Decompiled source of DisasterBox v1.1.0

BepinEx/plugins/DisasterBox.dll

Decompiled a year ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using GhoulMage.LethalCompany;
using HarmonyLib;
using LC_API.BundleAPI;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("DisasterBox")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Mod for Lethal Company that changes the Jester's music by that of LENK64's.")]
[assembly: AssemblyFileVersion("1.1.0.0")]
[assembly: AssemblyInformationalVersion("1.1.0")]
[assembly: AssemblyProduct("DisasterBox")]
[assembly: AssemblyTitle("DisasterBox")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace DisasterBox
{
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "DisasterBox";

		public const string PLUGIN_NAME = "DisasterBox";

		public const string PLUGIN_VERSION = "1.1.0";
	}
}
namespace DisasterBoxMod
{
	[BepInPlugin("ghoulmage.funny.disasterbox", "Disaster Box", "1.1.0")]
	[BepInProcess("Lethal Company.exe")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class DisasterBoxMod_Plugin : GhoulMagePlugin
	{
		public const string GUID = "ghoulmage.funny.disasterbox";

		public const string NAME = "Disaster Box";

		public const string VERSION = "1.1.0";

		private const string ConfigName = "DisasterBox";

		internal static ManualLogSource Log;

		internal static ConfigFile configFile;

		internal static ConfigEntry<bool> LoopThemeIfBoxIsOpen;

		internal static ConfigEntry<float> LoopAudioRange;

		internal static ConfigEntry<float> LoopVolume;

		internal static AudioClip DisasterBox_Theme_Flat;

		internal static AudioClip DisasterBox_Theme_PopUp;

		internal static AudioClip DisasterBox_Theme_Loop;

		protected override LethalGameVersions GameCompatibility => new LethalGameVersions(new string[3] { "v40", "v45", "v47" });

		protected override Assembly AssemblyToPatch => Assembly.GetExecutingAssembly();

		private static void LoadFromAssetBundle()
		{
			Log.LogInfo((object)"Loading Disaster Box music...");
			if (LC_Info.HasLoadedMod("LC_API"))
			{
				if (Chainloader.PluginInfos["LC_API"].Metadata.Version.Major == 3)
				{
					BundleLoadVer3OrHigher();
				}
				else
				{
					BundleLoadVersionUnder3();
				}
			}
			else
			{
				BundleLoadVer3OrHigher();
			}
			Log.LogInfo((object)"Disaster Box music loaded..!");
		}

		private static void BundleLoadVersionUnder3()
		{
			DisasterBox_Theme_Flat = BundleLoader.GetLoadedAsset<AudioClip>("Assets/letha/disasterbox_1.ogg");
			if ((Object)(object)DisasterBox_Theme_Flat == (Object)null)
			{
				Log.LogError((object)"Failed to load Disaster Box FLAT!");
				return;
			}
			DisasterBox_Theme_Flat.LoadAudioData();
			DisasterBox_Theme_PopUp = BundleLoader.GetLoadedAsset<AudioClip>("Assets/letha/disasterbox_2_popup.ogg");
			if ((Object)(object)DisasterBox_Theme_PopUp == (Object)null)
			{
				Log.LogError((object)"Failed to load Disaster Box Popup!");
				return;
			}
			DisasterBox_Theme_PopUp.LoadAudioData();
			DisasterBox_Theme_Loop = BundleLoader.GetLoadedAsset<AudioClip>("Assets/letha/disasterbox_2_loop.ogg");
			if ((Object)(object)DisasterBox_Theme_Loop == (Object)null)
			{
				Log.LogError((object)"Failed to load Disaster Box Loop!");
				if (!LoopThemeIfBoxIsOpen.Value)
				{
					Log.LogInfo((object)"But looping is deactivated anyways so continuing...");
					DisasterBox_Theme_Loop.LoadAudioData();
				}
			}
		}

		private static void BundleLoadVer3OrHigher()
		{
			AssetBundle val = AssetBundle.LoadFromFile(Paths.PluginPath + "\\GhoulMage\\funny\\disasterbox");
			DisasterBox_Theme_Flat = val.LoadAsset<AudioClip>("Assets/letha/disasterbox_1.ogg");
			if ((Object)(object)DisasterBox_Theme_Flat == (Object)null)
			{
				Log.LogError((object)"Failed to load Disaster Box FLAT!");
				return;
			}
			DisasterBox_Theme_Flat.LoadAudioData();
			DisasterBox_Theme_PopUp = val.LoadAsset<AudioClip>("Assets/letha/disasterbox_2_popup.ogg");
			if ((Object)(object)DisasterBox_Theme_PopUp == (Object)null)
			{
				Log.LogError((object)"Failed to load Disaster Box Popup!");
				return;
			}
			DisasterBox_Theme_PopUp.LoadAudioData();
			DisasterBox_Theme_Loop = val.LoadAsset<AudioClip>("Assets/letha/disasterbox_2_loop.ogg");
			if ((Object)(object)DisasterBox_Theme_Loop == (Object)null)
			{
				Log.LogError((object)"Failed to load Disaster Box Loop!");
				if (!LoopThemeIfBoxIsOpen.Value)
				{
					Log.LogInfo((object)"But looping is deactivated anyways so continuing...");
					DisasterBox_Theme_Loop.LoadAudioData();
				}
			}
		}

		private static void GetConfig()
		{
			LoopThemeIfBoxIsOpen = configFile.Bind<bool>("DisasterBox", "Loop Theme", true, "Loops the metal part of the song as long as the box is open?");
			LoopAudioRange = configFile.Bind<float>("DisasterBox", "Loop Audio Range", 12.5f, "Audible range of the looping part.");
			LoopVolume = configFile.Bind<float>("DisasterBox", "Loop Volume", 0.65f, "Volume of the looping part, if enabled. Between 0 and 1.");
		}

		protected override void Initialize()
		{
			Log = ((BaseUnityPlugin)this).Logger;
			configFile = ((BaseUnityPlugin)this).Config;
			((GhoulMagePlugin)this).Startup("ghoulmage.funny.disasterbox", "Disaster Box", "1.1.0", (Action)OnSuccesfulLoad, true);
		}

		private static void OnSuccesfulLoad()
		{
			GetConfig();
			LoadFromAssetBundle();
		}
	}
	public class DisasterBoxLoopBehaviour : MonoBehaviour
	{
		private AudioSource _audioSource;

		private void Awake()
		{
			_audioSource = ((Component)this).gameObject.AddComponent<AudioSource>();
			_audioSource.playOnAwake = false;
			_audioSource.Stop();
			_audioSource.clip = DisasterBoxMod_Plugin.DisasterBox_Theme_Loop;
			_audioSource.rolloffMode = (AudioRolloffMode)0;
			float num = 0.5f + DisasterBoxMod_Plugin.LoopAudioRange.Value;
			_audioSource.maxDistance = num;
			_audioSource.minDistance = num * 0.25f;
		}

		public void Play()
		{
			_audioSource.Stop();
			_audioSource.clip = DisasterBoxMod_Plugin.DisasterBox_Theme_Loop;
			_audioSource.volume = Mathf.Clamp01(DisasterBoxMod_Plugin.LoopVolume.Value);
			_audioSource.loop = true;
			_audioSource.Play();
		}

		public void Stop()
		{
			_audioSource.Stop();
		}
	}
}
namespace DisasterBoxMod.Patch
{
	[HarmonyPatch(typeof(EnemyAI))]
	internal class EnemyAI_Patch
	{
		[HarmonyPatch("SwitchToBehaviourState")]
		[HarmonyPrefix]
		private static void AddLoopingOnTop(ref EnemyAI __instance, int stateIndex)
		{
			if (DisasterBoxMod_Plugin.LoopThemeIfBoxIsOpen.Value && __instance is JesterAI)
			{
				if (stateIndex == 2)
				{
					((Component)__instance).GetComponentInChildren<DisasterBoxLoopBehaviour>().Play();
				}
				else
				{
					((Component)__instance).GetComponentInChildren<DisasterBoxLoopBehaviour>().Stop();
				}
			}
		}
	}
	[HarmonyPatch(typeof(JesterAI))]
	internal class Jester_Patch
	{
		[HarmonyPatch("Start")]
		[HarmonyPrefix]
		private static void CreateLooper(JesterAI __instance)
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			if (DisasterBoxMod_Plugin.LoopThemeIfBoxIsOpen.Value)
			{
				GameObject val = new GameObject("Disaster Box Loop");
				val.transform.parent = ((Component)__instance).transform;
				val.transform.localPosition = Vector3.zero;
				val.AddComponent<DisasterBoxLoopBehaviour>();
			}
		}

		[HarmonyPatch("SetJesterInitialValues")]
		[HarmonyPostfix]
		private static void ReplaceMusic(JesterAI __instance)
		{
			__instance.popUpTimer = 39.5f;
			__instance.popGoesTheWeaselTheme = DisasterBoxMod_Plugin.DisasterBox_Theme_Flat;
			__instance.popUpSFX = DisasterBoxMod_Plugin.DisasterBox_Theme_PopUp;
		}
	}
}