrefs.GetInt("InvCheck") == 1; } if (!PlayerPrefs.HasKey("Emote_Wheel")) { PlayerPrefs.SetString("Emote_Wheel", wheelKeybind); } if (InputControlExtensions.IsPressed(((InputControl)Keyboard.current)[PlayerPrefs.GetString("Emote_Wheel")], 0f) && !emoteWheelIsOpened && !__instance.isPlayerDead && !__instance.inTerminalMenu && !__instance.quickMenuManager.isMenuOpen) { emoteWheelIsOpened = true; Cursor.visible = true; Cursor.lockState = (CursorLockMode)2; wheel.SetActive(emoteWheelIsOpened); __instance.disableLookInput = true; } else if ((!InputControlExtensions.IsPressed(((InputControl)Keyboard.current)[PlayerPrefs.GetString("Emote_Wheel")], 0f) && emoteWheelIsOpened) || __instance.quickMenuManager.isMenuOpen) { if (!__instance.quickMenuManager.isMenuOpen || __instance.isPlayerDead) { int selectedEmoteID = selectionWheel.selectedEmoteID; if (selectedEmoteID <= 3 || selectedEmoteID == 6 || !InvCheck) { __instance.PerformEmote(context, selectedEmoteID); } else if (!__instance.isHoldingObject) { __instance.PerformEmote(context, selectedEmoteID); } Cursor.visible = false; Cursor.lockState = (CursorLockMode)1; } if (__instance.isPlayerDead && !__instance.quickMenuManager.isMenuOpen) { Cursor.visible = false; Cursor.lockState = (CursorLockMode)1; } __instance.disableLookInput = false; emoteWheelIsOpened = false; wheel.SetActive(emoteWheelIsOpened); } if (!emoteWheelIsOpened && !__instance.quickMenuManager.isMenuOpen) { EmoteInput(keybinds[2], needsEmptyHands: false, 3, __instance); EmoteInput(keybinds[3], needsEmptyHands: true, 4, __instance); EmoteInput(keybinds[4], needsEmptyHands: true, 5, __instance); EmoteInput(keybinds[5], needsEmptyHands: false, 6, __instance); EmoteInput(keybinds[6], needsEmptyHands: true, 7, __instance); EmoteInput(keybinds[7], needsEmptyHands: true, 8, __instance); } } private static void EmoteInput(string keyBind, bool needsEmptyHands, int emoteID, PlayerControllerB player) { //IL_00a7: Unknown result type (might be due to invalid IL or missing references) bool flag = PlayerPrefs.GetInt("InvCheck") == 1; Emotes emotes = (Emotes)emoteID; string text = emotes.ToString(); if (PlayerPrefs.HasKey(text)) { keyBind = PlayerPrefs.GetString(text); } else { PlayerPrefs.SetString(text, keyBind); } if (!keyBind.Equals(string.Empty) && InputControlExtensions.IsPressed(((InputControl)Keyboard.current)[keyBind], 0f) && (!player.isHoldingObject || !needsEmptyHands || !flag) && (!player.performingEmote || currentEmoteID != emoteID)) { Debug.Log((object)text); player.PerformEmote(context, emoteID); } } [HarmonyPatch(typeof(PlayerControllerB), "CheckConditionsForEmote")] [HarmonyPrefix] private static bool prefixCheckConditions(ref bool __result, PlayerControllerB __instance) { bool flag = (bool)Reflection.GetInstanceField(typeof(PlayerControllerB), __instance, "isJumping"); if (currentEmoteID == 6) { __result = !__instance.inSpecialInteractAnimation && !__instance.isPlayerDead && !flag && __instance.moveInputVector.x == 0f && !__instance.isSprinting && !__instance.isCrouching && !__instance.isClimbingLadder && !__instance.isGrabbingObjectAnimation && !__instance.inTerminalMenu && !__instance.isTypingChat; return false; } return true; } [HarmonyPatch(typeof(PlayerControllerB), "PerformEmote")] [HarmonyPrefix] private static void PerformEmotePrefix(CallbackContext context, int emoteID, PlayerControllerB __instance) { if ((emoteID >= 3 || emoteWheelIsOpened || ((CallbackContext)(ref context)).performed) && ((((NetworkBehaviour)__instance).IsOwner && __instance.isPlayerControlled && (!((NetworkBehaviour)__instance).IsServer || __instance.isHostPlayerObject)) || __instance.isTestingPlayer) && (bool)Reflection.CallMethod(__instance, "CheckConditionsForEmote") && !(__instance.timeSinceStartingEmote < 0.5f)) { __instance.timeSinceStartingEmote = 0f; __instance.performingEmote = true; __instance.playerBodyAnimator.SetInteger("emoteNumber", emoteID); __instance.StartPerformingEmoteServerRpc(); } } } public class CustomAudioAnimationEvent : MonoBehaviour { private Animator animator; private AudioSource SoundsSource; public static AudioClip[] claps = (AudioClip[])(object)new AudioClip[2]; public PlayerControllerB player; private void Start() { animator = ((Component)this).GetComponent<Animator>(); SoundsSource = player.movementAudio; } public void PlayClapSound() { //IL_0087: Unknown result type (might be due to invalid IL or missing references) if (player.performingEmote && (!((NetworkBehaviour)player).IsOwner || !player.isPlayerControlled || animator.GetInteger("emoteNumber") == 4)) { bool flag = player.isInHangarShipRoom && player.playersManager.hangarDoorsClosed; RoundManager.Instance.PlayAudibleNoise(((Component)player).transform.position, 22f, 0.6f, 0, flag, 6); SoundsSource.pitch = Random.Range(0.59f, 0.79f); SoundsSource.PlayOneShot(claps[Random.Range(0, claps.Length)]); } } public void PlayFootstepSound() { if (player.performingEmote && (!((NetworkBehaviour)player).IsOwner || !player.isPlayerControlled || animator.GetInteger("emoteNumber") == 6 || animator.GetInteger("emoteNumber") == 8) && ((Vector2)(ref player.moveInputVector)).sqrMagnitude == 0f) { player.PlayFootstepLocal(); player.PlayFootstepServer(); } } } public enum Emotes { Dance = 1, Point, Middle_Finger, Clap, Shy, The_Griddy, Twerk, Salute } public class SelectionWheel : MonoBehaviour { public RectTransform selectionBlock; public Text emoteInformation; public Text pageInformation; private int blocksNumber = 8; private int currentBlock = 1; public int pageNumber; public int selectedEmoteID; private float angle; private float pageCooldown = 0.1f; public GameObject[] Pages; private int cuadrante = 0; public string selectedEmoteName; public float wheelMovementOffset = 3.3f; public static string[] emotes_Keybinds; private Vector2 center; private void OnEnable() { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_01a7: Unknown result type (might be due to invalid IL or missing references) center = new Vector2((float)(Screen.width / 2), (float)(Screen.height / 2)); PlayerInput component = GameObject.Find("PlayerSettingsObject").GetComponent<PlayerInput>(); emotes_Keybinds[0] = InputActionRebindingExtensions.GetBindingDisplayString(component.currentActionMap.FindAction("Emote1", false), 0, (DisplayStringOptions)0); emotes_Keybinds[1] = InputActionRebindingExtensions.GetBindingDisplayString(component.currentActionMap.FindAction("Emote2", false), 0, (DisplayStringOptions)0); Cursor.visible = true; selectionBlock = ((Component)((Component)this).gameObject.transform.Find("SelectedEmote")).gameObject.GetComponent<RectTransform>(); GameObject gameObject = ((Component)((Component)this).gameObject.transform.Find("FunctionalContent")).gameObject; emoteInformation = ((Component)((Component)((Component)this).gameObject.transform.Find("Graphics")).gameObject.transform.Find("EmoteInfo")).GetComponent<Text>(); Pages = (GameObject[])(object)new GameObject[gameObject.transform.childCount]; pageInformation = ((Component)((Component)((Component)this).gameObject.transform.Find("Graphics")).gameObject.transform.Find("PageNumber")).GetComponent<Text>(); pageInformation.text = "Page " + Pages.Length + "/" + (pageNumber + 1); for (int i = 0; i < gameObject.transform.childCount; i++) { Pages[i] = ((Component)gameObject.transform.GetChild(i)).gameObject; } Mouse.current.WarpCursorPosition(center); } private void Update() { wheelSelection(); pageSelection(); selectedEmoteID = currentBlock + Mathf.RoundToInt((float)(blocksNumber / 4)) + blocksNumber * pageNumber; displayEmoteInfo(); } private void wheelSelection() { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0173: Unknown result type (might be due to invalid IL or missing references) //IL_0183: Unknown result type (might be due to invalid IL or missing references) //IL_0197: Unknown result type (might be due to invalid IL or missing references) if (!(Vector2.Distance(center, ((InputControl<Vector2>)(object)((Pointer)Mouse.current).position).ReadValue()) < wheelMovementOffset)) { bool flag = ((InputControl<float>)(object)((Pointer)Mouse.current).position.x).ReadValue() > center.x; bool flag2 = ((InputControl<float>)(object)((Pointer)Mouse.current).position.y).ReadValue() > center.y; cuadrante = ((!flag) ? (flag2 ? 2 : 3) : (flag2 ? 1 : 4)); float num = (((InputControl<float>)(object)((Pointer)Mouse.current).position.y).ReadValue() - center.y) / (((InputControl<float>)(object)((Pointer)Mouse.current).position.x).ReadValue() - center.x); float num2 = 180 * (cuadrante - ((cuadrante <= 2) ? 1 : 2)); angle = Mathf.Atan(num) * (180f / (float)Math.PI) + num2; if (angle == 90f) { angle = 270f; } else if (angle == 270f) { angle = 90f; } float num3 = 360 / blocksNumber; currentBlock = Mathf.RoundToInt((angle - num3 * 1.5f) / num3); ((Transform)selectionBlock).localRotation = Quaternion.Euler(((Component)this).transform.rotation.z, ((Component)this).transform.rotation.y, num3 * (float)currentBlock); } } private void pageSelection() { pageInformation.text = "Page " + Pages.Length + "/" + (pageNumber + 1); if (pageCooldown > 0f) { pageCooldown -= Time.deltaTime; } else if (((InputControl<float>)(object)((Vector2Control)Mouse.current.scroll).y).ReadValue() != 0f) { GameObject[] pages = Pages; foreach (GameObject val in pages) { val.SetActive(false); } int num = ((((InputControl<float>)(object)((Vector2Control)Mouse.current.scroll).y).ReadValue() > 0f) ? 1 : (-1)); if (pageNumber + 1 > Pages.Length - 1 && num > 0) { pageNumber = 0; } else if (pageNumber - 1 < 0 && num < 0) { pageNumber = Pages.Length - 1; } else { pageNumber += num; } Pages[pageNumber].SetActive(true); pageCooldown = 0.1f; } } private void displayEmoteInfo() { string text = ((selectedEmoteID > emotes_Keybinds.Length) ? "" : emotes_Keybinds[selectedEmoteID - 1]); object obj; if (selectedEmoteID <= Enum.GetValues(typeof(Emotes)).Length) { Emotes emotes = (Emotes)selectedEmoteID; obj = emotes.ToString().Replace("_", " "); } else { obj = "EMPTY"; } string text2 = (string)obj; if (!PlayerPrefs.HasKey(text2.Replace(" ", "_"))) { PlayerPrefs.SetString(text2.Replace(" ", "_"), (selectedEmoteID > emotes_Keybinds.Length) ? "" : emotes_Keybinds[selectedEmoteID - 1]); } else { text = PlayerPrefs.GetString(text2.Replace(" ", "_")); } emoteInformation.text = text2 + "\n[" + text.ToUpper() + "]"; } } public class RebindBtn : MonoBehaviour { public string defaultKey; public static string[] defaultKeys; public string playerPrefs; public GameObject waitingForInput; public Text keyInfo; public Text description; private void Start() { //IL_010a: Unknown result type (might be due to invalid IL or missing references) //IL_0114: Expected O, but got Unknown string text = ((Component)((Component)this).gameObject.transform.Find("Description")).GetComponent<Text>().text; try { int num = (int)(Emotes)Enum.Parse(typeof(Emotes), text.Replace(" ", "_")); defaultKey = defaultKeys[num - 1]; } catch { defaultKey = "V"; } playerPrefs = ((Component)((Component)this).gameObject.transform.Find("Description")).GetComponent<Text>().text.Replace(" ", "_"); ((Component)((Component)((Component)this).transform.parent).transform.Find("Delete")).gameObject.AddComponent<DeleteBtn>(); keyInfo = ((Component)((Component)this).transform.Find("InputText")).GetComponent<Text>(); waitingForInput = ((Component)((Component)this).transform.Find("wait")).gameObject; ((UnityEvent)((Component)this).GetComponent<Button>().onClick).AddListener(new UnityAction(GetKey)); if (!PlayerPrefs.HasKey(playerPrefs)) { PlayerPrefs.SetString(playerPrefs, defaultKey); } SetKeybind(PlayerPrefs.GetString(playerPrefs)); } public void SetKeybind(string key) { PlayerPrefs.SetString(playerPrefs, key); keyInfo.text = key; ((MonoBehaviour)this).StopAllCoroutines(); waitingForInput.SetActive(false); } public void GetKey() { waitingForInput.SetActive(true); ((MonoBehaviour)this).StartCoroutine(WaitForKey(delegate(string key) { SetKeybind(key); })); } private IEnumerator WaitForKey(Action<string> callback) { while (!((ButtonControl)Keyboard.current.anyKey).wasPressedThisFrame) { yield return (object)new WaitForEndOfFrame(); Observable.CallOnce<InputControl>(InputSystem.onAnyButtonPress, (Action<InputControl>)delegate(InputControl ctrl) { callback((ctrl.device == Keyboard.current) ? ctrl.name : defaultKey); }); } } } public class DeleteBtn : MonoBehaviour { private RebindBtn rebindBtn; private void Start() { //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Expected O, but got Unknown rebindBtn = ((Component)((Component)((Component)this).transform.parent).transform.Find("Button")).GetComponent<RebindBtn>(); Button component = ((Component)this).GetComponent<Button>(); ((UnityEvent)component.onClick).AddListener(new UnityAction(deleteKey)); } public void deleteKey() { rebindBtn.SetKeybind(string.Empty); } } public class BasicToggle : MonoBehaviour { private Toggle tog; public static bool configValueInv; public string playerPrefs; private void Start() { tog = ((Component)this).GetComponent<Toggle>(); ((UnityEvent<bool>)(object)tog.onValueChanged).AddListener((UnityAction<bool>)SetNewValue); if (!PlayerPrefs.HasKey(playerPrefs)) { PlayerPrefs.SetInt(playerPrefs, configValueInv ? 1 : 0); } } public void SetNewValue(bool arg) { PlayerPrefs.SetInt(playerPrefs, tog.isOn ? 1 : 0); } } public class ButtonBasic : MonoBehaviour { public GameObject[] alternateActive = (GameObject[])(object)new GameObject[1]; private void Start() { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Expected O, but got Unknown ((UnityEvent)((Component)this).GetComponent<Button>().onClick).AddListener(new UnityAction(onButtonTrigger)); if (((Object)((Component)this).gameObject).name.Equals("BackButton")) { alternateActive[0] = ((Component)((Component)this).transform.parent).gameObject; } if (((Object)((Component)this).gameObject).name.Equals("MoreEmotesButton(Clone)")) { alternateActive[0] = ((Component)((Component)((Component)this).transform.parent).gameObject.transform.Find("MoreEmotesPanel(Clone)")).gameObject; } } public void onButtonTrigger() { GameObject[] array = alternateActive; foreach (GameObject val in array) { val.SetActive((!val.activeInHierarchy) ? true : false); } } } public class SetupEverything : MonoBehaviour { private GameObject panel; public static bool configValue; private void Start() { panel = ((Component)((Component)this).transform.Find("MoreEmotesPanel(Clone)")).gameObject; ((Component)panel.transform.Find("Version")).GetComponent<Text>().text = "Sligili - 1.2.2"; if (!PlayerPrefs.HasKey("InvCheck")) { PlayerPrefs.SetInt("InvCheck", configValue ? 1 : 0); } SetupMenuButton(); BackButton(); KeybindButtons(); Others(); } private void SetupMenuButton() { GameObject gameObject = ((Component)((Component)this).transform.Find("MoreEmotesButton(Clone)")).gameObject; gameObject.AddComponent<ButtonBasic>(); } private void BackButton() { GameObject gameObject = ((Component)panel.transform.Find("BackButton")).gameObject; gameObject.AddComponent<ButtonBasic>(); } private void KeybindButtons() { GameObject gameObject = ((Component)panel.transform.Find("KeybindButtons")).gameObject; GameObject[] array = (GameObject[])(object)new GameObject[gameObject.transform.childCount]; for (int i = 0; i < gameObject.transform.childCount; i++) { array[i] = ((Component)gameObject.transform.GetChild(i)).gameObject; } GameObject[] array2 = array; foreach (GameObject val in array2) { ((Component)val.transform.Find("Button")).gameObject.AddComponent<RebindBtn>(); } } private void Others() { GameObject gameObject = ((Component)panel.transform.Find("Inv")).gameObject; gameObject.AddComponent<BasicToggle>(); BasicToggle basicToggle = gameObject.AddComponent<BasicToggle>(); basicToggle.playerPrefs = "InvCheck"; } } }
BepInEx/plugins/steven4547466-YoutubeBoombox/YoutubeBoombox.dll
Decompiled 10 months ago
The result has been truncated due to the large size, download it to view full contents!
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel; using System.Diagnostics; using System.Globalization; using System.IO; using System.IO.Compression; using System.Linq; using System.Net.Http; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using System.Text.RegularExpressions; using System.Threading; using System.Threading.Tasks; using BepInEx; using BepInEx.Configuration; using GameNetcodeStuff; using HarmonyLib; using LC_API.ClientAPI; using Newtonsoft.Json; using Newtonsoft.Json.Converters; using Unity.Netcode; using UnityEngine; using UnityEngine.InputSystem; using UnityEngine.InputSystem.Controls; using YoutubeBoombox.Providers; using YoutubeDLSharp; using YoutubeDLSharp.Converters; using YoutubeDLSharp.Helpers; using YoutubeDLSharp.Metadata; using YoutubeDLSharp.Options; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("YoutubeBoombox")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("YoutubeBoombox")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("50a0e49b-1441-46da-9fbf-11bd9a8df0fd")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] internal class <Module> { static <Module>() { } } public sealed class HttpUtility { private sealed class HttpQSCollection : NameValueCollection { public override string ToString() { int count = Count; if (count == 0) { return ""; } StringBuilder stringBuilder = new StringBuilder(); string[] allKeys = AllKeys; for (int i = 0; i < count; i++) { stringBuilder.AppendFormat("{0}={1}&", allKeys[i], UrlEncode(base[allKeys[i]])); } if (stringBuilder.Length > 0) { stringBuilder.Length--; } return stringBuilder.ToString(); } } public class HttpEncoder { private static char[] hexChars; private static object entitiesLock; private static SortedDictionary<string, char> entities; private static Lazy<HttpEncoder> defaultEncoder; private static Lazy<HttpEncoder> currentEncoderLazy; private static HttpEncoder currentEncoder; private static IDictionary<string, char> Entities { get { lock (entitiesLock) { if (entities == null) { InitEntities(); } return entities; } } } public static HttpEncoder Current { get { if (currentEncoder == null) { currentEncoder = currentEncoderLazy.Value; } return currentEncoder; } set { if (value == null) { throw new ArgumentNullException("value"); } currentEncoder = value; } } public static HttpEncoder Default => defaultEncoder.Value; static HttpEncoder() { hexChars = "0123456789abcdef".ToCharArray(); entitiesLock = new object(); defaultEncoder = new Lazy<HttpEncoder>(() => new HttpEncoder()); currentEncoderLazy = new Lazy<HttpEncoder>(GetCustomEncoderFromConfig); } protected internal virtual void HeaderNameValueEncode(string headerName, string headerValue, out string encodedHeaderName, out string encodedHeaderValue) { if (string.IsNullOrEmpty(headerName)) { encodedHeaderName = headerName; } else { encodedHeaderName = EncodeHeaderString(headerName); } if (string.IsNullOrEmpty(headerValue)) { encodedHeaderValue = headerValue; } else { encodedHeaderValue = EncodeHeaderString(headerValue); } } private static void StringBuilderAppend(string s, ref StringBuilder sb) { if (sb == null) { sb = new StringBuilder(s); } else { sb.Append(s); } } private static string EncodeHeaderString(string input) { StringBuilder sb = null; foreach (char c in input) { if ((c < ' ' && c != '\t') || c == '\u007f') { StringBuilderAppend($"%{(int)c:x2}", ref sb); } } if (sb != null) { return sb.ToString(); } return input; } protected internal virtual void HtmlAttributeEncode(string value, TextWriter output) { if (output == null) { throw new ArgumentNullException("output"); } if (!string.IsNullOrEmpty(value)) { output.Write(HtmlAttributeEncode(value)); } } protected internal virtual void HtmlDecode(string value, TextWriter output) { if (output == null) { throw new ArgumentNullException("output"); } output.Write(HtmlDecode(value)); } protected internal virtual void HtmlEncode(string value, TextWriter output) { if (output == null) { throw new ArgumentNullException("output"); } output.Write(HtmlEncode(value)); } protected internal virtual byte[] UrlEncode(byte[] bytes, int offset, int count) { return UrlEncodeToBytes(bytes, offset, count); } private static HttpEncoder GetCustomEncoderFromConfig() { return defaultEncoder.Value; } protected internal virtual string UrlPathEncode(string value) { if (string.IsNullOrEmpty(value)) { return value; } MemoryStream memoryStream = new MemoryStream(); int length = value.Length; for (int i = 0; i < length; i++) { UrlPathEncodeChar(value[i], memoryStream); } return Encoding.ASCII.GetString(memoryStream.ToArray()); } internal static byte[] UrlEncodeToBytes(byte[] bytes, int offset, int count) { if (bytes == null) { throw new ArgumentNullException("bytes"); } int num = bytes.Length; if (num == 0) { return new byte[0]; } if (offset < 0 || offset >= num) { throw new ArgumentOutOfRangeException("offset"); } if (count < 0 || count > num - offset) { throw new ArgumentOutOfRangeException("count"); } MemoryStream memoryStream = new MemoryStream(count); int num2 = offset + count; for (int i = offset; i < num2; i++) { UrlEncodeChar((char)bytes[i], memoryStream, isUnicode: false); } return memoryStream.ToArray(); } internal static string HtmlEncode(string s) { if (s == null) { return null; } if (s.Length == 0) { return string.Empty; } bool flag = false; foreach (char c in s) { if (c == '&' || c == '"' || c == '<' || c == '>' || c > '\u009f' || c == '\'') { flag = true; break; } } if (!flag) { return s; } StringBuilder stringBuilder = new StringBuilder(); int length = s.Length; for (int j = 0; j < length; j++) { char c2 = s[j]; switch (c2) { case '&': stringBuilder.Append("&"); continue; case '>': stringBuilder.Append(">"); continue; case '<': stringBuilder.Append("<"); continue; case '"': stringBuilder.Append("""); continue; case '\'': stringBuilder.Append("'"); continue; case '<': stringBuilder.Append("<"); continue; case '>': stringBuilder.Append(">"); continue; } if (c2 > '\u009f' && c2 < 'Ā') { stringBuilder.Append("&#"); int num = c2; stringBuilder.Append(num.ToString(Helpers.InvariantCulture)); stringBuilder.Append(";"); } else { stringBuilder.Append(c2); } } return stringBuilder.ToString(); } internal static string HtmlAttributeEncode(string s) { if (string.IsNullOrEmpty(s)) { return string.Empty; } bool flag = false; foreach (char c in s) { if (c == '&' || c == '"' || c == '<' || c == '\'') { flag = true; break; } } if (!flag) { return s; } StringBuilder stringBuilder = new StringBuilder(); int length = s.Length; for (int j = 0; j < length; j++) { char c2 = s[j]; switch (c2) { case '&': stringBuilder.Append("&"); break; case '"': stringBuilder.Append("""); break; case '<': stringBuilder.Append("<"); break; case '\'': stringBuilder.Append("'"); break; default: stringBuilder.Append(c2); break; } } return stringBuilder.ToString(); } internal static string HtmlDecode(string s) { if (s == null) { return null; } if (s.Length == 0) { return string.Empty; } if (s.IndexOf('&') == -1) { return s; } StringBuilder stringBuilder = new StringBuilder(); StringBuilder stringBuilder2 = new StringBuilder(); StringBuilder stringBuilder3 = new StringBuilder(); int length = s.Length; int num = 0; int num2 = 0; bool flag = false; bool flag2 = false; for (int i = 0; i < length; i++) { char c = s[i]; if (num == 0) { if (c == '&') { stringBuilder2.Append(c); stringBuilder.Append(c); num = 1; } else { stringBuilder3.Append(c); } continue; } if (c == '&') { num = 1; if (flag2) { stringBuilder2.Append(num2.ToString(Helpers.InvariantCulture)); flag2 = false; } stringBuilder3.Append(stringBuilder2.ToString()); stringBuilder2.Length = 0; stringBuilder2.Append('&'); continue; } switch (num) { case 1: if (c == ';') { num = 0; stringBuilder3.Append(stringBuilder2.ToString()); stringBuilder3.Append(c); stringBuilder2.Length = 0; } else { num2 = 0; flag = false; num = ((c == '#') ? 3 : 2); stringBuilder2.Append(c); stringBuilder.Append(c); } break; case 2: stringBuilder2.Append(c); if (c == ';') { string text = stringBuilder2.ToString(); if (text.Length > 1 && Entities.ContainsKey(text.Substring(1, text.Length - 2))) { text = Entities[text.Substring(1, text.Length - 2)].ToString(); } stringBuilder3.Append(text); num = 0; stringBuilder2.Length = 0; stringBuilder.Length = 0; } break; case 3: if (c == ';') { if (num2 == 0) { stringBuilder3.Append(stringBuilder.ToString() + ";"); } else if (num2 > 65535) { stringBuilder3.Append("&#"); stringBuilder3.Append(num2.ToString(Helpers.InvariantCulture)); stringBuilder3.Append(";"); } else { stringBuilder3.Append((char)num2); } num = 0; stringBuilder2.Length = 0; stringBuilder.Length = 0; flag2 = false; } else if (flag && Uri.IsHexDigit(c)) { num2 = num2 * 16 + Uri.FromHex(c); flag2 = true; stringBuilder.Append(c); } else if (char.IsDigit(c)) { num2 = num2 * 10 + (c - 48); flag2 = true; stringBuilder.Append(c); } else if (num2 == 0 && (c == 'x' || c == 'X')) { flag = true; stringBuilder.Append(c); } else { num = 2; if (flag2) { stringBuilder2.Append(num2.ToString(Helpers.InvariantCulture)); flag2 = false; } stringBuilder2.Append(c); } break; } } if (stringBuilder2.Length > 0) { stringBuilder3.Append(stringBuilder2.ToString()); } else if (flag2) { stringBuilder3.Append(num2.ToString(Helpers.InvariantCulture)); } return stringBuilder3.ToString(); } internal static bool NotEncoded(char c) { if (c != '!' && c != '(' && c != ')' && c != '*' && c != '-' && c != '.') { return c == '_'; } return true; } internal static void UrlEncodeChar(char c, Stream result, bool isUnicode) { if (c > 'ÿ') { result.WriteByte(37); result.WriteByte(117); int num = (int)c >> 12; result.WriteByte((byte)hexChars[num]); num = ((int)c >> 8) & 0xF; result.WriteByte((byte)hexChars[num]); num = ((int)c >> 4) & 0xF; result.WriteByte((byte)hexChars[num]); num = c & 0xF; result.WriteByte((byte)hexChars[num]); } else if (c > ' ' && NotEncoded(c)) { result.WriteByte((byte)c); } else if (c == ' ') { result.WriteByte(43); } else if (c < '0' || (c < 'A' && c > '9') || (c > 'Z' && c < 'a') || c > 'z') { if (isUnicode && c > '\u007f') { result.WriteByte(37); result.WriteByte(117); result.WriteByte(48); result.WriteByte(48); } else { result.WriteByte(37); } int num2 = (int)c >> 4; result.WriteByte((byte)hexChars[num2]); num2 = c & 0xF; result.WriteByte((byte)hexChars[num2]); } else { result.WriteByte((byte)c); } } internal static void UrlPathEncodeChar(char c, Stream result) { if (c < '!' || c > '~') { byte[] bytes = Encoding.UTF8.GetBytes(c.ToString()); for (int i = 0; i < bytes.Length; i++) { result.WriteByte(37); int num = bytes[i] >> 4; result.WriteByte((byte)hexChars[num]); num = bytes[i] & 0xF; result.WriteByte((byte)hexChars[num]); } } else if (c == ' ') { result.WriteByte(37); result.WriteByte(50); result.WriteByte(48); } else { result.WriteByte((byte)c); } } private static void InitEntities() { entities = new SortedDictionary<string, char>(StringComparer.Ordinal); entities.Add("nbsp", '\u00a0'); entities.Add("iexcl", '¡'); entities.Add("cent", '¢'); entities.Add("pound", '£'); entities.Add("curren", '¤'); entities.Add("yen", '¥'); entities.Add("brvbar", '¦'); entities.Add("sect", '§'); entities.Add("uml", '\u00a8'); entities.Add("copy", '©'); entities.Add("ordf", 'ª'); entities.Add("laquo", '«'); entities.Add("not", '¬'); entities.Add("shy", '\u00ad'); entities.Add("reg", '®'); entities.Add("macr", '\u00af'); entities.Add("deg", '°'); entities.Add("plusmn", '±'); entities.Add("sup2", '²'); entities.Add("sup3", '³'); entities.Add("acute", '\u00b4'); entities.Add("micro", 'µ'); entities.Add("para", '¶'); entities.Add("middot", '·'); entities.Add("cedil", '\u00b8'); entities.Add("sup1", '¹'); entities.Add("ordm", 'º'); entities.Add("raquo", '»'); entities.Add("frac14", '¼'); entities.Add("frac12", '½'); entities.Add("frac34", '¾'); entities.Add("iquest", '¿'); entities.Add("Agrave", 'À'); entities.Add("Aacute", 'Á'); entities.Add("Acirc", 'Â'); entities.Add("Atilde", 'Ã'); entities.Add("Auml", 'Ä'); entities.Add("Aring", 'Å'); entities.Add("AElig", 'Æ'); entities.Add("Ccedil", 'Ç'); entities.Add("Egrave", 'È'); entities.Add("Eacute", 'É'); entities.Add("Ecirc", 'Ê'); entities.Add("Euml", 'Ë'); entities.Add("Igrave", 'Ì'); entities.Add("Iacute", 'Í'); entities.Add("Icirc", 'Î'); entities.Add("Iuml", 'Ï'); entities.Add("ETH", 'Ð'); entities.Add("Ntilde", 'Ñ'); entities.Add("Ograve", 'Ò'); entities.Add("Oacute", 'Ó'); entities.Add("Ocirc", 'Ô'); entities.Add("Otilde", 'Õ'); entities.Add("Ouml", 'Ö'); entities.Add("times", '×'); entities.Add("Oslash", 'Ø'); entities.Add("Ugrave", 'Ù'); entities.Add("Uacute", 'Ú'); entities.Add("Ucirc", 'Û'); entities.Add("Uuml", 'Ü'); entities.Add("Yacute", 'Ý'); entities.Add("THORN", 'Þ'); entities.Add("szlig", 'ß'); entities.Add("agrave", 'à'); entities.Add("aacute", 'á'); entities.Add("acirc", 'â'); entities.Add("atilde", 'ã'); entities.Add("auml", 'ä'); entities.Add("aring", 'å'); entities.Add("aelig", 'æ'); entities.Add("ccedil", 'ç'); entities.Add("egrave", 'è'); entities.Add("eacute", 'é'); entities.Add("ecirc", 'ê'); entities.Add("euml", 'ë'); entities.Add("igrave", 'ì'); entities.Add("iacute", 'í'); entities.Add("icirc", 'î'); entities.Add("iuml", 'ï'); entities.Add("eth", 'ð'); entities.Add("ntilde", 'ñ'); entities.Add("ograve", 'ò'); entities.Add("oacute", 'ó'); entities.Add("ocirc", 'ô'); entities.Add("otilde", 'õ'); entities.Add("ouml", 'ö'); entities.Add("divide", '÷'); entities.Add("oslash", 'ø'); entities.Add("ugrave", 'ù'); entities.Add("uacute", 'ú'); entities.Add("ucirc", 'û'); entities.Add("uuml", 'ü'); entities.Add("yacute", 'ý'); entities.Add("thorn", 'þ'); entities.Add("yuml", 'ÿ'); entities.Add("fnof", 'ƒ'); entities.Add("Alpha", 'Α'); entities.Add("Beta", 'Β'); entities.Add("Gamma", 'Γ'); entities.Add("Delta", 'Δ'); entities.Add("Epsilon", 'Ε'); entities.Add("Zeta", 'Ζ'); entities.Add("Eta", 'Η'); entities.Add("Theta", 'Θ'); entities.Add("Iota", 'Ι'); entities.Add("Kappa", 'Κ'); entities.Add("Lambda", 'Λ'); entities.Add("Mu", 'Μ'); entities.Add("Nu", 'Ν'); entities.Add("Xi", 'Ξ'); entities.Add("Omicron", 'Ο'); entities.Add("Pi", 'Π'); entities.Add("Rho", 'Ρ'); entities.Add("Sigma", 'Σ'); entities.Add("Tau", 'Τ'); entities.Add("Upsilon", 'Υ'); entities.Add("Phi", 'Φ'); entities.Add("Chi", 'Χ'); entities.Add("Psi", 'Ψ'); entities.Add("Omega", 'Ω'); entities.Add("alpha", 'α'); entities.Add("beta", 'β'); entities.Add("gamma", 'γ'); entities.Add("delta", 'δ'); entities.Add("epsilon", 'ε'); entities.Add("zeta", 'ζ'); entities.Add("eta", 'η'); entities.Add("theta", 'θ'); entities.Add("iota", 'ι'); entities.Add("kappa", 'κ'); entities.Add("lambda", 'λ'); entities.Add("mu", 'μ'); entities.Add("nu", 'ν'); entities.Add("xi", 'ξ'); entities.Add("omicron", 'ο'); entities.Add("pi", 'π'); entities.Add("rho", 'ρ'); entities.Add("sigmaf", 'ς'); entities.Add("sigma", 'σ'); entities.Add("tau", 'τ'); entities.Add("upsilon", 'υ'); entities.Add("phi", 'φ'); entities.Add("chi", 'χ'); entities.Add("psi", 'ψ'); entities.Add("omega", 'ω'); entities.Add("thetasym", 'ϑ'); entities.Add("upsih", 'ϒ'); entities.Add("piv", 'ϖ'); entities.Add("bull", '•'); entities.Add("hellip", '…'); entities.Add("prime", '′'); entities.Add("Prime", '″'); entities.Add("oline", '‾'); entities.Add("frasl", '⁄'); entities.Add("weierp", '℘'); entities.Add("image", 'ℑ'); entities.Add("real", 'ℜ'); entities.Add("trade", '™'); entities.Add("alefsym", 'ℵ'); entities.Add("larr", '←'); entities.Add("uarr", '↑'); entities.Add("rarr", '→'); entities.Add("darr", '↓'); entities.Add("harr", '↔'); entities.Add("crarr", '↵'); entities.Add("lArr", '⇐'); entities.Add("uArr", '⇑'); entities.Add("rArr", '⇒'); entities.Add("dArr", '⇓'); entities.Add("hArr", '⇔'); entities.Add("forall", '∀'); entities.Add("part", '∂'); entities.Add("exist", '∃'); entities.Add("empty", '∅'); entities.Add("nabla", '∇'); entities.Add("isin", '∈'); entities.Add("notin", '∉'); entities.Add("ni", '∋'); entities.Add("prod", '∏'); entities.Add("sum", '∑'); entities.Add("minus", '−'); entities.Add("lowast", '∗'); entities.Add("radic", '√'); entities.Add("prop", '∝'); entities.Add("infin", '∞'); entities.Add("ang", '∠'); entities.Add("and", '∧'); entities.Add("or", '∨'); entities.Add("cap", '∩'); entities.Add("cup", '∪'); entities.Add("int", '∫'); entities.Add("there4", '∴'); entities.Add("sim", '∼'); entities.Add("cong", '≅'); entities.Add("asymp", '≈'); entities.Add("ne", '≠'); entities.Add("equiv", '≡'); entities.Add("le", '≤'); entities.Add("ge", '≥'); entities.Add("sub", '⊂'); entities.Add("sup", '⊃'); entities.Add("nsub", '⊄'); entities.Add("sube", '⊆'); entities.Add("supe", '⊇'); entities.Add("oplus", '⊕'); entities.Add("otimes", '⊗'); entities.Add("perp", '⊥'); entities.Add("sdot", '⋅'); entities.Add("lceil", '⌈'); entities.Add("rceil", '⌉'); entities.Add("lfloor", '⌊'); entities.Add("rfloor", '⌋'); entities.Add("lang", '〈'); entities.Add("rang", '〉'); entities.Add("loz", '◊'); entities.Add("spades", '♠'); entities.Add("clubs", '♣'); entities.Add("hearts", '♥'); entities.Add("diams", '♦'); entities.Add("quot", '"'); entities.Add("amp", '&'); entities.Add("lt", '<'); entities.Add("gt", '>'); entities.Add("OElig", 'Œ'); entities.Add("oelig", 'œ'); entities.Add("Scaron", 'Š'); entities.Add("scaron", 'š'); entities.Add("Yuml", 'Ÿ'); entities.Add("circ", 'ˆ'); entities.Add("tilde", '\u02dc'); entities.Add("ensp", '\u2002'); entities.Add("emsp", '\u2003'); entities.Add("thinsp", '\u2009'); entities.Add("zwnj", '\u200c'); entities.Add("zwj", '\u200d'); entities.Add("lrm", '\u200e'); entities.Add("rlm", '\u200f'); entities.Add("ndash", '–'); entities.Add("mdash", '—'); entities.Add("lsquo", '‘'); entities.Add("rsquo", '’'); entities.Add("sbquo", '‚'); entities.Add("ldquo", '“'); entities.Add("rdquo", '”'); entities.Add("bdquo", '„'); entities.Add("dagger", '†'); entities.Add("Dagger", '‡'); entities.Add("permil", '‰'); entities.Add("lsaquo", '‹'); entities.Add("rsaquo", '›'); entities.Add("euro", '€'); } } private class Helpers { public static readonly CultureInfo InvariantCulture = CultureInfo.InvariantCulture; } public interface IHtmlString { string ToHtmlString(); } public static void HtmlAttributeEncode(string s, TextWriter output) { if (output == null) { throw new ArgumentNullException("output"); } HttpEncoder.Current.HtmlAttributeEncode(s, output); } public static string HtmlAttributeEncode(string s) { if (s == null) { return null; } using StringWriter stringWriter = new StringWriter(); HttpEncoder.Current.HtmlAttributeEncode(s, stringWriter); return stringWriter.ToString(); } public static string UrlDecode(string str) { return UrlDecode(str, Encoding.UTF8); } private static char[] GetChars(MemoryStream b, Encoding e) { return e.GetChars(b.GetBuffer(), 0, (int)b.Length); } private static void WriteCharBytes(IList buf, char ch, Encoding e) { if (ch > 'ÿ') { byte[] bytes = e.GetBytes(new char[1] { ch }); foreach (byte b in bytes) { buf.Add(b); } } else { buf.Add((byte)ch); } } public static string UrlDecode(string s, Encoding e) { if (s == null) { return null; } if (s.IndexOf('%') == -1 && s.IndexOf('+') == -1) { return s; } if (e == null) { e = Encoding.UTF8; } long num = s.Length; List<byte> list = new List<byte>(); for (int i = 0; i < num; i++) { char c = s[i]; if (c == '%' && i + 2 < num && s[i + 1] != '%') { int @char; if (s[i + 1] == 'u' && i + 5 < num) { @char = GetChar(s, i + 2, 4); if (@char != -1) { WriteCharBytes(list, (char)@char, e); i += 5; } else { WriteCharBytes(list, '%', e); } } else if ((@char = GetChar(s, i + 1, 2)) != -1) { WriteCharBytes(list, (char)@char, e); i += 2; } else { WriteCharBytes(list, '%', e); } } else if (c == '+') { WriteCharBytes(list, ' ', e); } else { WriteCharBytes(list, c, e); } } byte[] bytes = list.ToArray(); list = null; return e.GetString(bytes); } public static string UrlDecode(byte[] bytes, Encoding e) { if (bytes == null) { return null; } return UrlDecode(bytes, 0, bytes.Length, e); } private static int GetInt(byte b) { char c = (char)b; if (c >= '0' && c <= '9') { return c - 48; } if (c >= 'a' && c <= 'f') { return c - 97 + 10; } if (c >= 'A' && c <= 'F') { return c - 65 + 10; } return -1; } private static int GetChar(byte[] bytes, int offset, int length) { int num = 0; int num2 = length + offset; for (int i = offset; i < num2; i++) { int @int = GetInt(bytes[i]); if (@int == -1) { return -1; } num = (num << 4) + @int; } return num; } private static int GetChar(string str, int offset, int length) { int num = 0; int num2 = length + offset; for (int i = offset; i < num2; i++) { char c = str[i]; if (c > '\u007f') { return -1; } int @int = GetInt((byte)c); if (@int == -1) { return -1; } num = (num << 4) + @int; } return num; } public static string UrlDecode(byte[] bytes, int offset, int count, Encoding e) { if (bytes == null) { return null; } if (count == 0) { return string.Empty; } if (bytes == null) { throw new ArgumentNullException("bytes"); } if (offset < 0 || offset > bytes.Length) { throw new ArgumentOutOfRangeException("offset"); } if (count < 0 || offset + count > bytes.Length) { throw new ArgumentOutOfRangeException("count"); } StringBuilder stringBuilder = new StringBuilder(); MemoryStream memoryStream = new MemoryStream(); int num = count + offset; for (int i = offset; i < num; i++) { if (bytes[i] == 37 && i + 2 < count && bytes[i + 1] != 37) { int @char; if (bytes[i + 1] == 117 && i + 5 < num) { if (memoryStream.Length > 0) { stringBuilder.Append(GetChars(memoryStream, e)); memoryStream.SetLength(0L); } @char = GetChar(bytes, i + 2, 4); if (@char != -1) { stringBuilder.Append((char)@char); i += 5; continue; } } else if ((@char = GetChar(bytes, i + 1, 2)) != -1) { memoryStream.WriteByte((byte)@char); i += 2; continue; } } if (memoryStream.Length > 0) { stringBuilder.Append(GetChars(memoryStream, e)); memoryStream.SetLength(0L); } if (bytes[i] == 43) { stringBuilder.Append(' '); } else { stringBuilder.Append((char)bytes[i]); } } if (memoryStream.Length > 0) { stringBuilder.Append(GetChars(memoryStream, e)); } memoryStream = null; return stringBuilder.ToString(); } public static byte[] UrlDecodeToBytes(byte[] bytes) { if (bytes == null) { return null; } return UrlDecodeToBytes(bytes, 0, bytes.Length); } public static byte[] UrlDecodeToBytes(string str) { return UrlDecodeToBytes(str, Encoding.UTF8); } public static byte[] UrlDecodeToBytes(string str, Encoding e) { if (str == null) { return null; } if (e == null) { throw new ArgumentNullException("e"); } return UrlDecodeToBytes(e.GetBytes(str)); } public static byte[] UrlDecodeToBytes(byte[] bytes, int offset, int count) { if (bytes == null) { return null; } if (count == 0) { return new byte[0]; } int num = bytes.Length; if (offset < 0 || offset >= num) { throw new ArgumentOutOfRangeException("offset"); } if (count < 0 || offset > num - count) { throw new ArgumentOutOfRangeException("count"); } MemoryStream memoryStream = new MemoryStream(); int num2 = offset + count; for (int i = offset; i < num2; i++) { char c = (char)bytes[i]; switch (c) { case '+': c = ' '; break; case '%': if (i < num2 - 2) { int @char = GetChar(bytes, i + 1, 2); if (@char != -1) { c = (char)@char; i += 2; } } break; } memoryStream.WriteByte((byte)c); } return memoryStream.ToArray(); } public static string UrlEncode(string str) { return UrlEncode(str, Encoding.UTF8); } public static string UrlEncode(string s, Encoding Enc) { if (s == null) { return null; } if (s == string.Empty) { return string.Empty; } bool flag = false; int length = s.Length; for (int i = 0; i < length; i++) { char c = s[i]; if ((c < '0' || (c < 'A' && c > '9') || (c > 'Z' && c < 'a') || c > 'z') && !HttpEncoder.NotEncoded(c)) { flag = true; break; } } if (!flag) { return s; } byte[] bytes = new byte[Enc.GetMaxByteCount(s.Length)]; int bytes2 = Enc.GetBytes(s, 0, s.Length, bytes, 0); return Encoding.ASCII.GetString(UrlEncodeToBytes(bytes, 0, bytes2)); } public static string UrlEncode(byte[] bytes) { if (bytes == null) { return null; } if (bytes.Length == 0) { return string.Empty; } return Encoding.ASCII.GetString(UrlEncodeToBytes(bytes, 0, bytes.Length)); } public static string UrlEncode(byte[] bytes, int offset, int count) { if (bytes == null) { return null; } if (bytes.Length == 0) { return string.Empty; } return Encoding.ASCII.GetString(UrlEncodeToBytes(bytes, offset, count)); } public static byte[] UrlEncodeToBytes(string str) { return UrlEncodeToBytes(str, Encoding.UTF8); } public static byte[] UrlEncodeToBytes(string str, Encoding e) { if (str == null) { return null; } if (str.Length == 0) { return new byte[0]; } byte[] bytes = e.GetBytes(str); return UrlEncodeToBytes(bytes, 0, bytes.Length); } public static byte[] UrlEncodeToBytes(byte[] bytes) { if (bytes == null) { return null; } if (bytes.Length == 0) { return new byte[0]; } return UrlEncodeToBytes(bytes, 0, bytes.Length); } public static byte[] UrlEncodeToBytes(byte[] bytes, int offset, int count) { if (bytes == null) { return null; } return HttpEncoder.Current.UrlEncode(bytes, offset, count); } public static string UrlEncodeUnicode(string str) { if (str == null) { return null; } return Encoding.ASCII.GetString(UrlEncodeUnicodeToBytes(str)); } public static byte[] UrlEncodeUnicodeToBytes(string str) { if (str == null) { return null; } if (str.Length == 0) { return new byte[0]; } MemoryStream memoryStream = new MemoryStream(str.Length); foreach (char c in str) { HttpEncoder.UrlEncodeChar(c, memoryStream, isUnicode: true); } return memoryStream.ToArray(); } public static string HtmlDecode(string s) { if (s == null) { return null; } using StringWriter stringWriter = new StringWriter(); HttpEncoder.Current.HtmlDecode(s, stringWriter); return stringWriter.ToString(); } public static void HtmlDecode(string s, TextWriter output) { if (output == null) { throw new ArgumentNullException("output"); } if (!string.IsNullOrEmpty(s)) { HttpEncoder.Current.HtmlDecode(s, output); } } public static string HtmlEncode(string s) { if (s == null) { return null; } using StringWriter stringWriter = new StringWriter(); HttpEncoder.Current.HtmlEncode(s, stringWriter); return stringWriter.ToString(); } public static void HtmlEncode(string s, TextWriter output) { if (output == null) { throw new ArgumentNullException("output"); } if (!string.IsNullOrEmpty(s)) { HttpEncoder.Current.HtmlEncode(s, output); } } public static string HtmlEncode(object value) { if (value == null) { return null; } if (value is IHtmlString htmlString) { return htmlString.ToHtmlString(); } return HtmlEncode(value.ToString()); } public static string JavaScriptStringEncode(string value) { return JavaScriptStringEncode(value, addDoubleQuotes: false); } public static string JavaScriptStringEncode(string value, bool addDoubleQuotes) { if (string.IsNullOrEmpty(value)) { if (!addDoubleQuotes) { return string.Empty; } return "\"\""; } int length = value.Length; bool flag = false; for (int i = 0; i < length; i++) { char c = value[i]; if ((c >= '\0' && c <= '\u001f') || c == '"' || c == '\'' || c == '<' || c == '>' || c == '\\') { flag = true; break; } } if (!flag) { if (!addDoubleQuotes) { return value; } return "\"" + value + "\""; } StringBuilder stringBuilder = new StringBuilder(); if (addDoubleQuotes) { stringBuilder.Append('"'); } for (int j = 0; j < length; j++) { char c = value[j]; if (c < '\0' || c > '\a') { switch (c) { default: if (c != '\'' && c != '<' && c != '>') { switch (c) { case '\b': stringBuilder.Append("\\b"); break; case '\t': stringBuilder.Append("\\t"); break; case '\n': stringBuilder.Append("\\n"); break; case '\f': stringBuilder.Append("\\f"); break; case '\r': stringBuilder.Append("\\r"); break; case '"': stringBuilder.Append("\\\""); break; case '\\': stringBuilder.Append("\\\\"); break; default: stringBuilder.Append(c); break; } continue; } break; case '\v': case '\u000e': case '\u000f': case '\u0010': case '\u0011': case '\u0012': case '\u0013': case '\u0014': case '\u0015': case '\u0016': case '\u0017': case '\u0018': case '\u0019': case '\u001a': case '\u001b': case '\u001c': case '\u001d': case '\u001e': case '\u001f': break; } } stringBuilder.AppendFormat("\\u{0:x4}", (int)c); } if (addDoubleQuotes) { stringBuilder.Append('"'); } return stringBuilder.ToString(); } public static string UrlPathEncode(string s) { return HttpEncoder.Current.UrlPathEncode(s); } public static NameValueCollection ParseQueryString(string query) { return ParseQueryString(query, Encoding.UTF8); } public static NameValueCollection ParseQueryString(string query, Encoding encoding) { if (query == null) { throw new ArgumentNullException("query"); } if (encoding == null) { throw new ArgumentNullException("encoding"); } if (query.Length == 0 || (query.Length == 1 && query[0] == '?')) { return new HttpQSCollection(); } if (query[0] == '?') { query = query.Substring(1); } NameValueCollection result = new HttpQSCollection(); ParseQueryString(query, encoding, result); return result; } internal static void ParseQueryString(string query, Encoding encoding, NameValueCollection result) { if (query.Length == 0) { return; } string text = HtmlDecode(query); int length = text.Length; int num = 0; bool flag = true; while (num <= length) { int num2 = -1; int num3 = -1; for (int i = num; i < length; i++) { if (num2 == -1 && text[i] == '=') { num2 = i + 1; } else if (text[i] == '&') { num3 = i; break; } } if (flag) { flag = false; if (text[num] == '?') { num++; } } string name; if (num2 == -1) { name = null; num2 = num; } else { name = UrlDecode(text.Substring(num, num2 - num - 1), encoding); } if (num3 < 0) { num = -1; num3 = text.Length; } else { num = num3 + 1; } string value = UrlDecode(text.Substring(num2, num3 - num2), encoding); result.Add(name, value); if (num == -1) { break; } } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } } namespace YoutubeDLSharp { public enum DownloadState { None, PreProcessing, Downloading, PostProcessing, Error, Success } public class DownloadProgress { public DownloadState State { get; } public float Progress { get; } public string TotalDownloadSize { get; } public string DownloadSpeed { get; } public string ETA { get; } public int VideoIndex { get; } public string Data { get; } public DownloadProgress(DownloadState status, float progress = 0f, string totalDownloadSize = null, string downloadSpeed = null, string eta = null, int index = 1, string data = null) { State = status; Progress = progress; TotalDownloadSize = totalDownloadSize; DownloadSpeed = downloadSpeed; ETA = eta; VideoIndex = index; Data = data; } } public class RunResult<T> { public bool Success { get; } public string[] ErrorOutput { get; } public T Data { get; } public RunResult(bool success, string[] error, T result) { Success = success; ErrorOutput = error; Data = result; } } public static class Utils { internal class FFmpegApi { public class Root { [JsonProperty("version")] public string Version { get; set; } [JsonProperty("permalink")] public string Permalink { get; set; } [JsonProperty("bin")] public Bin Bin { get; set; } } public class Bin { [JsonProperty("windows-64")] public OsBinVersion Windows64 { get; set; } [JsonProperty("linux-64")] public OsBinVersion Linux64 { get; set; } [JsonProperty("osx-64")] public OsBinVersion Osx64 { get; set; } } public class OsBinVersion { [JsonProperty("ffmpeg")] public string Ffmpeg { get; set; } [JsonProperty("ffprobe")] public string Ffprobe { get; set; } } public enum BinaryType { [EnumMember(Value = "ffmpeg")] FFmpeg, [EnumMember(Value = "ffprobe")] FFprobe } } private static readonly HttpClient _client = new HttpClient(); private static readonly Regex rgxTimestamp = new Regex("[0-9]+(?::[0-9]+)+", RegexOptions.Compiled); private static readonly Dictionary<char, string> accentChars = "ÂÃÄÀÁÅÆÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖŐØŒÙÚÛÜŰÝÞßàáâãäåæçèéêëìíîïðñòóôõöőøœùúûüűýþÿ".Zip(new string[68] { "A", "A", "A", "A", "A", "A", "AE", "C", "E", "E", "E", "E", "I", "I", "I", "I", "D", "N", "O", "O", "O", "O", "O", "O", "O", "OE", "U", "U", "U", "U", "U", "Y", "P", "ss", "a", "a", "a", "a", "a", "a", "ae", "c", "e", "e", "e", "e", "i", "i", "i", "i", "o", "n", "o", "o", "o", "o", "o", "o", "o", "oe", "u", "u", "u", "u", "u", "y", "p", "y" }, (char c, string s) => new { Key = c, Val = s }).ToDictionary(o => o.Key, o => o.Val); public static string YtDlpBinaryName => GetYtDlpBinaryName(); public static string FfmpegBinaryName => GetFfmpegBinaryName(); public static string FfprobeBinaryName => GetFfprobeBinaryName(); public static string Sanitize(string s, bool restricted = false) { rgxTimestamp.Replace(s, (Match m) => m.Groups[0].Value.Replace(':', '_')); string text = string.Join("", s.Select((char c) => sanitizeChar(c, restricted))); text = text.Replace("__", "_").Trim(new char[1] { '_' }); if (restricted && text.StartsWith("-_")) { text = text.Substring(2); } if (text.StartsWith("-")) { text = "_" + text.Substring(1); } text = text.TrimStart(new char[1] { '.' }); if (string.IsNullOrWhiteSpace(text)) { text = "_"; } return text; } private static string sanitizeChar(char c, bool restricted) { if (restricted && accentChars.ContainsKey(c)) { return accentChars[c]; } if (c != '?' && c >= ' ') { switch (c) { case '\u007f': break; case '"': if (!restricted) { return "'"; } return ""; case ':': if (!restricted) { return " -"; } return "_-"; default: if (Enumerable.Contains("\\/|*<>", c)) { return "_"; } if (restricted && Enumerable.Contains("!&'()[]{}$;`^,# ", c)) { return "_"; } if (restricted && c > '\u007f') { return "_"; } return c.ToString(); } } return ""; } public static string GetFullPath(string fileName) { if (File.Exists(fileName)) { return Path.GetFullPath(fileName); } string environmentVariable = Environment.GetEnvironmentVariable("PATH"); string[] array = environmentVariable.Split(new char[1] { Path.PathSeparator }); foreach (string path in array) { string text = Path.Combine(path, fileName); if (File.Exists(text)) { return text; } } return null; } public static async Task DownloadBinaries(bool skipExisting = true, string directoryPath = "") { if (skipExisting) { if (!File.Exists(Path.Combine(directoryPath, GetYtDlpBinaryName()))) { await DownloadYtDlp(directoryPath); } if (!File.Exists(Path.Combine(directoryPath, GetFfmpegBinaryName()))) { await DownloadFFmpeg(directoryPath); } if (!File.Exists(Path.Combine(directoryPath, GetFfprobeBinaryName()))) { await DownloadFFprobe(directoryPath); } } else { await DownloadYtDlp(directoryPath); await DownloadFFmpeg(directoryPath); await DownloadFFprobe(directoryPath); } } private static string GetYtDlpDownloadUrl() { return OSHelper.GetOSVersion() switch { OSVersion.Windows => "https://github.com/yt-dlp/yt-dlp/releases/latest/download/yt-dlp.exe", OSVersion.OSX => "https://github.com/yt-dlp/yt-dlp/releases/latest/download/yt-dlp_macos", OSVersion.Linux => "https://github.com/yt-dlp/yt-dlp/releases/latest/download/yt-dlp", _ => throw new Exception("Your OS isn't supported"), }; } private static string GetYtDlpBinaryName() { string ytDlpDownloadUrl = GetYtDlpDownloadUrl(); return Path.GetFileName(ytDlpDownloadUrl); } private static string GetFfmpegBinaryName() { switch (OSHelper.GetOSVersion()) { case OSVersion.Windows: return "ffmpeg.exe"; case OSVersion.OSX: case OSVersion.Linux: return "ffmpeg"; default: throw new Exception("Your OS isn't supported"); } } private static string GetFfprobeBinaryName() { switch (OSHelper.GetOSVersion()) { case OSVersion.Windows: return "ffprobe.exe"; case OSVersion.OSX: case OSVersion.Linux: return "ffprobe"; default: throw new Exception("Your OS isn't supported"); } } public static async Task DownloadYtDlp(string directoryPath = "") { string ytDlpDownloadUrl = GetYtDlpDownloadUrl(); if (string.IsNullOrEmpty(directoryPath)) { directoryPath = Directory.GetCurrentDirectory(); } string downloadLocation = Path.Combine(directoryPath, Path.GetFileName(ytDlpDownloadUrl)); File.WriteAllBytes(downloadLocation, await DownloadFileBytesAsync(ytDlpDownloadUrl)); } public static async Task DownloadFFmpeg(string directoryPath = "") { await FFDownloader(directoryPath); } public static async Task DownloadFFprobe(string directoryPath = "") { await FFDownloader(directoryPath, FFmpegApi.BinaryType.FFprobe); } private static async Task FFDownloader(string directoryPath = "", FFmpegApi.BinaryType binary = FFmpegApi.BinaryType.FFmpeg) { if (string.IsNullOrEmpty(directoryPath)) { directoryPath = Directory.GetCurrentDirectory(); } FFmpegApi.Root root = JsonConvert.DeserializeObject<FFmpegApi.Root>(await (await _client.GetAsync("https://ffbinaries.com/api/v1/version/latest")).Content.ReadAsStringAsync()); FFmpegApi.OsBinVersion osBinVersion = OSHelper.GetOSVersion() switch { OSVersion.Windows => root?.Bin.Windows64, OSVersion.OSX => root?.Bin.Osx64, OSVersion.Linux => root?.Bin.Linux64, _ => throw new NotImplementedException("Your OS isn't supported"), }; string uri = ((binary == FFmpegApi.BinaryType.FFmpeg) ? osBinVersion.Ffmpeg : osBinVersion.Ffprobe); using MemoryStream stream = new MemoryStream(await DownloadFileBytesAsync(uri)); using ZipArchive zipArchive = new ZipArchive(stream, ZipArchiveMode.Read); if (zipArchive.Entries.Count > 0) { zipArchive.Entries[0].ExtractToFile(Path.Combine(directoryPath, zipArchive.Entries[0].FullName), overwrite: true); } } private static async Task<byte[]> DownloadFileBytesAsync(string uri) { if (!Uri.TryCreate(uri, UriKind.Absolute, out Uri _)) { throw new InvalidOperationException("URI is invalid."); } return await _client.GetByteArrayAsync(uri); } } public class YoutubeDL { private static readonly Regex rgxFile = new Regex("^outfile:\\s\\\"?(.*)\\\"?", RegexOptions.Compiled); private static Regex rgxFilePostProc = new Regex("\\[download\\] Destination: [a-zA-Z]:\\\\\\S+\\.\\S{3,}", RegexOptions.Compiled); protected ProcessRunner runner; public string YoutubeDLPath { get; set; } = Utils.YtDlpBinaryName; public string FFmpegPath { get; set; } = Utils.FfmpegBinaryName; public string OutputFolder { get; set; } = Environment.CurrentDirectory; public string OutputFileTemplate { get; set; } = "%(title)s [%(id)s].%(ext)s"; public bool RestrictFilenames { get; set; } public bool OverwriteFiles { get; set; } = true; public bool IgnoreDownloadErrors { get; set; } = true; public string Version => FileVersionInfo.GetVersionInfo(Utils.GetFullPath(YoutubeDLPath)).FileVersion; public YoutubeDL(byte maxNumberOfProcesses = 4) { runner = new ProcessRunner(maxNumberOfProcesses); } public async Task SetMaxNumberOfProcesses(byte count) { await runner.SetTotalCount(count); } public async Task<RunResult<string[]>> RunWithOptions(string[] urls, OptionSet options, CancellationToken ct) { List<string> output = new List<string>(); YoutubeDLProcess youtubeDLProcess = new YoutubeDLProcess(YoutubeDLPath); youtubeDLProcess.OutputReceived += delegate(object o, DataReceivedEventArgs e) { output.Add(e.Data); }; var (num, error) = await runner.RunThrottled(youtubeDLProcess, urls, options, ct); return new RunResult<string[]>(num == 0, error, output.ToArray()); } public async Task<RunResult<string>> RunWithOptions(string url, OptionSet options, CancellationToken ct = default(CancellationToken), IProgress<DownloadProgress> progress = null, IProgress<string> output = null, bool showArgs = true) { string outFile = string.Empty; YoutubeDLProcess youtubeDLProcess = new YoutubeDLProcess(YoutubeDLPath); if (showArgs) { output?.Report("Arguments: " + youtubeDLProcess.ConvertToArgs(new string[1] { url }, options) + "\n"); } else { output?.Report("Starting Download: " + url); } youtubeDLProcess.OutputReceived += delegate(object o, DataReceivedEventArgs e) { Match match = rgxFilePostProc.Match(e.Data); if (match.Success) { outFile = match.Groups[0].ToString().Replace("[download] Destination:", "").Replace(" ", ""); progress?.Report(new DownloadProgress(DownloadState.Success, 0f, null, null, null, 1, outFile)); } output?.Report(e.Data); }; var (num, error) = await runner.RunThrottled(youtubeDLProcess, new string[1] { url }, options, ct, progress); return new RunResult<string>(num == 0, error, outFile); } public async Task<string> RunUpdate() { string output = string.Empty; YoutubeDLProcess youtubeDLProcess = new YoutubeDLProcess(YoutubeDLPath); youtubeDLProcess.OutputReceived += delegate(object o, DataReceivedEventArgs e) { output = e.Data; }; await youtubeDLProcess.RunAsync(null, new OptionSet { Update = true }); return output; } public async Task<RunResult<VideoData>> RunVideoDataFetch(string url, CancellationToken ct = default(CancellationToken), bool flat = true, bool fetchComments = false, OptionSet overrideOptions = null) { OptionSet optionSet = GetDownloadOptions(); optionSet.DumpSingleJson = true; optionSet.FlatPlaylist = flat; optionSet.WriteComments = fetchComments; if (overrideOptions != null) { optionSet = optionSet.OverrideOptions(overrideOptions); } VideoData videoData = null; YoutubeDLProcess youtubeDLProcess = new YoutubeDLProcess(YoutubeDLPath); youtubeDLProcess.OutputReceived += delegate(object o, DataReceivedEventArgs e) { videoData = JsonConvert.DeserializeObject<VideoData>(e.Data); }; var (num, error) = await runner.RunThrottled(youtubeDLProcess, new string[1] { url }, optionSet, ct); return new RunResult<VideoData>(num == 0, error, videoData); } public async Task<RunResult<string>> RunVideoDownload(string url, string format = "bestvideo+bestaudio/best", DownloadMergeFormat mergeFormat = DownloadMergeFormat.Unspecified, VideoRecodeFormat recodeFormat = VideoRecodeFormat.None, CancellationToken ct = default(CancellationToken), IProgress<DownloadProgress> progress = null, IProgress<string> output = null, OptionSet overrideOptions = null) { OptionSet optionSet = GetDownloadOptions(); optionSet.Format = format; optionSet.MergeOutputFormat = mergeFormat; optionSet.RecodeVideo = recodeFormat; if (overrideOptions != null) { optionSet = optionSet.OverrideOptions(overrideOptions); } string outputFile = string.Empty; YoutubeDLProcess youtubeDLProcess = new YoutubeDLProcess(YoutubeDLPath); output?.Report("Arguments: " + youtubeDLProcess.ConvertToArgs(new string[1] { url }, optionSet) + "\n"); youtubeDLProcess.OutputReceived += delegate(object o, DataReceivedEventArgs e) { Match match = rgxFile.Match(e.Data); if (match.Success) { outputFile = match.Groups[1].ToString().Trim(new char[1] { '"' }); progress?.Report(new DownloadProgress(DownloadState.Success, 0f, null, null, null, 1, outputFile)); } output?.Report(e.Data); }; var (num, error) = await runner.RunThrottled(youtubeDLProcess, new string[1] { url }, optionSet, ct, progress); return new RunResult<string>(num == 0, error, outputFile); } public async Task<RunResult<string[]>> RunVideoPlaylistDownload(string url, int? start = 1, int? end = null, int[] items = null, string format = "bestvideo+bestaudio/best", VideoRecodeFormat recodeFormat = VideoRecodeFormat.None, CancellationToken ct = default(CancellationToken), IProgress<DownloadProgress> progress = null, IProgress<string> output = null, OptionSet overrideOptions = null) { OptionSet optionSet = GetDownloadOptions(); optionSet.NoPlaylist = false; optionSet.PlaylistStart = start; optionSet.PlaylistEnd = end; if (items != null) { optionSet.PlaylistItems = string.Join(",", items); } optionSet.Format = format; optionSet.RecodeVideo = recodeFormat; if (overrideOptions != null) { optionSet = optionSet.OverrideOptions(overrideOptions); } List<string> outputFiles = new List<string>(); YoutubeDLProcess youtubeDLProcess = new YoutubeDLProcess(YoutubeDLPath); output?.Report("Arguments: " + youtubeDLProcess.ConvertToArgs(new string[1] { url }, optionSet) + "\n"); youtubeDLProcess.OutputReceived += delegate(object o, DataReceivedEventArgs e) { Match match = rgxFile.Match(e.Data); if (match.Success) { string text = match.Groups[1].ToString().Trim(new char[1] { '"' }); outputFiles.Add(text); progress?.Report(new DownloadProgress(DownloadState.Success, 0f, null, null, null, 1, text)); } output?.Report(e.Data); }; var (num, error) = await runner.RunThrottled(youtubeDLProcess, new string[1] { url }, optionSet, ct, progress); return new RunResult<string[]>(num == 0, error, outputFiles.ToArray()); } public async Task<RunResult<string>> RunAudioDownload(string url, AudioConversionFormat format = AudioConversionFormat.Best, CancellationToken ct = default(CancellationToken), IProgress<DownloadProgress> progress = null, IProgress<string> output = null, OptionSet overrideOptions = null) { OptionSet optionSet = GetDownloadOptions(); optionSet.Format = "bestaudio/best"; optionSet.ExtractAudio = true; optionSet.AudioFormat = format; if (overrideOptions != null) { optionSet = optionSet.OverrideOptions(overrideOptions); } string outputFile = string.Empty; new List<string>(); YoutubeDLProcess youtubeDLProcess = new YoutubeDLProcess(YoutubeDLPath); output?.Report("Arguments: " + youtubeDLProcess.ConvertToArgs(new string[1] { url }, optionSet) + "\n"); youtubeDLProcess.OutputReceived += delegate(object o, DataReceivedEventArgs e) { Match match = rgxFile.Match(e.Data); if (match.Success) { outputFile = match.Groups[1].ToString().Trim(new char[1] { '"' }); progress?.Report(new DownloadProgress(DownloadState.Success, 0f, null, null, null, 1, outputFile)); } output?.Report(e.Data); }; var (num, error) = await runner.RunThrottled(youtubeDLProcess, new string[1] { url }, optionSet, ct, progress); return new RunResult<string>(num == 0, error, outputFile); } public async Task<RunResult<string[]>> RunAudioPlaylistDownload(string url, int? start = 1, int? end = null, int[] items = null, AudioConversionFormat format = AudioConversionFormat.Best, CancellationToken ct = default(CancellationToken), IProgress<DownloadProgress> progress = null, IProgress<string> output = null, OptionSet overrideOptions = null) { List<string> outputFiles = new List<string>(); OptionSet optionSet = GetDownloadOptions(); optionSet.NoPlaylist = false; optionSet.PlaylistStart = start; optionSet.PlaylistEnd = end; if (items != null) { optionSet.PlaylistItems = string.Join(",", items); } optionSet.Format = "bestaudio/best"; optionSet.ExtractAudio = true; optionSet.AudioFormat = format; if (overrideOptions != null) { optionSet = optionSet.OverrideOptions(overrideOptions); } YoutubeDLProcess youtubeDLProcess = new YoutubeDLProcess(YoutubeDLPath); output?.Report("Arguments: " + youtubeDLProcess.ConvertToArgs(new string[1] { url }, optionSet) + "\n"); youtubeDLProcess.OutputReceived += delegate(object o, DataReceivedEventArgs e) { Match match = rgxFile.Match(e.Data); if (match.Success) { string text = match.Groups[1].ToString().Trim(new char[1] { '"' }); outputFiles.Add(text); progress?.Report(new DownloadProgress(DownloadState.Success, 0f, null, null, null, 1, text)); } output?.Report(e.Data); }; var (num, error) = await runner.RunThrottled(youtubeDLProcess, new string[1] { url }, optionSet, ct, progress); return new RunResult<string[]>(num == 0, error, outputFiles.ToArray()); } protected virtual OptionSet GetDownloadOptions() { return new OptionSet { IgnoreErrors = IgnoreDownloadErrors, IgnoreConfig = true, NoPlaylist = true, Downloader = "m3u8:native", DownloaderArgs = "ffmpeg:-nostats -loglevel 0", Output = Path.Combine(OutputFolder, OutputFileTemplate), RestrictFilenames = RestrictFilenames, ForceOverwrites = OverwriteFiles, NoOverwrites = !OverwriteFiles, NoPart = true, FfmpegLocation = Utils.GetFullPath(FFmpegPath), Exec = "echo outfile: {}" }; } } public class YoutubeDLProcess { private static readonly Regex rgxPlaylist = new Regex("Downloading video (\\d+) of (\\d+)", RegexOptions.Compiled); private static readonly Regex rgxProgress = new Regex("\\[download\\]\\s+(?:(?<percent>[\\d\\.]+)%(?:\\s+of\\s+\\~?\\s*(?<total>[\\d\\.\\w]+))?\\s+at\\s+(?:(?<speed>[\\d\\.\\w]+\\/s)|[\\w\\s]+)\\s+ETA\\s(?<eta>[\\d\\:]+))?", RegexOptions.Compiled); private static readonly Regex rgxPost = new Regex("\\[(\\w+)\\]\\s+", RegexOptions.Compiled); public string PythonPath { get; set; } public string ExecutablePath { get; set; } public bool UseWindowsEncodingWorkaround { get; set; } = true; public event EventHandler<DataReceivedEventArgs> OutputReceived; public event EventHandler<DataReceivedEventArgs> ErrorReceived; public YoutubeDLProcess(string executablePath = "yt-dlp.exe") { ExecutablePath = executablePath; } internal string ConvertToArgs(string[] urls, OptionSet options) { return ((urls != null) ? string.Join(" ", urls.Select((string s) => "\"" + s + "\"")) : string.Empty) + options.ToString(); } public async Task<int> RunAsync(string[] urls, OptionSet options) { return await RunAsync(urls, options, CancellationToken.None); } public async Task<int> RunAsync(string[] urls, OptionSet options, CancellationToken ct, IProgress<DownloadProgress> progress = null) { TaskCompletionSource<int> tcs = new TaskCompletionSource<int>(); Process process = new Process(); ProcessStartInfo processStartInfo = new ProcessStartInfo { CreateNoWindow = true, UseShellExecute = false, RedirectStandardOutput = true, RedirectStandardError = true, StandardOutputEncoding = Encoding.UTF8, StandardErrorEncoding = Encoding.UTF8 }; if (OSHelper.IsWindows && UseWindowsEncodingWorkaround) { processStartInfo.FileName = "cmd.exe"; string text = (string.IsNullOrEmpty(PythonPath) ? ("\"" + ExecutablePath + "\" " + ConvertToArgs(urls, options)) : (PythonPath + " \"" + ExecutablePath + "\" " + ConvertToArgs(urls, options))); processStartInfo.Arguments = "/C chcp 65001 >nul 2>&1 && " + text; } else if (!string.IsNullOrEmpty(PythonPath)) { processStartInfo.FileName = PythonPath; processStartInfo.Arguments = "\"" + ExecutablePath + "\" " + ConvertToArgs(urls, options); } else { processStartInfo.FileName = ExecutablePath; processStartInfo.Arguments = ConvertToArgs(urls, options); } process.EnableRaisingEvents = true; process.StartInfo = processStartInfo; TaskCompletionSource<bool> tcsOut = new TaskCompletionSource<bool>(); bool isDownloading = false; process.OutputDataReceived += delegate(object o, DataReceivedEventArgs e) { if (e.Data == null) { tcsOut.SetResult(result: true); } else { Match match; if ((match = rgxProgress.Match(e.Data)).Success) { if (match.Groups.Count > 1 && match.Groups[1].Length > 0) { float progress2 = float.Parse(match.Groups[1].ToString(), CultureInfo.InvariantCulture) / 100f; Group group = match.Groups["total"]; string totalDownloadSize = (group.Success ? group.Value : null); Group group2 = match.Groups["speed"]; string downloadSpeed = (group2.Success ? group2.Value : null); Group group3 = match.Groups["eta"]; string eta = (group3.Success ? group3.Value : null); progress?.Report(new DownloadProgress(DownloadState.Downloading, progress2, totalDownloadSize, downloadSpeed, eta)); } else { progress?.Report(new DownloadProgress(DownloadState.Downloading)); } isDownloading = true; } else if ((match = rgxPlaylist.Match(e.Data)).Success) { int index = int.Parse(match.Groups[1].Value); progress?.Report(new DownloadProgress(DownloadState.PreProcessing, 0f, null, null, null, index)); isDownloading = false; } else if (isDownloading && (match = rgxPost.Match(e.Data)).Success) { progress?.Report(new DownloadProgress(DownloadState.PostProcessing, 1f)); isDownloading = false; } this.OutputReceived?.Invoke(this, e); } }; TaskCompletionSource<bool> tcsError = new TaskCompletionSource<bool>(); process.ErrorDataReceived += delegate(object o, DataReceivedEventArgs e) { if (e.Data == null) { tcsError.SetResult(result: true); } else { progress?.Report(new DownloadProgress(DownloadState.Error, 0f, null, null, null, 1, e.Data)); this.ErrorReceived?.Invoke(this, e); } }; process.Exited += async delegate { await tcsOut.Task; await tcsError.Task; tcs.TrySetResult(process.ExitCode); process.Dispose(); }; ct.Register(delegate { if (!tcs.Task.IsCompleted) { tcs.TrySetCanceled(); } try { if (!process.HasExited) { process.KillTree(); } } catch { } }); if (!(await Task.Run(() => process.Start()))) { tcs.TrySetException(new InvalidOperationException("Failed to start yt-dlp process.")); } process.BeginOutputReadLine(); process.BeginErrorReadLine(); progress?.Report(new DownloadProgress(DownloadState.PreProcessing)); return await tcs.Task; } } } namespace YoutubeDLSharp.Options { public enum DownloadMergeFormat { Unspecified, Mp4, Mkv, Ogg, Webm, Flv } public enum AudioConversionFormat { Best, Aac, Flac, Mp3, M4a, Opus, Vorbis, Wav } public enum VideoRecodeFormat { None, Mp4, Mkv, Ogg, Webm, Flv, Avi } public interface IOption { string DefaultOptionString { get; } string[] OptionStrings { get; } bool IsSet { get; } bool IsCustom { get; } void SetFromString(string s); IEnumerable<string> ToStringCollection(); } public class MultiOption<T> : IOption { private MultiValue<T> value; public string DefaultOptionString => OptionStrings.Last(); public string[] OptionStrings { get; } public bool IsSet { get; private set; } public bool IsCustom { get; } public MultiValue<T> Value { get { return value; } set { IsSet = !object.Equals(value, default(T)); this.value = value; } } public MultiOption(params string[] optionStrings) { OptionStrings = optionStrings; IsSet = false; } public MultiOption(bool isCustom, params string[] optionStrings) { OptionStrings = optionStrings; IsSet = false; IsCustom = isCustom; } public void SetFromString(string s) { string[] array = s.Split(new char[1] { ' ' }); string stringValue = s.Substring(array[0].Length).Trim().Trim(new char[1] { '"' }); if (!OptionStrings.Contains(array[0])) { throw new ArgumentException("Given string does not match required format."); } T val = Utils.OptionValueFromString<T>(stringValue); if (!IsSet) { Value = val; } else { Value.Values.Add(val); } } public override string ToString() { return string.Join(" ", ToStringCollection()); } public IEnumerable<string> ToStringCollection() { if (!IsSet) { return new string[1] { "" }; } List<string> list = new List<string>(); foreach (T value in Value.Values) { list.Add(DefaultOptionString + Utils.OptionValueToString(value)); } return list; } } public class MultiValue<T> { private readonly List<T> values; public List<T> Values => values; public MultiValue(params T[] values) { this.values = values.ToList(); } public static implicit operator MultiValue<T>(T value) { return new MultiValue<T>(value); } public static implicit operator MultiValue<T>(T[] values) { return new MultiValue<T>(values); } public static explicit operator T(MultiValue<T> value) { if (value.Values.Count == 1) { return value.Values[0]; } throw new InvalidCastException($"Cannot cast sequence of values to {typeof(T)}."); } public static explicit operator T[](MultiValue<T> value) { return value.Values.ToArray(); } } public class Option<T> : IOption { private T value; public string DefaultOptionString => OptionStrings.Last(); public string[] OptionStrings { get; } public bool IsSet { get; private set; } public T Value { get { return value; } set { IsSet = !object.Equals(value, default(T)); this.value = value; } } public bool IsCustom { get; } public Option(params string[] optionStrings) { OptionStrings = optionStrings; IsSet = false; } public Option(bool isCustom, params string[] optionStrings) { OptionStrings = optionStrings; IsSet = false; IsCustom = isCustom; } public void SetFromString(string s) { string[] array = s.Split(new char[1] { ' ' }); string stringValue = s.Substring(array[0].Length).Trim().Trim(new char[1] { '"' }); if (!OptionStrings.Contains(array[0])) { throw new ArgumentException("Given string does not match required format."); } Value = Utils.OptionValueFromString<T>(stringValue); } public override string ToString() { if (!IsSet) { return string.Empty; } string text = Utils.OptionValueToString(Value); return DefaultOptionString + text; } public IEnumerable<string> ToStringCollection() { return new string[1] { ToString() }; } } internal class OptionComparer : IEqualityComparer<IOption> { public bool Equals(IOption x, IOption y) { if (x != null) { if (y != null) { return x.ToString().Equals(y.ToString()); } return false; } return y == null; } public int GetHashCode(IOption obj) { return obj.ToString().GetHashCode(); } } public class OptionSet : ICloneable { private Option<string> username = new Option<string>("-u", "--username"); private Option<string> password = new Option<string>("-p", "--password"); private Option<string> twoFactor = new Option<string>("-2", "--twofactor"); private Option<bool> netrc = new Option<bool>("-n", "--netrc"); private Option<string> netrcLocation = new Option<string>("--netrc-location"); private Option<string> videoPassword = new Option<string>("--video-password"); private Option<string> apMso = new Option<string>("--ap-mso"); private Option<string> apUsername = new Option<string>("--ap-username"); private Option<string> apPassword = new Option<string>("--ap-password"); private Option<bool> apListMso = new Option<bool>("--ap-list-mso"); private Option<string> clientCertificate = new Option<string>("--client-certificate"); private Option<string> clientCertificateKey = new Option<string>("--client-certificate-key"); private Option<string> clientCertificatePassword = new Option<string>("--client-certificate-password"); private static readonly OptionComparer Comparer = new OptionComparer(); public static readonly OptionSet Default = new OptionSet(); private Option<bool> getDescription = new Option<bool>("--get-description"); private Option<bool> getDuration = new Option<bool>("--get-duration"); private Option<bool> getFilename = new Option<bool>("--get-filename"); private Option<bool> getFormat = new Option<bool>("--get-format"); private Option<bool> getId = new Option<bool>("--get-id"); private Option<bool> getThumbnail = new Option<bool>("--get-thumbnail"); private Option<bool> getTitle = new Option<bool>("-e", "--get-title"); private Option<bool> getUrl = new Option<bool>("-g", "--get-url"); private Option<string> matchTitle = new Option<string>("--match-title"); private Option<string> rejectTitle = new Option<string>("--reject-title"); private Option<long?> minViews = new Option<long?>("--min-views"); private Option<long?> maxViews = new Option<long?>("--max-views"); private Option<string> userAgent = new Option<string>("--user-agent"); private Option<string> referer = new Option<string>("--referer"); private Option<int?> playlistStart = new Option<int?>("--playlist-start"); private Option<int?> playlistEnd = new Option<int?>("--playlist-end"); private Option<bool> playlistReverse = new Option<bool>("--playlist-reverse"); private Option<bool> forceGenericExtractor = new Option<bool>("--force-generic-extractor"); private Option<string> execBeforeDownload = new Option<string>("--exec-before-download"); private Option<bool> noExecBeforeDownload = new Option<bool>("--no-exec-before-download"); private Option<bool> allFormats = new Option<bool>("--all-formats"); private Option<bool> allSubs = new Option<bool>("--all-subs"); private Option<bool> printJson = new Option<bool>("--print-json"); private Option<string> autonumberSize = new Option<string>("--autonumber-size"); private Option<int?> autonumberStart = new Option<int?>("--autonumber-start"); private Option<bool> id = new Option<bool>("--id"); private Option<string> metadataFromTitle = new Option<string>("--metadata-from-title"); private Option<bool> hlsPreferNative = new Option<bool>("--hls-prefer-native"); private Option<bool> hlsPreferFfmpeg = new Option<bool>("--hls-prefer-ffmpeg"); private Option<bool> listFormatsOld = new Option<bool>("--list-formats-old"); private Option<bool> listFormatsAsTable = new Option<bool>("--list-formats-as-table"); private Option<bool> youtubeSkipDashManifest = new Option<bool>("--youtube-skip-dash-manifest"); private Option<bool> youtubeSkipHlsManifest = new Option<bool>("--youtube-skip-hls-manifest"); private Option<int?> concurrentFragments = new Option<int?>("-N", "--concurrent-fragments"); private Option<long?> limitRate = new Option<long?>("-r", "--limit-rate"); private Option<long?> throttledRate = new Option<long?>("--throttled-rate"); private Option<int?> retries = new Option<int?>("-R", "--retries"); private Option<int?> fileAccessRetries = new Option<int?>("--file-access-retries"); private Option<int?> fragmentRetries = new Option<int?>("--fragment-retries"); private MultiOption<string> retrySleep = new MultiOption<string>("--retry-sleep"); private Option<bool> skipUnavailableFragments = new Option<bool>("--skip-unavailable-fragments"); private Option<bool> abortOnUnavailableFragment = new Option<bool>("--abort-on-unavailable-fragment"); private Option<bool> keepFragments = new Option<bool>("--keep-fragments"); private Option<bool> noKeepFragments = new Option<bool>("--no-keep-fragments"); private Option<long?> bufferSize = new Option<long?>("--buffer-size"); private Option<bool> resizeBuffer = new Option<bool>("--resize-buffer"); private Option<bool> noResizeBuffer = new Option<bool>("--no-resize-buffer"); private Option<long?> httpChunkSize = new Option<long?>("--http-chunk-size"); private Option<bool> playlistRandom = new Option<bool>("--playlist-random"); private Option<bool> lazyPlaylist = new Option<bool>("--lazy-playlist"); private Option<bool> noLazyPlaylist = new Option<bool>("--no-lazy-playlist"); private Option<bool> xattrSetFilesize = new Option<bool>("--xattr-set-filesize"); private Option<bool> hlsUseMpegts = new Option<bool>("--hls-use-mpegts"); private Option<bool> noHlsUseMpegts = new Option<bool>("--no-hls-use-mpegts"); private MultiOption<string> downloadSections = new MultiOption<string>("--download-sections"); private MultiOption<string> downloader = new MultiOption<string>("--downloader", "--external-downloader"); private MultiOption<string> downloaderArgs = new MultiOption<string>("--downloader-args", "--external-downloader-args"); private Option<int?> extractorRetries = new Option<int?>("--extractor-retries"); private Option<bool> allowDynamicMpd = new Option<bool>("--allow-dynamic-mpd"); private Option<bool> ignoreDynamicMpd = new Option<bool>("--ignore-dynamic-mpd"); private Option<bool> hlsSplitDiscontinuity = new Option<bool>("--hls-split-discontinuity"); private Option<bool> noHlsSplitDiscontinuity = new Option<bool>("--no-hls-split-discontinuity"); private MultiOption<string> extractorArgs = new MultiOption<string>("--extractor-args"); private Option<string> batchFile = new Option<string>("-a", "--batch-file"); private Option<bool> noBatchFile = new Option<bool>("--no-batch-file"); private Option<string> paths = new Option<string>("-P", "--paths"); private Option<string> output = new Option<string>("-o", "--output"); private Option<string> outputNaPlaceholder = new Option<string>("--output-na-placeholder"); private Option<bool> restrictFilenames = new Option<bool>("--restrict-filenames"); private Option<bool> noRestrictFilenames = new Option<bool>("--no-restrict-filenames"); private Option<bool> windowsFilenames = new Option<bool>("--windows-filenames"); private Option<bool> noWindowsFilenames = new Option<bool>("--no-windows-filenames"); private Option<int?> trimFilenames = new Option<int?>("--trim-filenames"); private Option<bool> noOverwrites = new Option<bool>("-w", "--no-overwrites"); private Option<bool> forceOverwrites = new Option<bool>("--force-overwrites"); private Option<bool> noForceOverwrites = new Option<bool>("--no-force-overwrites"); private Option<bool> doContinue = new Option<bool>("-c", "--continue"); private Option<bool> noContinue = new Option<bool>("--no-continue"); private Option<bool> part = new Option<bool>("--part"); private Option<bool> noPart = new Option<bool>("--no-part"); private Option<bool> mtime = new Option<bool>("--mtime"); private Option<bool> noMtime = new Option<bool>("--no-mtime"); private Option<bool> writeDescription = new Option<bool>("--write-description"); private Option<bool> noWriteDescription = new Option<bool>("--no-write-description"); private Option<bool> writeInfoJson = new Option<bool>("--write-info-json"); private Option<bool> noWriteInfoJson = new Option<bool>("--no-write-info-json"); private Option<bool> writePlaylistMetafiles = new Option<bool>("--write-playlist-metafiles"); private Option<bool> noWritePlaylistMetafiles = new Option<bool>("--no-write-playlist-metafiles"); private Option<bool> cleanInfoJson = new Option<bool>("--clean-info-json"); private Option<bool> noCleanInfoJson = new Option<bool>("--no-clean-info-json"); private Option<bool> writeComments = new Option<bool>("--write-comments"); private Option<bool> noWriteComments = new Option<bool>("--no-write-comments"); private Option<string> loadInfoJson = new Option<string>("--load-info-json"); private Option<string> cookies = new Option<string>("--cookies"); private Option<bool> noCookies = new Option<bool>("--no-cookies"); private Option<string> cookiesFromBrowser = new Option<string>("--cookies-from-browser"); private Option<bool> noCookiesFromBrowser = new Option<bool>("--no-cookies-from-browser"); private Option<string> cacheDir = new Option<string>("--cache-dir"); private Option<bool> noCacheDir = new Option<bool>("--no-cache-dir"); private Option<bool> removeCacheDir = new Option<bool>("--rm-cache-dir"); private Option<bool> help = new Option<bool>("-h", "--help"); private Option<bool> version = new Option<bool>("--version"); private Option<bool> update = new Option<bool>("-U", "--update"); private Option<bool> noUpdate = new Option<bool>("--no-update"); private Option<bool> ignoreErrors = new Option<bool>("-i", "--ignore-errors"); private Option<bool> noAbortOnError = new Option<bool>("--no-abort-on-error"); private Option<bool> abortOnError = new Option<bool>("--abort-on-error"); private Option<bool> dumpUserAgent = new Option<bool>("--dump-user-agent"); private Option<bool> listExtractors = new Option<bool>("--list-extractors"); private Option<bool> extractorDescriptions = new Option<bool>("--extractor-descriptions"); private Option<string> useExtractors = new Option<string>("--use-extractors"); private Option<string> defaultSearch = new Option<string>("--default-search"); private Option<bool> ignoreConfig = new Option<bool>("--ignore-config"); private Option<bool> noConfigLocations = new Option<bool>("--no-config-locations"); private MultiOption<string> configLocations = new MultiOption<string>("--config-locations"); private Option<bool> flatPlaylist = new Option<bool>("--flat-playlist"); private Option<bool> noFlatPlaylist = new Option<bool>("--no-flat-playlist"); private Option<bool> liveFromStart = new Option<bool>("--live-from-start"); private Option<bool> noLiveFromStart = new Option<bool>("--no-live-from-start"); private Option<string> waitForVideo = new Option<string>("--wait-for-video"); private Option<bool> noWaitForVideo = new Option<bool>("--no-wait-for-video"); private Option<bool> markWatched = new Option<bool>("--mark-watched"); private Option<bool> noMarkWatched = new Option<bool>("--no-mark-watched"); private Option<bool> noColors = new Option<bool>("--no-colors"); private Option<string> compatOptions = new Option<string>("--compat-options"); private Option<string> alias = new Option<string>("--alias"); private Option<string> geoVerificationProxy = new Option<string>("--geo-verification-proxy"); private Option<bool> geoBypass = new Option<bool>("--geo-bypass"); private Option<bool> noGeoBypass = new Option<bool>("--no-geo-bypass"); private Option<string> geoBypassCountry = new Option<string>("--geo-bypass-country"); private Option<string> geoBypassIpBlock = new Option<string>("--geo-bypass-ip-block"); private Option<bool> writeLink = new Option<bool>("--write-link"); private Option<bool> writeUrlLink = new Option<bool>("--write-url-link"); private Option<bool> writeWeblocLink = new Option<bool>("--write-webloc-link"); private Option<bool> writeDesktopLink = new Option<bool>("--write-desktop-link"); private Option<string> proxy = new Option<string>("--proxy"); private Option<int?> socketTimeout = new Option<int?>("--socket-timeout"); private Option<string> sourceAddress = new Option<string>("--source-address"); private Option<bool> forceIPv4 = new Option<bool>("-4", "--force-ipv4"); private Option<bool> forceIPv6 = new Option<bool>("-6", "--force-ipv6"); private Option<bool> extractAudio = new Option<bool>("-x", "--extract-audio"); private Option<AudioConversionFormat> audioFormat = new Option<AudioConversionFormat>("--audio-format"); private Option<byte?> audioQuality = new Option<byte?>("--audio-quality"); private Option<string> remuxVideo = new Option<string>("--remux-video"); private Option<VideoRecodeFormat> recodeVideo = new Option<VideoRecodeFormat>("--recode-video"); private MultiOption<string> postprocessorArgs = new MultiOption<string>("--postprocessor-args"); private Option<bool> keepVideo = new Option<bool>("-k", "--keep-video"); private Option<bool> noKeepVideo = new Option<bool>("--no-keep-video"); private Option<bool> postOverwrites = new Option<bool>("--post-overwrites"); private Option<bool> noPostOverwrites = new Option<bool>("--no-post-overwrites"); private Option<bool> embedSubs = new Option<bool>("--embed-subs"); private Option<bool> noEmbedSubs = new Option<bool>("--no-embed-subs"); private Option<bool> embedThumbnail = new Option<bool>("--embed-thumbnail"); private Option<bool> noEmbedThumbnail = new Option<bool>("--no-embed-thumbnail"); private Option<bool> embedMetadata = new Option<bool>("--embed-metadata"); private Option<bool> noEmbedMetadata = new Option<bool>("--no-embed-metadata"); private Option<bool> embedChapters = new Option<bool>("--embed-chapters"); private Option<bool> noEmbedChapters = new Option<bool>("--no-embed-chapters"); private Option<bool> embedInfoJson = new Option<bool>("--embed-info-json"); private Option<bool> noEmbedInfoJson = new Option<bool>("--no-embed-info-json"); private Option<string> parseMetadata = new Option<string>("--parse-metadata"); private MultiOption<string> replaceInMetadata = new MultiOption<string>("--replace-in-metadata"); private Option<bool> xattrs = new Option<bool>("--xattrs"); private Option<string> concatPlaylist = new Option<string>("--concat-playlist"); private Option<string> fixup = new Option<string>("--fixup"); private Option<string> ffmpegLocation = new Option<string>("--ffmpeg-location"); private MultiOption<string> exec = new MultiOption<string>("--exec"); private Option<bool> noExec = new Option<bool>("--no-exec"); private Option<string> convertSubs = new Option<string>("--convert-subs"); private Option<string> convertThumbnails = new Option<string>("--convert-thumbnails"); private Option<bool> splitChapters = new Option<bool>("--split-chapters"); private Option<bool> noSplitChapters = new Option<bool>("--no-split-chapters"); private MultiOption<string> removeChapters = new MultiOption<string>("--remove-chapters"); private Option<bool> noRemoveChapters = new Option<bool>("--no-remove-chapters"); private Option<bool> forceKeyframesAtCuts = new Option<bool>("--force-keyframes-at-cuts"); private Option<bool> noForceKeyframesAtCuts = new Option<bool>("--no-force-keyframes-at-cuts"); private MultiOption<string> usePostprocessor = new MultiOption<string>("--use-postprocessor"); private Option<string> sponsorblockMark = new Option<string>("--sponsorblock-mark"); private Option<string> sponsorblockRemove = new Option<string>("--sponsorblock-remove"); private Option<string> sponsorblockChapterTitle = new Option<string>("--sponsorblock-chapter-title"); private Option<bool> noSponsorblock = new Option<bool>("--no-sponsorblock"); private Option<string> sponsorblockApi = new Option<string>("--sponsorblock-api"); private Option<bool> writeSubs = new Option<bool>("--write-subs"); private Option<bool> noWriteSubs = new Option<bool>("--no-write-subs"); private Option<bool> writeAutoSubs = new Option<bool>("--write-auto-subs"); private Option<bool> noWriteAutoSubs = new Option<bool>("--no-write-auto-subs"); private Option<bool> listSubs = new Option<bool>("--list-subs"); private Option<string> subFormat = new Option<string>("--sub-format"); private Option<string> subLangs = new Option<string>("--sub-langs"); private Option<bool> writeThumbnail = new Option<bool>("--write-thumbnail"); private Option<bool> noWriteThumbnail = new Option<bool>("--no-write-thumbnail"); private Option<bool> writeAllThumbnails = new Option<bool>("--write-all-thumbnails"); private Option<bool> listThumbnails = new Option<bool>("--list-thumbnails"); private Option<bool> quiet = new Option<bool>("-q", "--quiet"); private Option<bool> noWarnings = new Option<bool>("--no-warnings"); private Option<bool> simulate = new Option<bool>("-s", "--simulate"); private Option<bool> noSimulate = new Option<bool>("--no-simulate"); private Option<bool> ignoreNoFormatsError = new Option<bool>("--ignore-no-formats-error"); private Option<bool> noIgnoreNoFormatsError = new Option<bool>("--no-ignore-no-formats-error"); private Option<bool> skipDownload = new Option<bool>("--skip-download"); private MultiOption<string> print = new MultiOption<string>("-O", "--print"); private MultiOption<string> printToFile = new MultiOption<string>("--print-to-file"); private Option<bool> dumpJson = new Option<bool>("-j", "--dump-json"); private Option<bool> dumpSingleJson = new Option<bool>("-J", "--dump-single-json"); private Option<bool> forceWriteArchive = new Option<bool>("--force-write-archive"); private Option<bool> newline = new Option<bool>("--newline"); private Option<bool> noProgress = new Option<bool>("--no-progress"); private Option<bool> progress = new Option<bool>("--progress"); private Option<bool> consoleTitle = new Option<bool>("--console-title"); private Option<string> progressTemplate = new Option<string>("--progress-template"); private Option<bool> verbose = new Option<bool>("-v", "--verbose"); private Option<bool> dumpPages = new Option<bool>("--dump-pages"); private Option<bool> writePages = new Option<bool>("--write-pages"); private Option<bool> printTraffic = new Option<bool>("--print-traffic"); private Option<string> format = new Option<string>("-f", "--format"); private Option<string> formatSort = new Option<string>("-S", "--format-sort"); private Option<bool> formatSortForce = new Option<bool>("--format-sort-force"); private Option<bool> noFormatSortForce = new Option<bool>("--no-format-sort-force"); private Option<bool> videoMultistreams = new Option<bool>("--video-multistreams"); private Option<bool> noVideoMultistreams = new Option<bool>("--no-video-multistreams"); private Option<bool> audioMultistreams = new Option<bool>("--audio-multistreams"); private Option<bool> noAudioMultistreams = new Option<bool>("--no-audio-multistreams"); private Option<bool> preferFreeFormats = new Option<bool>("--prefer-free-formats"); private Option<bool> noPreferFreeFormats = new Option<bool>("--no-prefer-free-formats"); private Option<bool> checkFormats = new Option<bool>("--check-formats"); private Option<bool> checkAllFormats = new Option<bool>("--check-all-formats"); private Option<bool> noCheckFormats = new Option<bool>("--no-check-formats"); private Option<bool> listFormats = new Option<bool>("-F", "--list-formats"); private Option<DownloadMergeFormat> mergeOutputFormat = new Option<DownloadMergeFormat>("--merge-output-format"); private Option<string> playlistItems = new Option<string>("-I", "--playlist-items"); private Option<string> minFilesize = new Option<string>("--min-filesize"); private Option<string> maxFilesize = new Option<string>("--max-filesize"); private Option<DateTime> date = new Option<DateTime>("--date"); private Option<DateTime> dateBefore = new Option<DateTime>("--datebefore"); private Option<DateTime> dateAfter = new Option<DateTime>("--dateafter"); private MultiOption<string> matchFilters = new MultiOption<string>("--match-filters"); private Option<bool> noMatchFilter = new Option<bool>("--no-match-filter"); private Option<bool> noPlaylist = new Option<bool>("--no-playlist"); private Option<bool> yesPlaylist = new Option<bool>("--yes-playlist"); private Option<byte?> ageLimit = new Option<byte?>("--age-limit"); private Option<string> downloadArchive = new Option<string>("--download-archive"); private Option<bool> noDownloadArchive = new Option<bool>("--no-download-archive"); private Option<int?> maxDownloads = new Option<int?>("--max-downloads"); private Option<bool> breakOnExisting = new Option<bool>("--break-on-existing"); private Option<bool> breakOnReject = new Option<bool>("--break-on-reject"); private Option<bool> breakPerInput = new Option<bool>("--break-per-input"); private Option<bool> noBreakPerInput = new Option<bool>("--no-break-per-input"); private Option<int?> skipPlaylistAfterErrors = new Option<int?>("--skip-playlist-after-errors"); private Option<string> encoding = new Option<string>("--encoding"); private Option<bool> legacyServerConnect = new Option<bool>("--legacy-server-connect"); private Option<bool> noCheckCertificates = new Option<bool>("--no-check-certificates"); private Option<bool> preferInsecure = new Option<bool>("--prefer-insecure"); private MultiOption<string> addHeader = new MultiOption<string>("--add-header"); private Option<bool> bidiWorkaround = new Option<bool>("--bidi-workaround"); private Option<int?> sleepRequests = new Option<int?>("--sleep-requests"); private Option<int?> sleepInterval = new Option<int?>("--sleep-interval"); private Option<int?> maxSleepInterval = new Option<int?>("--max-sleep-interval"); private Option<int?> sleepSubtitles = new Option<int?>("--sleep-subtitles"); public string Username { get { return username.Value; } set { username.Value = value; } } public string Password { get { return password.Value; } set { password.Value = value; } } public string TwoFactor { get { return twoFactor.Value; } set { twoFactor.Value = value; } } public bool Netrc { get { return netrc.Value; } set { netrc.Value = value; } } public string NetrcLocation { get { return netrcLocation.Value; } set { netrcLocation.Value = value; } } public string VideoPassword { get { return videoPassword.Value; } set { videoPassword.Value = value; } } public string ApMso { get { return apMso.Value; } set { apMso.Value = value; } } public string ApUsername { get { return apUsername.Value; } set { apUsername.Value = value; } } public string ApPassword { get { return apPassword.Value; } set { apPassword.Value = value; } } public bool ApListMso { get { return apListMso.Value; } set { apListMso.Value = value; } } public string ClientCertificate { get { return clientCertificate.Value; } set { clientCertificate.Value = value; } } public string ClientCertificateKey { get { return clientCertificateKey.Value; } set { clientCertificateKey.Value = value; } } public string ClientCertificatePassword { get { return clientCertificatePassword.Value; } set { clientCertificatePassword.Value = value; } } public IOption[] CustomOptions { get; set; } = new IOption[0]; [Obsolete("Deprecated in favor of: --print description.")] public bool GetDescription { get { return getDescription.Value; } set { getDescription.Value = value; } } [Obsolete("Deprecated in favor of: --print duration_string.")] public bool GetDuration { get { return getDuration.Value; } set { getDuration.Value = value; } } [Obsolete("Deprecated in favor of: --print filename.")] public bool GetFilename { get { return getFilename.Value; } set { getFilename.Value = value; } } [Obsolete("Deprecated in favor of: --print format.")] public bool GetFormat { get { return getFormat.Value; } set { getFormat.Value = value; } } [Obsolete("Deprecated in favor of: --print id.")] public bool GetId { get { return getId.Value; } set { getId.Value = value; } } [Obsolete("Deprecated in favor of: --print thumbnail.")] public bool GetThumbnail { get { return getThumbnail.Value; } set { getThumbnail.Value = value; } } [Obsolete("Deprecated in favor of: --print title.")] public bool GetTitle { get { return getTitle.Value; } set { getTitle.Value = value; } } [Obsolete("Deprecated in favor of: --print urls.")] public bool GetUrl { get { return getUrl.Value; } set { getUrl.Value = value; } } [Obsolete("Deprecated in favor of: --match-filter \"title ~= (?i)REGEX\".")] public string MatchTitle { get { return matchTitle.Value; } set { matchTitle.Value = value; } } [Obsolete("Deprecated in favor of: --match-filter \"title !~= (?i)REGEX\".")] public string RejectTitle { get { return rejectTitle.Value; } set { rejectTitle.Value = value; } } [Obsolete("Deprecated in favor of: --match-filter \"view_count >=? COUNT\".")] public long? MinViews { get { return minViews.Value; } set { minViews.Value = value; } } [Obsolete("Deprecated in favor of: --match-filter \"view_count <=? COUNT\".")] public long? MaxViews { get { return maxViews.Value; } set { maxViews.Value = value; } } [Obsolete("Deprecated in favor of: --add-header \"User-Agent:UA\".")] public string UserAgent { get { return userAgent.Value; } set { userAgent.Value = value; } } [Obsolete("Deprecated in favor of: --add-header \"Referer:URL\".")] public string Referer { get { return referer.Value; } set { referer.Value = value; } } [Obsolete("Deprecated in favor of: -I NUMBER:.")] public int? PlaylistStart { get { return playlistStart.Value; } set { playlistStart.Value = value; } } [Obsolete("Deprecated in favor of: -I :NUMBER.")] public int? PlaylistEnd { get { return playlistEnd.Value; } set { playlistEnd.Value = value; } } [Obsolete("Deprecated in favor of: -I ::-1.")] public bool PlaylistReverse { get { return playlistReverse.Value; } set { playlistReverse.Value = value; } } [Obsolete("Deprecated in favor of: --ies generic,default.")] public bool ForceGenericExtractor { get { return forceGenericExtractor.Value; } set { forceGenericExtractor.Value = value; } } [Obsolete("Deprecated in favor of: --exec \"before_dl:CMD\".")] public string ExecBeforeDownload { get { return execBeforeDownload.Value; } set { execBeforeDownload.Value = value; } } [Obsolete("Deprecated in favor of: --no-exec.")] public bool NoExecBeforeDownload { get { return noExecBeforeDownload.Value; } set { noExecBeforeDownload.Value = value; } } [Obsolete("Deprecated in favor of: -f all.")] public bool AllFormats { get { return allFormats.Value; } set { allFormats.Value = value; } } [Obsolete("Deprecated in favor of: --sub-langs all --write-subs.")] public bool AllSubs { get { return allSubs.Value; } set { allSubs.Value = value; } } [Obsolete("Deprecated in favor of: -j --no-simulate.")] public bool PrintJson { get { return printJson.Value; } set { printJson.Value = value; } } [Obsolete("Deprecated in favor of: Use string formatting, e.g. %(autonumber)03d.")] public string AutonumberSize { get { return autonumberSize.Value; } set { autonumberSize.Value = value; } } [Obsolete("Deprecated in favor of: Use internal field formatting like %(autonumber+NUMBER)s.")] public int? AutonumberStart { get { return autonumberStart.Value; } set { autonumberStart.Value = value; } } [Obsolete("Deprecated in favor of: -o \"%(id)s.%(ext)s\".")] public bool Id { get { return id.Value; } set { id.Value = value; } } [Obsolete("Deprecated in favor of: --parse-metadata \"%(title)s:FORMAT\".")] public string MetadataFromTitle { get { return metadataFromTitle.Value; } set { metadataFromTitle.Value = value; } } [Obsolete("Deprecated in favor of: --downloader \"m3u8:native\".")] public bool HlsPreferNative { get { return hlsPreferNative.Value; } set { hlsPreferNative.Value = value; } } [Obsolete("Deprecated in favor of: --downloader \"m3u8:ffmpeg\".")] public bool HlsPreferFfmpeg { get { return hlsPreferFfmpeg.Value; } set { hlsPreferFfmpeg.Value = value; } } [Obsolete("Deprecated in favor of: --compat-options list-formats (Alias: --no-list-formats-as-table).")] public bool ListFormatsOld { get { return listFormatsOld.Value; } set { listFormatsOld.Value = value; } } [Obsolete("Deprecated in favor of: --compat-options -list-formats [Default] (Alias: --no-list-formats-old).")] public bool ListFormatsAsTable { get { return listFormatsAsTable.Value; } set { listFormatsAsTable.Value = value; } } [Obsolete("Deprecated in favor of: --extractor-args \"youtube:skip=dash\" (Alias: --no-youtube-include-dash-manifest).")] public bool YoutubeSkipDashManifest { get { return youtubeSkipDashManifest.Value; } set { youtubeSkipDashManifest.Value = value; } } [Obsolete("Deprecated in favor of: --extractor-args \"youtube:skip=hls\" (Alias: --no-youtube-include-hls-manifest).")] public bool YoutubeSkipHlsManifest { get { return youtubeSkipHlsManifest.Value; } set { youtubeSkipHlsManifest.Value = value; } } public int? ConcurrentFragments { get { return concurrentFragments.Value; } set { concurrentFragments.Value = value; } } public long? LimitRate { get { return limitRate.Value; } set { limitRate.Value = value; } } public long? ThrottledRate { get { return throttledRate.Value; } set { throttledRate.Value = value; } } public int? Retries { get { return retries.Value; } set { retries.Value = value; } } public int? FileAccessRetries { get { return fileAccessRetries.Value; } set { fileAccessRetries.Value = value; } } public int? FragmentRetries { get { return fragmentRetries.Value; } set { fragmentRetries.Value = value; } } public MultiValue<string> RetrySleep { get { return retrySleep.Value; } set { retrySleep.Value = value; } } public bool SkipUnavailableFragments { get { return skipUnavailableFragments.Value; } set { skipUnavailableFragments.Value = value; } } public bool AbortOnUnavailableFragment { get { return abortOnUnavailableFragment.Value; } set { abortOnUnavailableFragment.Value = value; } } public bool KeepFragments { get { return keepFragments.Value; } set { keepFragments.Value = value; } } public bool NoKeepFragments { get { return noKeepFragments.Value; } set { noKeepFragments.Value = value; } } public long? BufferSize { get { return bufferSize.Value; } set { bufferSize.Value = value; } } public bool ResizeBuffer { get { return resizeBuffer.Value; } set { resizeBuffer.Value = value; } } public bool NoResizeBuffer { get { return noResizeBuffer.Value; } set { noResizeBuffer.Value = value; } } public long? HttpChunkSize { get { return httpChunkSize.Value; } set { httpChunkSize.Value = value; } } public bool PlaylistRandom { get { return playlistRandom.Value; } set { playlistRandom.Value = value; } } public bool LazyPlaylist { get { return lazyPlaylist.Value; } set { lazyPlaylist.Value = value; } } public bool NoLazyPlaylist { get { return noLazyPlaylist.Value; } set { noLazyPlaylist.Value = value; } } public bool XattrSetFilesize { get { return xattrSetFilesize.Value; } set { xattrSetFilesize.Value = value; } } public bool HlsUseMpegts { get { return hlsUseMpegts.Value; } set { hlsUseMpegts.Value = value; } } public bool NoHlsUseMpegts { get { return noHlsUseMpegts.Value; } set { noHlsUseMpegts.Value = value; } } public MultiValue<string> DownloadSections { get { return downloadSections.Value; } set { downloadSections.Value = value; } } public MultiValue<string> Downloader { get { return downloader.Value; } set { downloader.Value = value; } } public MultiValue<string> DownloaderArgs { get { return downloaderArgs.Value; } set { downloaderArgs.Value = value; } } public int? ExtractorRetries { get { return extractorRetries.Value; } set { extractorRetries.Value = value; } } public bool AllowDynamicMpd { get { return allowDynamicMpd.Value; } set { allowDynamicMpd.Value = value; } } public bool IgnoreDynamicMpd { get { return ignoreDynamicMpd.Value; } set { ignoreDynamicMpd.Value = value; } } public bool HlsSplitDiscontinuity { get { return hlsSplitDiscontinuity.Value; } set { hlsSplitDiscontinuity.Value = value; } } public bool NoHlsSplitDiscontinuity { get { return noHlsSplitDiscontinuity.Value; } set { noHlsSplitDiscontinuity.Value = value; } } public MultiValue<string> ExtractorArgs { get { return extractorArgs.Value; } set { extractorArgs.Value = value; } } public string BatchFile { get { return batchFile.Value; } set { batchFile.Value = value; } } public bool NoBatchFile { get { return noBatchFile.Value; } set { noBatchFile.Value = value; } } public string Paths { get { return paths.Value; } set { paths.Value = value; } } public string Output { get { return output.Value; } set { output.Value = value; } } public string OutputNaPlaceholder { get { return outputNaPlaceholder.Value; } set { outputNaPlaceholder.Value = value; } } public bool RestrictFilenames { get { return restrictFilenames.Value; } set { restrictFilenames.Value = value; } } public bool NoRestrictFilenames { get { return noRestrictFilenames.Value; } set { noRestrictFilenames.Value = value; } } public bool WindowsFilenames { get { return windowsFilenames.Value; } set { windowsFilenames.Value = value; } } public bool NoWindowsFilenames { get { return noWindowsFilenames.Value; } set { noWindowsFilenames.Value = value; } } public int? TrimFilenames { get { return trimFilenames.Value; } set { trimFilenames.Value = value; } } public bool NoOverwrites { get { return noOverwrites.Value; } set { noOverwrites.Value = value; } } public bool ForceOverwrites { get { return forceOverwrites.Value; } set { forceOverwrites.Value = value; } } public bool NoForceOverwrites { get { return noForceOverwrites.Value; } set { noForceOverwrites.Value = value; } } public bool Continue { get { return doContinue.Value; } set { doContinue.Value = value; } } public bool NoContinue { get { return noContinue.Value; } set { noContinue.Value = value; } } public bool Part { get { return part.Value; } set { part.Value = value; } } public bool NoPart { get { return noPart.Value; } set { noPart.Value = value; } } public bool Mtime { get { return mtime.Value; } set { mtime.Value = value; } }
BepInEx/plugins/tinyhoot-ShipLoot/ShipLoot/ShipLoot.dll
Decompiled 10 months agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using TMPro; using UnityEngine; using UnityEngine.InputSystem; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("ShipLoot")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyProduct("ShipLoot")] [assembly: AssemblyCopyright("Copyright © tinyhoot 2023")] [assembly: ComVisible(false)] [assembly: AssemblyFileVersion("1.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace ShipLoot { [BepInPlugin("com.github.tinyhoot.ShipLoot", "ShipLoot", "1.0")] internal class ShipLoot : BaseUnityPlugin { public const string GUID = "com.github.tinyhoot.ShipLoot"; public const string NAME = "ShipLoot"; public const string VERSION = "1.0"; internal static ManualLogSource Log; private void Awake() { //IL_0010: Unknown result type (might be due to invalid IL or missing references) Log = ((BaseUnityPlugin)this).Logger; new Harmony("com.github.tinyhoot.ShipLoot").PatchAll(Assembly.GetExecutingAssembly()); } } } namespace ShipLoot.Patches { [HarmonyPatch] internal class HudManagerPatcher { private static GameObject _totalCounter; private static TextMeshProUGUI _textMesh; private static float _displayTimeLeft; private const float DisplayTime = 5f; [HarmonyPrefix] [HarmonyPatch(typeof(HUDManager), "PingScan_performed")] private static void OnScan(HUDManager __instance, CallbackContext context) { if (!((Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)null) && ((CallbackContext)(ref context)).performed && __instance.CanPlayerScan() && !(__instance.playerPingingScan > -0.5f) && (StartOfRound.Instance.inShipPhase || GameNetworkManager.Instance.localPlayerController.isInHangarShipRoom)) { if (!Object.op_Implicit((Object)(object)_totalCounter)) { CopyValueCounter(); } float num = CalculateLootValue(); ((TMP_Text)_textMesh).text = $"SHIP: ${num:F0}"; _displayTimeLeft = 5f; if (!_totalCounter.activeSelf) { ((MonoBehaviour)GameNetworkManager.Instance).StartCoroutine(ShipLootCoroutine()); } } } private static IEnumerator ShipLootCoroutine() { _totalCounter.SetActive(true); while (_displayTimeLeft > 0f) { float displayTimeLeft = _displayTimeLeft; _displayTimeLeft = 0f; yield return (object)new WaitForSeconds(displayTimeLeft); } _totalCounter.SetActive(false); } private static float CalculateLootValue() { List<GrabbableObject> list = (from obj in GameObject.Find("/Environment/HangarShip").GetComponentsInChildren<GrabbableObject>() where ((Object)obj).name != "ClipboardManual" && ((Object)obj).name != "StickyNoteItem" select obj).ToList(); ShipLoot.Log.LogDebug((object)"Calculating total ship scrap value."); CollectionExtensions.Do<GrabbableObject>((IEnumerable<GrabbableObject>)list, (Action<GrabbableObject>)delegate(GrabbableObject scrap) { ShipLoot.Log.LogDebug((object)$"{((Object)scrap).name} - ${scrap.scrapValue}"); }); return list.Sum((GrabbableObject scrap) => scrap.scrapValue); } private static void CopyValueCounter() { //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) GameObject val = GameObject.Find("/Systems/UI/Canvas/IngamePlayerHUD/BottomMiddle/ValueCounter"); if (!Object.op_Implicit((Object)(object)val)) { ShipLoot.Log.LogError((object)"Failed to find ValueCounter object to copy!"); } _totalCounter = Object.Instantiate<GameObject>(val.gameObject, val.transform.parent, false); _totalCounter.transform.Translate(0f, 1f, 0f); Vector3 localPosition = _totalCounter.transform.localPosition; _totalCounter.transform.localPosition = new Vector3(localPosition.x + 50f, -50f, localPosition.z); _textMesh = _totalCounter.GetComponentInChildren<TextMeshProUGUI>(); } } }
BepInEx/plugins/Verity-TooManySuits/TooManySuits.dll
Decompiled 10 months agousing System; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using Microsoft.CodeAnalysis; using MoreSuits; using TMPro; using TooManySuits.Helper; using Unity.Netcode; using UnityEngine; using UnityEngine.InputSystem; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("TooManySuits")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("TooManySuits")] [assembly: AssemblyTitle("TooManySuits")] [assembly: AssemblyVersion("1.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace TooManySuits { [BepInPlugin("verity.TooManySuits", "Too Many Suits", "1.0.4")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { public static ManualLogSource LogSource; public static ConfigEntry<string> NextButton; public static ConfigEntry<string> BackButton; public static ConfigEntry<float> TextScale; private void Awake() { //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Expected O, but got Unknown LogSource = ((BaseUnityPlugin)this).Logger; NextButton = ((BaseUnityPlugin)this).Config.Bind<string>("General", "Next-Page-Keybind", "<Keyboard>/n", "Next page button."); BackButton = ((BaseUnityPlugin)this).Config.Bind<string>("General", "Back-Page-Keybind", "<Keyboard>/b", "Back page button."); TextScale = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Text-Scale", 0.003f, "Size of the text above the suit rack."); GameObject val = new GameObject("TooManySuits"); val.AddComponent<PluginLoader>(); ((Object)val).hideFlags = (HideFlags)61; Object.DontDestroyOnLoad((Object)val); } } public class PluginLoader : MonoBehaviour { private class Hooks { public static bool SetUI; public static GameObject SuitPanel; public static void HookStartGame() { Plugin.LogSource.LogInfo((object)"StartOfRound!"); Object.Instantiate<GameObject>(suitSelectBundle.LoadAsset<GameObject>("SuitSelect")); SuitPanel = GameObject.Find("SuitPanel"); SuitPanel.SetActive(false); SetUI = true; } } private readonly Harmony Harmony = new Harmony("TooManySuits"); private InputAction moveRightAction; private InputAction moveLeftAction; private int currentPage; private int suitsPerPage = 13; private int suitsLength; private UnlockableSuit[] allSuits; private static AssetBundle suitSelectBundle; private void Awake() { //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Expected O, but got Unknown //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Expected O, but got Unknown //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Expected O, but got Unknown //IL_00ff: Unknown result type (might be due to invalid IL or missing references) //IL_010c: Expected O, but got Unknown Plugin.LogSource.LogInfo((object)"TooManySuits Mod Loaded."); moveRightAction = new InputAction((string)null, (InputActionType)0, Plugin.NextButton.Value, (string)null, (string)null, (string)null); moveRightAction.performed += MoveRightAction; moveRightAction.Enable(); moveLeftAction = new InputAction((string)null, (InputActionType)0, Plugin.BackButton.Value, (string)null, (string)null, (string)null); moveLeftAction.performed += MoveLeftAction; moveLeftAction.Enable(); MethodInfo method = typeof(StartOfRound).GetMethod("Start", BindingFlags.Instance | BindingFlags.NonPublic); MethodInfo method2 = typeof(Hooks).GetMethod("HookStartGame"); Harmony.Patch((MethodBase)method, (HarmonyMethod)null, new HarmonyMethod(method2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); MethodInfo method3 = typeof(PlayerControllerB).GetMethod("Start", BindingFlags.Instance | BindingFlags.NonPublic); MethodInfo method4 = typeof(LocalPlayer).GetMethod("PlayerControllerStart"); Harmony.Patch((MethodBase)method3, (HarmonyMethod)null, new HarmonyMethod(method4), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); suitSelectBundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "suitselect")); if (MoreSuitsMod.MakeSuitsFitOnRack) { suitsPerPage = 20; } } private void Update() { if (!((Object)(object)StartOfRound.Instance == (Object)null)) { allSuits = (from suit in Resources.FindObjectsOfTypeAll<UnlockableSuit>() orderby suit.syncedSuitID.Value select suit).ToArray(); DisplaySuits(); } } private void DisplaySuits() { //IL_023b: Unknown result type (might be due to invalid IL or missing references) //IL_0240: Unknown result type (might be due to invalid IL or missing references) //IL_0244: Unknown result type (might be due to invalid IL or missing references) //IL_0258: Unknown result type (might be due to invalid IL or missing references) //IL_025d: Unknown result type (might be due to invalid IL or missing references) //IL_0280: Unknown result type (might be due to invalid IL or missing references) //IL_02b2: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_013d: Unknown result type (might be due to invalid IL or missing references) //IL_0142: Unknown result type (might be due to invalid IL or missing references) //IL_0147: Unknown result type (might be due to invalid IL or missing references) //IL_015d: Unknown result type (might be due to invalid IL or missing references) //IL_0162: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00e4: Unknown result type (might be due to invalid IL or missing references) //IL_00e9: Unknown result type (might be due to invalid IL or missing references) //IL_00ee: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_0109: Unknown result type (might be due to invalid IL or missing references) if (allSuits.Length == 0) { return; } int num = currentPage * suitsPerPage; int num2 = Mathf.Min(num + suitsPerPage, allSuits.Length); int num3 = 0; for (int i = 0; i < allSuits.Length; i++) { UnlockableSuit val = allSuits[i]; AutoParentToShip component = ((Component)val).gameObject.GetComponent<AutoParentToShip>(); if ((Object)(object)component == (Object)null) { continue; } bool flag = i >= num && i < num2; ((Component)val).gameObject.SetActive(flag); if (flag) { component.overrideOffset = true; if (MoreSuitsMod.MakeSuitsFitOnRack && suitsLength > 13) { float num4 = 0.18f; num4 /= (float)Math.Min(suitsLength, 20) / 12f; component.positionOffset = new Vector3(-2.45f, 2.75f, -8.41f) + StartOfRound.Instance.rightmostSuitPosition.forward * (num4 * (float)num3); component.rotationOffset = new Vector3(0f, 90f, 0f); } else { component.positionOffset = new Vector3(-2.45f, 2.75f, -8.41f) + StartOfRound.Instance.rightmostSuitPosition.forward * (0.18f * (float)num3); component.rotationOffset = new Vector3(0f, 90f, 0f); } num3++; } } suitsLength = allSuits.Length; if (!LocalPlayer.isActive()) { return; } if (LocalPlayer.localPlayer.isInHangarShipRoom) { ((TMP_Text)Hooks.SuitPanel.GetComponentInChildren<TextMeshProUGUI>()).text = $"Page {currentPage + 1}/{suitsLength / suitsPerPage + 1}"; Hooks.SuitPanel.SetActive(true); return; } Hooks.SuitPanel.SetActive(false); if (Hooks.SetUI) { Hooks.SetUI = false; Hooks.SuitPanel.GetComponentInParent<Canvas>().renderMode = (RenderMode)2; Hooks.SuitPanel.GetComponentInParent<Canvas>().worldCamera = LocalPlayer.localPlayer.gameplayCamera; Transform transform = Hooks.SuitPanel.transform; Bounds bounds = StartOfRound.Instance.shipBounds.bounds; transform.position = ((Bounds)(ref bounds)).center - new Vector3(2.8992f, 0.7998f, 2f); Hooks.SuitPanel.transform.rotation = Quaternion.Euler(0f, 180f, 0f); Hooks.SuitPanel.transform.localScale = new Vector3(Plugin.TextScale.Value, Plugin.TextScale.Value, Plugin.TextScale.Value); Hooks.SuitPanel.SetActive(true); } } private void MoveRightAction(CallbackContext obj) { currentPage = Mathf.Min(currentPage + 1, Mathf.CeilToInt((float)suitsLength / (float)suitsPerPage) - 1); } private void MoveLeftAction(CallbackContext obj) { currentPage = Mathf.Max(currentPage - 1, 0); } } } namespace TooManySuits.Helper { public class LocalPlayer { public static PlayerControllerB localPlayer; public static bool isActive() { return (Object)(object)localPlayer != (Object)null; } public static void PlayerControllerStart(PlayerControllerB __instance) { if (NetworkManager.Singleton.LocalClientId == __instance.playerClientId) { localPlayer = __instance; } } } }
BepInEx/plugins/x753-More_Suits/MoreSuits.dll
Decompiled 10 months agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")] [assembly: AssemblyCompany("MoreSuits")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("A mod that adds more suit options to Lethal Company")] [assembly: AssemblyFileVersion("1.4.1.0")] [assembly: AssemblyInformationalVersion("1.4.1")] [assembly: AssemblyProduct("MoreSuits")] [assembly: AssemblyTitle("MoreSuits")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.4.1.0")] [module: UnverifiableCode] namespace MoreSuits; [BepInPlugin("x753.More_Suits", "More Suits", "1.4.1")] public class MoreSuitsMod : BaseUnityPlugin { [HarmonyPatch(typeof(StartOfRound))] internal class StartOfRoundPatch { [HarmonyPatch("Start")] [HarmonyPrefix] private static void StartPatch(ref StartOfRound __instance) { //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Expected O, but got Unknown //IL_067c: Unknown result type (might be due to invalid IL or missing references) //IL_0681: Unknown result type (might be due to invalid IL or missing references) //IL_0687: Unknown result type (might be due to invalid IL or missing references) //IL_068c: Unknown result type (might be due to invalid IL or missing references) //IL_03f9: Unknown result type (might be due to invalid IL or missing references) //IL_0400: Expected O, but got Unknown //IL_0310: Unknown result type (might be due to invalid IL or missing references) //IL_0317: Expected O, but got Unknown //IL_0598: Unknown result type (might be due to invalid IL or missing references) //IL_0204: Unknown result type (might be due to invalid IL or missing references) //IL_020b: Expected O, but got Unknown try { if (SuitsAdded) { return; } int count = __instance.unlockablesList.unlockables.Count; UnlockableItem val = new UnlockableItem(); int num = 0; for (int i = 0; i < __instance.unlockablesList.unlockables.Count; i++) { UnlockableItem val2 = __instance.unlockablesList.unlockables[i]; if (!((Object)(object)val2.suitMaterial != (Object)null) || !val2.alreadyUnlocked) { continue; } val = val2; List<string> list = Directory.GetDirectories(Paths.PluginPath, "moresuits", SearchOption.AllDirectories).ToList(); List<string> list2 = new List<string>(); List<string> list3 = new List<string>(); List<string> list4 = DisabledSuits.ToLower().Replace(".png", "").Split(',') .ToList(); List<string> list5 = new List<string>(); if (!LoadAllSuits) { foreach (string item2 in list) { if (File.Exists(Path.Combine(item2, "!less-suits.txt"))) { string[] collection = new string[9] { "glow", "kirby", "knuckles", "luigi", "mario", "minion", "skeleton", "slayer", "smile" }; list5.AddRange(collection); break; } } } foreach (string item3 in list) { if (item3 != "") { string[] files = Directory.GetFiles(item3, "*.png"); string[] files2 = Directory.GetFiles(item3, "*.matbundle"); list2.AddRange(files); list3.AddRange(files2); } } list3.Sort(); list2.Sort(); try { foreach (string item4 in list3) { Object[] array = AssetBundle.LoadFromFile(item4).LoadAllAssets(); foreach (Object val3 in array) { if (val3 is Material) { Material item = (Material)val3; customMaterials.Add(item); } } } } catch (Exception ex) { Debug.Log((object)("Something went wrong with More Suits! Could not load materials from asset bundle(s). Error: " + ex)); } foreach (string item5 in list2) { if (list4.Contains(Path.GetFileNameWithoutExtension(item5).ToLower())) { continue; } string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location); if (list5.Contains(Path.GetFileNameWithoutExtension(item5).ToLower()) && item5.Contains(directoryName)) { continue; } UnlockableItem val4; Material val5; if (Path.GetFileNameWithoutExtension(item5).ToLower() == "default") { val4 = val; val5 = val4.suitMaterial; } else { val4 = JsonUtility.FromJson<UnlockableItem>(JsonUtility.ToJson((object)val)); val5 = Object.Instantiate<Material>(val4.suitMaterial); } byte[] array2 = File.ReadAllBytes(item5); Texture2D val6 = new Texture2D(2, 2); ImageConversion.LoadImage(val6, array2); val5.mainTexture = (Texture)(object)val6; val4.unlockableName = Path.GetFileNameWithoutExtension(item5); try { string path = Path.Combine(Path.GetDirectoryName(item5), "advanced", val4.unlockableName + ".json"); if (File.Exists(path)) { string[] array3 = File.ReadAllLines(path); for (int j = 0; j < array3.Length; j++) { string[] array4 = array3[j].Trim().Split(':'); if (array4.Length != 2) { continue; } string text = array4[0].Trim('"', ' ', ','); string text2 = array4[1].Trim('"', ' ', ','); if (text2.Contains(".png")) { byte[] array5 = File.ReadAllBytes(Path.Combine(Path.GetDirectoryName(item5), "advanced", text2)); Texture2D val7 = new Texture2D(2, 2); ImageConversion.LoadImage(val7, array5); val5.SetTexture(text, (Texture)(object)val7); continue; } if (text == "PRICE" && int.TryParse(text2, out var result)) { try { val4 = AddToRotatingShop(val4, result, __instance.unlockablesList.unlockables.Count); } catch (Exception ex2) { Debug.Log((object)("Something went wrong with More Suits! Could not add a suit to the rotating shop. Error: " + ex2)); } continue; } switch (text2) { case "KEYWORD": val5.EnableKeyword(text); continue; case "DISABLEKEYWORD": val5.DisableKeyword(text); continue; case "SHADERPASS": val5.SetShaderPassEnabled(text, true); continue; case "DISABLESHADERPASS": val5.SetShaderPassEnabled(text, false); continue; } float result2; Vector4 vector; if (text == "SHADER") { Shader shader = Shader.Find(text2); val5.shader = shader; } else if (text == "MATERIAL") { foreach (Material customMaterial in customMaterials) { if (((Object)customMaterial).name == text2) { val5 = Object.Instantiate<Material>(customMaterial); val5.mainTexture = (Texture)(object)val6; break; } } } else if (float.TryParse(text2, out result2)) { val5.SetFloat(text, result2); } else if (TryParseVector4(text2, out vector)) { val5.SetVector(text, vector); } } } } catch (Exception ex3) { Debug.Log((object)("Something went wrong with More Suits! Error: " + ex3)); } val4.suitMaterial = val5; if (val4.unlockableName.ToLower() != "default") { if (num == MaxSuits) { Debug.Log((object)"Attempted to add a suit, but you've already reached the max number of suits! Modify the config if you want more."); continue; } __instance.unlockablesList.unlockables.Add(val4); num++; } } SuitsAdded = true; break; } UnlockableItem val8 = JsonUtility.FromJson<UnlockableItem>(JsonUtility.ToJson((object)val)); val8.alreadyUnlocked = false; val8.hasBeenMoved = false; val8.placedPosition = Vector3.zero; val8.placedRotation = Vector3.zero; val8.unlockableType = 753; while (__instance.unlockablesList.unlockables.Count < count + MaxSuits) { __instance.unlockablesList.unlockables.Add(val8); } } catch (Exception ex4) { Debug.Log((object)("Something went wrong with More Suits! Error: " + ex4)); } } [HarmonyPatch("PositionSuitsOnRack")] [HarmonyPrefix] private static bool PositionSuitsOnRackPatch(ref StartOfRound __instance) { //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Unknown result type (might be due to invalid IL or missing references) //IL_00d1: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) List<UnlockableSuit> source = Object.FindObjectsOfType<UnlockableSuit>().ToList(); source = source.OrderBy((UnlockableSuit suit) => suit.syncedSuitID.Value).ToList(); int num = 0; foreach (UnlockableSuit item in source) { AutoParentToShip component = ((Component)item).gameObject.GetComponent<AutoParentToShip>(); component.overrideOffset = true; float num2 = 0.18f; if (MakeSuitsFitOnRack && source.Count > 13) { num2 /= (float)Math.Min(source.Count, 20) / 12f; } component.positionOffset = new Vector3(-2.45f, 2.75f, -8.41f) + __instance.rightmostSuitPosition.forward * num2 * (float)num; component.rotationOffset = new Vector3(0f, 90f, 0f); num++; } return false; } } private const string modGUID = "x753.More_Suits"; private const string modName = "More Suits"; private const string modVersion = "1.4.1"; private readonly Harmony harmony = new Harmony("x753.More_Suits"); private static MoreSuitsMod Instance; public static bool SuitsAdded = false; public static string DisabledSuits; public static bool LoadAllSuits; public static bool MakeSuitsFitOnRack; public static int MaxSuits; public static List<Material> customMaterials = new List<Material>(); private static TerminalNode cancelPurchase; private static TerminalKeyword buyKeyword; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } DisabledSuits = ((BaseUnityPlugin)this).Config.Bind<string>("General", "Disabled Suit List", "UglySuit751.png,UglySuit752.png,UglySuit753.png", "Comma-separated list of suits that shouldn't be loaded").Value; LoadAllSuits = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Ignore !less-suits.txt", false, "If true, ignores the !less-suits.txt file and will attempt to load every suit, except those in the disabled list. This should be true if you're not worried about having too many suits.").Value; MakeSuitsFitOnRack = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Make Suits Fit on Rack", true, "If true, squishes the suits together so more can fit on the rack.").Value; MaxSuits = ((BaseUnityPlugin)this).Config.Bind<int>("General", "Max Suits", 100, "The maximum number of suits to load. If you have more, some will be ignored.").Value; harmony.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin More Suits is loaded!"); } private static UnlockableItem AddToRotatingShop(UnlockableItem newSuit, int price, int unlockableID) { //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_010b: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Expected O, but got Unknown //IL_01ce: Unknown result type (might be due to invalid IL or missing references) //IL_01d4: Expected O, but got Unknown //IL_0298: Unknown result type (might be due to invalid IL or missing references) //IL_029f: Expected O, but got Unknown Terminal val = Object.FindObjectOfType<Terminal>(); for (int i = 0; i < val.terminalNodes.allKeywords.Length; i++) { if (((Object)val.terminalNodes.allKeywords[i]).name == "Buy") { buyKeyword = val.terminalNodes.allKeywords[i]; break; } } newSuit.alreadyUnlocked = false; newSuit.hasBeenMoved = false; newSuit.placedPosition = Vector3.zero; newSuit.placedRotation = Vector3.zero; newSuit.shopSelectionNode = ScriptableObject.CreateInstance<TerminalNode>(); ((Object)newSuit.shopSelectionNode).name = newSuit.unlockableName + "SuitBuy1"; newSuit.shopSelectionNode.creatureName = newSuit.unlockableName + " suit"; newSuit.shopSelectionNode.displayText = "You have requested to order " + newSuit.unlockableName + " suits.\nTotal cost of item: [totalCost].\n\nPlease CONFIRM or DENY.\n\n"; newSuit.shopSelectionNode.clearPreviousText = true; newSuit.shopSelectionNode.shipUnlockableID = unlockableID; newSuit.shopSelectionNode.itemCost = price; newSuit.shopSelectionNode.overrideOptions = true; CompatibleNoun val2 = new CompatibleNoun(); val2.noun = ScriptableObject.CreateInstance<TerminalKeyword>(); val2.noun.word = "confirm"; val2.noun.isVerb = true; val2.result = ScriptableObject.CreateInstance<TerminalNode>(); ((Object)val2.result).name = newSuit.unlockableName + "SuitBuyConfirm"; val2.result.creatureName = ""; val2.result.displayText = "Ordered " + newSuit.unlockableName + " suits! Your new balance is [playerCredits].\n\n"; val2.result.clearPreviousText = true; val2.result.shipUnlockableID = unlockableID; val2.result.buyUnlockable = true; val2.result.itemCost = price; val2.result.terminalEvent = ""; CompatibleNoun val3 = new CompatibleNoun(); val3.noun = ScriptableObject.CreateInstance<TerminalKeyword>(); val3.noun.word = "deny"; val3.noun.isVerb = true; if ((Object)(object)cancelPurchase == (Object)null) { cancelPurchase = ScriptableObject.CreateInstance<TerminalNode>(); } val3.result = cancelPurchase; ((Object)val3.result).name = "MoreSuitsCancelPurchase"; val3.result.displayText = "Cancelled order.\n"; newSuit.shopSelectionNode.terminalOptions = (CompatibleNoun[])(object)new CompatibleNoun[2] { val2, val3 }; TerminalKeyword val4 = ScriptableObject.CreateInstance<TerminalKeyword>(); ((Object)val4).name = newSuit.unlockableName + "Suit"; val4.word = newSuit.unlockableName.ToLower() + " suit"; val4.defaultVerb = buyKeyword; CompatibleNoun val5 = new CompatibleNoun(); val5.noun = val4; val5.result = newSuit.shopSelectionNode; List<CompatibleNoun> list = buyKeyword.compatibleNouns.ToList(); list.Add(val5); buyKeyword.compatibleNouns = list.ToArray(); List<TerminalKeyword> list2 = val.terminalNodes.allKeywords.ToList(); list2.Add(val4); list2.Add(val2.noun); list2.Add(val3.noun); val.terminalNodes.allKeywords = list2.ToArray(); return newSuit; } public static bool TryParseVector4(string input, out Vector4 vector) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) vector = Vector4.zero; string[] array = input.Split(','); if (array.Length == 4 && float.TryParse(array[0], out var result) && float.TryParse(array[1], out var result2) && float.TryParse(array[2], out var result3) && float.TryParse(array[3], out var result4)) { vector = new Vector4(result, result2, result3, result4); return true; } return false; } }