 
        
    | Last updated | a year ago | 
| Total downloads | 16294 | 
| Total rating | 2 | 
| Categories | Audio BepInEx Client-side Asset Replacements | 
| Dependency string | FutureSavior-Epic_Meme_Sound_pack-1.1.3 | 
| Dependants | 17 other packages depend on this package | 
This mod requires the following mods to function
 
                        BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100 
                        no00ob-LCSoundTool
Let's you easily load audio files, replace any in game audio clip and log any audio playback into console.
Preferred version: 1.2.2 
                        Clementinise-CustomSounds
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Preferred version: 2.0.0README
If you want to make a mod like this yourself, check out my guide over at: https://github.com/milleroski/LCSoundModdingGuide
List of replaced sounds:
- 
Ship - 
Terminal - TerminalTypoError - Windows 10 "background" sound
 
- 
Announcements - IntroCompanySpeech = FNAF 1st call + Markiplier THE BITE OF '87???
- 0DaysLeftAlert = I got lotion on my d combined with normal
- FiredVoiceline = EDP Do you see me laughing + gtfo b*tch
 
- 
Door - HangarDoorOpening = Normal + Rizz sound effect + let's go
 
- 
MoveShipObjectBig = Vine boom + normal 
 
- 
- 
Enemies - 
Bracken - Angered = Tense1983 raging + normal
- CrackNeck = MEOW MEOW N*GGA + normal
 
- 
Thumper - HitCrawler = Normal + ishowspeed owwwwwww
- HitCrawler2 = Normal + ishowspeed my head (same clip)
 
- 
EyelessDog - growl = Normal + don't woof
- Roar = Normal + REEEEEEEE
 
- 
Jester - JackInTheBoxTheme = aaaah from Soulja Boy's Crank Dat
- Pop1 = Youuu from Crank Dat
- Scream1 = Crank Dat's chorus on a loop
 
- 
Coilhead - Spring1 = boioioing sound effect
- Spring2 = another boing sound effect
- Spring3 = another boing sound effect
 
- 
Forest Giant - FGiantEatPlayerSFX = Awful Goo Slime Simulator ASMR + normal
 
- 
Ghost Girl - Laugh1 = EDP445 Laughing
- Laugh2 = Clash Royale King laugh pitched up
 
 
- 
- 
Mine - MineTrigger = Skibidi bop mm dada
 
- 
Ambience - BellChimeAmbience = Creepy bell sound
 
- 
Charger - ChargeItem = Rizz sound effect + normal
 
- 
Player - DieFromFallDamageSFX1 = Dark souls 3 fall scream + normal
- HitPlayerSFX = Minecraft OOF + normal
- HeightDamage = Minecraft OOF + normal
- TakeDamage = Minecraft OOF + normal
 
- 
Objects - DropBell = Taco bell bong
- DropMetalObject 3 = metal pipe falling sound
- DropGlass1 = Bubsy explodes
- DropRubberDuck = Quack sound effect
- DuckQuack = Quack sound effect
- GhostDevicePing = FNAF Connection terminated + Phone Guy "Hello"
- GlassShatter = Bubsy explodes
- ClownHorn1 = Clown horn sound effect
- ClownHornFar = Clown horn sound effect + High pass filter + echo + reverb
- ReleaseHelmetGas = normal + the next episode, snoop dog "da da da da da"
 
- 
Boombox - BoomboxMusic4 = PolitikZ - "REAL HIP HOP"
 
- 
Dropship - IceCreamTruckV2 = Ice Cream Truck (Impozible Remix) slowed down to x0.9 speed
- IceCreamTruckFar = Same as above, with echo, a High-Pass filter and a lot of reverb
 
- 
Turret - TurretFire = TF2 level 2 turret firing sound
- TurretFireDistance = Same as above + muffled
- TurretBerserk = TF2 turret damage sound
- TurretSeePlayer = TF2 turret lock-on
- TurretActivate = TF2 building finished
- TurretDeactivate = TF2 hit sound with sliding pitch by 24 semitones