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Decompiled source of NoPropShadows v1.0.1
NoPropShadows.dll
Decompiled 2 years agousing System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("NoPropShadows")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("NoPropShadows")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("1dbd924a-01a9-47b2-8455-ee6d1110f363")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace NoPropShadows; [BepInPlugin("LCMOD.NoPropShadows", "NoPropShadows", "1.0.0")] public class NoPropShadowsBase : BaseUnityPlugin { public const string MODGUID = "LCMOD.NoPropShadows"; public const string MODNAME = "NoPropShadows"; public const string MODVERSION = "1.0.0"; private readonly Harmony harmony = new Harmony("LCMOD.NoPropShadows"); public static NoPropShadowsBase Instance; public static ManualLogSource logger; private List<string> items = new List<string> { "FancyLamp", "FancyLamp(Clone)", "LungApparatusTurnedOff", "LungApparatusTurnedOff(Clone)" }; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } logger = ((BaseUnityPlugin)this).Logger; ((BaseUnityPlugin)this).Logger.LogInfo((object)"Mod LCMOD.NoPropShadows is loaded!"); harmony.PatchAll(typeof(NoPropShadowsBase)); } [HarmonyPatch(typeof(StartOfRound), "Start")] [HarmonyPostfix] private static void lightpatch() { foreach (Light item in Resources.FindObjectsOfTypeAll<Light>().ToList()) { if ((Object)(object)item != (Object)null && (Object)(object)((Component)item).transform.parent != (Object)null) { string name = ((Object)((Component)item).transform.parent).name; if (Instance.items.Contains(name)) { item.shadows = (LightShadows)0; } } } } }