FutureSavior-Epic_Meme_Sound_pack icon

Epic Meme Sound pack

A meme sound pack mod that I put way too much effort into.

Last updated 4 months ago
Total downloads 15058
Total rating 2 
Categories Audio BepInEx Client-side Asset Replacements
Dependency string FutureSavior-Epic_Meme_Sound_pack-1.1.3
Dependants 17 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
no00ob-LCSoundTool-1.2.2 icon
no00ob-LCSoundTool

Let's you easily load audio files, replace any in game audio clip and log any audio playback into console.

Preferred version: 1.2.2
Clementinise-CustomSounds-2.0.0 icon
Clementinise-CustomSounds

Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.

Preferred version: 2.0.0

README

If you want to make a mod like this yourself, check out my guide over at: https://github.com/milleroski/LCSoundModdingGuide

List of replaced sounds:

  • Ship

    • Terminal

      • TerminalTypoError - Windows 10 "background" sound
    • Announcements

      • IntroCompanySpeech = FNAF 1st call + Markiplier THE BITE OF '87???
      • 0DaysLeftAlert = I got lotion on my d combined with normal
      • FiredVoiceline = EDP Do you see me laughing + gtfo b*tch
    • Door

      • HangarDoorOpening = Normal + Rizz sound effect + let's go
    • MoveShipObjectBig = Vine boom + normal

  • Enemies

    • Bracken

      • Angered = Tense1983 raging + normal
      • CrackNeck = MEOW MEOW N*GGA + normal
    • Thumper

      • HitCrawler = Normal + ishowspeed owwwwwww
      • HitCrawler2 = Normal + ishowspeed my head (same clip)
    • EyelessDog

      • growl = Normal + don't woof
      • Roar = Normal + REEEEEEEE
    • Jester

      • JackInTheBoxTheme = aaaah from Soulja Boy's Crank Dat
      • Pop1 = Youuu from Crank Dat
      • Scream1 = Crank Dat's chorus on a loop
    • Coilhead

      • Spring1 = boioioing sound effect
      • Spring2 = another boing sound effect
      • Spring3 = another boing sound effect
    • Forest Giant

      • FGiantEatPlayerSFX = Awful Goo Slime Simulator ASMR + normal
    • Ghost Girl

      • Laugh1 = EDP445 Laughing
      • Laugh2 = Clash Royale King laugh pitched up
  • Mine

    • MineTrigger = Skibidi bop mm dada
  • Ambience

    • BellChimeAmbience = Creepy bell sound
  • Charger

    • ChargeItem = Rizz sound effect + normal
  • Player

    • DieFromFallDamageSFX1 = Dark souls 3 fall scream + normal
    • HitPlayerSFX = Minecraft OOF + normal
    • HeightDamage = Minecraft OOF + normal
    • TakeDamage = Minecraft OOF + normal
  • Objects

    • DropBell = Taco bell bong
    • DropMetalObject 3 = metal pipe falling sound
    • DropGlass1 = Bubsy explodes
    • DropRubberDuck = Quack sound effect
    • DuckQuack = Quack sound effect
    • GhostDevicePing = FNAF Connection terminated + Phone Guy "Hello"
    • GlassShatter = Bubsy explodes
    • ClownHorn1 = Clown horn sound effect
    • ClownHornFar = Clown horn sound effect + High pass filter + echo + reverb
    • ReleaseHelmetGas = normal + the next episode, snoop dog "da da da da da"
  • Boombox

    • BoomboxMusic4 = PolitikZ - "REAL HIP HOP"
  • Dropship

    • IceCreamTruckV2 = Ice Cream Truck (Impozible Remix) slowed down to x0.9 speed
    • IceCreamTruckFar = Same as above, with echo, a High-Pass filter and a lot of reverb
  • Turret

    • TurretFire = TF2 level 2 turret firing sound
    • TurretFireDistance = Same as above + muffled
    • TurretBerserk = TF2 turret damage sound
    • TurretSeePlayer = TF2 turret lock-on
    • TurretActivate = TF2 building finished
    • TurretDeactivate = TF2 hit sound with sliding pitch by 24 semitones