Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of WirelessCharging v1.0.0
WirelessCharging.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using Microsoft.CodeAnalysis; using Unity.Netcode; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("WirelessCharging")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("WirelessCharging")] [assembly: AssemblyTitle("WirelessCharging")] [assembly: AssemblyVersion("1.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace WirelessCharging { [BepInPlugin("floof.WirelessCharging", "WirelessCharging", "1.0.0")] public class WirelessCharging : BaseUnityPlugin { private const string modGUID = "floof.WirelessCharging"; private const string modName = "WirelessCharging"; private const string modVersion = "1.0.0"; private readonly Harmony harmony = new Harmony("floof.WirelessCharging"); private static WirelessCharging Instance; internal static ManualLogSource mls; private void Awake() { if (Instance == null) { Instance = this; } mls = Logger.CreateLogSource("floof.WirelessCharging"); mls.LogInfo((object)"WirelessCharging active kiwicute"); harmony.PatchAll(); } } [HarmonyPatch(typeof(PlayerControllerB), "LateUpdate")] public class Patch { private static float interval; [HarmonyPostfix] internal static void Postfix(ref PlayerControllerB __instance) { //IL_00ed: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Expected O, but got Unknown if (!__instance.isInElevator || !((NetworkBehaviour)__instance).IsOwner) { return; } if (interval > 0.1f) { interval = 0f; for (int i = 0; i < GameNetworkManager.Instance.localPlayerController.ItemSlots.Length; i++) { GrabbableObject val = GameNetworkManager.Instance.localPlayerController.ItemSlots[i]; if (!((Object)(object)val == (Object)null) && val.itemProperties.requiresBattery && val.insertedBattery != null && val.insertedBattery.charge < 1f) { if (val.insertedBattery.empty) { val.insertedBattery.empty = false; } Battery insertedBattery = val.insertedBattery; insertedBattery.charge += Time.deltaTime / 10f; float num = val.insertedBattery.charge * 100f; int num2 = (int)Mathf.Ceil(num); if (num * 100f % 100f <= 1f) { val.insertedBattery = new Battery(false, (float)num2 / 100f); val.SyncBatteryServerRpc(num2); } } } } else { interval += Time.deltaTime; } } } }