using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using GhoulMage.LethalCompany;
using HarmonyLib;
using LC_API.BundleAPI;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("DisasterBox")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Mod for Lethal Company that changes the Jester's music by that of LENK64's.")]
[assembly: AssemblyFileVersion("1.1.0.0")]
[assembly: AssemblyInformationalVersion("1.1.0")]
[assembly: AssemblyProduct("DisasterBox")]
[assembly: AssemblyTitle("DisasterBox")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace DisasterBox
{
public static class PluginInfo
{
public const string PLUGIN_GUID = "DisasterBox";
public const string PLUGIN_NAME = "DisasterBox";
public const string PLUGIN_VERSION = "1.1.0";
}
}
namespace DisasterBoxMod
{
[BepInPlugin("ghoulmage.funny.disasterbox", "Disaster Box", "1.1.0")]
[BepInProcess("Lethal Company.exe")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class DisasterBoxMod_Plugin : GhoulMagePlugin
{
public const string GUID = "ghoulmage.funny.disasterbox";
public const string NAME = "Disaster Box";
public const string VERSION = "1.1.0";
private const string ConfigName = "DisasterBox";
internal static ManualLogSource Log;
internal static ConfigFile configFile;
internal static ConfigEntry<bool> LoopThemeIfBoxIsOpen;
internal static ConfigEntry<float> LoopAudioRange;
internal static ConfigEntry<float> LoopVolume;
internal static AudioClip DisasterBox_Theme_Flat;
internal static AudioClip DisasterBox_Theme_PopUp;
internal static AudioClip DisasterBox_Theme_Loop;
protected override LethalGameVersions GameCompatibility => new LethalGameVersions(new string[3] { "v40", "v45", "v47" });
protected override Assembly AssemblyToPatch => Assembly.GetExecutingAssembly();
private static void LoadFromAssetBundle()
{
Log.LogInfo((object)"Loading Disaster Box music...");
if (LC_Info.HasLoadedMod("LC_API"))
{
if (Chainloader.PluginInfos["LC_API"].Metadata.Version.Major == 3)
{
BundleLoadVer3OrHigher();
}
else
{
BundleLoadVersionUnder3();
}
}
else
{
BundleLoadVer3OrHigher();
}
Log.LogInfo((object)"Disaster Box music loaded..!");
}
private static void BundleLoadVersionUnder3()
{
DisasterBox_Theme_Flat = BundleLoader.GetLoadedAsset<AudioClip>("Assets/letha/disasterbox_1.ogg");
if ((Object)(object)DisasterBox_Theme_Flat == (Object)null)
{
Log.LogError((object)"Failed to load Disaster Box FLAT!");
return;
}
DisasterBox_Theme_Flat.LoadAudioData();
DisasterBox_Theme_PopUp = BundleLoader.GetLoadedAsset<AudioClip>("Assets/letha/disasterbox_2_popup.ogg");
if ((Object)(object)DisasterBox_Theme_PopUp == (Object)null)
{
Log.LogError((object)"Failed to load Disaster Box Popup!");
return;
}
DisasterBox_Theme_PopUp.LoadAudioData();
DisasterBox_Theme_Loop = BundleLoader.GetLoadedAsset<AudioClip>("Assets/letha/disasterbox_2_loop.ogg");
if ((Object)(object)DisasterBox_Theme_Loop == (Object)null)
{
Log.LogError((object)"Failed to load Disaster Box Loop!");
if (!LoopThemeIfBoxIsOpen.Value)
{
Log.LogInfo((object)"But looping is deactivated anyways so continuing...");
DisasterBox_Theme_Loop.LoadAudioData();
}
}
}
private static void BundleLoadVer3OrHigher()
{
AssetBundle val = AssetBundle.LoadFromFile(Paths.PluginPath + "\\GhoulMage\\funny\\disasterbox");
DisasterBox_Theme_Flat = val.LoadAsset<AudioClip>("Assets/letha/disasterbox_1.ogg");
if ((Object)(object)DisasterBox_Theme_Flat == (Object)null)
{
Log.LogError((object)"Failed to load Disaster Box FLAT!");
return;
}
DisasterBox_Theme_Flat.LoadAudioData();
DisasterBox_Theme_PopUp = val.LoadAsset<AudioClip>("Assets/letha/disasterbox_2_popup.ogg");
if ((Object)(object)DisasterBox_Theme_PopUp == (Object)null)
{
Log.LogError((object)"Failed to load Disaster Box Popup!");
return;
}
DisasterBox_Theme_PopUp.LoadAudioData();
DisasterBox_Theme_Loop = val.LoadAsset<AudioClip>("Assets/letha/disasterbox_2_loop.ogg");
if ((Object)(object)DisasterBox_Theme_Loop == (Object)null)
{
Log.LogError((object)"Failed to load Disaster Box Loop!");
if (!LoopThemeIfBoxIsOpen.Value)
{
Log.LogInfo((object)"But looping is deactivated anyways so continuing...");
DisasterBox_Theme_Loop.LoadAudioData();
}
}
}
private static void GetConfig()
{
LoopThemeIfBoxIsOpen = configFile.Bind<bool>("DisasterBox", "Loop Theme", true, "Loops the metal part of the song as long as the box is open?");
LoopAudioRange = configFile.Bind<float>("DisasterBox", "Loop Audio Range", 12.5f, "Audible range of the looping part.");
LoopVolume = configFile.Bind<float>("DisasterBox", "Loop Volume", 0.65f, "Volume of the looping part, if enabled. Between 0 and 1.");
}
protected override void Initialize()
{
Log = ((BaseUnityPlugin)this).Logger;
configFile = ((BaseUnityPlugin)this).Config;
((GhoulMagePlugin)this).Startup("ghoulmage.funny.disasterbox", "Disaster Box", "1.1.0", (Action)OnSuccesfulLoad, true);
}
private static void OnSuccesfulLoad()
{
GetConfig();
LoadFromAssetBundle();
}
}
public class DisasterBoxLoopBehaviour : MonoBehaviour
{
private AudioSource _audioSource;
private void Awake()
{
_audioSource = ((Component)this).gameObject.AddComponent<AudioSource>();
_audioSource.playOnAwake = false;
_audioSource.Stop();
_audioSource.clip = DisasterBoxMod_Plugin.DisasterBox_Theme_Loop;
_audioSource.rolloffMode = (AudioRolloffMode)0;
float num = 0.5f + DisasterBoxMod_Plugin.LoopAudioRange.Value;
_audioSource.maxDistance = num;
_audioSource.minDistance = num * 0.25f;
}
public void Play()
{
_audioSource.Stop();
_audioSource.clip = DisasterBoxMod_Plugin.DisasterBox_Theme_Loop;
_audioSource.volume = Mathf.Clamp01(DisasterBoxMod_Plugin.LoopVolume.Value);
_audioSource.loop = true;
_audioSource.Play();
}
public void Stop()
{
_audioSource.Stop();
}
}
}
namespace DisasterBoxMod.Patch
{
[HarmonyPatch(typeof(EnemyAI))]
internal class EnemyAI_Patch
{
[HarmonyPatch("SwitchToBehaviourState")]
[HarmonyPrefix]
private static void AddLoopingOnTop(ref EnemyAI __instance, int stateIndex)
{
if (DisasterBoxMod_Plugin.LoopThemeIfBoxIsOpen.Value && __instance is JesterAI)
{
if (stateIndex == 2)
{
((Component)__instance).GetComponentInChildren<DisasterBoxLoopBehaviour>().Play();
}
else
{
((Component)__instance).GetComponentInChildren<DisasterBoxLoopBehaviour>().Stop();
}
}
}
}
[HarmonyPatch(typeof(JesterAI))]
internal class Jester_Patch
{
[HarmonyPatch("Start")]
[HarmonyPrefix]
private static void CreateLooper(JesterAI __instance)
{
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
if (DisasterBoxMod_Plugin.LoopThemeIfBoxIsOpen.Value)
{
GameObject val = new GameObject("Disaster Box Loop");
val.transform.parent = ((Component)__instance).transform;
val.transform.localPosition = Vector3.zero;
val.AddComponent<DisasterBoxLoopBehaviour>();
}
}
[HarmonyPatch("SetJesterInitialValues")]
[HarmonyPostfix]
private static void ReplaceMusic(JesterAI __instance)
{
__instance.popUpTimer = 39.5f;
__instance.popGoesTheWeaselTheme = DisasterBoxMod_Plugin.DisasterBox_Theme_Flat;
__instance.popUpSFX = DisasterBoxMod_Plugin.DisasterBox_Theme_PopUp;
}
}
}