LethalGiantless
This mod removes giants from Lethal Company.
Date uploaded | 10 months ago |
Version | 0.0.1 |
Download link | Flone-LethalGiantless-0.0.1.zip |
Downloads | 912 |
Dependency string | Flone-LethalGiantless-0.0.1 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Lethal Giantless
Quickstart
tl;dr: This mod removes giants from Lethal Company. Refer to installation for usage, and enjoy!
Overview
This is a BepInEx mod for the game Lethal Company, which removes giants on each client as they are spawned in.
The mod has been tested in a game with four players, on version 44 with no issues. Future patches may be incompatible with this mod (I haven't tested this on version 45 yet)
If the mod isn't working with future updates, I will endeavour to fix this when I have time.
Installation
Download the latest release
- Install and configure BepInEx.
- Place RemoveGiants.dll into the plugins folder in
{GameDirectory}/BepInEx/Plugins.
- Play a game, enjoy no giants!
Each player in the lobby needs to have this mod installed locally.
Build
To build this mod locally:
To configure the NuGet dependency for this project, please refer to the documentation for the LethalCompanyTemplateMod
- Clone the entire repository
- Open the .sln file in an IDE of your choice
- Configure the references in LT_RemoveGiants.csproj to your local installation of Lethal Company
- Build the project
- Move RemoveGiants.dll to your installation of Lethal Company following the installation instructions