using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using AmongUsBracken.Patches;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("AmongUsBracken")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("AmongUsBracken")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("360EF4D7-D3CE-4130-9FB3-7B18A6B128C9")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace AmongUsBracken
{
[BepInPlugin("GhastCraftHD.AmongUsBracken", "AmongUsBracken", "0.1.0")]
public class AmongUsBracken : BaseUnityPlugin
{
private const string modGUID = "GhastCraftHD.AmongUsBracken";
private const string modName = "AmongUsBracken";
private const string modVersion = "0.1.0";
private readonly Harmony harmony = new Harmony("GhastCraftHD.AmongUsBracken");
private static AmongUsBracken Instance;
internal ManualLogSource mls;
internal static List<AudioClip> SoundFX;
internal static AssetBundle Bundle;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("GhastCraftHD.AmongUsBracken");
mls.LogInfo((object)"AmongUsBracken was enabled");
SoundFX = new List<AudioClip>();
string location = ((BaseUnityPlugin)Instance).Info.Location;
location = location.TrimEnd("AmongUsBracken.dll".ToCharArray());
Bundle = AssetBundle.LoadFromFile(location + "AmongUsBracken");
if ((Object)(object)Bundle != (Object)null)
{
mls.LogInfo((object)"Loaded asset bundle successfully");
SoundFX = Bundle.LoadAllAssets<AudioClip>().ToList();
}
else
{
mls.LogError((object)"Failed to load asset bundle");
}
harmony.PatchAll(typeof(AmongUsBracken));
harmony.PatchAll(typeof(FlowermanAIPatch));
}
}
}
namespace AmongUsBracken.Patches
{
[HarmonyPatch(typeof(FlowermanAI))]
internal class FlowermanAIPatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void OverrideAudio(FlowermanAI __instance)
{
__instance.crackNeckSFX = AmongUsBracken.SoundFX[0];
}
}
}