Decompiled source of LobotomyKaisenJester v1.0.0

BepInEx/plugins/LobotomizedJester/LobotomizedJester.dll

Decompiled 10 months ago
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("LobotomizedJester")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LobotomizedJester")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("b31b828e-b99a-4b9b-bb13-08caba3c5cdb")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace LobotomizedJester
{
	[BepInPlugin("KurisuBot.LobotomizedJester", "LobotomizedJester", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		private const string modGUID = "KurisuBot.LobotomizedJester";

		private const string modName = "LobotomizedJester";

		private const string modVersion = "1.0.0";

		public static Plugin instance;

		private readonly Harmony harmony = new Harmony("KurisuBot.LobotomizedJester");

		internal ManualLogSource mls;

		internal static List<AudioClip> LK;

		internal static List<AudioClip> ScreamReplacement;

		internal static AssetBundle Bundle;

		internal static AssetBundle Bundle2;

		private void Awake()
		{
			if ((Object)(object)instance == (Object)null)
			{
				instance = this;
			}
			mls = Logger.CreateLogSource("KurisuBot.LobotomizedJester");
			mls.LogInfo((object)"LobotomizedJester Loading . . . ");
			string location = ((BaseUnityPlugin)instance).Info.Location;
			location = location.TrimEnd("LobotomizedJester.dll".ToCharArray());
			mls.LogInfo((object)location);
			Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null);
			LK = new List<AudioClip>();
			ScreamReplacement = new List<AudioClip>();
			Bundle = AssetBundle.LoadFromFile(location + "lobotomykaisen");
			Bundle2 = AssetBundle.LoadFromFile(location + "chase");
			if ((Object)(object)Bundle != (Object)null)
			{
				LK = Bundle.LoadAllAssets<AudioClip>().ToList();
			}
			else
			{
				mls.LogError((object)"Failed to load asset bundle (lobotomykaisen)");
			}
			if ((Object)(object)Bundle2 != (Object)null)
			{
				mls.LogInfo((object)"Sucessfully loaded asset bundle (chase)");
				ScreamReplacement = Bundle2.LoadAllAssets<AudioClip>().ToList();
			}
			else
			{
				mls.LogError((object)"Failed to load asset bundle (chase)");
			}
			mls.LogInfo((object)"LobotomizedJester Loaded!");
		}

		public static void Log(string message)
		{
			((BaseUnityPlugin)instance).Logger.LogInfo((object)message);
		}
	}
}
namespace LobotomizedJester.Patches
{
	[HarmonyPatch(typeof(JesterAI))]
	internal class JesterMusicPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void SukunaPossession(JesterAI __instance)
		{
			__instance.popGoesTheWeaselTheme = Plugin.LK[0];
			__instance.screamingSFX = Plugin.ScreamReplacement[0];
			Plugin.Log("************JESTER SUCCESSFULLY LOBOTOMIZED************");
		}
	}
}