using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("OHMYFUCKINGGODYOUFUCKINGBITCH")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("OHMYFUCKINGGODYOUFUCKINGBITCH")]
[assembly: AssemblyTitle("OHMYFUCKINGGODYOUFUCKINGBITCH")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace ModelReplacement
{
public class MRALISHA00 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "alisha00";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRALISHA27 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "alisha27";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRALVIN00 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "alvin00";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRCOLLET00 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "collet00";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRCOLLET09 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "collet09";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRASTEDNA00 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "astedna00";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MREUGENE00 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "eugene00";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MREUGENE31 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "eugene31";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRIVAR01 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "ivar01";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRJUDAS00 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "judas00";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRJUDE00 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "jude00";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRJUDE27 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "jude27";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRJUDITH33 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "judith33";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRLAILAH48 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "lailah48";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRLION00 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "lion00";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRLION27 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "lion27";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRMAO00 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "mao00";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRMUSEE01 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "musee01";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRNEBILIM00 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "nebilim00";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRPHOENIX00 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "phoenix00";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRRITA00 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "rita00";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRRITA27 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "rita27";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRSOREY00 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "sorey00";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRSOREY03 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "sorey03";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRSTAN00 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "stan00";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRSYMONNE19 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "symonne19";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRCELSIUS00 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "celsius00";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRELLEFU00 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "ellefu00";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRLUDGER00 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "ludger00";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRLUDGER27 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "ludger27";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRLUDGER33 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "ludger33";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRLUDGERGK00 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "ludgergk00";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
[BepInPlugin("com.flarigrar.talescom", "Tales of Compania", "0.1.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
private void Awake()
{
//IL_02ac: Unknown result type (might be due to invalid IL or missing references)
//IL_02b2: Expected O, but got Unknown
Assets.PopulateAssets();
ModelReplacementAPI.RegisterSuitModelReplacement("Alisha", typeof(MRALISHA00));
ModelReplacementAPI.RegisterSuitModelReplacement("Alisha - Spirit Gear", typeof(MRALISHA27));
ModelReplacementAPI.RegisterSuitModelReplacement("Alvin", typeof(MRALVIN00));
ModelReplacementAPI.RegisterSuitModelReplacement("Edna", typeof(MRASTEDNA00));
ModelReplacementAPI.RegisterSuitModelReplacement("Celsius", typeof(MRCELSIUS00));
ModelReplacementAPI.RegisterSuitModelReplacement("Colette", typeof(MRCOLLET00));
ModelReplacementAPI.RegisterSuitModelReplacement("Fair Colette", typeof(MRCOLLET09));
ModelReplacementAPI.RegisterSuitModelReplacement("Elle", typeof(MRELLEFU00));
ModelReplacementAPI.RegisterSuitModelReplacement("Eugene", typeof(MREUGENE00));
ModelReplacementAPI.RegisterSuitModelReplacement("Eugene - Suit", typeof(MREUGENE31));
ModelReplacementAPI.RegisterSuitModelReplacement("Ivar", typeof(MRIVAR01));
ModelReplacementAPI.RegisterSuitModelReplacement("Jude", typeof(MRJUDE00));
ModelReplacementAPI.RegisterSuitModelReplacement("Jude - Spirit Gear", typeof(MRJUDE27));
ModelReplacementAPI.RegisterSuitModelReplacement("Judas", typeof(MRJUDAS00));
ModelReplacementAPI.RegisterSuitModelReplacement("Ninja Judith", typeof(MRJUDITH33));
ModelReplacementAPI.RegisterSuitModelReplacement("Fox Lailah", typeof(MRLAILAH48));
ModelReplacementAPI.RegisterSuitModelReplacement("Leon", typeof(MRLION00));
ModelReplacementAPI.RegisterSuitModelReplacement("Leon - Spirit Gear", typeof(MRLION27));
ModelReplacementAPI.RegisterSuitModelReplacement("Mao", typeof(MRMAO00));
ModelReplacementAPI.RegisterSuitModelReplacement("Muzet", typeof(MRMUSEE01));
ModelReplacementAPI.RegisterSuitModelReplacement("Nebilim", typeof(MRNEBILIM00));
ModelReplacementAPI.RegisterSuitModelReplacement("Phoenix", typeof(MRPHOENIX00));
ModelReplacementAPI.RegisterSuitModelReplacement("Rita", typeof(MRRITA00));
ModelReplacementAPI.RegisterSuitModelReplacement("Rita - Spirit Gear", typeof(MRRITA27));
ModelReplacementAPI.RegisterSuitModelReplacement("Sorey", typeof(MRSOREY00));
ModelReplacementAPI.RegisterSuitModelReplacement("Knight Sorey", typeof(MRSOREY03));
ModelReplacementAPI.RegisterSuitModelReplacement("Stahn", typeof(MRSTAN00));
ModelReplacementAPI.RegisterSuitModelReplacement("Symonne", typeof(MRSYMONNE19));
ModelReplacementAPI.RegisterSuitModelReplacement("Ludger", typeof(MRLUDGER00));
ModelReplacementAPI.RegisterSuitModelReplacement("Ludger - Spirit Gear", typeof(MRLUDGER27));
ModelReplacementAPI.RegisterSuitModelReplacement("Ludger - Shinsengumi Commander", typeof(MRLUDGER33));
ModelReplacementAPI.RegisterSuitModelReplacement("Ludger - Full Chromatus", typeof(MRLUDGERGK00));
Harmony val = new Harmony("com.flarigrar.talescom");
val.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.flarigrar.talescom is loaded!");
}
}
public static class Assets
{
public static string mainAssetBundleName = "TalesOfTheCompania";
public static AssetBundle MainAssetBundle = null;
private static string GetAssemblyName()
{
return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_");
}
public static void PopulateAssets()
{
if ((Object)(object)MainAssetBundle == (Object)null)
{
Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName);
using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName);
MainAssetBundle = AssetBundle.LoadFromStream(stream);
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}