using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using EndOfDayCountdown;
using FacilityMeltdown End of day countdown compatibility.NetcodePatcher;
using FacilityMeltdown.MeltdownSequence.Behaviours;
using Friskzips.patch;
using Friskzips.service;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Unity.Mathematics;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("FacilityMeltdown End of day countdown compatibility")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.3.0")]
[assembly: AssemblyInformationalVersion("1.0.3-alpha.0.3+4adf066305e6d2ab282b30c8a323ba3675a0a955")]
[assembly: AssemblyProduct("FacilityMeltdown End of day countdown compatibility")]
[assembly: AssemblyTitle("FacilityMeltdown End of day countdown compatibility")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
internal class <Module>
{
static <Module>()
{
}
}
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace YourThunderstoreTeam
{
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "FacilityMeltdown End of day countdown compatibility";
public const string PLUGIN_NAME = "FacilityMeltdown End of day countdown compatibility";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace Friskzips
{
public static class PluginInfo
{
public const string PLUGIN_GUID = "Friskzips.FM-EODC-C";
public const string PLUGIN_NAME = "FM-EODC-C";
public const string PLUGIN_VERSION = "1.2.0";
}
[BepInPlugin("Friskzips.FM-EODC-C", "FM-EODC-C", "1.2.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
internal static readonly ManualLogSource Log = Logger.CreateLogSource("FM-EODC-C");
private readonly Harmony _harmony = new Harmony("Friskzips.FM-EODC-C");
public TemplateService Service;
public static Plugin Instance { get; set; }
public Plugin()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Expected O, but got Unknown
Instance = this;
}
private void Awake()
{
Service = new TemplateService();
Log.LogInfo((object)"Applying patches...");
ApplyPluginPatch();
Log.LogInfo((object)"Patches applied");
}
private void ApplyPluginPatch()
{
_harmony.PatchAll(typeof(MeltdownCheck));
_harmony.PatchAll(typeof(TenSecondCheck));
}
}
}
namespace Friskzips.service
{
public class TemplateService
{
public bool ReturnTrue()
{
return true;
}
public bool ReturnFalse()
{
return false;
}
}
}
namespace Friskzips.patch
{
[HarmonyPatch(typeof(MeltdownHandler))]
public class MeltdownCheck
{
public static bool triggerOnce;
internal static float meltdownTime;
internal static float startMeltdownTime;
internal static float endMeltdownTime;
[HarmonyPatch("StartMeltdownClientRpc")]
[HarmonyPostfix]
public static void Postfix(ref MeltdownHandler __instance)
{
Plugin.Log.LogInfo((object)"Meltdown detected!");
meltdownTime = __instance.TimeLeftUntilMeltdown;
float num = meltdownTime / 0.3333321f * 0.4666672f;
startMeltdownTime = TimeOfDay.Instance.currentDayTime;
Plugin.Log.LogDebug((object)("Time until meltdown: " + meltdownTime));
triggerOnce = true;
endMeltdownTime = meltdownTime + startMeltdownTime;
Countdown.UpdateTimeMap((float?)(startMeltdownTime + num));
}
}
[HarmonyPatch(typeof(TimeOfDay))]
public class TenSecondCheck : MonoBehaviour
{
internal static float newTime = -1f;
internal static float time = -1f;
internal static float averageTime = -1f;
internal static float meltdown_newTime = -1f;
internal static float meltdown_time = -1f;
internal static float meltdown_averageTime = 1f;
[HarmonyPatch("Update")]
[HarmonyPostfix]
[HarmonyPatch(typeof(MeltdownHandler))]
private static void Update(ref MeltdownHandler __instance)
{
if (time > 0f && newTime < 0f)
{
newTime = TimeOfDay.Instance.currentDayTime;
}
if (meltdown_time > 0f && meltdown_newTime < 0f)
{
meltdown_newTime = __instance.TimeLeftUntilMeltdown;
}
if (time < 0f)
{
time = TimeOfDay.Instance.currentDayTime;
}
if (meltdown_time < 0f)
{
meltdown_time = __instance.TimeLeftUntilMeltdown;
}
if (time > 0f && newTime > 0f && averageTime < 0f)
{
averageTime = newTime - time;
Plugin.Log.LogInfo((object)("Time: " + averageTime));
}
if (meltdown_time > 0f && meltdown_newTime > 0f && meltdown_averageTime > 0f)
{
meltdown_averageTime = meltdown_newTime - meltdown_time;
Plugin.Log.LogInfo((object)("Meltdown Time: " + math.abs(meltdown_averageTime)));
}
if (__instance.TimeLeftUntilMeltdown <= 30f && MeltdownCheck.triggerOnce)
{
MeltdownCheck.triggerOnce = false;
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}
namespace FacilityMeltdown End of day countdown compatibility.NetcodePatcher
{
[AttributeUsage(AttributeTargets.Module)]
internal class NetcodePatchedAssemblyAttribute : Attribute
{
}
}