
L4D EscapeMusic
Plays music L4D horde music when the apparatus is taken. Also play escape music when the ship take off.
Last updated | a day ago |
Total downloads | 109 |
Total rating | 0 |
Categories | Mods Audio BepInEx |
Dependency string | FreakyCompany-L4D_EscapeMusic-1.0.3 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function

BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100
BGN-PizzaTowerEscapeMusic
Plays music from Pizza Tower when the early ship leave alert appears
Preferred version: 2.3.0
loaforc-FacilityMeltdown
Maybe taking the apparatus out isn't such a great idea...
Preferred version: 2.7.1README
Left 4 Dead Escape Music
Modified version of Pizza Tower Escape Music with severals additions. Picking up the Apparature, explosion and horde scream can be heard and then either horde music or escape music will play.
Features
- Ship leaving plays either L4D1 or L4D2 Escaped music.
- If you already died when ship leaving, specific music will play, only you and those that died heard it.
- Taking apparatus will trigger within 4 music variation.
- Music cue will play when ship completely land, enter facility and ship leave alert. (the one from 10pm)
- 7 sfx variation of damage will play if player takes damage
- Death music plays whenever you died.
Some stuff you'll probably have to change for this to work
- Go to config editor and search for bgn.pizzatowerescapemusic.cfg, on the scripts section write "Apparatus"
- Still on the config editor, search facilitymeltdown, click the one that says client and lower MusicVolume to 0 and set MusicPlaysOutside to "false".