Generic Scraps
Currently adds 8 vanilla friendly scrap. Icon by Teserex. Weights are actively being tested.
Date uploaded | 2 weeks ago |
Version | 0.1.2 |
Download link | Generic_GMD-Generic_Scraps-0.1.2.zip |
Downloads | 2422 |
Dependency string | Generic_GMD-Generic_Scraps-0.1.2 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.2.2README
PLEASE NOTE THAT THIS MOD IS IN EARLY ACCESS FOR A STREAM I WILL BE IN! IF ANYTHING IS WRONG I WILL LIKELY BE FIXING IT SOON.
THE LOOT WEIGHT IS UNTESTED.
Generic Scraps adds scrap. 8 of them. Enough said.
The boring stuff
Metal duct: One handed early game scrap
Cleaner bottle: One handed mid game scrap
Tire: Two handed early game scrap
Bronze bar: Early game equivalent of a more common gold bar. (high value but heavy)
Copper bar: Mid game equivalent of a more common gold bar. (high value but heavy)
Silver bar: Late game equivalent of a more common gold bar. (high value but heavy)
The cool stuff
Homemade timebomb: rare scrap that functions as a short fuse bomb.
Sledgehammer: Shovel X2. Does double the damage but is also double the weight and double the cooldown. Animation is slowed as well thanks to JLL.
Please report to me any issues or ideas or just any help in general. I've only kinda used unity.
Discord: generic_gmd
Credits
Me: Me
Teserex: Promo art, Tester.
Wesley (unity cube): idk Wesley was kinda just there i guess he did some help maybe i think like testing or something idk.
JacobG5: JLL, Tester, Dealt with my bullshit and helped me through my idiocy with the bomb.
IamBatby: LLL.
Polyhaven: Textures and models.
Let me know if I missed you and please enjoy the mod!
CHANGELOG
-
0.1.2
- Should've fixed the issue of the Metal duct and Timebomb breaking inventories
- Not something I did but Jacob updated JLL and made the Sledge animation properly slower now
-
0.1.1
- Literally just a readme change cus I messed something up
-
0.1.0
- Initial test release