using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("MemeSoundboard")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("MemeSoundboard")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("2a19c5a9-6341-4a09-b1eb-a1a2ae48ec34")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
internal class <Module>
{
static <Module>()
{
}
}
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace MemeSoundboard
{
[BepInPlugin("florianbutz.memesoundboard", "Meme Soundboard", "1.1.2.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class MemeSoundboardBase : BaseUnityPlugin
{
private const string modGUID = "florianbutz.memesoundboard";
private const string modName = "Meme Soundboard";
private const string modVersion = "1.1.2.0";
private static string bundlePath = "";
private readonly Harmony harmony = new Harmony("florianbutz.memesoundboard");
public static MemeSoundboardBase instance;
internal ManualLogSource logSource;
public static GameObject soundboardItemPrefab;
private void Awake()
{
//IL_021d: Unknown result type (might be due to invalid IL or missing references)
//IL_0223: Expected O, but got Unknown
if (Object.op_Implicit((Object)(object)(instance = null)))
{
instance = this;
}
logSource = Logger.CreateLogSource("Meme Soundboard");
Configuration.Init();
bundlePath = Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), "soundboarditemmodel");
Assets.LoadAssetBundle(bundlePath);
AssetBundle bundle = Assets.GetBundle();
Item val = bundle.LoadAsset<Item>("soundboarditem");
Soundboard soundboard = val.spawnPrefab.AddComponent<Soundboard>();
((GrabbableObject)soundboard).itemProperties = val;
AudioSource component = val.spawnPrefab.GetComponent<AudioSource>();
component.volume = Mathf.Clamp(Configuration.SoundboardVolume, 0f, 1f);
component.dopplerLevel = Mathf.Clamp(Configuration.DopplerLevel, 0f, 2f);
Soundboard.soundboardClips = new List<AudioClip>();
Soundboard.soundboardClipNames = new List<string>();
AddNewSound("Vine Boom", bundle.LoadAsset<AudioClip>("vineboom"));
AddNewSound("Tacco Bell", bundle.LoadAsset<AudioClip>("bell"));
AddNewSound("Siren", bundle.LoadAsset<AudioClip>("siren"));
AddNewSound("Violin Screech", bundle.LoadAsset<AudioClip>("violinscreech"));
AddNewSound("Wilhelm Scream", bundle.LoadAsset<AudioClip>("wilhelmscream"));
AddNewSound("Augh", bundle.LoadAsset<AudioClip>("augh"));
AddNewSound("Reverb Fart", bundle.LoadAsset<AudioClip>("reverbfart"));
AddNewSound("Horn", bundle.LoadAsset<AudioClip>("horn"));
AddNewSound("Bowomp", bundle.LoadAsset<AudioClip>("bowomp"));
AddNewSound("Ghost", bundle.LoadAsset<AudioClip>("ghost"));
AddNewSound("Inception", bundle.LoadAsset<AudioClip>("inception"));
AddNewSound("Fnaf Jumpscare", bundle.LoadAsset<AudioClip>("fnafjumpscare"));
AddNewSound("Metal Pipe", bundle.LoadAsset<AudioClip>("metalpipe"));
AddNewSound("What the hell bruh", bundle.LoadAsset<AudioClip>("browthbruh"));
AddNewSound("Yippee", bundle.LoadAsset<AudioClip>("yippee"));
soundboard.switchSoundClip = bundle.LoadAsset<AudioClip>("switchsound");
TerminalNode val2 = (TerminalNode)ScriptableObject.CreateInstance("TerminalNode");
Items.RegisterShopItem(val, (TerminalNode)null, (TerminalNode)null, val2, 15);
soundboardItemPrefab = val.spawnPrefab;
Type[] types = Assembly.GetExecutingAssembly().GetTypes();
for (int i = 0; i < types.Length; i++)
{
MethodInfo[] methods = types[i].GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
foreach (MethodInfo methodInfo in methods)
{
if (methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false).Length != 0)
{
methodInfo.Invoke(null, null);
}
}
}
logSource.LogInfo((object)"Meme Soundboard has started successfully!");
harmony.PatchAll();
}
public static void AddNewSound(string soundName, AudioClip soundClip)
{
Soundboard.soundboardClips.Add(soundClip);
Soundboard.soundboardClipNames.Add(soundName);
}
}
public class Soundboard : GrabbableObject
{
private AudioSource soundboardSource;
private Text selectedSoundText;
public AudioClip switchSoundClip;
public static List<AudioClip> soundboardClips;
public static List<string> soundboardClipNames;
private Animator antennaLightAnim;
public NetworkVariable<int> selectedSound = new NetworkVariable<int>(0, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);
private bool isItemInMainHand;
public void Awake()
{
//IL_0037: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Expected O, but got Unknown
base.customGrabTooltip = "Grab - Play Meme Sounds!";
base.grabbable = true;
base.grabbableToEnemies = true;
base.mainObjectRenderer = ((Component)this).GetComponent<MeshRenderer>();
base.useCooldown = 2f;
base.insertedBattery = new Battery(false, 5f);
soundboardSource = ((Component)this).GetComponent<AudioSource>();
antennaLightAnim = ((Component)this).GetComponentInChildren<Animator>();
Text[] componentsInChildren = ((Component)this).GetComponentsInChildren<Text>();
foreach (Text val in componentsInChildren)
{
if (((Object)((Component)val).gameObject).name == "SelectedSound")
{
selectedSoundText = val;
}
}
selectedSoundText.text = soundboardClipNames[selectedSound.Value];
foreach (string soundboardClipName in soundboardClipNames)
{
Debug.Log((object)soundboardClipName);
}
NetworkVariable<int> obj = selectedSound;
obj.OnValueChanged = (OnValueChangedDelegate<int>)(object)Delegate.Combine((Delegate?)(object)obj.OnValueChanged, (Delegate?)(object)new OnValueChangedDelegate<int>(OnValueChanged));
}
[ServerRpc(RequireOwnership = false)]
public void ChangeSelectedSoundServerRpc(int index)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(4043019660u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, index);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 4043019660u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
selectedSound.Value = index;
soundboardSource.Stop();
}
}
}
private void OnValueChanged(int previous, int current)
{
Debug.Log((object)$"Detected NetworkVariable Change: Previous: {previous} | Current: {current}");
selectedSoundText.text = soundboardClipNames[selectedSound.Value];
}
public override void ItemActivate(bool used, bool buttonDown = true)
{
((GrabbableObject)this).ItemActivate(used, buttonDown);
soundboardSource.PlayOneShot(GetSoundboardSound(), Configuration.SoundboardVolume);
antennaLightAnim.Play("AntennaLightFlicker_Animation");
}
public override void Update()
{
((GrabbableObject)this).Update();
if (((ButtonControl)Keyboard.current[(Key)32]).wasPressedThisFrame && base.isHeld && ((NetworkBehaviour)this).IsOwner && isItemInMainHand)
{
Debug.Log((object)"Key was pressed! Switching Sound...");
ChangeSelectedSoundServerRpc(NextIndex());
selectedSoundText.text = soundboardClipNames[selectedSound.Value];
Debug.Log((object)("Next Sound: " + (object)soundboardClips[selectedSound.Value]));
soundboardSource.PlayOneShot(switchSoundClip, 0.35f);
}
if (((ButtonControl)Keyboard.current[(Key)31]).wasPressedThisFrame && base.isHeld && ((NetworkBehaviour)this).IsOwner && isItemInMainHand)
{
Debug.Log((object)"Key was pressed! Switching Sound...");
ChangeSelectedSoundServerRpc(LastIndex());
selectedSoundText.text = soundboardClipNames[selectedSound.Value];
Debug.Log((object)("Next Sound: " + (object)soundboardClips[selectedSound.Value]));
soundboardSource.PlayOneShot(switchSoundClip, 0.35f);
}
if (((ButtonControl)Keyboard.current[(Key)2]).wasPressedThisFrame && base.isHeld && ((NetworkBehaviour)this).IsOwner)
{
_ = isItemInMainHand;
}
}
public override void PocketItem()
{
((GrabbableObject)this).PocketItem();
((Component)((Component)selectedSoundText).transform.parent).gameObject.SetActive(false);
selectedSoundText.text = soundboardClipNames[selectedSound.Value];
isItemInMainHand = false;
soundboardSource.Stop();
}
public override void EquipItem()
{
((GrabbableObject)this).EquipItem();
((Component)((Component)selectedSoundText).transform.parent).gameObject.SetActive(true);
isItemInMainHand = true;
selectedSoundText.text = soundboardClipNames[selectedSound.Value];
}
public AudioClip GetSoundboardSound()
{
return soundboardClips[selectedSound.Value];
}
public int NextIndex()
{
Debug.Log((object)"Getting next soundindex...");
if (soundboardClips.Count > selectedSound.Value + 1)
{
Debug.Log((object)"Aquired next sound index");
return selectedSound.Value + 1;
}
return 0;
}
public int LastIndex()
{
Debug.Log((object)"Getting next soundindex...");
if (0 <= selectedSound.Value - 1)
{
Debug.Log((object)"Aquired last sound index");
return selectedSound.Value - 1;
}
return soundboardClips.Count - 1;
}
protected override void __initializeVariables()
{
if (selectedSound == null)
{
throw new Exception("Soundboard.selectedSound cannot be null. All NetworkVariableBase instances must be initialized.");
}
((NetworkVariableBase)selectedSound).Initialize((NetworkBehaviour)(object)this);
((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)selectedSound, "selectedSound");
((NetworkBehaviour)this).NetworkVariableFields.Add((NetworkVariableBase)(object)selectedSound);
((GrabbableObject)this).__initializeVariables();
}
[RuntimeInitializeOnLoadMethod]
internal static void InitializeRPCS_Soundboard()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
NetworkManager.__rpc_func_table.Add(4043019660u, new RpcReceiveHandler(__rpc_handler_4043019660));
}
private static void __rpc_handler_4043019660(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
int index = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref index);
target.__rpc_exec_stage = (__RpcExecStage)1;
((Soundboard)(object)target).ChangeSelectedSoundServerRpc(index);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
protected internal override string __getTypeName()
{
return "Soundboard";
}
}
[HarmonyPatch]
public class NetworkObjectManager
{
private static GameObject networkPrefab;
[HarmonyPostfix]
[HarmonyPatch(typeof(GameNetworkManager), "Start")]
public static void Init()
{
if (!((Object)(object)networkPrefab != (Object)null))
{
networkPrefab = MemeSoundboardBase.soundboardItemPrefab;
NetworkManager.Singleton.AddNetworkPrefab(networkPrefab);
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(StartOfRound), "Awake")]
private static void SpawnNetworkHandler()
{
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer)
{
Object.Instantiate<GameObject>(networkPrefab, Vector3.zero, Quaternion.identity).GetComponent<NetworkObject>().Spawn(false);
}
}
}
internal class Assets
{
internal static AssetBundle mainAssetBundle;
private static string[] assetNames = new string[0];
internal static void LoadAssetBundle(string assetbundlePath)
{
if ((Object)(object)mainAssetBundle == (Object)null)
{
mainAssetBundle = AssetBundle.LoadFromFile(assetbundlePath);
}
assetNames = mainAssetBundle.GetAllAssetNames();
}
internal static AssetBundle GetBundle()
{
if (!Object.op_Implicit((Object)(object)mainAssetBundle))
{
Debug.LogError((object)"There is no AssetBundle to load assets from.");
return null;
}
return mainAssetBundle;
}
}
internal static class Configuration
{
private const string CONFIG_FILE_NAME = "Soundboard.cfg";
private static ConfigFile config;
private static ConfigEntry<float> soundboardVolume;
private static ConfigEntry<float> dopplerLevel;
public static float SoundboardVolume => soundboardVolume.Value;
public static float DopplerLevel => dopplerLevel.Value;
public static void Init()
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_001a: Expected O, but got Unknown
config = new ConfigFile(Path.Combine(Paths.ConfigPath, "Soundboard.cfg"), true);
soundboardVolume = config.Bind<float>("Config", "Soundboard master volume", 1f, "Changes the volume of the soundboard sounds. Value can be between 0 and 1.");
dopplerLevel = config.Bind<float>("Config", "Soundboard doppler level", 0.5f, "Changes the doppler level of the soundboard sounds. Value can be between 0 and 2.");
}
}
}