using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using LC_API.BundleAPI;
using UnityEngine;
using UnityEngine.Video;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("Gok")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Gok")]
[assembly: AssemblyTitle("Gok")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Gok
{
[BepInPlugin("Gok", "Gok", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
public Harmony harmonymain;
private void Awake()
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Expected O, but got Unknown
harmonymain = new Harmony("Gok");
harmonymain.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"gok loaded.");
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "Gok";
public const string PLUGIN_NAME = "Gok";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace Gok.Patches
{
[HarmonyPatch]
internal class EnemyTypes
{
[HarmonyPatch(typeof(FlowermanAI), "Start")]
[HarmonyPostfix]
public static void SummonGok(FlowermanAI __instance)
{
//IL_009c: Unknown result type (might be due to invalid IL or missing references)
__instance.creatureAngerVoice.clip = BundleLoader.GetLoadedAsset<AudioClip>("assets/ultra.mp3");
__instance.crackNeckSFX = BundleLoader.GetLoadedAsset<AudioClip>("assets/mods.mp3");
__instance.crackNeckAudio.clip = BundleLoader.GetLoadedAsset<AudioClip>("assets/mods.mp3");
Object.Destroy((Object)(object)((Component)((Component)__instance).gameObject.transform.Find("FlowermanModel").Find("LOD1")).gameObject.GetComponent<SkinnedMeshRenderer>());
GameObject val = Object.Instantiate<GameObject>(BundleLoader.GetLoadedAsset<GameObject>("assets/Gok.prefab"), ((Component)__instance).gameObject.transform);
val.transform.localPosition = new Vector3(0f, 1.5f, 0f);
}
}
[HarmonyPatch]
internal class TerminalPatches
{
[HarmonyPatch(typeof(Terminal), "Awake")]
[HarmonyPostfix]
public static void EditTerminal(Terminal __instance)
{
__instance.enemyFiles[1].displayVideo = BundleLoader.GetLoadedAsset<VideoClip>("assets/Gok.m4v");
}
}
}